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Mar 17th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Part0 = Instance.new("Part")
  20. SpecialMesh1 = Instance.new("SpecialMesh")
  21. WedgePart2 = Instance.new("WedgePart")
  22. Part3 = Instance.new("Part")
  23. Part4 = Instance.new("Part")
  24. SpecialMesh5 = Instance.new("SpecialMesh")
  25. WedgePart6 = Instance.new("WedgePart")
  26. WedgePart7 = Instance.new("WedgePart")
  27. Part8 = Instance.new("Part")
  28. SpecialMesh9 = Instance.new("SpecialMesh")
  29. Part10 = Instance.new("Part")
  30. SpecialMesh11 = Instance.new("SpecialMesh")
  31. WedgePart12 = Instance.new("WedgePart")
  32. WedgePart13 = Instance.new("WedgePart")
  33. WedgePart14 = Instance.new("WedgePart")
  34. WedgePart15 = Instance.new("WedgePart")
  35. Part16 = Instance.new("Part")
  36. WedgePart17 = Instance.new("WedgePart")
  37. WedgePart18 = Instance.new("WedgePart")
  38. WedgePart19 = Instance.new("WedgePart")
  39. WedgePart20 = Instance.new("WedgePart")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. SpecialMesh24 = Instance.new("SpecialMesh")
  44. Part25 = Instance.new("Part")
  45. SpecialMesh26 = Instance.new("SpecialMesh")
  46. WedgePart27 = Instance.new("WedgePart")
  47. Seat28 = Instance.new("Seat")
  48. WedgePart29 = Instance.new("WedgePart")
  49. Part30 = Instance.new("Part")
  50. Part31 = Instance.new("Part")
  51. WedgePart32 = Instance.new("WedgePart")
  52. Part33 = Instance.new("Part")
  53. WedgePart34 = Instance.new("WedgePart")
  54. WedgePart35 = Instance.new("WedgePart")
  55. Part36 = Instance.new("Part")
  56. WedgePart37 = Instance.new("WedgePart")
  57. WedgePart38 = Instance.new("WedgePart")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. WedgePart41 = Instance.new("WedgePart")
  61. WedgePart42 = Instance.new("WedgePart")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. WedgePart45 = Instance.new("WedgePart")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. WedgePart48 = Instance.new("WedgePart")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. WedgePart51 = Instance.new("WedgePart")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. SpecialMesh55 = Instance.new("SpecialMesh")
  75. WedgePart56 = Instance.new("WedgePart")
  76. WedgePart57 = Instance.new("WedgePart")
  77. WedgePart58 = Instance.new("WedgePart")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. WedgePart63 = Instance.new("WedgePart")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. WedgePart66 = Instance.new("WedgePart")
  86. Part67 = Instance.new("Part")
  87. SpecialMesh68 = Instance.new("SpecialMesh")
  88. Part69 = Instance.new("Part")
  89. SpecialMesh70 = Instance.new("SpecialMesh")
  90. Part71 = Instance.new("Part")
  91. SpecialMesh72 = Instance.new("SpecialMesh")
  92. WedgePart73 = Instance.new("WedgePart")
  93. Part74 = Instance.new("Part")
  94. SurfaceLight75 = Instance.new("SurfaceLight")
  95. SpecialMesh76 = Instance.new("SpecialMesh")
  96. WedgePart77 = Instance.new("WedgePart")
  97. Part78 = Instance.new("Part")
  98. SpecialMesh79 = Instance.new("SpecialMesh")
  99. Weld80 = Instance.new("Weld")
  100. WedgePart81 = Instance.new("WedgePart")
  101. WedgePart82 = Instance.new("WedgePart")
  102. WedgePart83 = Instance.new("WedgePart")
  103. WedgePart84 = Instance.new("WedgePart")
  104. WedgePart85 = Instance.new("WedgePart")
  105. WedgePart86 = Instance.new("WedgePart")
  106. Part87 = Instance.new("Part")
  107. SpecialMesh88 = Instance.new("SpecialMesh")
  108. Part89 = Instance.new("Part")
  109. WedgePart90 = Instance.new("WedgePart")
  110. WedgePart91 = Instance.new("WedgePart")
  111. Part92 = Instance.new("Part")
  112. SpecialMesh93 = Instance.new("SpecialMesh")
  113. WedgePart94 = Instance.new("WedgePart")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. SpecialMesh97 = Instance.new("SpecialMesh")
  117. Part98 = Instance.new("Part")
  118. WedgePart99 = Instance.new("WedgePart")
  119. WedgePart100 = Instance.new("WedgePart")
  120. Part101 = Instance.new("Part")
  121. WedgePart102 = Instance.new("WedgePart")
  122. WedgePart103 = Instance.new("WedgePart")
  123. Part104 = Instance.new("Part")
  124. WedgePart105 = Instance.new("WedgePart")
  125. WedgePart106 = Instance.new("WedgePart")
  126. Part107 = Instance.new("Part")
  127. WedgePart108 = Instance.new("WedgePart")
  128. Part0.Parent = Model0
  129. Part0.BrickColor = BrickColor.new("Dirt brown")
  130. Part0.Anchored = true
  131. Part0.Size = Vector3.new(55, 11, 26)
  132. Part0.CFrame = CFrame.new(-98.8599548, 35.9100266, -115.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  133. Part0.Color = Color3.new(0.337255, 0.258824, 0.211765)
  134. Part0.Position = Vector3.new(-98.8599548, 35.9100266, -115.299988)
  135. Part0.Color = Color3.new(0.337255, 0.258824, 0.211765)
  136. SpecialMesh1.Parent = Part0
  137. SpecialMesh1.MeshType = Enum.MeshType.Wedge
  138. WedgePart2.Parent = Model0
  139. WedgePart2.Anchored = true
  140. WedgePart2.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  141. WedgePart2.CFrame = CFrame.new(-86.4599609, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  142. WedgePart2.Position = Vector3.new(-86.4599609, 5.56002855, -89.2999878)
  143. Part3.Parent = Model0
  144. Part3.BrickColor = BrickColor.new("Burnt Sienna")
  145. Part3.Rotation = Vector3.new(0, 60, 0)
  146. Part3.Anchored = true
  147. Part3.Size = Vector3.new(4, 8, 2)
  148. Part3.CFrame = CFrame.new(-92.4599533, 8.41002846, -77.9999847, 0.49999994, 0, 0.866025329, 0, 1, 0, -0.866025329, 0, 0.49999994)
  149. Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  150. Part3.Position = Vector3.new(-92.4599533, 8.41002846, -77.9999847)
  151. Part3.Orientation = Vector3.new(0, 60, 0)
  152. Part3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  153. Part4.Parent = Model0
  154. Part4.BrickColor = BrickColor.new("Dirt brown")
  155. Part4.Rotation = Vector3.new(-180, 0, -180)
  156. Part4.Anchored = true
  157. Part4.Size = Vector3.new(55, 12, 25)
  158. Part4.CFrame = CFrame.new(-98.8599548, 36.4100266, -89.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  159. Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
  160. Part4.Position = Vector3.new(-98.8599548, 36.4100266, -89.7999878)
  161. Part4.Orientation = Vector3.new(0, -180, 0)
  162. Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
  163. SpecialMesh5.Parent = Part4
  164. SpecialMesh5.MeshType = Enum.MeshType.Wedge
  165. WedgePart6.Parent = Model0
