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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Part0 = Instance.new("Part")
- SpecialMesh1 = Instance.new("SpecialMesh")
- WedgePart2 = Instance.new("WedgePart")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- SpecialMesh5 = Instance.new("SpecialMesh")
- WedgePart6 = Instance.new("WedgePart")
- WedgePart7 = Instance.new("WedgePart")
- Part8 = Instance.new("Part")
- SpecialMesh9 = Instance.new("SpecialMesh")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- WedgePart12 = Instance.new("WedgePart")
- WedgePart13 = Instance.new("WedgePart")
- WedgePart14 = Instance.new("WedgePart")
- WedgePart15 = Instance.new("WedgePart")
- Part16 = Instance.new("Part")
- WedgePart17 = Instance.new("WedgePart")
- WedgePart18 = Instance.new("WedgePart")
- WedgePart19 = Instance.new("WedgePart")
- WedgePart20 = Instance.new("WedgePart")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- SpecialMesh24 = Instance.new("SpecialMesh")
- Part25 = Instance.new("Part")
- SpecialMesh26 = Instance.new("SpecialMesh")
- WedgePart27 = Instance.new("WedgePart")
- Seat28 = Instance.new("Seat")
- WedgePart29 = Instance.new("WedgePart")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- WedgePart32 = Instance.new("WedgePart")
- Part33 = Instance.new("Part")
- WedgePart34 = Instance.new("WedgePart")
- WedgePart35 = Instance.new("WedgePart")
- Part36 = Instance.new("Part")
- WedgePart37 = Instance.new("WedgePart")
- WedgePart38 = Instance.new("WedgePart")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- WedgePart41 = Instance.new("WedgePart")
- WedgePart42 = Instance.new("WedgePart")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- WedgePart45 = Instance.new("WedgePart")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- WedgePart48 = Instance.new("WedgePart")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- WedgePart51 = Instance.new("WedgePart")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- SpecialMesh55 = Instance.new("SpecialMesh")
- WedgePart56 = Instance.new("WedgePart")
- WedgePart57 = Instance.new("WedgePart")
- WedgePart58 = Instance.new("WedgePart")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- WedgePart63 = Instance.new("WedgePart")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- WedgePart66 = Instance.new("WedgePart")
- Part67 = Instance.new("Part")
- SpecialMesh68 = Instance.new("SpecialMesh")
- Part69 = Instance.new("Part")
- SpecialMesh70 = Instance.new("SpecialMesh")
- Part71 = Instance.new("Part")
- SpecialMesh72 = Instance.new("SpecialMesh")
- WedgePart73 = Instance.new("WedgePart")
- Part74 = Instance.new("Part")
- SurfaceLight75 = Instance.new("SurfaceLight")
- SpecialMesh76 = Instance.new("SpecialMesh")
- WedgePart77 = Instance.new("WedgePart")
- Part78 = Instance.new("Part")
- SpecialMesh79 = Instance.new("SpecialMesh")
- Weld80 = Instance.new("Weld")
- WedgePart81 = Instance.new("WedgePart")
- WedgePart82 = Instance.new("WedgePart")
- WedgePart83 = Instance.new("WedgePart")
- WedgePart84 = Instance.new("WedgePart")
- WedgePart85 = Instance.new("WedgePart")
- WedgePart86 = Instance.new("WedgePart")
- Part87 = Instance.new("Part")
- SpecialMesh88 = Instance.new("SpecialMesh")
- Part89 = Instance.new("Part")
- WedgePart90 = Instance.new("WedgePart")
- WedgePart91 = Instance.new("WedgePart")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- WedgePart94 = Instance.new("WedgePart")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Part98 = Instance.new("Part")
- WedgePart99 = Instance.new("WedgePart")
- WedgePart100 = Instance.new("WedgePart")
- Part101 = Instance.new("Part")
- WedgePart102 = Instance.new("WedgePart")
- WedgePart103 = Instance.new("WedgePart")
- Part104 = Instance.new("Part")
- WedgePart105 = Instance.new("WedgePart")
- WedgePart106 = Instance.new("WedgePart")
- Part107 = Instance.new("Part")
- WedgePart108 = Instance.new("WedgePart")
- Part0.Parent = Model0
- Part0.BrickColor = BrickColor.new("Dirt brown")
- Part0.Anchored = true
- Part0.Size = Vector3.new(55, 11, 26)
- Part0.CFrame = CFrame.new(-98.8599548, 35.9100266, -115.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part0.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part0.Position = Vector3.new(-98.8599548, 35.9100266, -115.299988)
- Part0.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh1.Parent = Part0
- SpecialMesh1.MeshType = Enum.MeshType.Wedge
- WedgePart2.Parent = Model0
- WedgePart2.Anchored = true
- WedgePart2.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
- WedgePart2.CFrame = CFrame.new(-86.4599609, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart2.Position = Vector3.new(-86.4599609, 5.56002855, -89.2999878)
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Burnt Sienna")
- Part3.Rotation = Vector3.new(0, 60, 0)
- Part3.Anchored = true
- Part3.Size = Vector3.new(4, 8, 2)
- Part3.CFrame = CFrame.new(-92.4599533, 8.41002846, -77.9999847, 0.49999994, 0, 0.866025329, 0, 1, 0, -0.866025329, 0, 0.49999994)
- Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part3.Position = Vector3.new(-92.4599533, 8.41002846, -77.9999847)
- Part3.Orientation = Vector3.new(0, 60, 0)
- Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part4.Parent = Model0
- Part4.BrickColor = BrickColor.new("Dirt brown")
- Part4.Rotation = Vector3.new(-180, 0, -180)
- Part4.Anchored = true
- Part4.Size = Vector3.new(55, 12, 25)
- Part4.CFrame = CFrame.new(-98.8599548, 36.4100266, -89.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part4.Position = Vector3.new(-98.8599548, 36.4100266, -89.7999878)
- Part4.Orientation = Vector3.new(0, -180, 0)
- Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh5.Parent = Part4
- SpecialMesh5.MeshType = Enum.MeshType.Wedge
