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- Krita
- Version: 5.2.9 (git ac6cae8)
- Hidpi: true
- Qt
- Version (compiled): 5.15.7
- Version (loaded): 5.15.7
- OS Information
- Build ABI: x86_64-little_endian-lp64
- Build CPU: x86_64
- CPU: x86_64
- Kernel Type: linux
- Kernel Version: 6.14.4-arch1-1
- Pretty Productname: Arch Linux
- Product Type: arch
- Product Version: unknown
- Desktop: XFCE
- Appimage build: Yes
- Locale
- Languages: en_US, en, en_Latn_US
- C locale: en_US.UTF-8
- QLocale current: en
- QLocale system: en
- QTextCodec for locale: UTF-8
- OpenGL Info
- Vendor: "NVIDIA Corporation"
- Renderer: "NVIDIA GeForce GTX 1080/PCIe/SSE2"
- Driver version: "4.6.0 NVIDIA 570.144"
- Shading language: "4.60 NVIDIA"
- Requested format: QSurfaceFormat(version 3.3, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile)
- Current format: QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile)
- GL version: 4.6
- Supports deprecated functions false
- Is OpenGL ES: false
- supportsBufferMapping: true
- supportsBufferInvalidation: true
- forceDisableTextureBuffers: false
- Extensions:
- GL_EXT_bindable_uniform
- GL_NV_vertex_program
- GL_NV_depth_clamp
- GL_ARB_timer_query
- GL_NV_half_float
- GL_ARB_compute_shader
- GL_NV_copy_image
- GL_ARB_texture_view
- GL_NV_vdpau_interop2
- GL_NV_bindless_texture
- GL_ARB_texture_mirror_clamp_to_edge
- GL_NV_texture_compression_vtc
- GL_EXT_packed_float
- GL_NV_draw_texture
- GL_NV_query_resource
- GL_ARB_robustness
- GL_EXT_texture_edge_clamp
- GL_ARB_shader_precision
- GL_EXT_framebuffer_multisample_blit_scaled
- GL_EXT_vertex_attrib_64bit
- GL_NV_fragment_shader_interlock
- GL_ARB_compute_variable_group_size
- GL_NV_occlusion_query
- GL_ARB_texture_cube_map_array
- GL_NV_bindless_multi_draw_indirect
- GL_NV_fragment_program
- GL_ARB_vertex_attrib_64bit
- GL_ARB_texture_float
- GL_ARB_shading_language_100
- GL_EXT_gpu_shader4
- GL_NV_pixel_data_range
- GL_NVX_conditional_render
- GL_ARB_fragment_shader_interlock
- GL_NV_transform_feedback
- GL_ARB_sync
- GL_ARB_depth_buffer_float
- GL_NV_memory_attachment
- GL_ARB_texture_swizzle
- GL_ARB_texture_buffer_range
- GL_ARB_conditional_render_inverted
- GL_ARB_explicit_uniform_location
- GL_EXT_texture_shadow_lod
- GL_EXT_draw_buffers2
- GL_NV_ES1_1_compatibility
- GL_EXT_texture_storage
- GL_EXT_texture_compression_s3tc
- GL_NV_fragment_coverage_to_color
- GL_EXT_shader_integer_mix
- GL_NV_shader_atomic_fp16_vector
- GL_NV_stereo_view_rendering
- GL_NV_gpu_multicast
- GL_ARB_occlusion_query2
- GL_KHR_debug
- GL_ARB_get_program_binary
- GL_ARB_seamless_cube_map
- GL_EXT_texture_lod
- GL_EXT_framebuffer_multisample
- GL_ARB_seamless_cubemap_per_texture
- GL_ARB_texture_storage
- GL_ARB_shader_bit_encoding
- GL_KHR_robustness
- GL_NV_feature_query
- GL_NV_multisample_filter_hint
- GL_ARB_invalidate_subdata
- GL_EXT_packed_depth_stencil