  166. WedgePart6.Anchored = true
  167. WedgePart6.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  168. WedgePart6.CFrame = CFrame.new(-86.4599609, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  169. WedgePart6.Position = Vector3.new(-86.4599609, 5.76002836, -89.1499863)
  170. WedgePart7.Parent = Model0
  171. WedgePart7.Material = Enum.Material.Neon
  172. WedgePart7.BrickColor = BrickColor.new("Really red")
  173. WedgePart7.Rotation = Vector3.new(0, 0, 90)
  174. WedgePart7.Anchored = true
  175. WedgePart7.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
  176. WedgePart7.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  177. WedgePart7.Color = Color3.new(1, 0, 0)
  178. WedgePart7.Position = Vector3.new(-87.9599533, 5.26002836, -88.7999954)
  179. WedgePart7.Orientation = Vector3.new(0, 0, 90)
  180. WedgePart7.Color = Color3.new(1, 0, 0)
  181. Part8.Parent = Model0
  182. Part8.BrickColor = BrickColor.new("Dirt brown")
  183. Part8.Rotation = Vector3.new(-180, 0, -180)
  184. Part8.Anchored = true
  185. Part8.Size = Vector3.new(55, 11, 26)
  186. Part8.CFrame = CFrame.new(-98.8599548, 35.9100266, -89.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  187. Part8.Color = Color3.new(0.337255, 0.258824, 0.211765)
  188. Part8.Position = Vector3.new(-98.8599548, 35.9100266, -89.2999878)
  189. Part8.Orientation = Vector3.new(0, -180, 0)
  190. Part8.Color = Color3.new(0.337255, 0.258824, 0.211765)
  191. SpecialMesh9.Parent = Part8
  192. SpecialMesh9.MeshType = Enum.MeshType.Wedge
  193. Part10.Parent = Model0
  194. Part10.BrickColor = BrickColor.new("Dirt brown")
  195. Part10.Rotation = Vector3.new(-180, 0, -180)
  196. Part10.Anchored = true
  197. Part10.Size = Vector3.new(55, 15, 21)
  198. Part10.CFrame = CFrame.new(-98.8599548, 37.9100266, -91.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  199. Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
  200. Part10.Position = Vector3.new(-98.8599548, 37.9100266, -91.7999878)
  201. Part10.Orientation = Vector3.new(0, -180, 0)
  202. Part10.Color = Color3.new(0.337255, 0.258824, 0.211765)
  203. SpecialMesh11.Parent = Part10
  204. SpecialMesh11.MeshType = Enum.MeshType.Wedge
  205. WedgePart12.Parent = Model0
  206. WedgePart12.BrickColor = BrickColor.new("Really black")
  207. WedgePart12.Rotation = Vector3.new(0, 0, -90)
  208. WedgePart12.Anchored = true
  209. WedgePart12.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
  210. WedgePart12.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7499924, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  211. WedgePart12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  212. WedgePart12.Position = Vector3.new(-87.3599548, 5.26002836, -88.7499924)
  213. WedgePart12.Orientation = Vector3.new(0, 0, -90)
  214. WedgePart12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  215. WedgePart13.Parent = Model0
  216. WedgePart13.Rotation = Vector3.new(-180, 0, -180)
  217. WedgePart13.Anchored = true
  218. WedgePart13.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  219. WedgePart13.CFrame = CFrame.new(-86.4599609, 4.96002865, -84.3499985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  220. WedgePart13.Position = Vector3.new(-86.4599609, 4.96002865, -84.3499985)
  221. WedgePart13.Orientation = Vector3.new(0, -180, 0)
  222. WedgePart14.Parent = Model0
  223. WedgePart14.Rotation = Vector3.new(-180, 0, -180)
  224. WedgePart14.Anchored = true
  225. WedgePart14.Size = Vector3.new(0.599999905, 1, 2)
  226. WedgePart14.CFrame = CFrame.new(-86.4599609, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  227. WedgePart14.Position = Vector3.new(-86.4599609, 4.91002846, -84.2999954)
  228. WedgePart14.Orientation = Vector3.new(0, -180, 0)
  229. WedgePart15.Parent = Model0
  230. WedgePart15.Rotation = Vector3.new(-180, 0, -180)
  231. WedgePart15.Anchored = true
  232. WedgePart15.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
  233. WedgePart15.CFrame = CFrame.new(-82.0599594, 5.36002874, -84.6500015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  234. WedgePart15.Position = Vector3.new(-82.0599594, 5.36002874, -84.6500015)
  235. WedgePart15.Orientation = Vector3.new(0, -180, 0)
  236. Part16.Parent = Model0
  237. Part16.BrickColor = BrickColor.new("Institutional white")
  238. Part16.Rotation = Vector3.new(30, 0, 0)
  239. Part16.Anchored = true
  240. Part16.Size = Vector3.new(1.5999999, 1.69999993, 0.299999952)
  241. Part16.CFrame = CFrame.new(-84.3599701, 7.76672697, -86.4250031, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  242. Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
  243. Part16.Position = Vector3.new(-84.3599701, 7.76672697, -86.4250031)
  244. Part16.Orientation = Vector3.new(30, 0, 0)
  245. Part16.Color = Color3.new(0.972549, 0.972549, 0.972549)
  246. WedgePart17.Parent = Model0
  247. WedgePart17.Anchored = true
  248. WedgePart17.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  249. WedgePart17.CFrame = CFrame.new(-86.4599609, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  250. WedgePart17.Position = Vector3.new(-86.4599609, 4.96002865, -89.7499924)
  251. WedgePart18.Parent = Model0
  252. WedgePart18.Rotation = Vector3.new(-180, 0, -180)
  253. WedgePart18.Anchored = true
  254. WedgePart18.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  255. WedgePart18.CFrame = CFrame.new(-82.0599594, 5.06002855, -84.4000015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  256. WedgePart18.Position = Vector3.new(-82.0599594, 5.06002855, -84.4000015)
  257. WedgePart18.Orientation = Vector3.new(0, -180, 0)
  258. WedgePart19.Parent = Model0
  259. WedgePart19.Anchored = true
  260. WedgePart19.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
  261. WedgePart19.CFrame = CFrame.new(-82.0599594, 5.36002874, -89.4499893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  262. WedgePart19.Position = Vector3.new(-82.0599594, 5.36002874, -89.4499893)
  263. WedgePart20.Parent = Model0
  264. WedgePart20.Rotation = Vector3.new(-180, 0, -180)
  265. WedgePart20.Anchored = true
  266. WedgePart20.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  267. WedgePart20.CFrame = CFrame.new(-86.4599609, 5.06002855, -84.4000015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  268. WedgePart20.Position = Vector3.new(-86.4599609, 5.06002855, -84.4000015)
  269. WedgePart20.Orientation = Vector3.new(0, -180, 0)
  270. Part21.Parent = Model0
