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Sir_VG

Circle of the Moon Leaderboard Notes

Sep 23rd, 2014
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  1. Circle of the Moon Leaderboard Notes
  2.  
  3. Nathan Speedrun
  4. Beat the game in Normal Mode
  5. ----------------------------
  6. Start: 0xh02d3f4=h00_0xh000846=h09_0xh02dffa!=h01_0xh000849=hc4_d0xh000849!=hc4
  7.  
  8. 0xh02d3f4=h00 - Mode, Normal
  9. 0xh000846=h09 - Combined with 849, denotes that player is in-game.
  10. 0xh000849=hc4 - Combined with 846, denotes that player is in-game.
  11. 0xh02dffa!=h01 - If this value is 1, then demo is playing. Don't trigger.
  12. d0xh000849!=hc4 - To prevent massive start/cancel triggers when the player dies.
  13.  
  14. Cancel: 0x02d62e=0_d0x02d62e!=0
  15.  
  16. 0x02d62e=0 - Nathan is out of HP. Cancel the challenge.
  17. d0x02d62e!=0 - To prevent massive start/cancel triggers when the player dies.
  18.  
  19. Submit: 0x02d3fc=h0300_d0x02d3fc!=h0300
  20.  
  21. 0x02d3fc=h0300 - Player has beaten Dracula.
  22. d0x02d3fc!=h0300 - Submit only on the first frame the player beats Dracula, to prevent multiple submissions.
  23.  
  24. Value: 0x02d3fa*65536_0x02d3f8*1
  25.  
  26. Timer in frames. Value is in Hex.
  27. 2d3fa has to be multiplied by 65536, as 1 of it is FFFF+1 in hex.
  28.  
  29.  
  30. Only variance needed for alternate modes is to the following:
  31.  
  32. Magician Speedrun
  33. ----------------------------
  34. Beat the game in Magician Mode
  35. 0xh02d3f4=h02
  36.  
  37.  
  38. Fighter Speedrun
  39. Beat the game in Fighter Mode
  40. ----------------------------
  41. 0xh02d3f4=h03
  42.  
  43.  
  44. Shooter Speedrun
  45. Beat the game in Shooter Mode
  46. ----------------------------
  47. 0xh02d3f4=h01
  48.  
  49.  
  50. Thief Speedrun
  51. Beat the game in Thief Mode
  52. ----------------------------
  53. 0xh02d3f4=h04
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