- WedgePart6.Parent = Model0
- WedgePart6.Anchored = true
- WedgePart6.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
- WedgePart6.CFrame = CFrame.new(-86.4599609, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart6.Position = Vector3.new(-86.4599609, 5.76002836, -89.1499863)
- WedgePart7.Parent = Model0
- WedgePart7.Material = Enum.Material.Neon
- WedgePart7.BrickColor = BrickColor.new("Really red")
- WedgePart7.Rotation = Vector3.new(0, 0, 90)
- WedgePart7.Anchored = true
- WedgePart7.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
- WedgePart7.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
- WedgePart7.Color = Color3.new(1, 0, 0)
- WedgePart7.Position = Vector3.new(-87.9599533, 5.26002836, -88.7999954)
- WedgePart7.Orientation = Vector3.new(0, 0, 90)
- WedgePart7.Color = Color3.new(1, 0, 0)
- Part8.Parent = Model0
- Part8.BrickColor = BrickColor.new("Dirt brown")
- Part8.Rotation = Vector3.new(-180, 0, -180)
- Part8.Anchored = true
- Part8.Size = Vector3.new(55, 11, 26)
- Part8.CFrame = CFrame.new(-98.8599548, 35.9100266, -89.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part8.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part8.Position = Vector3.new(-98.8599548, 35.9100266, -89.2999878)
- Part8.Orientation = Vector3.new(0, -180, 0)
- Part8.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh9.Parent = Part8
- SpecialMesh9.MeshType = Enum.MeshType.Wedge
- Part10.Parent = Model0
- Part10.BrickColor = BrickColor.new("Dirt brown")
- Part10.Rotation = Vector3.new(-180, 0, -180)
- Part10.Anchored = true
- Part10.Size = Vector3.new(55, 15, 21)
- Part10.CFrame = CFrame.new(-98.8599548, 37.9100266, -91.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part10.Position = Vector3.new(-98.8599548, 37.9100266, -91.7999878)
- Part10.Orientation = Vector3.new(0, -180, 0)
- Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshType = Enum.MeshType.Wedge
- WedgePart12.Parent = Model0
- WedgePart12.BrickColor = BrickColor.new("Really black")
- WedgePart12.Rotation = Vector3.new(0, 0, -90)
- WedgePart12.Anchored = true
- WedgePart12.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
- WedgePart12.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7499924, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- WedgePart12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart12.Position = Vector3.new(-87.3599548, 5.26002836, -88.7499924)
- WedgePart12.Orientation = Vector3.new(0, 0, -90)
- WedgePart12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart13.Parent = Model0
- WedgePart13.Rotation = Vector3.new(-180, 0, -180)
- WedgePart13.Anchored = true
- WedgePart13.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
- WedgePart13.CFrame = CFrame.new(-86.4599609, 4.96002865, -84.3499985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart13.Position = Vector3.new(-86.4599609, 4.96002865, -84.3499985)
- WedgePart13.Orientation = Vector3.new(0, -180, 0)
- WedgePart14.Parent = Model0
- WedgePart14.Rotation = Vector3.new(-180, 0, -180)
- WedgePart14.Anchored = true
- WedgePart14.Size = Vector3.new(0.599999905, 1, 2)
- WedgePart14.CFrame = CFrame.new(-86.4599609, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart14.Position = Vector3.new(-86.4599609, 4.91002846, -84.2999954)
- WedgePart14.Orientation = Vector3.new(0, -180, 0)
- WedgePart15.Parent = Model0
- WedgePart15.Rotation = Vector3.new(-180, 0, -180)
- WedgePart15.Anchored = true
- WedgePart15.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
- WedgePart15.CFrame = CFrame.new(-82.0599594, 5.36002874, -84.6500015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart15.Position = Vector3.new(-82.0599594, 5.36002874, -84.6500015)
- WedgePart15.Orientation = Vector3.new(0, -180, 0)
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Institutional white")
- Part16.Rotation = Vector3.new(30, 0, 0)
- Part16.Anchored = true
- Part16.Size = Vector3.new(1.5999999, 1.69999993, 0.299999952)
- Part16.CFrame = CFrame.new(-84.3599701, 7.76672697, -86.4250031, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
- Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part16.Position = Vector3.new(-84.3599701, 7.76672697, -86.4250031)
- Part16.Orientation = Vector3.new(30, 0, 0)
- Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart17.Parent = Model0
- WedgePart17.Anchored = true
- WedgePart17.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
- WedgePart17.CFrame = CFrame.new(-86.4599609, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart17.Position = Vector3.new(-86.4599609, 4.96002865, -89.7499924)
- WedgePart18.Parent = Model0
- WedgePart18.Rotation = Vector3.new(-180, 0, -180)
- WedgePart18.Anchored = true
- WedgePart18.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
- WedgePart18.CFrame = CFrame.new(-82.0599594, 5.06002855, -84.4000015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart18.Position = Vector3.new(-82.0599594, 5.06002855, -84.4000015)
- WedgePart18.Orientation = Vector3.new(0, -180, 0)
- WedgePart19.Parent = Model0
- WedgePart19.Anchored = true
- WedgePart19.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
- WedgePart19.CFrame = CFrame.new(-82.0599594, 5.36002874, -89.4499893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart19.Position = Vector3.new(-82.0599594, 5.36002874, -89.4499893)
- WedgePart20.Parent = Model0
- WedgePart20.Rotation = Vector3.new(-180, 0, -180)
- WedgePart20.Anchored = true
- WedgePart20.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
- WedgePart20.CFrame = CFrame.new(-86.4599609, 5.06002855, -84.4000015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart20.Position = Vector3.new(-86.4599609, 5.06002855, -84.4000015)
- WedgePart20.Orientation = Vector3.new(0, -180, 0)
