Bionichute

incredibly rough plans

Jul 16th, 2021
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  1. 1. Continue designing moves for starter characters and draw up stage ideas until I get enough money for game maker
  2. 2. Get game maker
  3. 3. Figure out how the engine handles stats and modify them to fit the fighters
  4. 4. Figure out how hitboxes and other properties are handled in the engine and create a few of the planned moves
  5. 5. Move on to designing the whole movesets in game
  6. 6. Find sprite artists willing to do a lot of work without any pay
  7. 7. Feel eternally bad about the last step
  8. 8. Test and finish one character, probably Sonic (v0.1)
  9. 9. Test and finish the rest of the characters (v0.4)
  10. 10. Get to work on programming stages
  11. 11. We have to do like titles and menus too
  12. 12. Finish initial build (v1.0?)
  13. 13. Release initial build!
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