  271. Part21.BrickColor = BrickColor.new("Really black")
  272. Part21.Anchored = true
  273. Part21.Size = Vector3.new(1.20000005, 1.70000005, 1.20000005)
  274. Part21.CFrame = CFrame.new(-87.6599503, 5.26002836, -87.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  275. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  276. Part21.Position = Vector3.new(-87.6599503, 5.26002836, -87.9999924)
  277. Part21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  278. Part22.Parent = Model0
  279. Part22.BrickColor = BrickColor.new("Dirt brown")
  280. Part22.Anchored = true
  281. Part22.Size = Vector3.new(1, 27, 59)
  282. Part22.CFrame = CFrame.new(-125.859955, 16.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  283. Part22.Color = Color3.new(0.337255, 0.258824, 0.211765)
  284. Part22.Position = Vector3.new(-125.859955, 16.9100285, -104.799988)
  285. Part22.Color = Color3.new(0.337255, 0.258824, 0.211765)
  286. Part23.Parent = Model0
  287. Part23.BrickColor = BrickColor.new("Dirt brown")
  288. Part23.Anchored = true
  289. Part23.Size = Vector3.new(55, 15, 21)
  290. Part23.CFrame = CFrame.new(-98.8599548, 37.9100266, -112.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  291. Part23.Color = Color3.new(0.337255, 0.258824, 0.211765)
  292. Part23.Position = Vector3.new(-98.8599548, 37.9100266, -112.799988)
  293. Part23.Color = Color3.new(0.337255, 0.258824, 0.211765)
  294. SpecialMesh24.Parent = Part23
  295. SpecialMesh24.MeshType = Enum.MeshType.Wedge
  296. Part25.Parent = Model0
  297. Part25.BrickColor = BrickColor.new("Dirt brown")
  298. Part25.Rotation = Vector3.new(-180, 0, -180)
  299. Part25.Anchored = true
  300. Part25.Size = Vector3.new(55, 13, 24)
  301. Part25.CFrame = CFrame.new(-98.8599548, 36.9100266, -90.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  302. Part25.Color = Color3.new(0.337255, 0.258824, 0.211765)
  303. Part25.Position = Vector3.new(-98.8599548, 36.9100266, -90.2999878)
  304. Part25.Orientation = Vector3.new(0, -180, 0)
  305. Part25.Color = Color3.new(0.337255, 0.258824, 0.211765)
  306. SpecialMesh26.Parent = Part25
  307. SpecialMesh26.MeshType = Enum.MeshType.Wedge
  308. WedgePart27.Parent = Model0
  309. WedgePart27.Material = Enum.Material.Neon
  310. WedgePart27.BrickColor = BrickColor.new("Really red")
  311. WedgePart27.Rotation = Vector3.new(0, 0, -90)
  312. WedgePart27.Anchored = true
  313. WedgePart27.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
  314. WedgePart27.CFrame = CFrame.new(-87.5599518, 5.26002836, -88.7999954, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  315. WedgePart27.Color = Color3.new(1, 0, 0)
  316. WedgePart27.Position = Vector3.new(-87.5599518, 5.26002836, -88.7999954)
  317. WedgePart27.Orientation = Vector3.new(0, 0, -90)
  318. WedgePart27.Color = Color3.new(1, 0, 0)
  319. Seat28.Parent = Model0
  320. Seat28.BrickColor = BrickColor.new("CGA brown")
  321. Seat28.Transparency = 1
  322. Seat28.Anchored = true
  323. Seat28.Size = Vector3.new(0.99999994, 0.100000024, 1)
  324. Seat28.CFrame = CFrame.new(-84.1599579, 5.37474012, -92.0316849, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  325. Seat28.Color = Color3.new(0.666667, 0.333333, 0)
  326. Seat28.Position = Vector3.new(-84.1599579, 5.37474012, -92.0316849)
  327. Seat28.Color = Color3.new(0.666667, 0.333333, 0)
  328. WedgePart29.Parent = Model0
  329. WedgePart29.Material = Enum.Material.Neon
  330. WedgePart29.BrickColor = BrickColor.new("Really red")
  331. WedgePart29.Rotation = Vector3.new(180, 0, -90)
  332. WedgePart29.Anchored = true
  333. WedgePart29.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  334. WedgePart29.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.2999878, 1.19248824e-08, 1, 1.56324098e-14, 1, -1.19248824e-08, -8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
  335. WedgePart29.Color = Color3.new(1, 0, 0)
  336. WedgePart29.Position = Vector3.new(-87.5259781, 6.13502836, -88.2999878)
  337. WedgePart29.Orientation = Vector3.new(0, 180, 90)
  338. WedgePart29.Color = Color3.new(1, 0, 0)
  339. Part30.Parent = Model0
  340. Part30.BrickColor = BrickColor.new("Bright red")
  341. Part30.Rotation = Vector3.new(0, -75, 0)
  342. Part30.Anchored = true
  343. Part30.Size = Vector3.new(0.0999999046, 0.0999999717, 1.70000005)
  344. Part30.CFrame = CFrame.new(-85.4099731, 7.16002798, -88.1000061, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
  345. Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
  346. Part30.Position = Vector3.new(-85.4099731, 7.16002798, -88.1000061)
  347. Part30.Orientation = Vector3.new(0, -75, 0)
  348. Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
  349. Part31.Parent = Model0
  350. Part31.BrickColor = BrickColor.new("CGA brown")
  351. Part31.Rotation = Vector3.new(-30, 0, 0)
  352. Part31.Anchored = true
  353. Part31.Size = Vector3.new(0.199999899, 1, 0.200000018)
  354. Part31.CFrame = CFrame.new(-84.7599564, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
  355. Part31.Color = Color3.new(0.666667, 0.333333, 0)
  356. Part31.Position = Vector3.new(-84.7599564, 4.68502855, -91.2066879)
  357. Part31.Orientation = Vector3.new(-30, 0, 0)
  358. Part31.Color = Color3.new(0.666667, 0.333333, 0)
  359. WedgePart32.Parent = Model0
  360. WedgePart32.Anchored = true
  361. WedgePart32.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  362. WedgePart32.CFrame = CFrame.new(-86.4599609, 5.06002855, -89.6999893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  363. WedgePart32.Position = Vector3.new(-86.4599609, 5.06002855, -89.6999893)
  364. Part33.Parent = Model0
  365. Part33.BrickColor = BrickColor.new("Burnt Sienna")
  366. Part33.Rotation = Vector3.new(0, 30, 0)
  367. Part33.Anchored = true
  368. Part33.Size = Vector3.new(4, 8, 2)
  369. Part33.CFrame = CFrame.new(-99.9599533, 8.41002846, -77.2999878, 0.866025388, 0, 0.5, 0, 1, 0, -0.5, 0, 0.866025388)
  370. Part33.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  371. Part33.Position = Vector3.new(-99.9599533, 8.41002846, -77.2999878)
  372. Part33.Orientation = Vector3.new(0, 30, 0)
  373. Part33.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  374. WedgePart34.Parent = Model0
  375. WedgePart34.BrickColor = BrickColor.new("Really black")
  376. WedgePart34.Rotation = Vector3.new(0, 0, 90)
  377. WedgePart34.Anchored = true
  378. WedgePart34.Size = Vector3.new(1.70000005, 0.600000024, 0.300000012)