- Part21.Parent = Model0
- Part21.BrickColor = BrickColor.new("Really black")
- Part21.Anchored = true
- Part21.Size = Vector3.new(1.20000005, 1.70000005, 1.20000005)
- Part21.CFrame = CFrame.new(-87.6599503, 5.26002836, -87.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part21.Position = Vector3.new(-87.6599503, 5.26002836, -87.9999924)
- Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part22.Parent = Model0
- Part22.BrickColor = BrickColor.new("Dirt brown")
- Part22.Anchored = true
- Part22.Size = Vector3.new(1, 27, 59)
- Part22.CFrame = CFrame.new(-125.859955, 16.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part22.Position = Vector3.new(-125.859955, 16.9100285, -104.799988)
- Part22.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part23.Parent = Model0
- Part23.BrickColor = BrickColor.new("Dirt brown")
- Part23.Anchored = true
- Part23.Size = Vector3.new(55, 15, 21)
- Part23.CFrame = CFrame.new(-98.8599548, 37.9100266, -112.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part23.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part23.Position = Vector3.new(-98.8599548, 37.9100266, -112.799988)
- Part23.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh24.Parent = Part23
- SpecialMesh24.MeshType = Enum.MeshType.Wedge
- Part25.Parent = Model0
- Part25.BrickColor = BrickColor.new("Dirt brown")
- Part25.Rotation = Vector3.new(-180, 0, -180)
- Part25.Anchored = true
- Part25.Size = Vector3.new(55, 13, 24)
- Part25.CFrame = CFrame.new(-98.8599548, 36.9100266, -90.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part25.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part25.Position = Vector3.new(-98.8599548, 36.9100266, -90.2999878)
- Part25.Orientation = Vector3.new(0, -180, 0)
- Part25.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh26.Parent = Part25
- SpecialMesh26.MeshType = Enum.MeshType.Wedge
- WedgePart27.Parent = Model0
- WedgePart27.Material = Enum.Material.Neon
- WedgePart27.BrickColor = BrickColor.new("Really red")
- WedgePart27.Rotation = Vector3.new(0, 0, -90)
- WedgePart27.Anchored = true
- WedgePart27.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
- WedgePart27.CFrame = CFrame.new(-87.5599518, 5.26002836, -88.7999954, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
- WedgePart27.Color = Color3.new(1, 0, 0)
- WedgePart27.Position = Vector3.new(-87.5599518, 5.26002836, -88.7999954)
- WedgePart27.Orientation = Vector3.new(0, 0, -90)
- WedgePart27.Color = Color3.new(1, 0, 0)
- Seat28.Parent = Model0
- Seat28.BrickColor = BrickColor.new("CGA brown")
- Seat28.Transparency = 1
- Seat28.Anchored = true
- Seat28.Size = Vector3.new(0.99999994, 0.100000024, 1)
- Seat28.CFrame = CFrame.new(-84.1599579, 5.37474012, -92.0316849, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Seat28.Color = Color3.new(0.666667, 0.333333, 0)
- Seat28.Position = Vector3.new(-84.1599579, 5.37474012, -92.0316849)
- Seat28.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart29.Parent = Model0
- WedgePart29.Material = Enum.Material.Neon
- WedgePart29.BrickColor = BrickColor.new("Really red")
- WedgePart29.Rotation = Vector3.new(180, 0, -90)
- WedgePart29.Anchored = true
- WedgePart29.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
- WedgePart29.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.2999878, 1.19248824e-08, 1, 1.56324098e-14, 1, -1.19248824e-08, -8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
- WedgePart29.Color = Color3.new(1, 0, 0)
- WedgePart29.Position = Vector3.new(-87.5259781, 6.13502836, -88.2999878)
- WedgePart29.Orientation = Vector3.new(0, 180, 90)
- WedgePart29.Color = Color3.new(1, 0, 0)
- Part30.Parent = Model0
- Part30.BrickColor = BrickColor.new("Bright red")
- Part30.Rotation = Vector3.new(0, -75, 0)
- Part30.Anchored = true
- Part30.Size = Vector3.new(0.0999999046, 0.0999999717, 1.70000005)
- Part30.CFrame = CFrame.new(-85.4099731, 7.16002798, -88.1000061, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
- Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part30.Position = Vector3.new(-85.4099731, 7.16002798, -88.1000061)
- Part30.Orientation = Vector3.new(0, -75, 0)
- Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part31.Parent = Model0
- Part31.BrickColor = BrickColor.new("CGA brown")
- Part31.Rotation = Vector3.new(-30, 0, 0)
- Part31.Anchored = true
- Part31.Size = Vector3.new(0.199999899, 1, 0.200000018)
- Part31.CFrame = CFrame.new(-84.7599564, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
- Part31.Color = Color3.new(0.666667, 0.333333, 0)
- Part31.Position = Vector3.new(-84.7599564, 4.68502855, -91.2066879)
- Part31.Orientation = Vector3.new(-30, 0, 0)
- Part31.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart32.Parent = Model0
- WedgePart32.Anchored = true
- WedgePart32.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
- WedgePart32.CFrame = CFrame.new(-86.4599609, 5.06002855, -89.6999893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart32.Position = Vector3.new(-86.4599609, 5.06002855, -89.6999893)
- Part33.Parent = Model0
- Part33.BrickColor = BrickColor.new("Burnt Sienna")
- Part33.Rotation = Vector3.new(0, 30, 0)
- Part33.Anchored = true
- Part33.Size = Vector3.new(4, 8, 2)
- Part33.CFrame = CFrame.new(-99.9599533, 8.41002846, -77.2999878, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
- Part33.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part33.Position = Vector3.new(-99.9599533, 8.41002846, -77.2999878)
- Part33.Orientation = Vector3.new(0, 30, 0)
- Part33.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- WedgePart34.Parent = Model0
- WedgePart34.BrickColor = BrickColor.new("Really black")
- WedgePart34.Rotation = Vector3.new(0, 0, 90)
- WedgePart34.Anchored = true