- GL_EXTX_framebuffer_mixed_formats
- GL_ARB_vertex_buffer_object
- GL_EXT_sparse_texture2
- GL_ARB_polygon_offset_clamp
- GL_NV_gpu_shader5
- GL_EXT_import_sync_object
- GL_EXT_stencil_wrap
- GL_NV_multisample_coverage
- GL_ARB_fragment_program_shadow
- GL_NV_fragment_program_option
- GL_EXT_vertex_array_bgra
- GL_ARB_occlusion_query
- GL_ARB_vertex_type_10f_11f_11f_rev
- GL_ARB_shading_language_packing
- GL_ARB_parallel_shader_compile
- GL_ARB_transpose_matrix
- GL_ARB_shader_texture_image_samples
- GL_NV_timeline_semaphore
- GL_NV_draw_vulkan_image
- GL_EXT_texture_compression_latc
- GL_ARB_ES2_compatibility
- GL_OVR_multiview2
- GL_EXT_blend_func_separate
- GL_ARB_shader_objects
- GL_NV_texture_shader
- GL_EXT_semaphore_fd
- GL_EXT_compiled_vertex_array
- GL_NV_geometry_shader4
- GL_EXT_secondary_color
- GL_EXT_separate_specular_color
- GL_ARB_fragment_coord_conventions
- GL_NV_gpu_program4_1
- GL_NV_vertex_attrib_integer_64bit
- GL_ARB_framebuffer_sRGB
- GL_ARB_copy_image
- GL_ARB_vertex_array_bgra
- GL_EXT_texture3D
- GL_EXT_shader_image_load_store
- GL_NV_texture_shader2
- GL_ARB_conservative_depth
- GL_EXT_fog_coord
- GL_EXT_provoking_vertex
- GL_ARB_separate_shader_objects
- GL_ARB_arrays_of_arrays
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_fragment_layer_viewport
- GL_EXT_memory_object
- GL_EXT_texture_integer
- GL_EXT_texture_mirror_clamp
- GL_ARB_sparse_buffer
- GL_EXT_memory_object_fd
- GL_NV_conditional_render
- GL_NV_fence
- GL_ARB_shading_language_420pack
- GL_ARB_texture_query_levels
- GL_SGIX_depth_texture
- GL_ARB_gpu_shader5
- GL_EXT_multi_draw_arrays
- GL_NV_shader_atomic_float
- GL_ARB_base_instance
- GL_NV_conservative_raster_pre_snap_triangles
- GL_ARB_texture_mirrored_repeat
- GL_EXT_gpu_program_parameters
- GL_ARB_texture_env_crossbar
- GL_ARB_provoking_vertex
- GL_ARB_texture_env_add
- GL_ARB_texture_compression_bptc
- GL_KHR_blend_equation_advanced_coherent
- GL_NV_light_max_exponent
- GL_ARB_transform_feedback_instanced
- GL_EXT_draw_range_elements
- GL_ARB_geometry_shader4
- GL_NV_robustness_video_memory_purge
- GL_NV_vertex_program2
- GL_ARB_internalformat_query
- GL_ARB_point_sprite
- GL_EXT_texture_array
- GL_NV_texture_env_combine4
- GL_NV_vertex_array_range
- GL_EXT_blend_minmax
- GL_EXT_post_depth_coverage
- GL_KHR_context_flush_control
- GL_NV_memory_object_sparse
- GL_ARB_shader_atomic_counters
- GL_NV_compute_program5
- GL_NV_sample_mask_override_coverage
- GL_OVR_multiview
- GL_ARB_tessellation_shader
- GL_NV_viewport_swizzle
- GL_ARB_internalformat_query2
- GL_ARB_clear_buffer_object
- GL_ARB_texture_border_clamp
- GL_NV_fill_rectangle
- GL_ARB_post_depth_coverage
- GL_EXT_shadow_funcs
- GL_NV_shader_atomic_int64
- GL_EXT_abgr
- GL_NV_copy_depth_to_color
- GL_ARB_shader_texture_lod
- GL_NV_path_rendering
- GL_ARB_depth_texture
- GL_ARB_shader_draw_parameters