  379. WedgePart34.CFrame = CFrame.new(-87.9599533, 5.26002836, -88.7499924, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  380. WedgePart34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  381. WedgePart34.Position = Vector3.new(-87.9599533, 5.26002836, -88.7499924)
  382. WedgePart34.Orientation = Vector3.new(0, 0, 90)
  383. WedgePart34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  384. WedgePart35.Parent = Model0
  385. WedgePart35.Anchored = true
  386. WedgePart35.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
  387. WedgePart35.CFrame = CFrame.new(-86.4599609, 5.36002874, -89.4499893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  388. WedgePart35.Position = Vector3.new(-86.4599609, 5.36002874, -89.4499893)
  389. Part36.Parent = Model0
  390. Part36.BrickColor = BrickColor.new("CGA brown")
  391. Part36.Rotation = Vector3.new(30, 0, 0)
  392. Part36.Anchored = true
  393. Part36.Size = Vector3.new(0.199999899, 1, 0.200000018)
  394. Part36.CFrame = CFrame.new(-84.7599564, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  395. Part36.Color = Color3.new(0.666667, 0.333333, 0)
  396. Part36.Position = Vector3.new(-84.7599564, 4.68502855, -92.7066879)
  397. Part36.Orientation = Vector3.new(30, 0, 0)
  398. Part36.Color = Color3.new(0.666667, 0.333333, 0)
  399. WedgePart37.Parent = Model0
  400. WedgePart37.Rotation = Vector3.new(-180, 0, -180)
  401. WedgePart37.Anchored = true
  402. WedgePart37.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  403. WedgePart37.CFrame = CFrame.new(-82.0599594, 4.96002865, -84.3499985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  404. WedgePart37.Position = Vector3.new(-82.0599594, 4.96002865, -84.3499985)
  405. WedgePart37.Orientation = Vector3.new(0, -180, 0)
  406. WedgePart38.Parent = Model0
  407. WedgePart38.Rotation = Vector3.new(-180, 0, -180)
  408. WedgePart38.Anchored = true
  409. WedgePart38.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  410. WedgePart38.CFrame = CFrame.new(-82.0599594, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  411. WedgePart38.Position = Vector3.new(-82.0599594, 5.26002884, -84.5999985)
  412. WedgePart38.Orientation = Vector3.new(0, -180, 0)
  413. Part39.Parent = Model0
  414. Part39.BrickColor = BrickColor.new("Dirt brown")
  415. Part39.Anchored = true
  416. Part39.Size = Vector3.new(54, 26, 1)
  417. Part39.CFrame = CFrame.new(-98.3599548, 17.4100285, -133.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  418. Part39.Color = Color3.new(0.337255, 0.258824, 0.211765)
  419. Part39.Position = Vector3.new(-98.3599548, 17.4100285, -133.799988)
  420. Part39.Color = Color3.new(0.337255, 0.258824, 0.211765)
  421. Part40.Parent = Model0
  422. Part40.BrickColor = BrickColor.new("CGA brown")
  423. Part40.Rotation = Vector3.new(-15, 0, 0)
  424. Part40.Anchored = true
  425. Part40.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  426. Part40.CFrame = CFrame.new(-84.7599564, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  427. Part40.Color = Color3.new(0.666667, 0.333333, 0)
  428. Part40.Position = Vector3.new(-84.7599564, 6.00506926, -92.7120209)
  429. Part40.Orientation = Vector3.new(-15, 0, 0)
  430. Part40.Color = Color3.new(0.666667, 0.333333, 0)
  431. WedgePart41.Parent = Model0
  432. WedgePart41.Anchored = true
  433. WedgePart41.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  434. WedgePart41.CFrame = CFrame.new(-82.0599594, 5.76002836, -89.1499863, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  435. WedgePart41.Position = Vector3.new(-82.0599594, 5.76002836, -89.1499863)
  436. WedgePart42.Parent = Model0
  437. WedgePart42.Rotation = Vector3.new(-180, 0, -180)
  438. WedgePart42.Anchored = true
  439. WedgePart42.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  440. WedgePart42.CFrame = CFrame.new(-82.0599594, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  441. WedgePart42.Position = Vector3.new(-82.0599594, 5.21002865, -84.5)
  442. WedgePart42.Orientation = Vector3.new(0, -180, 0)
  443. Part43.Parent = Model0
  444. Part43.BrickColor = BrickColor.new("Dirt brown")
  445. Part43.Anchored = true
  446. Part43.Size = Vector3.new(40, 17, 2)
  447. Part43.CFrame = CFrame.new(-105.359955, 20.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  448. Part43.Color = Color3.new(0.337255, 0.258824, 0.211765)
  449. Part43.Position = Vector3.new(-105.359955, 20.9100285, -76.2999878)
  450. Part43.Color = Color3.new(0.337255, 0.258824, 0.211765)
  451. Part44.Parent = Model0
  452. Part44.Anchored = true
  453. Part44.Size = Vector3.new(5, 1, 3.5)
  454. Part44.CFrame = CFrame.new(-84.259964, 6.61002827, -87.0500031, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  455. Part44.Position = Vector3.new(-84.259964, 6.61002827, -87.0500031)
  456. WedgePart45.Parent = Model0
  457. WedgePart45.Material = Enum.Material.Neon
  458. WedgePart45.BrickColor = BrickColor.new("Really red")
  459. WedgePart45.Rotation = Vector3.new(0, 0, -90)
  460. WedgePart45.Anchored = true
  461. WedgePart45.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  462. WedgePart45.CFrame = CFrame.new(-87.5259781, 6.13502836, -88.6999893, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
  463. WedgePart45.Color = Color3.new(1, 0, 0)
  464. WedgePart45.Position = Vector3.new(-87.5259781, 6.13502836, -88.6999893)
  465. WedgePart45.Orientation = Vector3.new(0, 0, -90)
  466. WedgePart45.Color = Color3.new(1, 0, 0)
  467. Part46.Parent = Model0
  468. Part46.Material = Enum.Material.Neon
  469. Part46.BrickColor = BrickColor.new("Really red")
  470. Part46.Anchored = true
  471. Part46.Size = Vector3.new(0.0999999493, 0.0500000231, 1.5)
  472. Part46.CFrame = CFrame.new(-87.6599503, 6.13502836, -88.1499939, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  473. Part46.Color = Color3.new(1, 0, 0)
  474. Part46.Position = Vector3.new(-87.6599503, 6.13502836, -88.1499939)
  475. Part46.Color = Color3.new(1, 0, 0)
  476. Part47.Parent = Model0
  477. Part47.BrickColor = BrickColor.new("Institutional white")
  478. Part47.Rotation = Vector3.new(60, 0, 0)
  479. Part47.Anchored = true
  480. Part47.Size = Vector3.new(0.999999881, 0.0999999046, 1.19999993)
  481. Part47.CFrame = CFrame.new(-84.3599701, 7.54172707, -86.0352936, 1, 0, 0, 0, 0.5, -0.866025388, 0, 0.866025388, 0.5)
  482. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  483. Part47.Position = Vector3.new(-84.3599701, 7.54172707, -86.0352936)
  484. Part47.Orientation = Vector3.new(60, 0, 0)
  485. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  486. WedgePart48.Parent = Model0