- WedgePart34.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
- WedgePart34.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7499924, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
- WedgePart34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart34.Position = Vector3.new(-87.9599533, 5.26002836, -88.7499924)
- WedgePart34.Orientation = Vector3.new(0, 0, 90)
- WedgePart34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart35.Parent = Model0
- WedgePart35.Anchored = true
- WedgePart35.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
- WedgePart35.CFrame = CFrame.new(-86.4599609, 5.36002874, -89.4499893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart35.Position = Vector3.new(-86.4599609, 5.36002874, -89.4499893)
- Part36.Parent = Model0
- Part36.BrickColor = BrickColor.new("CGA brown")
- Part36.Rotation = Vector3.new(30, 0, 0)
- Part36.Anchored = true
- Part36.Size = Vector3.new(0.199999899, 1, 0.200000018)
- Part36.CFrame = CFrame.new(-84.7599564, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
- Part36.Color = Color3.new(0.666667, 0.333333, 0)
- Part36.Position = Vector3.new(-84.7599564, 4.68502855, -92.7066879)
- Part36.Orientation = Vector3.new(30, 0, 0)
- Part36.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart37.Parent = Model0
- WedgePart37.Rotation = Vector3.new(-180, 0, -180)
- WedgePart37.Anchored = true
- WedgePart37.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
- WedgePart37.CFrame = CFrame.new(-82.0599594, 4.96002865, -84.3499985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart37.Position = Vector3.new(-82.0599594, 4.96002865, -84.3499985)
- WedgePart37.Orientation = Vector3.new(0, -180, 0)
- WedgePart38.Parent = Model0
- WedgePart38.Rotation = Vector3.new(-180, 0, -180)
- WedgePart38.Anchored = true
- WedgePart38.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
- WedgePart38.CFrame = CFrame.new(-82.0599594, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart38.Position = Vector3.new(-82.0599594, 5.26002884, -84.5999985)
- WedgePart38.Orientation = Vector3.new(0, -180, 0)
- Part39.Parent = Model0
- Part39.BrickColor = BrickColor.new("Dirt brown")
- Part39.Anchored = true
- Part39.Size = Vector3.new(54, 26, 1)
- Part39.CFrame = CFrame.new(-98.3599548, 17.4100285, -133.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part39.Position = Vector3.new(-98.3599548, 17.4100285, -133.799988)
- Part39.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part40.Parent = Model0
- Part40.BrickColor = BrickColor.new("CGA brown")
- Part40.Rotation = Vector3.new(-15, 0, 0)
- Part40.Anchored = true
- Part40.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
- Part40.CFrame = CFrame.new(-84.7599564, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part40.Color = Color3.new(0.666667, 0.333333, 0)
- Part40.Position = Vector3.new(-84.7599564, 6.00506926, -92.7120209)
- Part40.Orientation = Vector3.new(-15, 0, 0)
- Part40.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart41.Parent = Model0
- WedgePart41.Anchored = true
- WedgePart41.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
- WedgePart41.CFrame = CFrame.new(-82.0599594, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart41.Position = Vector3.new(-82.0599594, 5.76002836, -89.1499863)
- WedgePart42.Parent = Model0
- WedgePart42.Rotation = Vector3.new(-180, 0, -180)
- WedgePart42.Anchored = true
- WedgePart42.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
- WedgePart42.CFrame = CFrame.new(-82.0599594, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart42.Position = Vector3.new(-82.0599594, 5.21002865, -84.5)
- WedgePart42.Orientation = Vector3.new(0, -180, 0)
- Part43.Parent = Model0
- Part43.BrickColor = BrickColor.new("Dirt brown")
- Part43.Anchored = true
- Part43.Size = Vector3.new(40, 17, 2)
- Part43.CFrame = CFrame.new(-105.359955, 20.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part43.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part43.Position = Vector3.new(-105.359955, 20.9100285, -76.2999878)
- Part43.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part44.Parent = Model0
- Part44.Anchored = true
- Part44.Size = Vector3.new(5, 1, 3.5)
- Part44.CFrame = CFrame.new(-84.259964, 6.61002827, -87.0500031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part44.Position = Vector3.new(-84.259964, 6.61002827, -87.0500031)
- WedgePart45.Parent = Model0
- WedgePart45.Material = Enum.Material.Neon
- WedgePart45.BrickColor = BrickColor.new("Really red")
- WedgePart45.Rotation = Vector3.new(0, 0, -90)
- WedgePart45.Anchored = true
- WedgePart45.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
- WedgePart45.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.6999893, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
- WedgePart45.Color = Color3.new(1, 0, 0)
- WedgePart45.Position = Vector3.new(-87.5259781, 6.13502836, -88.6999893)
- WedgePart45.Orientation = Vector3.new(0, 0, -90)
- WedgePart45.Color = Color3.new(1, 0, 0)
- Part46.Parent = Model0
- Part46.Material = Enum.Material.Neon
- Part46.BrickColor = BrickColor.new("Really red")
- Part46.Anchored = true
- Part46.Size = Vector3.new(0.0999999493, 0.0500000231, 1.5)
- Part46.CFrame = CFrame.new(-87.6599503, 6.13502836, -88.1499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.Color = Color3.new(1, 0, 0)
- Part46.Position = Vector3.new(-87.6599503, 6.13502836, -88.1499939)
- Part46.Color = Color3.new(1, 0, 0)
- Part47.Parent = Model0
- Part47.BrickColor = BrickColor.new("Institutional white")
- Part47.Rotation = Vector3.new(60, 0, 0)
- Part47.Anchored = true
- Part47.Size = Vector3.new(0.999999881, 0.0999999046, 1.19999993)
- Part47.CFrame = CFrame.new(-84.3599701, 7.54172707, -86.0352936, 1, 0, 0, 0, 0.5, -0.866025388, 0, 0.866025388, 0.5)
- Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part47.Position = Vector3.new(-84.3599701, 7.54172707, -86.0352936)
- Part47.Orientation = Vector3.new(60, 0, 0)
- Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
- WedgePart48.Parent = Model0
- WedgePart48.Anchored = true
- WedgePart48.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
- WedgePart48.CFrame = CFrame.new(-86.4599609, 5.21002865, -89.5999908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart48.Position = Vector3.new(-86.4599609, 5.21002865, -89.5999908)
- Part49.Parent = Model0
- Part49.BrickColor = BrickColor.new("CGA brown")
- Part49.Rotation = Vector3.new(-15, 0, 0)
- Part49.Anchored = true
- Part49.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
- Part49.CFrame = CFrame.new(-83.9599533, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part49.Color = Color3.new(0.666667, 0.333333, 0)
- Part49.Position = Vector3.new(-83.9599533, 6.00506926, -92.7120209)
- Part49.Orientation = Vector3.new(-15, 0, 0)
- Part49.Color = Color3.new(0.666667, 0.333333, 0)
- Part50.Parent = Model0
- Part50.BrickColor = BrickColor.new("Dirt brown")
- Part50.Anchored = true
- Part50.Size = Vector3.new(24, 25, 2)
- Part50.CFrame = CFrame.new(-113.359955, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part50.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part50.Position = Vector3.new(-113.359955, 16.9100285, -76.2999878)
- Part50.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart51.Parent = Model0
- WedgePart51.Material = Enum.Material.Neon
- WedgePart51.BrickColor = BrickColor.new("Really red")
- WedgePart51.Rotation = Vector3.new(0, 0, -90)
- WedgePart51.Anchored = true
- WedgePart51.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
- WedgePart51.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7999954, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
- WedgePart51.Color = Color3.new(1, 0, 0)
- WedgePart51.Position = Vector3.new(-87.3599548, 5.26002836, -88.7999954)
- WedgePart51.Orientation = Vector3.new(0, 0, -90)
- WedgePart51.Color = Color3.new(1, 0, 0)
- Part52.Parent = Model0
- Part52.BrickColor = BrickColor.new("CGA brown")
- Part52.Rotation = Vector3.new(-15, 0, 0)
- Part52.Anchored = true
- Part52.Size = Vector3.new(1.39999998, 0.200000018, 0.200000018)
- Part52.CFrame = CFrame.new(-84.1599503, 6.7778101, -92.919075, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part52.Color = Color3.new(0.666667, 0.333333, 0)
- Part52.Position = Vector3.new(-84.1599503, 6.7778101, -92.919075)
- Part52.Orientation = Vector3.new(-15, 0, 0)
- Part52.Color = Color3.new(0.666667, 0.333333, 0)
- Part53.Parent = Model0
- Part53.Material = Enum.Material.Brick
- Part53.BrickColor = BrickColor.new("Institutional white")
- Part53.Anchored = true
- Part53.Size = Vector3.new(2.19999981, 0.199999973, 1.30000007)
- Part53.CFrame = CFrame.new(-84.3599701, 7.21002817, -87.9000092, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part53.Position = Vector3.new(-84.3599701, 7.21002817, -87.9000092)
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part54.Parent = Model0
- Part54.BrickColor = BrickColor.new("Dirt brown")
- Part54.Anchored = true
- Part54.Size = Vector3.new(55, 7, 32)
- Part54.CFrame = CFrame.new(-98.8599548, 33.9100266, -118.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part54.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part54.Position = Vector3.new(-98.8599548, 33.9100266, -118.299988)
- Part54.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh55.Parent = Part54
- SpecialMesh55.MeshType = Enum.MeshType.Wedge
- WedgePart56.Parent = Model0
- WedgePart56.Anchored = true
- WedgePart56.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
- WedgePart56.CFrame = CFrame.new(-86.4599609, 5.26002789, -85.5999985, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- WedgePart56.Position = Vector3.new(-86.4599609, 5.26002789, -85.5999985)
- WedgePart57.Parent = Model0
- WedgePart57.Anchored = true
- WedgePart57.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
- WedgePart57.CFrame = CFrame.new(-82.0599594, 5.06002855, -89.6999893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart57.Position = Vector3.new(-82.0599594, 5.06002855, -89.6999893)
- WedgePart58.Parent = Model0
- WedgePart58.Rotation = Vector3.new(-180, 0, -180)
- WedgePart58.Anchored = true
- WedgePart58.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
- WedgePart58.CFrame = CFrame.new(-86.4599609, 5.36002874, -84.6500015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart58.Position = Vector3.new(-86.4599609, 5.36002874, -84.6500015)
- WedgePart58.Orientation = Vector3.new(0, -180, 0)
- Part59.Parent = Model0
- Part59.BrickColor = BrickColor.new("Dirt brown")
- Part59.Anchored = true
- Part59.Size = Vector3.new(1, 26, 59)
- Part59.CFrame = CFrame.new(-71.8599548, 17.4100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part59.Position = Vector3.new(-71.8599548, 17.4100285, -104.799988)
- Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part60.Parent = Model0
- Part60.BrickColor = BrickColor.new("CGA brown")
- Part60.Anchored = true
- Part60.Size = Vector3.new(1.39999998, 0.300000012, 1.20000005)
- Part60.CFrame = CFrame.new(-84.1599579, 5.17473984, -91.9316864, 1, 0, 0, 0, 1, 8.94069672e-08, 0, -8.94069672e-08, 1)
- Part60.Color = Color3.new(0.666667, 0.333333, 0)
- Part60.Position = Vector3.new(-84.1599579, 5.17473984, -91.9316864)
- Part60.Color = Color3.new(0.666667, 0.333333, 0)
- Part61.Parent = Model0
- Part61.Material = Enum.Material.Neon
- Part61.BrickColor = BrickColor.new("Toothpaste")
- Part61.Rotation = Vector3.new(30, 0, 0)
- Part61.Anchored = true
- Part61.Size = Vector3.new(1.39999986, 1.39999986, 0.299999952)
- Part61.CFrame = CFrame.new(-84.3599701, 7.86002827, -86.4866104, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
- Part61.Color = Color3.new(0, 1, 1)
- Part61.Position = Vector3.new(-84.3599701, 7.86002827, -86.4866104)
- Part61.Orientation = Vector3.new(30, 0, 0)
- Part61.Color = Color3.new(0, 1, 1)
- Part62.Parent = Model0
- Part62.BrickColor = BrickColor.new("Bright red")
- Part62.Rotation = Vector3.new(0, -89.9799957, 0)
- Part62.Anchored = true
- Part62.Size = Vector3.new(0.0999999046, 0.0999999717, 1.30000007)
- Part62.CFrame = CFrame.new(-85.2980194, 7.16002798, -86.8304367, 1.93715096e-07, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 1.93715096e-07)
- Part62.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part62.Position = Vector3.new(-85.2980194, 7.16002798, -86.8304367)
- Part62.Orientation = Vector3.new(0, -90, 0)
- Part62.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart63.Parent = Model0
- WedgePart63.Rotation = Vector3.new(-180, 0, -180)
- WedgePart63.Anchored = true
- WedgePart63.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
- WedgePart63.CFrame = CFrame.new(-82.0599594, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
- WedgePart63.Position = Vector3.new(-82.0599594, 5.26002789, -88.5)
- WedgePart63.Orientation = Vector3.new(0, -180, 0)
- Part64.Parent = Model0
- Part64.BrickColor = BrickColor.new("Dirt brown")
- Part64.Anchored = true
- Part64.Size = Vector3.new(55, 1, 59)
- Part64.CFrame = CFrame.new(-98.8599548, 3.91002846, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part64.Position = Vector3.new(-98.8599548, 3.91002846, -104.799988)
- Part64.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part65.Parent = Model0
- Part65.BrickColor = BrickColor.new("Dirt brown")
- Part65.Anchored = true
- Part65.Size = Vector3.new(54, 1, 59)
- Part65.CFrame = CFrame.new(-99.3599548, 29.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part65.Position = Vector3.new(-99.3599548, 29.9100285, -104.799988)
- Part65.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart66.Parent = Model0
- WedgePart66.Rotation = Vector3.new(-180, 0, -180)
- WedgePart66.Anchored = true
- WedgePart66.Size = Vector3.new(0.599999905, 1, 2)
- WedgePart66.CFrame = CFrame.new(-82.0599594, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart66.Position = Vector3.new(-82.0599594, 4.91002846, -84.2999954)
- WedgePart66.Orientation = Vector3.new(0, -180, 0)
- Part67.Parent = Model0
- Part67.BrickColor = BrickColor.new("Dirt brown")
- Part67.Anchored = true
- Part67.Size = Vector3.new(55, 16, 20)
- Part67.CFrame = CFrame.new(-98.8599548, 38.4100266, -112.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part67.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part67.Position = Vector3.new(-98.8599548, 38.4100266, -112.299988)
- Part67.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh68.Parent = Part67
- SpecialMesh68.MeshType = Enum.MeshType.Wedge
- Part69.Parent = Model0
- Part69.BrickColor = BrickColor.new("Dirt brown")
- Part69.Rotation = Vector3.new(-180, 0, -180)
- Part69.Anchored = true
- Part69.Size = Vector3.new(55, 10, 27)
- Part69.CFrame = CFrame.new(-98.8599548, 35.4100266, -88.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part69.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part69.Position = Vector3.new(-98.8599548, 35.4100266, -88.7999878)
- Part69.Orientation = Vector3.new(0, -180, 0)
- Part69.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh70.Parent = Part69
- SpecialMesh70.MeshType = Enum.MeshType.Wedge
- Part71.Parent = Model0
- Part71.BrickColor = BrickColor.new("Dirt brown")
- Part71.Anchored = true
- Part71.Size = Vector3.new(55, 10, 27)
- Part71.CFrame = CFrame.new(-98.8599548, 35.4100266, -115.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part71.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part71.Position = Vector3.new(-98.8599548, 35.4100266, -115.799988)
- Part71.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh72.Parent = Part71
- SpecialMesh72.MeshType = Enum.MeshType.Wedge
- WedgePart73.Parent = Model0
- WedgePart73.Anchored = true
- WedgePart73.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
- WedgePart73.CFrame = CFrame.new(-82.0599594, 5.21002865, -89.5999908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart73.Position = Vector3.new(-82.0599594, 5.21002865, -89.5999908)
- Part74.Parent = Model0
- Part74.BrickColor = BrickColor.new("New Yeller")
- Part74.Anchored = true
- Part74.Size = Vector3.new(1, 1.60000002, 1)
- Part74.CFrame = CFrame.new(-101.359955, 28.6100273, -104.299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part74.Color = Color3.new(1, 1, 0)
- Part74.Position = Vector3.new(-101.359955, 28.6100273, -104.299988)
- Part74.Color = Color3.new(1, 1, 0)
- SurfaceLight75.Parent = Part74
- SurfaceLight75.Brightness = 100000000
- SurfaceLight75.Range = 30
- SurfaceLight75.Angle = 180
- SurfaceLight75.Face = Enum.NormalId.Bottom
- SpecialMesh76.Parent = Part74
- SpecialMesh76.MeshType = Enum.MeshType.Sphere
- WedgePart77.Parent = Model0
- WedgePart77.Rotation = Vector3.new(-180, 0, -180)
- WedgePart77.Anchored = true
- WedgePart77.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
- WedgePart77.CFrame = CFrame.new(-86.4599609, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
- WedgePart77.Position = Vector3.new(-86.4599609, 5.26002789, -88.5)
- WedgePart77.Orientation = Vector3.new(0, -180, 0)
- Part78.Parent = Model0
- Part78.BrickColor = BrickColor.new("Institutional white")
- Part78.Anchored = true
- Part78.Size = Vector3.new(1.4000001, 0.200000048, 1.4000001)
- Part78.CFrame = CFrame.new(-101.359955, 29.3100281, -104.299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part78.Position = Vector3.new(-101.359955, 29.3100281, -104.299988)
- Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh79.Parent = Part78
- SpecialMesh79.MeshType = Enum.MeshType.Sphere
- Weld80.Name = "BTWeld"
- Weld80.Parent = Part78
- Weld80.C1 = CFrame.new(0, 0.700000763, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld80.Part0 = Part78
- Weld80.Part1 = Part74
- WedgePart81.Parent = Model0
- WedgePart81.Material = Enum.Material.Neon
- WedgePart81.BrickColor = BrickColor.new("Really red")
- WedgePart81.Rotation = Vector3.new(-180, 0, 90)
- WedgePart81.Anchored = true
- WedgePart81.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
- WedgePart81.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.2999878, -9.9347659e-08, -1, -7.81620489e-15, -1, 9.9347659e-08, 8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
- WedgePart81.Color = Color3.new(1, 0, 0)
- WedgePart81.Position = Vector3.new(-87.8018494, 6.13502836, -88.2999878)
- WedgePart81.Orientation = Vector3.new(0, -180, -90)
- WedgePart81.Color = Color3.new(1, 0, 0)
- WedgePart82.Parent = Model0
- WedgePart82.Anchored = true
- WedgePart82.Size = Vector3.new(0.599999905, 1, 2)
- WedgePart82.CFrame = CFrame.new(-82.0599594, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart82.Position = Vector3.new(-82.0599594, 4.91002846, -89.7999954)
- WedgePart83.Parent = Model0
- WedgePart83.Material = Enum.Material.Neon
- WedgePart83.BrickColor = BrickColor.new("Really red")
- WedgePart83.Rotation = Vector3.new(0, 0, 90)
- WedgePart83.Anchored = true
- WedgePart83.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
- WedgePart83.CFrame = CFrame.new(-87.7599564, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
- WedgePart83.Color = Color3.new(1, 0, 0)
- WedgePart83.Position = Vector3.new(-87.7599564, 5.26002836, -88.7999954)
- WedgePart83.Orientation = Vector3.new(0, 0, 90)
- WedgePart83.Color = Color3.new(1, 0, 0)
- WedgePart84.Parent = Model0
- WedgePart84.Rotation = Vector3.new(-180, 0, -180)
- WedgePart84.Anchored = true
- WedgePart84.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
- WedgePart84.CFrame = CFrame.new(-86.4599609, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart84.Position = Vector3.new(-86.4599609, 5.26002884, -84.5999985)
- WedgePart84.Orientation = Vector3.new(0, -180, 0)
- WedgePart85.Parent = Model0
- WedgePart85.Anchored = true
- WedgePart85.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
- WedgePart85.CFrame = CFrame.new(-82.0599594, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart85.Position = Vector3.new(-82.0599594, 5.26002884, -89.4999924)
- WedgePart86.Parent = Model0
- WedgePart86.Anchored = true
- WedgePart86.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
- WedgePart86.CFrame = CFrame.new(-82.0599594, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart86.Position = Vector3.new(-82.0599594, 4.96002865, -89.7499924)
- Part87.Parent = Model0
- Part87.BrickColor = BrickColor.new("Dirt brown")
- Part87.Anchored = true
- Part87.Size = Vector3.new(55, 12, 25)
- Part87.CFrame = CFrame.new(-98.8599548, 36.4100266, -114.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part87.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part87.Position = Vector3.new(-98.8599548, 36.4100266, -114.799988)
- Part87.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh88.Parent = Part87
- SpecialMesh88.MeshType = Enum.MeshType.Wedge
- Part89.Parent = Model0
- Part89.BrickColor = BrickColor.new("Dirt brown")
- Part89.Anchored = true
- Part89.Size = Vector3.new(21, 25, 2)
- Part89.CFrame = CFrame.new(-82.8599548, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part89.Position = Vector3.new(-82.8599548, 16.9100285, -76.2999878)
- Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
- WedgePart90.Parent = Model0
- WedgePart90.Anchored = true
- WedgePart90.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
- WedgePart90.CFrame = CFrame.new(-82.0599594, 5.26002789, -85.5999985, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
- WedgePart90.Position = Vector3.new(-82.0599594, 5.26002789, -85.5999985)
- WedgePart91.Parent = Model0
- WedgePart91.Material = Enum.Material.Neon
- WedgePart91.BrickColor = BrickColor.new("Really red")
- WedgePart91.Rotation = Vector3.new(0, 0, 90)
- WedgePart91.Anchored = true
- WedgePart91.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
- WedgePart91.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.6999893, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
- WedgePart91.Color = Color3.new(1, 0, 0)
- WedgePart91.Position = Vector3.new(-87.8018494, 6.13502836, -88.6999893)
- WedgePart91.Orientation = Vector3.new(0, 0, 90)
- WedgePart91.Color = Color3.new(1, 0, 0)
- Part92.Parent = Model0
- Part92.BrickColor = BrickColor.new("Dirt brown")
- Part92.Rotation = Vector3.new(-180, 0, -180)
- Part92.Anchored = true
- Part92.Size = Vector3.new(55, 16, 20)
- Part92.CFrame = CFrame.new(-98.8599548, 38.4100266, -92.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part92.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part92.Position = Vector3.new(-98.8599548, 38.4100266, -92.2999878)
- Part92.Orientation = Vector3.new(0, -180, 0)
- Part92.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh93.Parent = Part92
- SpecialMesh93.MeshType = Enum.MeshType.Wedge
- WedgePart94.Parent = Model0
- WedgePart94.Anchored = true
- WedgePart94.Size = Vector3.new(0.599999905, 1, 2)
- WedgePart94.CFrame = CFrame.new(-86.4599609, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart94.Position = Vector3.new(-86.4599609, 4.91002846, -89.7999954)
- Part95.Parent = Model0
- Part95.BrickColor = BrickColor.new("Bright red")
- Part95.Rotation = Vector3.new(0, -75, 0)
- Part95.Anchored = true
- Part95.Size = Vector3.new(1.19999993, 0.0999999717, 0.100000024)