- GL_EXT_framebuffer_sRGB
- GL_ARB_uniform_buffer_object
- GL_ARB_framebuffer_no_attachments
- GL_NV_gpu_program_multiview
- GL_EXT_texture_buffer_object
- GL_EXT_geometry_shader4
- GL_KHR_robust_buffer_access_behavior
- GL_ARB_draw_buffers_blend
- GL_ARB_ES3_compatibility
- GL_NV_fog_distance
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_ARB_gpu_shader_fp64
- GL_ARB_sparse_texture_clamp
- GL_ARB_map_buffer_alignment
- GL_NV_parameter_buffer_object2
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_texture_gather
- GL_ARB_ES3_1_compatibility
- GL_ARB_fragment_program
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_object
- GL_ARB_draw_buffers
- GL_ARB_vertex_shader
- GL_EXT_window_rectangles
- GL_ARB_robust_buffer_access_behavior
- GL_ARB_texture_filter_minmax
- GL_NV_framebuffer_mixed_samples
- GL_SGIS_generate_mipmap
- GL_ARB_derivative_control
- GL_NV_texture_rectangle_compressed
- GL_ARB_ES3_2_compatibility
- GL_EXT_vertex_array
- GL_EXT_stencil_two_side
- GL_NV_gpu_program5_mem_extended
- GL_ARB_framebuffer_object
- GL_EXT_depth_bounds_test
- GL_ARB_shader_clock
- GL_ARB_explicit_attrib_location
- GL_ARB_multi_bind
- GL_NV_framebuffer_multisample_coverage
- GL_NV_vertex_program3
- GL_ARB_transform_feedback3
- GL_AMD_seamless_cubemap_per_texture
- GL_ATI_texture_mirror_once
- GL_NV_register_combiners
- GL_NV_conservative_raster
- GL_NV_explicit_multisample
- GL_ARB_stencil_texturing
- GL_NV_clip_space_w_scaling
- GL_ARB_viewport_array
- GL_ARB_clear_texture
- GL_ARB_sampler_objects
- GL_NV_texture_rectangle
- GL_ARB_draw_elements_base_vertex
- GL_EXT_texture_cube_map
- GL_NVX_blend_equation_advanced_multi_draw_buffers
- GL_EXT_framebuffer_blit
- GL_ARB_texture_multisample
- GL_ARB_texture_buffer_object_rgb32
- GL_NV_parameter_buffer_object
- GL_NVX_gpu_memory_info
- GL_EXT_texture_env_combine
- GL_EXT_multiview_timer_query
- GL_ARB_color_buffer_float
- GL_EXT_packed_pixels
- GL_ARB_multisample
- GL_ARB_indirect_parameters
- GL_ARB_copy_buffer
- GL_ARB_texture_barrier
- GL_EXT_texture_lod_bias
- GL_ARB_debug_output
- GL_ARB_texture_query_lod
- GL_ARB_texture_storage_multisample
- GL_NV_blend_equation_advanced
- GL_ARB_point_parameters
- GL_ARB_get_texture_sub_image
- GL_NV_blend_equation_advanced_coherent
- GL_NV_shader_thread_shuffle
- GL_ARB_draw_instanced
- GL_EXT_blend_equation_separate
- GL_EXT_framebuffer_object
- GL_NV_conservative_raster_dilate
- GL_NV_uniform_buffer_std430_layout
- GL_NV_vdpau_interop
- GL_ARB_texture_rectangle
- GL_ARB_shader_storage_buffer_object
- GL_ARB_sparse_texture
- GL_EXT_blend_color
- GL_ARB_gl_spirv
- GL_ARB_fragment_shader
- GL_ARB_sample_shading
- GL_EXT_texture_compression_rgtc
- GL_EXT_transform_feedback2
- GL_ARB_vertex_array_object
- GL_NV_blend_square
- GL_ARB_shader_group_vote
- GL_NV_texture_multisample
- GL_ARB_pipeline_statistics_query
- GL_ARB_pixel_buffer_object
