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- 1. Continue designing moves for starter characters and draw up stage ideas until I get enough money for game maker
- 2. Get game maker
- 3. Figure out how the engine handles stats and modify them to fit the fighters
- 4. Figure out how hitboxes and other properties are handled in the engine and create a few of the planned moves
- 5. Move on to designing the whole movesets in game
- 6. Find sprite artists willing to do a lot of work without any pay
- 7. Feel eternally bad about the last step
- 8. Test and finish one character, probably Sonic (v0.1)
- 9. Test and finish the rest of the characters (v0.4)
- 10. Get to work on programming stages
- 11. We have to do like titles and menus too
- 12. Finish initial build (v1.0?)
- 13. Release initial build!
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