- Part95.CFrame = CFrame.new(-86.0403671, 7.16002798, -87.3616943, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
- Part95.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part95.Position = Vector3.new(-86.0403671, 7.16002798, -87.3616943)
- Part95.Orientation = Vector3.new(0, -75, 0)
- Part95.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part96.Parent = Model0
- Part96.BrickColor = BrickColor.new("Dirt brown")
- Part96.Anchored = true
- Part96.Size = Vector3.new(55, 13, 24)
- Part96.CFrame = CFrame.new(-98.8599548, 36.9100266, -114.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
- Part96.Color = Color3.new(0.337255, 0.258824, 0.211765)
- Part96.Position = Vector3.new(-98.8599548, 36.9100266, -114.299988)
- Part96.Color = Color3.new(0.337255, 0.258824, 0.211765)
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshType = Enum.MeshType.Wedge
- Part98.Parent = Model0
- Part98.BrickColor = BrickColor.new("CGA brown")
- Part98.Rotation = Vector3.new(-15, 0, 0)
- Part98.Anchored = true
- Part98.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
- Part98.CFrame = CFrame.new(-84.3599548, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part98.Color = Color3.new(0.666667, 0.333333, 0)
- Part98.Position = Vector3.new(-84.3599548, 6.00506926, -92.7120209)
- Part98.Orientation = Vector3.new(-15, 0, 0)
- Part98.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart99.Parent = Model0
- WedgePart99.Rotation = Vector3.new(-180, 0, -180)
- WedgePart99.Anchored = true
- WedgePart99.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
- WedgePart99.CFrame = CFrame.new(-82.0599594, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart99.Position = Vector3.new(-82.0599594, 5.76002836, -84.9500046)
- WedgePart99.Orientation = Vector3.new(0, -180, 0)
- WedgePart100.Parent = Model0
- WedgePart100.Rotation = Vector3.new(-180, 0, -180)
- WedgePart100.Anchored = true
- WedgePart100.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
- WedgePart100.CFrame = CFrame.new(-82.0599594, 5.56002855, -84.8000031, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart100.Position = Vector3.new(-82.0599594, 5.56002855, -84.8000031)
- WedgePart100.Orientation = Vector3.new(0, -180, 0)
- Part101.Parent = Model0
- Part101.BrickColor = BrickColor.new("CGA brown")
- Part101.Rotation = Vector3.new(-30, 0, 0)
- Part101.Anchored = true
- Part101.Size = Vector3.new(0.199999899, 1, 0.200000018)
- Part101.CFrame = CFrame.new(-83.5599594, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
- Part101.Color = Color3.new(0.666667, 0.333333, 0)
- Part101.Position = Vector3.new(-83.5599594, 4.68502855, -91.2066879)
- Part101.Orientation = Vector3.new(-30, 0, 0)
- Part101.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart102.Parent = Model0
- WedgePart102.Rotation = Vector3.new(-180, 0, -180)
- WedgePart102.Anchored = true
- WedgePart102.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
- WedgePart102.CFrame = CFrame.new(-86.4599609, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart102.Position = Vector3.new(-86.4599609, 5.76002836, -84.9500046)
- WedgePart102.Orientation = Vector3.new(0, -180, 0)
- WedgePart103.Parent = Model0
- WedgePart103.Anchored = true
- WedgePart103.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
- WedgePart103.CFrame = CFrame.new(-82.0599594, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart103.Position = Vector3.new(-82.0599594, 5.56002855, -89.2999878)
- Part104.Parent = Model0
- Part104.BrickColor = BrickColor.new("CGA brown")
- Part104.Rotation = Vector3.new(30, 0, 0)
- Part104.Anchored = true
- Part104.Size = Vector3.new(0.199999899, 1, 0.200000018)
- Part104.CFrame = CFrame.new(-83.6599579, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
- Part104.Color = Color3.new(0.666667, 0.333333, 0)
- Part104.Position = Vector3.new(-83.6599579, 4.68502855, -92.7066879)
- Part104.Orientation = Vector3.new(30, 0, 0)
- Part104.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart105.Parent = Model0
- WedgePart105.Rotation = Vector3.new(-180, 0, -180)
- WedgePart105.Anchored = true
- WedgePart105.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
- WedgePart105.CFrame = CFrame.new(-86.4599609, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart105.Position = Vector3.new(-86.4599609, 5.21002865, -84.5)
- WedgePart105.Orientation = Vector3.new(0, -180, 0)
- WedgePart106.Parent = Model0
- WedgePart106.Rotation = Vector3.new(-180, 0, -180)
- WedgePart106.Anchored = true
- WedgePart106.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
- WedgePart106.CFrame = CFrame.new(-86.4599609, 5.56002855, -84.8000031, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- WedgePart106.Position = Vector3.new(-86.4599609, 5.56002855, -84.8000031)
- WedgePart106.Orientation = Vector3.new(0, -180, 0)
- Part107.Parent = Model0
- Part107.BrickColor = BrickColor.new("CGA brown")
- Part107.Rotation = Vector3.new(-15, 0, 0)
- Part107.Anchored = true
- Part107.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
- Part107.CFrame = CFrame.new(-83.5599518, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
- Part107.Color = Color3.new(0.666667, 0.333333, 0)
- Part107.Position = Vector3.new(-83.5599518, 6.00506926, -92.7120209)
- Part107.Orientation = Vector3.new(-15, 0, 0)
- Part107.Color = Color3.new(0.666667, 0.333333, 0)
- WedgePart108.Parent = Model0
- WedgePart108.Anchored = true
- WedgePart108.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
- WedgePart108.CFrame = CFrame.new(-86.4599609, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- WedgePart108.Position = Vector3.new(-86.4599609, 5.26002884, -89.4999924)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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