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- =========================== NOTES :
- -1- FULL GUIDE : https://forums.nexusmods.com/topic/12506568-ambient-gang-new-gang-hideout-relationships/
- 0-
- HATE=attack on sight
- DISLIKE = may profit of a situation to attack (shots fired, fist fight whatever)
- IGNORE / RESPECT / LIKE : no difference AFAIK
- 1- DEL LOBOS are reffered as "UNIBANDITOS_0x" IG
- 2- BANDITS_MIN and BANDITS_MAX from the the BANDITS_CHANCE ("Percentage. Chance for a bandit attack during a job.")
- ---> // ALSO AFFECTs HOW MANY BANDITS (min-max) in the random Attacks /!\
- 3- as shown in youtube.com/watch?v=T28N9STe3JM , If you set a gang 'HATE' you, he'll attack = you can kill him with no law problem
- same goes if gang is set to 'DISLIKE' and they start attacking you
- Self defense baby
- 4- * relationships.meta, 2024 10 30 : pastebin.com/VUBHPhhZ
- * relationships.meta, 2023 : pastebin.com/QiyUudzG
- * relationships.meta, 2022 : pastebin.com/wyJt04Mu
- *
- use rampage
- ----------------------- DEL LOBO (UNIBANDITOS_01) attaquent
- ---------------------- Odriscolls attaquent
- <RelGroupName>REL_GANG_ODRISCOLL</RelGroupName>
- ligne 2288 : change DISLIKE HATE en
- Odriscoll n'attaque plus
- <RelGroupName>REL_GANG_ODRISCOLL</RelGroupName>
- ligne 2288 : change HATE en DISLIKE
- l. 1890
- ODRISCOLL DISLIKE : l 2288 : <RelationshipType>ACQUAINTANCE_TYPE_PED_HATE</RelationshipType> ----> DISLIKE
- ---------------------LEMOYNE
- HATE --> DISLIKE : l 1890 : <RelationshipType>ACQUAINTANCE_TYPE_PED_HATE</RelationshipType> ---> DISLIKE
- ________________ VAN HORN ====> Van Horn Thugs / Van Horn Citizens (REL_VANHORN_THUG - REL_VANHORN_CITIZEN)
- L.226 : REL_VANHORN_THUG
- ---> L238 : Fix mayhem <RelationshipType>ACQUAINTANCE_TYPE_PED_HATE</RelationshipType> ---> DISLOIKE
- L.263 : REL_VANHORN_CITIZEN
- <OtherRelGroupName>REL_VANHORN_THUG</OtherRelGroupName>
- LINE 291 : <RelationshipType>ACQUAINTANCE_TYPE_PED_HATE</RelationshipType> ------> DISLIKE
- ________________ VAN HORN ====> Van Horn Citizens / Van Horn Thugs (REL_VANHORN_CITIZEN - REL_VANHORN_THUG)
- * (l 263) REL_VANHORN_CITIZEN
- --->
- ----------------------
- How to fix "keep Del Lobo's (or any other Gang) vanilla locations" (= disable the mod for Del Lobo's hideaouts)
- That is because This mod's gangs hideouts conflicted with AMJM Gang's Hideouts, so I tried to only keep the Ambien Gang's hideouts that had no AMJM Gang spawn.
- ----> I deleted NoTwinRocksThievesLandingScripts.asi, thieves_landing.ymt and twinrock.ymt, and pleasance_house.ymt.
- ----------------------
- "Van Horn is in a constant mayhem"
- 1) Stop Van Horn Thugs killing NPCs : Edit relashionships.meta file, search "<RelGroupName>REL_VANHORN_THUG</RelGroupName>"
- Change : <OtherRelGroupName>REL_VANHORN_THUG</OtherRelGroupName>
- <RelationshipType>ACQUAINTANCE_TYPE_PED_HATE</RelationshipType>
- To : <OtherRelGroupName>REL_VANHORN_THUG</OtherRelGroupName>
- <RelationshipType>ACQUAINTANCE_TYPE_PED_DISLIKE</RelationshipType>
- Do the same with REL_VANHORN_CITIZEN and voilĂ .
- ---------------------- fix "Gang members / Lawmen / Bounty Hunters / etc. attack my prisoners during a (Bounty Enhanced mod) encounter"
- ------ relationships.meta that fixes "my prisoners get killed" : pastebin.com/QiyUudzG
- ======================================================================
- ====================================================================== LISTE RELATIONS
- ======================================================================
- ///////////////// /WIP : TODO : for each, list model ID , NPC gang's name
- nothing = i'm 100% positive
- () = i'm pretty sure
- ? = just a guess ? should be tested
- ??? = no idea
- REL_CIVMALE Male 'Strangers' John doe NPCs from inside towns?
- REL_CIVFEMALE feMale civilian 'Strangers' John doe NPCs from inside towns?
- REL_CIVNATIVE PPL living in wapiti reserve ?
- REL_RE_VICTIM ???
- REL_RE_ENEMY ???
- REL_VANHORN_THUG one of the 2 'gangs' in VH : thugs are the ones with rifles
- REL_VANHORN_CITIZEN Citizens have revolvers only, by default both gangs will we in a constant war state
- REL_COP LAW ?
- REL_NO_RELATIONSHIP ???
- REL_PLAYER_ENEMY ???
- REL_PLAYER_ALLY ???
- REL_PLAYER_LIKE ???
- REL_PLAYER_DISLIKE ???
- REL_COMPANION_GROUP ???
- REL_WILD_ANIMAL speaks for itself ? who cares
- REL_WILD_ANIMAL_BIRD speaks for itself ? who cares RDR2 AMJM random bandit attack vs Soldiers (or BH ?) 20241102
- REL_WILD_ANIMAL_PREDATOR speaks for itself ? who cares
- REL_BOAR speaks for itself ? who cares
- REL_ALLIGATOR speaks for itself ? who cares
- REL_HEN_ANIMAL speaks for itself ? who cares
- REL_DOMESTICATED_ANIMAL speaks for itself ? who cares
- REL_BOUNTY_HUNTER VANILLA bounty hunters, the enhanced bounties 's or other mods BH are not affected afaik
- REL_TOWN_MOB () saint denis 'Mafia' NPCs
- REL_GUAMA_LAW CH 5 's mercenaries ?
- REL_PINKERTONS () 'Pinkertons' NPCs
- REL_UNICRIMINALS don't remember which gang it is , but the IG equivalent NPC id are :
- G_M_M_UniCriminals_01, 02
- MP_G_M_M_UNICRIMINALS_03, 04, 05, 06, 07, 08, 09 so just spawn on of them
- REL_CRIMINALS ?? jailed folks maybe
- REL_MP_WANTED_CRIMINAL ???
- REL_GUNSLINGERS ???
- REL_GANG_LARAMIE_GANG 'Laramis' NPC
- REL_GANG_SKINNER_BROTHERS ()'SKINNER BORHTER' NPC
- REL_GANG_CREOLE () some black dudes gang that must be in CH6 cause I've never played that far, and when they attack they are all black
- REL_GANG_LEMOYNE_RAIDERS 'Lemoney raider' NPC
- REL_GANG_SMUGGLERS some gang I havent encountered yet ?
- REL_GANG_ODRISCOLL 'O'Driscolls' NPCs
- REL_GANG_MURFREE_BROOD 'MURFREE_BROOD' NPCs
- REL_GANG_DUTCHS i don't want to spoil myself of the endgame, don't wanna know
- REL_GANG_DUTCHS_HORSES i don't want to spoil myself of the endgame, don't wanna know
- REL_BRAITHWAITES () 'BRAITHWAITE' NPCs (what about their guards tho ?)
- REL_GREYS 'Grays ' NPCS, ALSO Rhodes deputies (sheriff not sure) , the plantation guards (EDIT : NOPE not the guards apparently )
- REL_NETWORK_SAFE ???
- REL_NETWORK_FREE_AGENT ???
- REL_GT_FFA ???
- REL_GT_TEAM_0, 1, 2, 3, 4, 5, 6, 7 ???
- REL_PLAYER_COP ? should look into it
- REL_PLAYER_0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31 ????
- REL_BLACKJACK_COLVER ???
- REL_GUARD
- REL_GUARD_ASB
- REL_GUARD_BRONTE angelo Bronte minions ?
- REL_RANCHER aggresiveness of the rancher maybe ? they always pissed
- REL_DOMESTICATED_PET_ANIMAL who gives a shit
- REL_GREYS_GUARD () armed guards in grays plantations
- REL_BRAITH_GUARD ()armed guards in breaithwaiste manor
- REL_NBXLABORER ???
- REL_VALFARMER ???
- REL_HILLBILLY the folks living in the polluted village maybe ?
- REL_MINIGAME_PLAYER ???
- REL_MP_LIKE_ALL_PLAYERS ???
- REL_FETCH_ENEMY_1 ???
- REL_FETCH_ENEMY_2 ???
- REL_WALTON
- REL_BOLLARD
- REL_SWAMP ? I should re-check but i think this is the night folks
- REL_MONSTER () the abomination that some mad scientist made, half human half boar, in the house we can only get in through the window, the author found hilarious this attacking the player sometimes
- REL_BILLGANG don't want no spoil
- REL_VOLTAIRE ????
- REL_MARSTARD ????
- REL_TREASURE ????
- REL_DUTCHGANG don't want no spoil
- ============= TESTS
- PB : les bandits qui attaquent sont jamais + de 3 ou 4 = TEST 1
- --------------- TEST 1 ) voir si BANDITS_MIN et BANDITS_MAX influent sur le NB de bandits qui attaquent en free roam ------------------------
- - BANDITS_MIN ; BANDITS_MAX = Bandits_amount
- - 4 ; 10 = 5, 10, 5, 9, 7, 6, 7, 9, 5, 7
- - 1 ; 10 = 6, 2, 6, 1, 4
- - 6 ; 10 = 7, 4, 6, 6, 2, 7, 9, 7, 10, 8, 6, 8, 10, 6, 9,
- - 1 ; 4 = 3, 2, 4, 2, 4, 1, 1, 2
- - 7 ; 8 = 7, 3, 7, 7, 7/8 , 7, 7, 7, 8
- - 5 ; 8 = 5, 8, 6? 7, 5, 6, 6
- - 1 ; 8 = 6, 2, 3, 7, 1?, 8? 5, 7, 4, 2 2
- --------------- TEST 2 : HIDEOUT_BANDITS_MIN ; HIDEOUT_BANDITS_MAX ; Bandits_amount_debut, agressif ?, entré dans le blip ?
- - 2 ; 20 ; 10, 1, 1 - 2 ; 20 ; 7 oui non
- ======================================================================
- ====================================================================== FULL "gangs" LISTe
- ======================================================================
- PLAYER
- CIVMALE
- CIVFEMALE
- COP
- NO_RELATIONSHIP
- REL_CIVMALE
- REL_CIVFEMALE
- REL_CIVNATIVE
- REL_RE_VICTIM
- REL_RE_ENEMY
- REL_VANHORN_THUG
- REL_VANHORN_CITIZEN
- REL_COP
- REL_NO_RELATIONSHIP
- REL_PLAYER_ENEMY
- REL_PLAYER_ALLY
- REL_PLAYER_LIKE
- REL_PLAYER_DISLIKE
- REL_COMPANION_GROUP
- REL_WILD_ANIMAL
- REL_WILD_ANIMAL_BIRD
- REL_WILD_ANIMAL_PREDATOR
- REL_BOAR
- REL_ALLIGATOR
- REL_HEN_ANIMAL
- REL_DOMESTICATED_ANIMAL
- REL_BOUNTY_HUNTER
- REL_TOWN_MOB
- REL_GUAMA_LAW
- REL_PINKERTONS
- REL_UNICRIMINALS
- REL_CRIMINALS
- REL_MP_WANTED_CRIMINAL
- REL_GUNSLINGERS
- REL_GANG_LARAMIE_GANG
- REL_GANG_SKINNER_BROTHERS
- REL_GANG_CREOLE
- REL_GANG_LEMOYNE_RAIDERS
- REL_GANG_SMUGGLERS
- REL_GANG_ODRISCOLL
- REL_GANG_MURFREE_BROOD
- REL_GANG_DUTCHS
- REL_GANG_DUTCHS_HORSES
- REL_BRAITHWAITES
- REL_GREYS
- REL_NETWORK_SAFE
- REL_NETWORK_FREE_AGENT
- REL_GT_FFA
- REL_GT_TEAM_0
- REL_GT_TEAM_1
- REL_GT_TEAM_2
- REL_GT_TEAM_3
- REL_GT_TEAM_4
- REL_GT_TEAM_5
- REL_GT_TEAM_6
- REL_GT_TEAM_7
- REL_PLAYER_COP
- REL_PLAYER_0
- REL_PLAYER_1
- REL_PLAYER_2
- REL_PLAYER_3
- REL_PLAYER_4
- REL_PLAYER_5
- REL_PLAYER_6
- REL_PLAYER_7
- REL_PLAYER_8
- REL_PLAYER_9
- REL_PLAYER_10
- REL_PLAYER_11
- REL_PLAYER_12
- REL_BLACKJACK_COLVER
- REL_PLAYER_13
- REL_PLAYER_14
- REL_PLAYER_15
- REL_PLAYER_16
- REL_PLAYER_17
- REL_PLAYER_18
- REL_PLAYER_19
- REL_PLAYER_20
- REL_PLAYER_21
- REL_PLAYER_22
- REL_PLAYER_23
- REL_PLAYER_24
- REL_PLAYER_25
- REL_PLAYER_26
- REL_PLAYER_27
- REL_PLAYER_28
- REL_PLAYER_29
- REL_PLAYER_30
- REL_PLAYER_31
- REL_GUARD
- REL_GUARD_ASB
- REL_GUARD_BRONTE
- REL_RANCHER
- REL_DOMESTICATED_PET_ANIMAL
- REL_GREYS_GUARD
- REL_BRAITH_GUARD
- REL_NBXLABORER
- REL_VALFARMER
- REL_HILLBILLY
- REL_MINIGAME_PLAYER
- REL_MP_LIKE_ALL_PLAYERS
- REL_FETCH_ENEMY_1
- REL_FETCH_ENEMY_2
- REL_WALTON
- REL_BOLLARD
- REL_SWAMP
- REL_MONSTER
- REL_BILLGANG
- REL_VOLTAIRE
- REL_MARSTARD
- REL_TREASURE
- REL_DUTCHGANG
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