  487. WedgePart48.Anchored = true
  488. WedgePart48.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  489. WedgePart48.CFrame = CFrame.new(-86.4599609, 5.21002865, -89.5999908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  490. WedgePart48.Position = Vector3.new(-86.4599609, 5.21002865, -89.5999908)
  491. Part49.Parent = Model0
  492. Part49.BrickColor = BrickColor.new("CGA brown")
  493. Part49.Rotation = Vector3.new(-15, 0, 0)
  494. Part49.Anchored = true
  495. Part49.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  496. Part49.CFrame = CFrame.new(-83.9599533, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  497. Part49.Color = Color3.new(0.666667, 0.333333, 0)
  498. Part49.Position = Vector3.new(-83.9599533, 6.00506926, -92.7120209)
  499. Part49.Orientation = Vector3.new(-15, 0, 0)
  500. Part49.Color = Color3.new(0.666667, 0.333333, 0)
  501. Part50.Parent = Model0
  502. Part50.BrickColor = BrickColor.new("Dirt brown")
  503. Part50.Anchored = true
  504. Part50.Size = Vector3.new(24, 25, 2)
  505. Part50.CFrame = CFrame.new(-113.359955, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  506. Part50.Color = Color3.new(0.337255, 0.258824, 0.211765)
  507. Part50.Position = Vector3.new(-113.359955, 16.9100285, -76.2999878)
  508. Part50.Color = Color3.new(0.337255, 0.258824, 0.211765)
  509. WedgePart51.Parent = Model0
  510. WedgePart51.Material = Enum.Material.Neon
  511. WedgePart51.BrickColor = BrickColor.new("Really red")
  512. WedgePart51.Rotation = Vector3.new(0, 0, -90)
  513. WedgePart51.Anchored = true
  514. WedgePart51.Size = Vector3.new(0.100000024, 0.600000024, 0.400000006)
  515. WedgePart51.CFrame = CFrame.new(-87.3599548, 5.26002836, -88.7999954, 1.86770436e-07, 1, 0, -1, 1.86770436e-07, 0, 0, 0, 1)
  516. WedgePart51.Color = Color3.new(1, 0, 0)
  517. WedgePart51.Position = Vector3.new(-87.3599548, 5.26002836, -88.7999954)
  518. WedgePart51.Orientation = Vector3.new(0, 0, -90)
  519. WedgePart51.Color = Color3.new(1, 0, 0)
  520. Part52.Parent = Model0
  521. Part52.BrickColor = BrickColor.new("CGA brown")
  522. Part52.Rotation = Vector3.new(-15, 0, 0)
  523. Part52.Anchored = true
  524. Part52.Size = Vector3.new(1.39999998, 0.200000018, 0.200000018)
  525. Part52.CFrame = CFrame.new(-84.1599503, 6.7778101, -92.919075, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  526. Part52.Color = Color3.new(0.666667, 0.333333, 0)
  527. Part52.Position = Vector3.new(-84.1599503, 6.7778101, -92.919075)
  528. Part52.Orientation = Vector3.new(-15, 0, 0)
  529. Part52.Color = Color3.new(0.666667, 0.333333, 0)
  530. Part53.Parent = Model0
  531. Part53.Material = Enum.Material.Brick
  532. Part53.BrickColor = BrickColor.new("Institutional white")
  533. Part53.Anchored = true
  534. Part53.Size = Vector3.new(2.19999981, 0.199999973, 1.30000007)
  535. Part53.CFrame = CFrame.new(-84.3599701, 7.21002817, -87.9000092, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  536. Part53.TopSurface = Enum.SurfaceType.Smooth
  537. Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
  538. Part53.Position = Vector3.new(-84.3599701, 7.21002817, -87.9000092)
  539. Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
  540. Part54.Parent = Model0
  541. Part54.BrickColor = BrickColor.new("Dirt brown")
  542. Part54.Anchored = true
  543. Part54.Size = Vector3.new(55, 7, 32)
  544. Part54.CFrame = CFrame.new(-98.8599548, 33.9100266, -118.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  545. Part54.Color = Color3.new(0.337255, 0.258824, 0.211765)
  546. Part54.Position = Vector3.new(-98.8599548, 33.9100266, -118.299988)
  547. Part54.Color = Color3.new(0.337255, 0.258824, 0.211765)
  548. SpecialMesh55.Parent = Part54
  549. SpecialMesh55.MeshType = Enum.MeshType.Wedge
  550. WedgePart56.Parent = Model0
  551. WedgePart56.Anchored = true
  552. WedgePart56.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  553. WedgePart56.CFrame = CFrame.new(-86.4599609, 5.26002789, -85.5999985, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  554. WedgePart56.Position = Vector3.new(-86.4599609, 5.26002789, -85.5999985)
  555. WedgePart57.Parent = Model0
  556. WedgePart57.Anchored = true
  557. WedgePart57.Size = Vector3.new(0.599999905, 1.30000007, 1.79999995)
  558. WedgePart57.CFrame = CFrame.new(-82.0599594, 5.06002855, -89.6999893, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  559. WedgePart57.Position = Vector3.new(-82.0599594, 5.06002855, -89.6999893)
  560. WedgePart58.Parent = Model0
  561. WedgePart58.Rotation = Vector3.new(-180, 0, -180)
  562. WedgePart58.Anchored = true
  563. WedgePart58.Size = Vector3.new(0.599999905, 1.90000021, 1.29999983)
  564. WedgePart58.CFrame = CFrame.new(-86.4599609, 5.36002874, -84.6500015, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  565. WedgePart58.Position = Vector3.new(-86.4599609, 5.36002874, -84.6500015)
  566. WedgePart58.Orientation = Vector3.new(0, -180, 0)
  567. Part59.Parent = Model0
  568. Part59.BrickColor = BrickColor.new("Dirt brown")
  569. Part59.Anchored = true
  570. Part59.Size = Vector3.new(1, 26, 59)
  571. Part59.CFrame = CFrame.new(-71.8599548, 17.4100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  572. Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
  573. Part59.Position = Vector3.new(-71.8599548, 17.4100285, -104.799988)
  574. Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
  575. Part60.Parent = Model0
  576. Part60.BrickColor = BrickColor.new("CGA brown")
  577. Part60.Anchored = true
  578. Part60.Size = Vector3.new(1.39999998, 0.300000012, 1.20000005)
  579. Part60.CFrame = CFrame.new(-84.1599579, 5.17473984, -91.9316864, 1, 0, 0, 0, 1, 8.94069672e-08, 0, -8.94069672e-08, 1)
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  581. Part60.Position = Vector3.new(-84.1599579, 5.17473984, -91.9316864)
  582. Part60.Color = Color3.new(0.666667, 0.333333, 0)
  583. Part61.Parent = Model0
  584. Part61.Material = Enum.Material.Neon
  585. Part61.BrickColor = BrickColor.new("Toothpaste")
  586. Part61.Rotation = Vector3.new(30, 0, 0)
  587. Part61.Anchored = true
  588. Part61.Size = Vector3.new(1.39999986, 1.39999986, 0.299999952)
  589. Part61.CFrame = CFrame.new(-84.3599701, 7.86002827, -86.4866104, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  590. Part61.Color = Color3.new(0, 1, 1)
  591. Part61.Position = Vector3.new(-84.3599701, 7.86002827, -86.4866104)
  592. Part61.Orientation = Vector3.new(30, 0, 0)
  593. Part61.Color = Color3.new(0, 1, 1)
  594. Part62.Parent = Model0
  595. Part62.BrickColor = BrickColor.new("Bright red")
  596. Part62.Rotation = Vector3.new(0, -89.9799957, 0)
  597. Part62.Anchored = true
  598. Part62.Size = Vector3.new(0.0999999046, 0.0999999717, 1.30000007)
  599. Part62.CFrame = CFrame.new(-85.2980194, 7.16002798, -86.8304367, 1.93715096e-07, 0, -0.99999994, 0, 1, 0, 0.99999994, 0, 1.93715096e-07)
  600. Part62.Color = Color3.new(0.768628, 0.156863, 0.109804)
  601. Part62.Position = Vector3.new(-85.2980194, 7.16002798, -86.8304367)
  602. Part62.Orientation = Vector3.new(0, -90, 0)
  603. Part62.Color = Color3.new(0.768628, 0.156863, 0.109804)
  604. WedgePart63.Parent = Model0
  605. WedgePart63.Rotation = Vector3.new(-180, 0, -180)
  606. WedgePart63.Anchored = true
  607. WedgePart63.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  608. WedgePart63.CFrame = CFrame.new(-82.0599594, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
  609. WedgePart63.Position = Vector3.new(-82.0599594, 5.26002789, -88.5)
  610. WedgePart63.Orientation = Vector3.new(0, -180, 0)
  611. Part64.Parent = Model0
  612. Part64.BrickColor = BrickColor.new("Dirt brown")
  613. Part64.Anchored = true
  614. Part64.Size = Vector3.new(55, 1, 59)
  615. Part64.CFrame = CFrame.new(-98.8599548, 3.91002846, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  616. Part64.Color = Color3.new(0.337255, 0.258824, 0.211765)
  617. Part64.Position = Vector3.new(-98.8599548, 3.91002846, -104.799988)
  618. Part64.Color = Color3.new(0.337255, 0.258824, 0.211765)
  619. Part65.Parent = Model0
  620. Part65.BrickColor = BrickColor.new("Dirt brown")
  621. Part65.Anchored = true
  622. Part65.Size = Vector3.new(54, 1, 59)
  623. Part65.CFrame = CFrame.new(-99.3599548, 29.9100285, -104.799988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  624. Part65.Color = Color3.new(0.337255, 0.258824, 0.211765)
  625. Part65.Position = Vector3.new(-99.3599548, 29.9100285, -104.799988)
  626. Part65.Color = Color3.new(0.337255, 0.258824, 0.211765)
  627. WedgePart66.Parent = Model0
  628. WedgePart66.Rotation = Vector3.new(-180, 0, -180)
  629. WedgePart66.Anchored = true
  630. WedgePart66.Size = Vector3.new(0.599999905, 1, 2)
  631. WedgePart66.CFrame = CFrame.new(-82.0599594, 4.91002846, -84.2999954, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  632. WedgePart66.Position = Vector3.new(-82.0599594, 4.91002846, -84.2999954)
  633. WedgePart66.Orientation = Vector3.new(0, -180, 0)
  634. Part67.Parent = Model0
  635. Part67.BrickColor = BrickColor.new("Dirt brown")
  636. Part67.Anchored = true
  637. Part67.Size = Vector3.new(55, 16, 20)
  638. Part67.CFrame = CFrame.new(-98.8599548, 38.4100266, -112.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  639. Part67.Color = Color3.new(0.337255, 0.258824, 0.211765)
  640. Part67.Position = Vector3.new(-98.8599548, 38.4100266, -112.299988)
  641. Part67.Color = Color3.new(0.337255, 0.258824, 0.211765)
  642. SpecialMesh68.Parent = Part67
  643. SpecialMesh68.MeshType = Enum.MeshType.Wedge
  644. Part69.Parent = Model0
  645. Part69.BrickColor = BrickColor.new("Dirt brown")
  646. Part69.Rotation = Vector3.new(-180, 0, -180)
  647. Part69.Anchored = true
  648. Part69.Size = Vector3.new(55, 10, 27)
  649. Part69.CFrame = CFrame.new(-98.8599548, 35.4100266, -88.7999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  650. Part69.Color = Color3.new(0.337255, 0.258824, 0.211765)
  651. Part69.Position = Vector3.new(-98.8599548, 35.4100266, -88.7999878)
  652. Part69.Orientation = Vector3.new(0, -180, 0)
  653. Part69.Color = Color3.new(0.337255, 0.258824, 0.211765)
  654. SpecialMesh70.Parent = Part69
  655. SpecialMesh70.MeshType = Enum.MeshType.Wedge
  656. Part71.Parent = Model0
  657. Part71.BrickColor = BrickColor.new("Dirt brown")
  658. Part71.Anchored = true
  659. Part71.Size = Vector3.new(55, 10, 27)
  660. Part71.CFrame = CFrame.new(-98.8599548, 35.4100266, -115.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  661. Part71.Color = Color3.new(0.337255, 0.258824, 0.211765)
  662. Part71.Position = Vector3.new(-98.8599548, 35.4100266, -115.799988)
  663. Part71.Color = Color3.new(0.337255, 0.258824, 0.211765)
  664. SpecialMesh72.Parent = Part71
  665. SpecialMesh72.MeshType = Enum.MeshType.Wedge
  666. WedgePart73.Parent = Model0
  667. WedgePart73.Anchored = true
  668. WedgePart73.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  669. WedgePart73.CFrame = CFrame.new(-82.0599594, 5.21002865, -89.5999908, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  670. WedgePart73.Position = Vector3.new(-82.0599594, 5.21002865, -89.5999908)
  671. Part74.Parent = Model0
  672. Part74.BrickColor = BrickColor.new("New Yeller")
  673. Part74.Anchored = true
  674. Part74.Size = Vector3.new(1, 1.60000002, 1)
  675. Part74.CFrame = CFrame.new(-101.359955, 28.6100273, -104.299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  676. Part74.Color = Color3.new(1, 1, 0)
  677. Part74.Position = Vector3.new(-101.359955, 28.6100273, -104.299988)
  678. Part74.Color = Color3.new(1, 1, 0)
  679. SurfaceLight75.Parent = Part74
  680. SurfaceLight75.Brightness = 100000000
  681. SurfaceLight75.Range = 30
  682. SurfaceLight75.Angle = 180
  683. SurfaceLight75.Face = Enum.NormalId.Bottom
  684. SpecialMesh76.Parent = Part74
  685. SpecialMesh76.MeshType = Enum.MeshType.Sphere
  686. WedgePart77.Parent = Model0
  687. WedgePart77.Rotation = Vector3.new(-180, 0, -180)
  688. WedgePart77.Anchored = true
  689. WedgePart77.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  690. WedgePart77.CFrame = CFrame.new(-86.4599609, 5.26002789, -88.5, -1, 0, -2.62268316e-07, 0, 1, 0, 2.62268316e-07, 0, -1)
  691. WedgePart77.Position = Vector3.new(-86.4599609, 5.26002789, -88.5)
  692. WedgePart77.Orientation = Vector3.new(0, -180, 0)
  693. Part78.Parent = Model0
  694. Part78.BrickColor = BrickColor.new("Institutional white")
  695. Part78.Anchored = true
  696. Part78.Size = Vector3.new(1.4000001, 0.200000048, 1.4000001)
  697. Part78.CFrame = CFrame.new(-101.359955, 29.3100281, -104.299988, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  698. Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
  699. Part78.Position = Vector3.new(-101.359955, 29.3100281, -104.299988)
  700. Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
  701. SpecialMesh79.Parent = Part78
  702. SpecialMesh79.MeshType = Enum.MeshType.Sphere
  703. Weld80.Name = "BTWeld"
  704. Weld80.Parent = Part78
  705. Weld80.C1 = CFrame.new(0, 0.700000763, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  706. Weld80.Part0 = Part78
  707. Weld80.Part1 = Part74
  708. WedgePart81.Parent = Model0
  709. WedgePart81.Material = Enum.Material.Neon
  710. WedgePart81.BrickColor = BrickColor.new("Really red")
  711. WedgePart81.Rotation = Vector3.new(-180, 0, 90)
  712. WedgePart81.Anchored = true
  713. WedgePart81.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  714. WedgePart81.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.2999878, -9.9347659e-08, -1, -7.81620489e-15, -1, 9.9347659e-08, 8.94069672e-08, -8.94069672e-08, 1.42108547e-14, -1)
  715. WedgePart81.Color = Color3.new(1, 0, 0)
  716. WedgePart81.Position = Vector3.new(-87.8018494, 6.13502836, -88.2999878)
  717. WedgePart81.Orientation = Vector3.new(0, -180, -90)
  718. WedgePart81.Color = Color3.new(1, 0, 0)
  719. WedgePart82.Parent = Model0
  720. WedgePart82.Anchored = true
  721. WedgePart82.Size = Vector3.new(0.599999905, 1, 2)
  722. WedgePart82.CFrame = CFrame.new(-82.0599594, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  723. WedgePart82.Position = Vector3.new(-82.0599594, 4.91002846, -89.7999954)
  724. WedgePart83.Parent = Model0
  725. WedgePart83.Material = Enum.Material.Neon
  726. WedgePart83.BrickColor = BrickColor.new("Really red")
  727. WedgePart83.Rotation = Vector3.new(0, 0, 90)
  728. WedgePart83.Anchored = true
  729. WedgePart83.Size = Vector3.new(1.70000005, 0.200000018, 0.400000006)
  730. WedgePart83.CFrame = CFrame.new(-87.7599564, 5.26002836, -88.7999954, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  731. WedgePart83.Color = Color3.new(1, 0, 0)
  732. WedgePart83.Position = Vector3.new(-87.7599564, 5.26002836, -88.7999954)
  733. WedgePart83.Orientation = Vector3.new(0, 0, 90)
  734. WedgePart83.Color = Color3.new(1, 0, 0)
  735. WedgePart84.Parent = Model0
  736. WedgePart84.Rotation = Vector3.new(-180, 0, -180)
  737. WedgePart84.Anchored = true
  738. WedgePart84.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  739. WedgePart84.CFrame = CFrame.new(-86.4599609, 5.26002884, -84.5999985, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  740. WedgePart84.Position = Vector3.new(-86.4599609, 5.26002884, -84.5999985)
  741. WedgePart84.Orientation = Vector3.new(0, -180, 0)
  742. WedgePart85.Parent = Model0
  743. WedgePart85.Anchored = true
  744. WedgePart85.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  745. WedgePart85.CFrame = CFrame.new(-82.0599594, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  746. WedgePart85.Position = Vector3.new(-82.0599594, 5.26002884, -89.4999924)
  747. WedgePart86.Parent = Model0
  748. WedgePart86.Anchored = true
  749. WedgePart86.Size = Vector3.new(0.599999905, 1.10000002, 1.89999998)
  750. WedgePart86.CFrame = CFrame.new(-82.0599594, 4.96002865, -89.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  751. WedgePart86.Position = Vector3.new(-82.0599594, 4.96002865, -89.7499924)
  752. Part87.Parent = Model0
  753. Part87.BrickColor = BrickColor.new("Dirt brown")
  754. Part87.Anchored = true
  755. Part87.Size = Vector3.new(55, 12, 25)
  756. Part87.CFrame = CFrame.new(-98.8599548, 36.4100266, -114.799988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  757. Part87.Color = Color3.new(0.337255, 0.258824, 0.211765)
  758. Part87.Position = Vector3.new(-98.8599548, 36.4100266, -114.799988)
  759. Part87.Color = Color3.new(0.337255, 0.258824, 0.211765)
  760. SpecialMesh88.Parent = Part87
  761. SpecialMesh88.MeshType = Enum.MeshType.Wedge
  762. Part89.Parent = Model0
  763. Part89.BrickColor = BrickColor.new("Dirt brown")
  764. Part89.Anchored = true
  765. Part89.Size = Vector3.new(21, 25, 2)
  766. Part89.CFrame = CFrame.new(-82.8599548, 16.9100285, -76.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  767. Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
  768. Part89.Position = Vector3.new(-82.8599548, 16.9100285, -76.2999878)
  769. Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
  770. WedgePart90.Parent = Model0
  771. WedgePart90.Anchored = true
  772. WedgePart90.Size = Vector3.new(0.599999905, 1.70000029, 0.599999785)
  773. WedgePart90.CFrame = CFrame.new(-82.0599594, 5.26002789, -85.5999985, 1, 0, 3.49691106e-07, 0, 1, 0, -3.49691106e-07, 0, 1)
  774. WedgePart90.Position = Vector3.new(-82.0599594, 5.26002789, -85.5999985)
  775. WedgePart91.Parent = Model0
  776. WedgePart91.Material = Enum.Material.Neon
  777. WedgePart91.BrickColor = BrickColor.new("Really red")
  778. WedgePart91.Rotation = Vector3.new(0, 0, 90)
  779. WedgePart91.Anchored = true
  780. WedgePart91.Size = Vector3.new(0.0500000007, 0.200000018, 0.400000006)
  781. WedgePart91.CFrame = CFrame.new(-87.8018494, 6.13502836, -88.6999893, -9.9347659e-08, -1, 0, 1, -9.9347659e-08, 0, 0, 0, 1)
  782. WedgePart91.Color = Color3.new(1, 0, 0)
  783. WedgePart91.Position = Vector3.new(-87.8018494, 6.13502836, -88.6999893)
  784. WedgePart91.Orientation = Vector3.new(0, 0, 90)
  785. WedgePart91.Color = Color3.new(1, 0, 0)
  786. Part92.Parent = Model0
  787. Part92.BrickColor = BrickColor.new("Dirt brown")
  788. Part92.Rotation = Vector3.new(-180, 0, -180)
  789. Part92.Anchored = true
  790. Part92.Size = Vector3.new(55, 16, 20)
  791. Part92.CFrame = CFrame.new(-98.8599548, 38.4100266, -92.2999878, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  792. Part92.Color = Color3.new(0.337255, 0.258824, 0.211765)
  793. Part92.Position = Vector3.new(-98.8599548, 38.4100266, -92.2999878)
  794. Part92.Orientation = Vector3.new(0, -180, 0)
  795. Part92.Color = Color3.new(0.337255, 0.258824, 0.211765)
  796. SpecialMesh93.Parent = Part92
  797. SpecialMesh93.MeshType = Enum.MeshType.Wedge
  798. WedgePart94.Parent = Model0
  799. WedgePart94.Anchored = true
  800. WedgePart94.Size = Vector3.new(0.599999905, 1, 2)
  801. WedgePart94.CFrame = CFrame.new(-86.4599609, 4.91002846, -89.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  802. WedgePart94.Position = Vector3.new(-86.4599609, 4.91002846, -89.7999954)
  803. Part95.Parent = Model0
  804. Part95.BrickColor = BrickColor.new("Bright red")
  805. Part95.Rotation = Vector3.new(0, -75, 0)
  806. Part95.Anchored = true
  807. Part95.Size = Vector3.new(1.19999993, 0.0999999717, 0.100000024)
  808. Part95.CFrame = CFrame.new(-86.0403671, 7.16002798, -87.3616943, 0.258819014, 0, -0.965925813, 0, 1, 0, 0.965925813, 0, 0.258819014)
  809. Part95.Color = Color3.new(0.768628, 0.156863, 0.109804)