- GL_NVX_progress_fence
- GL_ARB_blend_func_extended
- GL_ARB_shader_ballot
- GL_NV_gpu_program5
- GL_EXT_point_parameters
- GL_ATI_texture_float
- GL_EXT_blend_subtract
- GL_ARB_buffer_storage
- GL_SUN_slice_accum
- GL_ARB_texture_rgb10_a2ui
- GL_NV_path_rendering_shared_edge
- GL_ARB_shader_viewport_layer_array
- GL_NV_float_buffer
- GL_ARB_shadow
- GL_ARB_shader_atomic_counter_ops
- GL_ARB_transform_feedback2
- GL_NV_bindless_multi_draw_indirect_count
- GL_ARB_draw_indirect
- GL_IBM_texture_mirrored_repeat
- GL_NV_primitive_restart
- GL_EXT_texture_sRGB
- GL_ARB_shader_subroutine
- GL_ARB_multi_draw_indirect
- GL_NV_query_resource_tag
- GL_KHR_parallel_shader_compile
- GL_NV_shader_buffer_load
- GL_NV_point_sprite
- GL_NV_shader_atomic_float64
- GL_NV_vertex_array_range2
- GL_NV_vertex_program1_1
- GL_ARB_spirv_extensions
- GL_EXT_texture_sRGB_R8
- GL_NV_uniform_buffer_unified_memory
- GL_ARB_map_buffer_range
- GL_AMD_multi_draw_indirect
- GL_EXT_Cg_shader
- GL_NV_shader_atomic_counters
- GL_EXT_texture_filter_minmax
- GL_KHR_no_error
- GL_NV_texture_barrier
- GL_EXT_timer_query
- GL_NV_vertex_program2_option
- GL_EXT_multiview_texture_multisample
- GL_ARB_texture_cube_map
- GL_EXT_separate_shader_objects
- GL_ARB_window_pos
- GL_NV_shader_storage_buffer_object
- GL_EXT_texture_sRGB_decode
- GL_NVX_nvenc_interop
- GL_ARB_texture_stencil8
- GL_NV_vertex_buffer_unified_memory
- GL_ARB_bindless_texture
- GL_NV_sample_locations
- GL_AMD_vertex_shader_viewport_index
- GL_ARB_depth_clamp
- GL_ARB_clip_control
- GL_ARB_texture_env_combine
- GL_ARB_sparse_texture2
- GL_NV_register_combiners2
- GL_NV_gpu_program_fp64
- GL_ARB_texture_buffer_object
- GL_ARB_compatibility
- GL_NV_depth_buffer_float
- GL_ARB_texture_env_dot3
- GL_NV_viewport_array2
- GL_ARB_sample_locations
- GL_EXT_direct_state_access
- GL_S3_s3tc
- GL_ARB_texture_rg
- GL_ARB_enhanced_layouts
- GL_ARB_half_float_vertex
- GL_ARB_shader_image_load_store
- GL_NV_gpu_program4
- GL_AMD_vertex_shader_layer
- GL_KHR_shader_subgroup
- GL_ARB_texture_non_power_of_two
- GL_ARB_half_float_pixel
- GL_NV_blend_minmax_factor
- GL_ARB_shading_language_include
- GL_EXT_pixel_buffer_object
- GL_EXT_draw_instanced
- GL_IBM_rasterpos_clip
- GL_EXT_texture_swizzle
- GL_NV_internalformat_sample_query
- GL_NV_texture_shader3
- GL_NV_command_list
- GL_EXT_polygon_offset_clamp
- GL_ARB_shader_image_size
- GL_KHR_blend_equation_advanced
- GL_ARB_program_interface_query
- GL_ARB_instanced_arrays
- GL_ARB_multitexture
- GL_NV_fragment_program2
- GL_NV_texgen_reflection
- GL_ARB_transform_feedback_overflow_query
- GL_KTX_buffer_region
- GL_NV_alpha_to_coverage_dither_control
- GL_EXT_bgra
- GL_ATI_draw_buffers
- GL_ARB_direct_state_access
- GL_NV_geometry_shader_passthrough
- GL_EXT_shader_image_load_formatted
- GL_NV_packed_depth_stencil
- GL_EXT_rescale_normal
- GL_ARB_vertex_program
- GL_ARB_query_buffer_object
