Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -------- THE HPL ENGINE LOG ------------
- Creating Engine Modules
- --------------------------------------------------------
- Creating graphics module
- Creating system module
- Creating resource module
- Creating input module
- Creating sound module
- Creating physics module
- Creating ai module
- Creating gui module
- Creating haptic module
- Creating scene module
- --------------------------------------------------------
- Initializing Resources Module
- --------------------------------------------------------
- Creating resource managers
- Misc Creation
- --------------------------------------------------------
- Initializing Graphics Module
- --------------------------------------------------------
- Init low level graphics
- Setting video mode: 800 x 600 - 32 bpp
- Init Glee...OK
- Setting up OpenGL
- Max texture image units: 32
- Max texture coord units: 8
- Two sided stencil: 1
- Vertex Buffer Object: 0
- Anisotropic filtering: 1
- Max Anisotropic degree: 16
- Multisampling: 1
- Vertex Program: 1
- Fragment Program: 1
- NV Register Combiners: 0
- NV Register Combiners Stages: 8
- ATI Fragment Shader: 0
- Creating graphic systems
- Creating Renderer2D
- Renderer2D created
- Creating Renderer3D
- Load Renderer3D gpu programs:
- Extrude
- Diffuse Vertex
- Diffuse Fragment
- Fog
- Creating fog textures: Solid Additive Alpha
- init sky box
- Renderer3D created
- Creating screen buffers size 800.000000 : 600.000000
- Creating programs
- RendererPostEffects created
- Adding engine materials
- --------------------------------------------------------
- Initializing Sound Module
- --------------------------------------------------------
- Initializing OpenAL.
- Trying to open audio device... Success!
- Device name: OpenAL Soft
- Number of mono sources: 32
- --------------------------------------------------------
- Initializing Game Module
- --------------------------------------------------------
- Adding engine updates
- Initializing script functions
- --------------------------------------------------------
- User Initialization
- --------------------------------------------------------
- Initializing Penumbra: Black Plague
- Version $Rev: 2595 $
- Date $Date: 2008-05-03 09:09:49 -0400 (Sat, 03 May 2008) $
- Checking Supported Profiles
- Profile CG_PROFILE_VP20 is supported
- Profile CG_PROFILE_VP30 is supported
- Profile CG_PROFILE_FP30 is supported
- Profile CG_PROFILE_VP40 is supported
- Profile CG_PROFILE_FP40 is supported
- Profile CG_PROFILE_ARBVP1 is supported
- Profile CG_PROFILE_ARBFP1 is supported
- Trying to load vertex program!
- Success!
- All set up done, starting game!
- --------------------------------------------------------
- Game Running
- --------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement