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- $./jazz2
- bool nCine::JoyMapping::parseMappingFromString(const char*, MappedJoystick&) -> GUID length is 6 instead of 32 characters
- bool nCine::JoyMapping::parseMappingFromString(const char*, MappedJoystick&) -> GUID length is 6 instead of 32 characters
- nCine::JoyMapping::JoyMapping() -> Parsed 303 strings for 301 mappings
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> Cannot open the file "/home/ckh/.config/Jazz² Resurrection/Jazz2.config"
- void nCine::PCApplication::init(std::unique_ptr<nCine::IAppEventHandler> (*)(), int, char**) -> IAppEventHandler::onPreInit() invoked
- void nCine::Application::initCommon() -> Data path: "Content/"
- static void nCine::RenderResources::create() -> Creating rendering resources...
- static void nCine::RenderResources::create() -> Rendering resources created
- void nCine::Application::initCommon() -> Application initialized
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 1 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 1 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 1 - uniform 2 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 1 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 1 - attribute -1 : "gl_VertexID"
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> Cannot open the file "Cache/Animations/cache.index"
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Source/Anims.j2a" opened
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 2 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 2 - uniform 1 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 2 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 2 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 3 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 3 - uniform 1 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 3 - uniform block 0 : "InstancesBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 3 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 25 - uniform 0 : "uDirection"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 25 - uniform 1 : "uPixelOffset"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 25 - uniform 2 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 25 - uniform 3 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 25 - uniform 4 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 25 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 25 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 26 - uniform 0 : "uPixelOffset"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 26 - uniform 1 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 26 - uniform 2 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 26 - uniform 3 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 26 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 26 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 27 - uniform 0 : "uAmbientColor"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 27 - uniform 1 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 27 - uniform 2 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 27 - uniform 3 : "uTextureBlurHalf"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 27 - uniform 4 : "uTextureBlurQuarter"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 27 - uniform 5 : "uTextureLighting"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 27 - uniform 6 : "uTime"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 27 - uniform 7 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 27 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 27 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 0 : "uAmbientColor"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 1 : "uCameraPos"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 2 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 3 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 4 : "uTextureBlurHalf"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 5 : "uTextureBlurQuarter"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 6 : "uTextureDisplacement"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 7 : "uTextureLighting"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 8 : "uTime"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 9 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 28 - uniform 10 : "uWaterLevel"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 28 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 28 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 29 - uniform 0 : "uCameraPos"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 29 - uniform 1 : "uHorizonColor"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 29 - uniform 2 : "uParallaxStarsEnabled"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 29 - uniform 3 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 29 - uniform 4 : "uShift"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 29 - uniform 5 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 29 - uniform 6 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 29 - uniform 7 : "uViewSize"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 29 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 29 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 30 - uniform 0 : "uCameraPos"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 30 - uniform 1 : "uHorizonColor"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 30 - uniform 2 : "uParallaxStarsEnabled"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 30 - uniform 3 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 30 - uniform 4 : "uShift"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 30 - uniform 5 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 30 - uniform 6 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 30 - uniform 7 : "uViewSize"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 30 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 30 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 31 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 31 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 31 - uniform 2 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 31 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 31 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 32 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 32 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 32 - uniform 2 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 32 - uniform block 0 : "InstancesBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 32 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 33 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 33 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 33 - uniform 2 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 33 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 33 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 34 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 34 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 34 - uniform 2 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 34 - uniform block 0 : "InstancesBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 34 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 35 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 35 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 35 - uniform 2 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 35 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 35 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 36 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 36 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 36 - uniform 2 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 36 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 36 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 37 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 37 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 37 - uniform 2 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 37 - uniform block 0 : "InstancesBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 37 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 38 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 38 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 38 - uniform 2 : "uTextureSize"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 38 - uniform 3 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 38 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 38 - attribute -1 : "gl_VertexID"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 39 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 39 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 39 - uniform 2 : "uTextureSize"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 39 - uniform 3 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 39 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 39 - attribute -1 : "gl_VertexID"
- static void Jazz2::Compatibility::JJ2Anims::Convert(const Death::Containers::StringView&, const Death::Containers::StringView&, bool) -> Detected Jazz Jackrabbit 2: Christmas Chronicles.
- static void Jazz2::Compatibility::JJ2Anims::ImportAnimations(const Death::Containers::StringView&, Jazz2::Compatibility::JJ2Version, Death::Containers::SmallVectorImpl<AnimSection>&) -> Importing animations...
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/flame_blue.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/flame_blue.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/Bomb.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/Bomb.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/smoke_poof.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/smoke_poof.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_rf.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_rf.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_small.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_small.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_large.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_large.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/smoke_circling_gray.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/smoke_circling_gray.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/smoke_circling_brown.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/smoke_circling_brown.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/bubble.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/bubble.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_pepper.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_pepper.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_maybe_electro.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_maybe_electro.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_maybe_electro_trail.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_maybe_electro_trail.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/flame_red.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/flame_red.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_shield_fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_shield_fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/flare_diag_downleft.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/flare_diag_downleft.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/flare_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/flare_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/blaster_upgraded_jazz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/blaster_upgraded_jazz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/blaster_upgraded_spaz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/blaster_upgraded_spaz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_bouncer_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_bouncer_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_bouncer.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_bouncer.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_freezer_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_freezer_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_freezer.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_freezer.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_seeker_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_seeker_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_seeker.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_seeker.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_seeker_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_seeker_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_seeker_upgraded_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_seeker_upgraded_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_rf_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_rf_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_rf_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_rf_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_rf.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_rf.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_rf_upgraded_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_rf_upgraded_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_toaster.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_toaster.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_toaster_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_toaster_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_toaster.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_toaster.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_toaster_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_toaster_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_tnt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_tnt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_fireball_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_fireball_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_pepper_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_pepper_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_pepper.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_pepper.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_fireball_upgraded_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_fireball_upgraded_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bladegun.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bladegun.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_electro_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_electro_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo_electro.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo_electro.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bladegun_upgraded.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bladegun_upgraded.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_tiny.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_tiny.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_freezer_maybe.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_freezer_maybe.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_tiny_black.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_tiny_black.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_fireball_upgraded_hor_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_fireball_upgraded_hor_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/flare_hor_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/flare_hor_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/green_explosion.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/green_explosion.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bladegun_alt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bladegun_alt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_tnt_explosion.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_tnt_explosion.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_ammo_shrapnel_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_ammo_shrapnel_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_ammo_shrapnel_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_ammo_shrapnel_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_upwards.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_upwards.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/explosion_bomb.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/explosion_bomb.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/smoke_circling_white.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/smoke_circling_white.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bat/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bat/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bat/resting.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bat/resting.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bat/takeoff_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bat/takeoff_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bat/takeoff_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bat/takeoff_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bat/roost.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bat/roost.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bee/swarm.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bee/swarm.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bee/swarm_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bee/swarm_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/PushBoxCrate.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/PushBoxCrate.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/PushBoxRock.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/PushBoxRock.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/throw_fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/throw_fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/appear.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/appear.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/vanish.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/vanish.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/bullet_fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/bullet_fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/charge_diag_downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/charge_diag_downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/charge_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/charge_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/charge_diag_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/charge_diag_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/caged.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/caged.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/cage_destroyed.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/cage_destroyed.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/die.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/die.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/feather_green.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/feather_green.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/feather_red.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/feather_red.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/feather_green_and_red.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/feather_green_and_red.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/fly.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/fly.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/hurt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/hurt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/idle_worm.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/idle_worm.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/idle_turn_head_left.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/idle_turn_head_left.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/idle_look_left.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/idle_look_left.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/idle_turn_head_left_back.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/idle_turn_head_left_back.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/idle_turn_head_right.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/idle_turn_head_right.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/idle_look_right.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/idle_look_right.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/idle_turn_head_right_back.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/idle_turn_head_right_back.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/corpse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/corpse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/BonusBirdy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/BonusBirdy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/ball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/ball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/ball_chain.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/ball_chain.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/BonusActive.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/BonusActive.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/BonusInactive.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/BonusInactive.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/boss_health_bar.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/boss_health_bar.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bridge/Rope.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bridge/Rope.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bridge/Stone.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bridge/Stone.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bridge/Vine.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bridge/Vine.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bridge/StoneRed.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bridge/StoneRed.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bridge/Log.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bridge/Log.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bridge/Gem.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bridge/Gem.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bridge/Lab.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bridge/Lab.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/spew_fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/spew_fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/corpse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/corpse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/jump.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/jump.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/jump_fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/jump_fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/hop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/hop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/tornado.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/tornado.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/tornado_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/tornado_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/tornado_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/tornado_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bee/Bee.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bee/Bee.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bee/bee_turn.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bee/bee_turn.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/butterfly.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/butterfly.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pole/Carrotus.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pole/Carrotus.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cheshire/platform_appear.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cheshire/platform_appear.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cheshire/platform_vanish.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cheshire/platform_vanish.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cheshire/platform_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cheshire/platform_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cheshire/platform_invisible.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cheshire/platform_invisible.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cheshire/hook_appear.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cheshire/hook_appear.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cheshire/hook_vanish.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cheshire/hook_vanish.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cheshire/hook_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cheshire/hook_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cheshire/hook_invisible.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cheshire/hook_invisible.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Caterpillar/exhale_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Caterpillar/exhale_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Caterpillar/exhale.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Caterpillar/exhale.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Caterpillar/disoriented.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Caterpillar/disoriented.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Caterpillar/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Caterpillar/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Caterpillar/inhale_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Caterpillar/inhale_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Caterpillar/inhale.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Caterpillar/inhale.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Caterpillar/smoke.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Caterpillar/smoke.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/charge_diag_downright_placeholder.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/charge_diag_downright_placeholder.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/charge_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/charge_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/charge_diag_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/charge_diag_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/caged.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/caged.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/cage_destroyed.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/cage_destroyed.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/die.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/die.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/feather_blue.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/feather_blue.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/feather_yellow.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/feather_yellow.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/feather_blue_and_yellow.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/feather_blue_and_yellow.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/fly.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/fly.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/hurt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/hurt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/idle_worm.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/idle_worm.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/idle_turn_head_left.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/idle_turn_head_left.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/idle_look_left.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/idle_look_left.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/idle_turn_head_left_back.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/idle_turn_head_left_back.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/idle_turn_head_right.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/idle_turn_head_right.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/idle_look_right.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/idle_look_right.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/idle_turn_head_right_back.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/idle_turn_head_right_back.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/BirdyYellow/corpse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/BirdyYellow/corpse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/water_bubble_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/water_bubble_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/water_bubble_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/water_bubble_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/water_bubble_3.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/water_bubble_3.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/water_splash.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/water_splash.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/gameover_continue.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/gameover_continue.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/gameover_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/gameover_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/gameover_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/gameover_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/gameover_continue.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/gameover_continue.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/gameover_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/gameover_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/gameover_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/gameover_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Demon/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Demon/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Demon/attack_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Demon/attack_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Demon/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Demon/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Demon/attack_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Demon/attack_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/IceBlock.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/IceBlock.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/bullet_small.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/bullet_small.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/remote_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/remote_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/remote_fall_warp_out.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/remote_fall_warp_out.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/remote_fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/remote_fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/remote_fall_rotate.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/remote_fall_rotate.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/remote_fall_warp_in.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/remote_fall_warp_in.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/remote_warp_out.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/remote_warp_out.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/demon_spew_fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/demon_spew_fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/disoriented.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/disoriented.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/disoriented_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/disoriented_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/demon_fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/demon_fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/demon_fly.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/demon_fly.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/demon_transform_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/demon_transform_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/demon_transform_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/demon_transform_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/disarmed_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/disarmed_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/demon_turn.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/demon_turn.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/disarmed_warp_in.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/disarmed_warp_in.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/disoriented_warp_out.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/disoriented_warp_out.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/disarmed.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/disarmed.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/crouch.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/crouch.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/disarmed_gun.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/disarmed_gun.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/jump.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/jump.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/bullet.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/bullet.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/run.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/run.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/run_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/run_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/jump_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/jump_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/warp_in.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/warp_in.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/warp_out.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/warp_out.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pole/Diamondus.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pole/Diamondus.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/door.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/door.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/door_enter_jazz_spaz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/door_enter_jazz_spaz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Dragonfly/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Dragonfly/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Dragon/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Dragon/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Dragon/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Dragon/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Dragon/turn.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Dragon/turn.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Eva/Blink.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Eva/Blink.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Eva/Idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Eva/Idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Eva/KissStart.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Eva/KissStart.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Eva/KissEnd.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Eva/KissEnd.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/icon_birdy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/icon_birdy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/icon_birdy_yellow.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/icon_birdy_yellow.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/icon_frog.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/icon_frog.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/icon_jazz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/icon_jazz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/icon_lori.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/icon_lori.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/icon_spaz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/icon_spaz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/FatChick/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/FatChick/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/FatChick/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/FatChick/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Fencer/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Fencer/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Fencer/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Fencer/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Fish/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Fish/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Fish/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Fish/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/CTF/arrow.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/CTF/arrow.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/CTF/base.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/CTF/base.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/CTF/lights.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/CTF/lights.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/CTF/flag_blue.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/CTF/flag_blue.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/ctf_flag_blue.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/ctf_flag_blue.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/CTF/base_eva.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/CTF/base_eva.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/CTF/base_eva_cheer.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/CTF/base_eva_cheer.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/CTF/flag_red.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/CTF/flag_red.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/ctf_flag_red.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/ctf_flag_red.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/fall_land.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/fall_land.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/hurt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/hurt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/transform_frog.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/transform_frog.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/jump_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/jump_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/crouch.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/crouch.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/transform_frog.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/transform_frog.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/tongue_diag_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/tongue_diag_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/tongue_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/tongue_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/tongue_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/tongue_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/transform_frog.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/transform_frog.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/run.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/run.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/carrotus_fruit.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/carrotus_fruit.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/carrotus_fruit_chain.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/carrotus_fruit_chain.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/boxing_glove_stiff.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/boxing_glove_stiff.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/boxing_glove_stiff_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/boxing_glove_stiff_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/boxing_glove_normal.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/boxing_glove_normal.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/boxing_glove_normal_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/boxing_glove_normal_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/boxing_glove_relaxed.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/boxing_glove_relaxed.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/boxing_glove_relaxed_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/boxing_glove_relaxed_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/carrotus_grass.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/carrotus_grass.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/carrotus_grass_chain.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/carrotus_grass_chain.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/cup.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/cup.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/hat.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/hat.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/bullet_spit.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/bullet_spit.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Helmut/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Helmut/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Helmut/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Helmut/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/airboard.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/airboard.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/airboard_turn.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/airboard_turn.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/buttstomp_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/buttstomp_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/corpse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/corpse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/die.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/die.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/crouch_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/crouch_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/crouch.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/crouch.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/crouch_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/crouch_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/crouch_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/crouch_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/eol.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/eol.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/buttstomp.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/buttstomp.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/fall_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/fall_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/shoot_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/shoot_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/shoot_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/shoot_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/transform_frog_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/transform_frog_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_shoot_up_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_shoot_up_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_shoot_up.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_shoot_up.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_idle_flavor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_idle_flavor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_shoot_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_shoot_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/copter.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/copter.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/copter_shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/copter_shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/copter_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/copter_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/pole_h.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/pole_h.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/idle_flavor_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/idle_flavor_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/idle_flavor_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/idle_flavor_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/idle_flavor_3.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/idle_flavor_3.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/idle_flavor_4.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/idle_flavor_4.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/idle_flavor_5.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/idle_flavor_5.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/vine_shoot_up_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/vine_shoot_up_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/fall_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/fall_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/jump_unknown_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/jump_unknown_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/jump_unknown_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/jump_unknown_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/jump.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/jump.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/ledge.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/ledge.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/lift.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/lift.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/lift_jump_light.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/lift_jump_light.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/lift_jump_heavy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/lift_jump_heavy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/lookup_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/lookup_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/dizzy_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/dizzy_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/push.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/push.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/revup_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/revup_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/revup.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/revup.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/revup_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/revup_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/fall_diag.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/fall_diag.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/jump_diag.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/jump_diag.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/ball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/ball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/run.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/run.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/dash_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/dash_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/dash.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/dash.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/dash_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/dash_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/walk_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/walk_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/run_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/run_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/Spring.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/Spring.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/uppercut.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/uppercut.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/uppercut_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/uppercut_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/uppercut_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/uppercut_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/dizzy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/dizzy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/swim_diag_downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/swim_diag_downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/swim_right.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/swim_right.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/swim_diag_right_to_downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/swim_diag_right_to_downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/swim_diag_right_to_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/swim_diag_right_to_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/swim_diag_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/swim_diag_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/swing.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/swing.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/warp_in.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/warp_in.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/warp_out_freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/warp_out_freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/warp_in_freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/warp_in_freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/warp_out.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/warp_out.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/pole_v.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/pole_v.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_jazz_idle_flavor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_jazz_idle_flavor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_jazz_jump.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_jazz_jump.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_jazz_ball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_jazz_ball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_jazz_run.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_jazz_run.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_jazz_dash.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_jazz_dash.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_jazz_rotate.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_jazz_rotate.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_jazz_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_jazz_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pole/Jungle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pole/Jungle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/copter_attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/copter_attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/bomb.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/bomb.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/copter_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/copter_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/copter.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/copter.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/airboard.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/airboard.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/airboard_turn.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/airboard_turn.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/buttstomp_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/buttstomp_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/corpse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/corpse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/die.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/die.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/crouch_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/crouch_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/crouch.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/crouch.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/crouch_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/crouch_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/crouch_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/crouch_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/eol.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/eol.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/buttstomp.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/buttstomp.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/fall_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/fall_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/shoot_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/shoot_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/shoot_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/shoot_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/transform_frog_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/transform_frog_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_shoot_up_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_shoot_up_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_shoot_up.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_shoot_up.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_idle_flavor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_idle_flavor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_shoot_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_shoot_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/copter.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/copter.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/copter_shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/copter_shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/copter_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/copter_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/pole_h.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/pole_h.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/idle_flavor_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/idle_flavor_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/idle_flavor_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/idle_flavor_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/idle_flavor_3.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/idle_flavor_3.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/idle_flavor_4.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/idle_flavor_4.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/idle_flavor_5.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/idle_flavor_5.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/vine_shoot_up_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/vine_shoot_up_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/fall_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/fall_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/jump_unknown_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/jump_unknown_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/jump_unknown_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/jump_unknown_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/jump.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/jump.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/ledge.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/ledge.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/lift.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/lift.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/lift_jump_light.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/lift_jump_light.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/lift_jump_heavy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/lift_jump_heavy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/lookup_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/lookup_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/dizzy_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/dizzy_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/push.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/push.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/revup_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/revup_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/revup.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/revup.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/revup_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/revup_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/fall_diag.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/fall_diag.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/jump_diag.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/jump_diag.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/ball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/ball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/run.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/run.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/dash_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/dash_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/dash.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/dash.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/dash_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/dash_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/walk_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/walk_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/run_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/run_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/Spring.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/Spring.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/uppercut_placeholder_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/uppercut_placeholder_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/uppercut_placeholder_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/uppercut_placeholder_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/sidekick.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/sidekick.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/dizzy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/dizzy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/swim_diag_downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/swim_diag_downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/swim_right.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/swim_right.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/swim_diag_right_to_downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/swim_diag_right_to_downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/swim_diag_right_to_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/swim_diag_right_to_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/swim_diag_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/swim_diag_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/swing.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/swing.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/warp_in.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/warp_in.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/warp_out_freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/warp_out_freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/warp_in_freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/warp_in_freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/warp_out.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/warp_out.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/pole_v.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/pole_v.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/idle_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/idle_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/gun.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/gun.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/character_art_difficulty_jazz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/character_art_difficulty_jazz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/character_art_difficulty_lori.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/character_art_difficulty_lori.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/character_art_difficulty_spaz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/character_art_difficulty_spaz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/key.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/key.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/multiplayer_mode.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/multiplayer_mode.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/character_art_jazz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/character_art_jazz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/character_art_lori.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/character_art_lori.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/character_art_spaz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/character_art_spaz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/Banana.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/Banana.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/BananaSplat.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/BananaSplat.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/Jump.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/Jump.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/WalkStart.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/WalkStart.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/WalkEnd.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/WalkEnd.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/Attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/Attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/Walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/Walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Moth/Green.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Moth/Green.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Moth/Gray.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Moth/Gray.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Moth/Purple.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Moth/Purple.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Moth/Pink.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Moth/Pink.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/1up.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/1up.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_apple.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_apple.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_banana.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_banana.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_barrel.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_barrel.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/poof_brown.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/poof_brown.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_box_crush.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_box_crush.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_barrel_shrapnel_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_barrel_shrapnel_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_barrel_shrapnel_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_barrel_shrapnel_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_barrel_shrapnel_3.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_barrel_shrapnel_3.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_barrel_shrapnel_4.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_barrel_shrapnel_4.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_shield_bubble.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_shield_bubble.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_burger.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_burger.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_cake.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_cake.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_candy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_candy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/checkpoint.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/checkpoint.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_cheese.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_cheese.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_cherry.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_cherry.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_chicken.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_chicken.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_chips.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_chips.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_chocolate.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_chocolate.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_cola.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_cola.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/carrot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/carrot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/Gem.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/Gem.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_cucumber.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_cucumber.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_cupcake.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_cupcake.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_donut.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_donut.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_eggplant.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_eggplant.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/green_blast_thing.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/green_blast_thing.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/ExitSign.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/ExitSign.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/fast_fire_jazz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/fast_fire_jazz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/fast_fire_spaz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/fast_fire_spaz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_shield_fire.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_shield_fire.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_fries.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_fries.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/fast_feet.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/fast_feet.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/GemSuper.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/GemSuper.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/airboard.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/airboard.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/coin_gold.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/coin_gold.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_grapes.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_grapes.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_ham.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_ham.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/carrot_fly.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/carrot_fly.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/heart.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/heart.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/freeze_enemies.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/freeze_enemies.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_ice_cream.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_ice_cream.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/ice_break_shrapnel_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/ice_break_shrapnel_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/ice_break_shrapnel_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/ice_break_shrapnel_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/ice_break_shrapnel_3.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/ice_break_shrapnel_3.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/ice_break_shrapnel_4.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/ice_break_shrapnel_4.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_lemon.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_lemon.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_lettuce.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_lettuce.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_lime.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_lime.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_shield_lightning.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_shield_lightning.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/TriggerCrate.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/TriggerCrate.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_milk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_milk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/crate_ammo_bouncer.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/crate_ammo_bouncer.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/crate_ammo_freezer.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/crate_ammo_freezer.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/crate_ammo_seeker.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/crate_ammo_seeker.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/crate_ammo_rf.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/crate_ammo_rf.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/crate_ammo_toaster.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/crate_ammo_toaster.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/crate_ammo_tnt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/crate_ammo_tnt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_blaster_jazz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_blaster_jazz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_bouncer.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_bouncer.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_freezer.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_freezer.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_seeker.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_seeker.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_rf.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_rf.aura" closed
- static void Jazz2::Compatibility::JJ2Anims::ImportAnimations(const Death::Containers::StringView&, Jazz2::Compatibility::JJ2Version, Death::Containers::SmallVectorImpl<AnimSection>&) -> Applying "Toaster PowerUp" palette fix.
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_toaster.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_toaster.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_pepper.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_pepper.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_electro.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_electro.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_transform_birdy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_transform_birdy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_transform_birdy_yellow.aura" opened
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 40 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 40 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 40 - uniform 2 : "uTextureSize"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 40 - uniform 3 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 40 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 40 - attribute -1 : "gl_VertexID"
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_transform_birdy_yellow.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_swap_characters.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_swap_characters.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_orange.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_orange.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/carrot_invincibility.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/carrot_invincibility.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_peach.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_peach.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_pear.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_pear.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_soda.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_soda.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_pie.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_pie.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_pizza.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_pizza.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/potion.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/potion.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_pretzel.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_pretzel.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_sandwich.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_sandwich.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_strawberry.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_strawberry.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/carrot_full.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/carrot_full.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/powerup_upgrade_blaster_spaz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/powerup_upgrade_blaster_spaz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/coin_silver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/coin_silver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/green_blast_thing_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/green_blast_thing_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/generator.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/generator.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/stopwatch.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/stopwatch.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_taco.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_taco.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_thing.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_thing.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/tnt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/tnt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_hotdog.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_hotdog.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_watermelon.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_watermelon.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_crate_shrapnel_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_crate_shrapnel_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_crate_shrapnel_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_crate_shrapnel_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/Bumper500.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/Bumper500.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/Bumper500Hit.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/Bumper500Hit.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/BumperCarrot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/BumperCarrot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/BumperCarrotHit.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/BumperCarrotHit.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/PaddleLeft.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/PaddleLeft.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/lab.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/lab.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/lab_chain.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/lab_chain.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pole/Psych.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pole/Psych.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/scream.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/scream.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/ledge.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/ledge.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/ledge_recover.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/ledge_recover.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/brick.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/brick.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/stomp.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/stomp.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/backstep.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/backstep.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/attack_swing.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/attack_swing.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/attack_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/attack_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/attack_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/attack_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Raven/Attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Raven/Attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Raven/Idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Raven/Idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Raven/Turn.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Raven/Turn.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/spike_ball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/spike_ball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/attack_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/attack_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/copter.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/copter.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/attack_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/attack_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_3.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_3.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_4.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_4.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_5.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_5.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_6.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_6.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_7.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_7.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_8.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_8.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_9.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_9.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/run.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/run.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/copter_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/copter_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/copter_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/copter_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/rolling_rock.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/rolling_rock.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleRocket/downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleRocket/downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleRocket/upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleRocket/upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleRocket/smoke.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleRocket/smoke.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleRocket/upright_to_downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleRocket/upright_to_downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/Bone.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/Bone.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/Skull.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/Skull.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/Walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/Walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pole/DiamondusTree.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pole/DiamondusTree.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/snow.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/snow.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/rocket.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/rocket.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/mace_chain.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/mace_chain.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/bottom.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/bottom.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/top.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/top.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/puff.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/puff.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/mace.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/mace.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/turret.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/turret.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/crosshairs.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/crosshairs.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/sonic.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/sonic.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/sonic_chain.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/sonic_chain.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sparks/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sparks/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/airboard.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/airboard.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/airboard_turn.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/airboard_turn.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/buttstomp_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/buttstomp_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/corpse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/corpse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/die.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/die.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/crouch_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/crouch_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/crouch.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/crouch.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/crouch_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/crouch_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/crouch_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/crouch_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/eol.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/eol.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/buttstomp.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/buttstomp.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/fall_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/fall_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/shoot_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/shoot_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/shoot_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/shoot_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/transform_frog_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/transform_frog_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_shoot_up_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_shoot_up_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_shoot_up.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_shoot_up.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_idle_flavor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_idle_flavor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_shoot_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_shoot_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/copter.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/copter.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/copter_shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/copter_shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/copter_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/copter_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/pole_h.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/pole_h.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/hurt.aura" opened
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 41 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 41 - uniform 1 : "uTexture"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 41 - uniform 2 : "uTextureSize"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 41 - uniform 3 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 41 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 41 - attribute -1 : "gl_VertexID"
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/hurt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_3_placeholder.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_3_placeholder.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_4.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_4.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_5.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_5.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/vine_shoot_up_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/vine_shoot_up_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/fall_shoot.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/fall_shoot.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/jump_unknown_1.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/jump_unknown_1.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/jump_unknown_2.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/jump_unknown_2.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/jump.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/jump.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/ledge.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/ledge.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/lift.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/lift.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/lift_jump_light.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/lift_jump_light.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/lift_jump_heavy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/lift_jump_heavy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/lookup_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/lookup_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/dizzy_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/dizzy_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/push.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/push.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/shoot_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/shoot_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/revup_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/revup_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/revup.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/revup.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/revup_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/revup_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/fall_diag.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/fall_diag.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/jump_diag.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/jump_diag.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/ball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/ball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/run.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/run.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/dash_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/dash_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/dash.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/dash.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/dash_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/dash_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/walk_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/walk_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/run_stop.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/run_stop.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/Spring.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/Spring.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/sidekick.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/sidekick.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/sidekick_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/sidekick_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/sidekick_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/sidekick_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/dizzy.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/dizzy.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/swim_diag_downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/swim_diag_downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/swim_right.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/swim_right.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/swim_diag_right_to_downright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/swim_diag_right_to_downright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/swim_diag_right_to_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/swim_diag_right_to_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/swim_diag_upright.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/swim_diag_upright.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/swing.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/swing.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/warp_in.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/warp_in.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/warp_out_freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/warp_out_freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/warp_in_freefall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/warp_in_freefall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/warp_out.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/warp_out.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/pole_v.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/pole_v.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_3_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_3_start.aura" closed
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 42 - uniform 0 : "uProjectionMatrix"
- void nCine::GLShaderProgram::discoverUniforms() -> Shader 42 - uniform 1 : "uViewMatrix"
- void nCine::GLShaderProgram::discoverUniformBlocks(nCine::GLUniformBlock::DiscoverUniforms) -> Shader 42 - uniform block 0 : "InstanceBlock"
- void nCine::GLShaderProgram::discoverAttributes() -> Shader 42 - attribute -1 : "gl_VertexID"
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_3.aura" opened
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "./Source/Intro.j2v" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_3.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_3_bird.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_3_bird.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_5_spaceship.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_5_spaceship.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_spaz_idle_flavor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_spaz_idle_flavor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_spaz_jump.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_spaz_jump.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_spaz_ball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_spaz_ball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_spaz_run.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_spaz_run.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_spaz_dash.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_spaz_dash.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_spaz_rotate.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_spaz_rotate.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/bonus_spaz_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/bonus_spaz_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/3d_spike.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/3d_spike.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/3d_spike_chain.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/3d_spike_chain.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/spike.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/spike.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Platform/spike_chain.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Platform/spike_chain.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_blue_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_blue_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_blue_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_blue_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_blue_ver_reverse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_blue_ver_reverse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_green_ver_reverse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_green_ver_reverse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_red_ver_reverse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_red_ver_reverse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_green_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_green_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_green_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_green_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_red_ver.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_red_ver.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_red_hor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_red_hor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/SteamNote.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/SteamNote.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/walk_top.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/walk_top.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/inflated_deflate.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/inflated_deflate.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/walk_ver_down.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/walk_ver_down.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/inflated.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/inflated.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/poof.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/poof.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/walk_ver_up.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/walk_ver_up.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleTube/Idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleTube/Idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/attack_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/attack_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/attack_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/attack_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/shell.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/shell.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/mace.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/mace.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleTough/Walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleTough/Walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/idle_flavor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/idle_flavor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/turn_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/turn_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/turn_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/turn_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/shell_reverse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/shell_reverse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/shell.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/shell.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/magnet_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/magnet_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/spin.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/spin.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/magnet_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/magnet_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/shoot_jazz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/shoot_jazz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/shoot_spaz.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/shoot_spaz.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/hurt.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/hurt.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/magnet.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/magnet.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Tweedle/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Tweedle/walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Uterus/closed_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Uterus/closed_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/fall.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/fall.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Uterus/closed_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Uterus/closed_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Uterus/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Uterus/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/fall_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/fall_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Uterus/closed_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Uterus/closed_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Uterus/shield.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Uterus/shield.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/walk.aura" closed
- static void Jazz2::Compatibility::JJ2Anims::ImportAnimations(const Death::Containers::StringView&, Jazz2::Compatibility::JJ2Version, Death::Containers::SmallVectorImpl<AnimSection>&) -> Applying "Vine" palette fix.
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/vine.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/vine.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/Bonus10.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/Bonus10.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/Bonus100.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/Bonus100.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/Bonus20.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/Bonus20.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/Bonus50.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/Bonus50.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Witch/attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Witch/attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Witch/die.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Witch/die.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Witch/idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Witch/idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Witch/bullet_magic.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Witch/bullet_magic.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_throw_fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_throw_fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_appear.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_appear.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_vanish.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_vanish.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_bullet_fireball.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_bullet_fireball.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_copter_attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_copter_attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_bomb.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_bomb.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_copter_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_copter_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_copter.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_copter.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_idle_flavor.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_idle_flavor.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_turn_start.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_turn_start.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_turn_end.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_turn_end.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_shell_reverse.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_shell_reverse.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_shell.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_shell.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_idle.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/xmas_attack.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/xmas_attack.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/xmas_walk.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/xmas_walk.aura" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sparks/ghost_idle.aura" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sparks/ghost_idle.aura" closed
- static void Jazz2::Compatibility::JJ2Anims::ImportAudioSamples(const Death::Containers::StringView&, Jazz2::Compatibility::JJ2Version, Death::Containers::SmallVectorImpl<SampleSection>&) -> Importing audio samples...
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_shield_bubble_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_shield_bubble_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_shield_bubble_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_shield_bubble_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_upgraded_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/tnt_explosion.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/tnt_explosion.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/ricochet_contact.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/ricochet_contact.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/ricochet_bullet_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/ricochet_bullet_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/ricochet_bullet_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/ricochet_bullet_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/ricochet_bullet_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/ricochet_bullet_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_shield_fire_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_shield_fire_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_shield_fire_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_shield_fire_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster_jazz_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster_jazz_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster_jazz_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster_jazz_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster_jazz_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster_jazz_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_bouncer_7.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_bouncer_7.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster_jazz_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster_jazz_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_pepper.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_pepper.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_freezer_upgraded_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_electro_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_electro_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_electro_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_electro_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_electro_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_electro_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_rf.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_rf.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_seeker.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_seeker.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster_spaz_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster_spaz_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster_spaz_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster_spaz_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bullet_blaster_spaz_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bullet_blaster_spaz_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bat/noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bat/noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/appear_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/appear_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/snap.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/snap.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/throw_fireball.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/throw_fireball.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/fire_start.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/fire_start.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/scary.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/scary.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/thunder.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/thunder.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/appear_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/appear_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/unknown_bonus1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/unknown_bonus1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/unknown_bonusblub.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/unknown_bonusblub.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/hop_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/hop_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/hop_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/hop_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/unknown_bubbaexplo.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/unknown_bubbaexplo.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/unknown_frog2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/unknown_frog2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/unknown_frog3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/unknown_frog3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/unknown_frog4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/unknown_frog4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/unknown_frog5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/unknown_frog5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/sneeze.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/sneeze.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bubba/tornado.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bubba/tornado.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bee/noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bee/noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Caterpillar/dizzy.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Caterpillar/dizzy.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/char_airboard.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/char_airboard.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/char_airboard_turn_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/char_airboard_turn_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/char_airboard_turn_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/char_airboard_turn_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/unknown_base.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/unknown_base.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/powerup_shield_damage_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/powerup_shield_damage_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/powerup_shield_damage_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/powerup_shield_damage_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/bomb.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/bomb.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/fly_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/fly_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Birdy/fly_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Birdy/fly_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/bouncer.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/bouncer.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/blub1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/blub1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/shield_bubble_bullet.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/shield_bubble_bullet.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/shield_fire_bullet.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/shield_fire_bullet.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/ambient_fire.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/ambient_fire.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_barrel_break.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_barrel_break.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/powerup_shield_timer.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/powerup_shield_timer.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/coin.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/coin.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/scenery_collapse.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/scenery_collapse.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/cup.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/cup.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/scenery_destruct.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/scenery_destruct.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/down.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/down.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/downfl2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/downfl2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_drink_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_drink_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_drink_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_drink_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_drink_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_drink_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_drink_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_drink_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_edible_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_edible_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_edible_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_edible_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_edible_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_edible_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/food_edible_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/food_edible_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/shield_lightning_bullet_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/shield_lightning_bullet_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/shield_lightning_bullet_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/shield_lightning_bullet_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/shield_lightning_bullet_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/shield_lightning_bullet_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/tnt.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/tnt.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/wall_poof.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/wall_poof.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/toaster.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/toaster.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/flap.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/flap.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_9.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_9.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_10.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_10.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_11.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_11.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_12.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_12.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_13.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_13.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/GemSuperBreak.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/GemSuperBreak.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/PowerupBreak.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/PowerupBreak.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/gunsm1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/gunsm1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/1up.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/1up.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/common_head.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/common_head.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/copter_noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/copter_noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/hibell.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/hibell.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/holyflut.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/holyflut.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/weapon_change.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/weapon_change.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/IceBreak.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/IceBreak.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_7.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_7.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_8.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_8.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/shell_noise_9.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/shell_noise_9.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/common_itemtre.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/common_itemtre.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/char_jump.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/char_jump.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/char_jump_alt.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/char_jump_alt.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/land1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/land1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/land2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/land2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/land3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/land3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/land4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/land4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/land5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/land5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/char_land.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/char_land.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/loadjazz.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/loadjazz.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/loadspaz.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/loadspaz.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/metalhit.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/metalhit.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/powerup_jazz1_style.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/powerup_jazz1_style.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/BonusNotEnoughCoins.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/BonusNotEnoughCoins.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/gem.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/gem.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pickup/ammo.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pickup/ammo.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/pistol1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/pistol1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/plop_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/plop_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/plop_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/plop_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/plop_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/plop_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/plop_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/plop_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/plop_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/plop_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/plop_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/plop_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_4_spaceship.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_4_spaceship.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/copter_pre.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/copter_pre.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/char_revup.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/char_revup.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/ringgun1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/ringgun1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/ringgun2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/ringgun2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/shield_fire_noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/shield_fire_noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/shield_lightning_noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/shield_lightning_noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Weapon/shield_lightning_noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Weapon/shield_lightning_noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/shldof3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/shldof3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/slip.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/slip.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/splat_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/splat_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/splat_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/splat_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/splat_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/splat_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/splat_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/splat_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/splat_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/splat_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/splat_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/splat_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/steam_low.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/steam_low.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/step.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/step.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/stretch.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/stretch.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_7.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_7.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/swish_8.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/swish_8.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/warp_in.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/warp_in.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/warp_out.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/warp_out.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/char_double_jump.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/char_double_jump.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/water_splash.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/water_splash.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/container_crate_break.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/container_crate_break.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Demon/attack.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Demon/attack.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/spit_fireball.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/spit_fireball.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/flap.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/flap.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/unknown_frog4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/unknown_frog4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/jump_up.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/jump_up.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/laugh.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/laugh.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/shoot.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/shoot.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/transform_demon_stretch_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/transform_demon_stretch_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/transform_demon_stretch_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/transform_demon_stretch_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/transform_demon_stretch_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/transform_demon_stretch_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/transform_demon_stretch_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/transform_demon_stretch_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/unknown_vanish.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/unknown_vanish.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/unknown_whistledescending2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/unknown_whistledescending2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Devan/transform_demon_wings.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Devan/transform_demon_wings.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/attack.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/attack.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/woof_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/woof_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/woof_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/woof_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/woof_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/woof_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Dragonfly/noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Dragonfly/noise.wav" closed
- virtual void nCine::StandardFile::Close() -> File "./Source/Intro.j2v" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/ending_eva_thankyou.wav" opened
- static std::unique_ptr<nCine::IAudioLoader> nCine::IAudioLoader::createFromFile(const Death::Containers::StringView&) -> Loading from file "./Source/Intro.j2b"
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "./Source/Intro.j2b" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/ending_eva_thankyou.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/level_complete.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/level_complete.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/level_complete.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/level_complete.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/level_complete.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/level_complete.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Eva/Kiss1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Eva/Kiss1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Eva/Kiss2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Eva/Kiss2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Eva/Kiss3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Eva/Kiss3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Eva/Kiss4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Eva/Kiss4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/unknown_fan.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/unknown_fan.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/FatChick/attack_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/FatChick/attack_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/FatChick/attack_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/FatChick/attack_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/FatChick/attack_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/FatChick/attack_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Fencer/attack.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Fencer/attack.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/noise_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/noise_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/noise_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/noise_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/noise_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/noise_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/transform.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/transform.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Frog/tongue.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Frog/tongue.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/boxing_glove_hit.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/boxing_glove_hit.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/cup.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/cup.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/hat.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/hat.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/spit.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/spit.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/splash_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/splash_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/MadderHatter/splash_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/MadderHatter/splash_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_blow.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_blow.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_boom_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_boom_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_boom_2.wav" opened
- void nCine::Application::initCommon() -> IAppEventHandler::onInit() invoked
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_boom_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_brake.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_brake.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_end_shoot.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_end_shoot.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_rope_grab.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_rope_grab.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_sweep_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_sweep_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_sweep_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_sweep_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_sweep_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_sweep_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_gun_noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_gun_noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_gun_noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_gun_noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_gun_noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_gun_noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_helicopter.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_helicopter.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_hit_spaz.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_hit_spaz.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_hit_turtle.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_hit_turtle.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_vo_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_vo_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_gun_blow.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_gun_blow.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_insect.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_insect.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_trolley_push.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_trolley_push.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_land.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_land.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_turtle_growl.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_turtle_growl.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_turtle_grunt.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_turtle_grunt.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_rock.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_rock.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_rope_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_rope_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_rope_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_rope_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_run.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_run.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_shot.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_shot.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_shot_grn.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_shot_grn.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_slide.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_slide.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_end_sfx.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_end_sfx.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_swish_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_swish_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_swish_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_swish_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_swish_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_swish_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_swish_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_swish_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_turtle_ugh.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_turtle_ugh.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_up_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_up_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_up_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_up_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Cinematic/opening_wind.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Cinematic/opening_wind.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/ledge.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/ledge.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/idle_flavor_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/idle_flavor_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt_7.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt_7.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/hurt_8.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/hurt_8.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/carrot.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/carrot.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Jazz/idle_flavor_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Jazz/idle_flavor_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/attack.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/attack.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/noise_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/noise_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/LabRat/noise_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/LabRat/noise_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/noise_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/noise_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/die.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/die.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt_7.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt_7.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/hurt_8.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/hurt_8.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/unknown_mic1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/unknown_mic1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/unknown_mic2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/unknown_mic2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/sidekick.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/sidekick.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/fall.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/fall.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/jump_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/jump_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/jump_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/jump_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/jump_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/jump_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/jump_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/jump_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/unused_touch.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/unused_touch.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lori/yahoo.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lori/yahoo.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/select_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/select_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/select_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/select_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/select_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/select_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/select_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/select_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/select_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/select_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/select_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/select_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/select_7.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/select_7.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/type_char.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/type_char.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/UI/type_enter.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/UI/type_enter.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/BananaSplat.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/BananaSplat.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Monkey/BananaThrow.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Monkey/BananaThrow.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Moth/flap.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Moth/flap.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/SavepointOpen.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/SavepointOpen.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/copter.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/copter.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unknown/unknown_pickup_stretch1a.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unknown/unknown_pickup_stretch1a.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/BumperHit.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/BumperHit.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/Flipper1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/Flipper1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/Flipper2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/Flipper2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/Flipper3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/Flipper3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pinball/Flipper4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pinball/Flipper4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/Spring.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/Spring.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Queen/scream.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Queen/scream.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/die.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/die.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Rapier/clunk.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Rapier/clunk.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_big1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_big1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_big2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_big2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_can1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_can1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_can2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_can2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/attack_start.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/attack_start.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/attack_end.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/attack_end.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/attack.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/attack.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_hydropuf.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_hydropuf.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_idle1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_idle1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_idle2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_idle2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan10.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan10.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan7.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan7.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan8.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan8.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_jmpcan9.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_jmpcan9.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/shrapnel_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/shrapnel_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/attack_start_shutter.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/attack_start_shutter.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_out.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_out.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_poep.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_poep.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_pole.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_pole.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/unknown_shoot.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/unknown_shoot.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/walk_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/walk_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/walk_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/walk_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Robot/walk_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Robot/walk_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Object/rolling_rock.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Object/rolling_rock.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/sugar_rush.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/sugar_rush.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/science_noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/science_noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/bone_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/bone_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/bone_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/bone_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/bone_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/bone_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/bone_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/bone_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/bone_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/bone_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Skeleton/bone_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Skeleton/bone_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pole/TreeFall1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pole/TreeFall1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pole/TreeFall2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pole/TreeFall2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Pole/TreeFall3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Pole/TreeFall3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/missile_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/missile_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/missile_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/missile_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/missile_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/missile_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bolly/lock_on.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bolly/lock_on.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/hurt_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/hurt_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/hurt_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/hurt_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_3_bird_land.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_3_bird_land.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_3_bird.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_3_bird.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_3_eat.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_3_eat.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/jump_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/jump_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/jump_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/jump_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/idle_flavor_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/idle_flavor_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/hihi.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/hihi.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/spring_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/spring_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/double_jump.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/double_jump.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/sidekick_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/sidekick_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/sidekick_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/sidekick_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/spring_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/spring_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/oooh.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/oooh.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/ledge.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/ledge.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/jump_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/jump_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spaz/jump_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spaz/jump_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/spring_ver_down.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/spring_ver_down.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Spring/Spring.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Spring/Spring.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/SteamNote.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/SteamNote.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Unimplemented/dizzy.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Unimplemented/dizzy.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/deflate.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/deflate.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/pinch_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/pinch_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/pinch_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/pinch_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/pinch_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/pinch_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/plop_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/plop_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/plop_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/plop_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/plop_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/plop_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/plop_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/plop_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Sucker/up.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Sucker/up.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/attack_start.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/attack_start.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/attack_end.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/attack_end.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/TurtleBoss/mace.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/TurtleBoss/mace.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/attack_bite.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/attack_bite.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/turn_start.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/turn_start.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/shell_collide.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/shell_collide.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/idle_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/idle_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/idle_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/idle_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/attack_neck.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/attack_neck.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/noise_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/noise_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/turn_end.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/turn_end.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Uterus/closed_start.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Uterus/closed_start.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Uterus/closed_end.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Uterus/closed_end.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/noise_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/noise_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/noise_5.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/noise_5.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/noise_6.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/noise_6.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/noise_7.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/noise_7.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/noise_8.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/noise_8.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Uterus/scream.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Uterus/scream.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/step_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/step_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Crab/step_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Crab/step_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Common/wind.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Common/wind.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Witch/laugh.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Witch/laugh.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Witch/magic.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Witch/magic.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_appear_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_appear_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_snap.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_snap.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_throw_fireball.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_throw_fireball.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_fire_start.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_fire_start.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_scary.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_scary.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_thunder.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_thunder.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Bilsy/xmas_appear_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Bilsy/xmas_appear_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Lizard/xmas_noise_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Lizard/xmas_noise_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_attack_bite.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_attack_bite.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_turn_start.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_turn_start.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_shell_collide.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_shell_collide.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_idle_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_idle_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_idle_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_idle_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_attack_neck.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_attack_neck.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_noise_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_noise_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_noise_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_noise_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_noise_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_noise_3.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_noise_4.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_noise_4.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Turtle/xmas_turn_end.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Turtle/xmas_turn_end.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/xmas_attack.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/xmas_attack.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/xmas_noise.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/xmas_noise.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/xmas_woof_1.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/xmas_woof_1.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/xmas_woof_2.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/xmas_woof_2.wav" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "Cache/Animations/Doggy/xmas_woof_3.wav" opened
- virtual void nCine::StandardFile::Close() -> File "Cache/Animations/Doggy/xmas_woof_3.wav" closed
- virtual void nCine::StandardFile::Close() -> File "Source/Anims.j2a" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> File "/home/ckhodgins/jazz2/Source/Rescue.j2e" opened
- virtual void nCine::StandardFile::Close() -> File "/home/ckhodgins/jazz2/Source/Rescue.j2e" closed
- void nCine::StandardFile::OpenStream(nCine::FileAccessMode, bool) -> Cannot open the file "Cache/Episodes/rescue.j2e"
- void Jazz2::Compatibility::JJ2Episode::Convert(const Death::Containers::String&, std::function<Jazz2::Compatibility::JJ2Level::LevelToken(Death::Containers::BasicStringView<char>&)>, std::function<Death::Containers::String(Jazz2::Compatibility::JJ2Episode*)>, std::function<Death::Containers::Pair<Death::Containers::String, Death::Containers::String>(Jazz2::Compatibility::JJ2Episode*)>) -> Cannot open file for writing
- Illegal instruction (core dumped)
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