- GL_SGIX_shadow
- GL_ARB_texture_filter_anisotropic
- GL_EXT_raster_multisample
- GL_NV_shader_subgroup_partitioned
- GL_ARB_texture_compression
- GL_ARB_vertex_attrib_binding
- GL_NV_shader_thread_group
- GL_EXT_x11_sync_object
- GL_EXT_semaphore
- GL_EXT_texture_env_add
- GL_NV_transform_feedback2
- GL_ARB_gpu_shader_int64
- GL_ARB_cull_distance
- GL_EXT_texture_compression_dxt1
- GL_ARB_imaging
- GL_ARB_texture_compression_rgtc
- GL_SGIS_texture_lod
- GL_NV_ES3_1_compatibility
- QPA OpenGL Detection Info
- supportsDesktopGL: true
- supportsOpenGLES: true
- isQtPreferOpenGLES: false
- Detected renderers:
- (Supported) NVIDIA GeForce GTX 1080/PCIe/SSE2 (4.6.0 NVIDIA 570.144)
- (Supported) NVIDIA GeForce GTX 1080/PCIe/SSE2 (OpenGL ES 3.2 NVIDIA 570.144)
- useBufferInvalidation (config option): false
- Hardware Information
- GPU Acceleration: auto
- Memory: 31993 Mb
- Number of Cores: 24
- Swap Location: /tmp
- Built for: sse2
- Base instruction set: fma3+avx2
- Supported instruction sets: sse2 sse3 ssse3 sse4_1 sse4_2 fma3_sse avx fma3_avx avx2 fma3_avx2
- Current Settings
- Current Swap Location: /tmp
- Current Swap Location writable: true
- Undo Enabled: true
- Undo Stack Limit: 200
- Use OpenGL: true
- Use OpenGL Texture Buffer: true
- Disable Vector Optimizations: false
- Disable AVX Optimizations: false
- Canvas State: OPENGL_SUCCESS
- Autosave Interval: 420
- Use Backup Files: true
- Number of Backups Kept: 1
- Backup File Suffix: ~
- Backup Location: Same Folder as the File
- Backup Location writable: false
- Resource Location: /home/campus/.local/share/krita
- Use Win8 Pointer Input: false
- Use RightMiddleTabletButton Workaround: false
- Levels of Detail Enabled: false
- Use Zip64: false
- Loaded Python Plugins
- colorspace
- comics_project_management_tools
- documenttools
- exportlayers
- filtermanager
- lastdocumentsdocker
- plugin_importer
- quick_settings_docker
- scripter
- tenbrushes
- tenscripts
- Display Information
- Number of screens: 3
- Screen: 0
- Name: DP-0
- Depth: 24
- Scale: 1
- Physical DPI161.962
- Logical DPI96
- Physical Size: 600, 340
- Position: 1920, 0
- Resolution in pixels: 3840x2160
- Manufacturer: LG Electronics
- Model: LG Ultra HD
- Refresh Rate: 59.9966
- Serial Number: 443988
- Screen: 1
- Name: DVI-D-0
- Depth: 24
- Scale: 1
- Physical DPI93.6146
- Logical DPI96
- Physical Size: 521, 293
- Position: 0, 0
- Resolution in pixels: 1920x1080
- Manufacturer: Ancor Communications Inc
- Model: VE247
- Refresh Rate: 60
- Serial Number: D6LMQS103489
- Screen: 2
- Name: HDMI-0
- Depth: 24
- Scale: 1
- Physical DPI95.8637
- Logical DPI96
- Physical Size: 509, 286
- Position: 0, 1080
- Resolution in pixels: 1920x1080
- Manufacturer: Fujitsu Siemens Computers GmbH
- Model: SL23T-1 LED
- Refresh Rate: 60
- Serial Number: YV4D142365
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