  810. Part95.Position = Vector3.new(-86.0403671, 7.16002798, -87.3616943)
  811. Part95.Orientation = Vector3.new(0, -75, 0)
  812. Part95.Color = Color3.new(0.768628, 0.156863, 0.109804)
  813. Part96.Parent = Model0
  814. Part96.BrickColor = BrickColor.new("Dirt brown")
  815. Part96.Anchored = true
  816. Part96.Size = Vector3.new(55, 13, 24)
  817. Part96.CFrame = CFrame.new(-98.8599548, 36.9100266, -114.299988, 1, 0, 1.74845553e-07, 0, 1, 0, -1.74845553e-07, 0, 1)
  818. Part96.Color = Color3.new(0.337255, 0.258824, 0.211765)
  819. Part96.Position = Vector3.new(-98.8599548, 36.9100266, -114.299988)
  820. Part96.Color = Color3.new(0.337255, 0.258824, 0.211765)
  821. SpecialMesh97.Parent = Part96
  822. SpecialMesh97.MeshType = Enum.MeshType.Wedge
  823. Part98.Parent = Model0
  824. Part98.BrickColor = BrickColor.new("CGA brown")
  825. Part98.Rotation = Vector3.new(-15, 0, 0)
  826. Part98.Anchored = true
  827. Part98.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  828. Part98.CFrame = CFrame.new(-84.3599548, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  829. Part98.Color = Color3.new(0.666667, 0.333333, 0)
  830. Part98.Position = Vector3.new(-84.3599548, 6.00506926, -92.7120209)
  831. Part98.Orientation = Vector3.new(-15, 0, 0)
  832. Part98.Color = Color3.new(0.666667, 0.333333, 0)
  833. WedgePart99.Parent = Model0
  834. WedgePart99.Rotation = Vector3.new(-180, 0, -180)
  835. WedgePart99.Anchored = true
  836. WedgePart99.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  837. WedgePart99.CFrame = CFrame.new(-82.0599594, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  838. WedgePart99.Position = Vector3.new(-82.0599594, 5.76002836, -84.9500046)
  839. WedgePart99.Orientation = Vector3.new(0, -180, 0)
  840. WedgePart100.Parent = Model0
  841. WedgePart100.Rotation = Vector3.new(-180, 0, -180)
  842. WedgePart100.Anchored = true
  843. WedgePart100.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  844. WedgePart100.CFrame = CFrame.new(-82.0599594, 5.56002855, -84.8000031, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  845. WedgePart100.Position = Vector3.new(-82.0599594, 5.56002855, -84.8000031)
  846. WedgePart100.Orientation = Vector3.new(0, -180, 0)
  847. Part101.Parent = Model0
  848. Part101.BrickColor = BrickColor.new("CGA brown")
  849. Part101.Rotation = Vector3.new(-30, 0, 0)
  850. Part101.Anchored = true
  851. Part101.Size = Vector3.new(0.199999899, 1, 0.200000018)
  852. Part101.CFrame = CFrame.new(-83.5599594, 4.68502855, -91.2066879, 1, 0, 0, 0, 0.866025329, 0.50000006, 0, -0.50000006, 0.866025329)
  853. Part101.Color = Color3.new(0.666667, 0.333333, 0)
  854. Part101.Position = Vector3.new(-83.5599594, 4.68502855, -91.2066879)
  855. Part101.Orientation = Vector3.new(-30, 0, 0)
  856. Part101.Color = Color3.new(0.666667, 0.333333, 0)
  857. WedgePart102.Parent = Model0
  858. WedgePart102.Rotation = Vector3.new(-180, 0, -180)
  859. WedgePart102.Anchored = true
  860. WedgePart102.Size = Vector3.new(0.599999905, 2.70000029, 0.699999809)
  861. WedgePart102.CFrame = CFrame.new(-86.4599609, 5.76002836, -84.9500046, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  862. WedgePart102.Position = Vector3.new(-86.4599609, 5.76002836, -84.9500046)
  863. WedgePart102.Orientation = Vector3.new(0, -180, 0)
  864. WedgePart103.Parent = Model0
  865. WedgePart103.Anchored = true
  866. WedgePart103.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  867. WedgePart103.CFrame = CFrame.new(-82.0599594, 5.56002855, -89.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  868. WedgePart103.Position = Vector3.new(-82.0599594, 5.56002855, -89.2999878)
  869. Part104.Parent = Model0
  870. Part104.BrickColor = BrickColor.new("CGA brown")
  871. Part104.Rotation = Vector3.new(30, 0, 0)
  872. Part104.Anchored = true
  873. Part104.Size = Vector3.new(0.199999899, 1, 0.200000018)
  874. Part104.CFrame = CFrame.new(-83.6599579, 4.68502855, -92.7066879, 1, 0, 0, 0, 0.866025388, -0.5, 0, 0.5, 0.866025388)
  875. Part104.Color = Color3.new(0.666667, 0.333333, 0)
  876. Part104.Position = Vector3.new(-83.6599579, 4.68502855, -92.7066879)
  877. Part104.Orientation = Vector3.new(30, 0, 0)
  878. Part104.Color = Color3.new(0.666667, 0.333333, 0)
  879. WedgePart105.Parent = Model0
  880. WedgePart105.Rotation = Vector3.new(-180, 0, -180)
  881. WedgePart105.Anchored = true
  882. WedgePart105.Size = Vector3.new(0.599999905, 1.60000014, 1.5999999)
  883. WedgePart105.CFrame = CFrame.new(-86.4599609, 5.21002865, -84.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  884. WedgePart105.Position = Vector3.new(-86.4599609, 5.21002865, -84.5)
  885. WedgePart105.Orientation = Vector3.new(0, -180, 0)
  886. WedgePart106.Parent = Model0
  887. WedgePart106.Rotation = Vector3.new(-180, 0, -180)
  888. WedgePart106.Anchored = true
  889. WedgePart106.Size = Vector3.new(0.599999905, 2.30000019, 0.999999821)
  890. WedgePart106.CFrame = CFrame.new(-86.4599609, 5.56002855, -84.8000031, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
  891. WedgePart106.Position = Vector3.new(-86.4599609, 5.56002855, -84.8000031)
  892. WedgePart106.Orientation = Vector3.new(0, -180, 0)
  893. Part107.Parent = Model0
  894. Part107.BrickColor = BrickColor.new("CGA brown")
  895. Part107.Rotation = Vector3.new(-15, 0, 0)
  896. Part107.Anchored = true
  897. Part107.Size = Vector3.new(0.199999899, 1.80000007, 0.200000018)
  898. Part107.CFrame = CFrame.new(-83.5599518, 6.00506926, -92.7120209, 1, 0, 0, 0, 0.965925694, 0.258819044, 0, -0.258819044, 0.965925694)
  899. Part107.Color = Color3.new(0.666667, 0.333333, 0)
  900. Part107.Position = Vector3.new(-83.5599518, 6.00506926, -92.7120209)
  901. Part107.Orientation = Vector3.new(-15, 0, 0)
  902. Part107.Color = Color3.new(0.666667, 0.333333, 0)
  903. WedgePart108.Parent = Model0
  904. WedgePart108.Anchored = true
  905. WedgePart108.Size = Vector3.new(0.599999905, 1.70000017, 1.39999986)
  906. WedgePart108.CFrame = CFrame.new(-86.4599609, 5.26002884, -89.4999924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  907. WedgePart108.Position = Vector3.new(-86.4599609, 5.26002884, -89.4999924)
  908. for i,v in pairs(mas:GetChildren()) do
  909. v.Parent = workspace
  910. pcall(function() v:MakeJoints() end)
  911. end
  912. mas:Destroy()
  913. for i,v in pairs(cors) do
  914. spawn(function()
  915. pcall(v)
  916. end)
  917. end
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