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- Circle of the Moon Leaderboard Notes
- Nathan Speedrun
- Beat the game in Normal Mode
- ----------------------------
- Start: 0xh02d3f4=h00_0xh000846=h09_0xh02dffa!=h01_0xh000849=hc4_d0xh000849!=hc4
- 0xh02d3f4=h00 - Mode, Normal
- 0xh000846=h09 - Combined with 849, denotes that player is in-game.
- 0xh000849=hc4 - Combined with 846, denotes that player is in-game.
- 0xh02dffa!=h01 - If this value is 1, then demo is playing. Don't trigger.
- d0xh000849!=hc4 - To prevent massive start/cancel triggers when the player dies.
- Cancel: 0x02d62e=0_d0x02d62e!=0
- 0x02d62e=0 - Nathan is out of HP. Cancel the challenge.
- d0x02d62e!=0 - To prevent massive start/cancel triggers when the player dies.
- Submit: 0x02d3fc=h0300_d0x02d3fc!=h0300
- 0x02d3fc=h0300 - Player has beaten Dracula.
- d0x02d3fc!=h0300 - Submit only on the first frame the player beats Dracula, to prevent multiple submissions.
- Value: 0x02d3fa*65536_0x02d3f8*1
- Timer in frames. Value is in Hex.
- 2d3fa has to be multiplied by 65536, as 1 of it is FFFF+1 in hex.
- Only variance needed for alternate modes is to the following:
- Magician Speedrun
- ----------------------------
- Beat the game in Magician Mode
- 0xh02d3f4=h02
- Fighter Speedrun
- Beat the game in Fighter Mode
- ----------------------------
- 0xh02d3f4=h03
- Shooter Speedrun
- Beat the game in Shooter Mode
- ----------------------------
- 0xh02d3f4=h01
- Thief Speedrun
- Beat the game in Thief Mode
- ----------------------------
- 0xh02d3f4=h04
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