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- ;Mario Party 3
- [RomOption]
- BackupType = 0
- BackupSize = 2048
- UseTimer = 1
- Rumble = 1
- [RomHack]
- Count = 1
- Address0 = 0x2803AC
- Type0 = 4
- Value0 = a8:
- 3C 01 3E 80 34 21 00 00
- [Render]
- TexEdgeAlpha = 0.9
- [Idle]
- Count = 5
- Address0 = 0x8000052C
- Inst0 = 0x0800014B
- Type0 = 1
- Address1 = 0x80035788
- Inst1 = 0x0800D5E2
- Type1 = 1
- Address2 = 0x8000EC90
- Inst2 = 0x08003B24
- Type2 = 1
- Address3 = 0x8000ed28
- Inst3 = 0x08003B4A
- Type3 = 1
- Address4 = 0x80051130
- Inst4 = 0x1440FFFF
- Type4 = 1
- [FilterHack]
- Count = 7
- TextureAddress0 = 0xffffffff
- SumPixel0 = 0x6a73de64
- Data2_0 = 0x04001265
- Data3_0 = 0x20000
- AlphaTest0 = 10
- TextureAddress1 = 0xffffffff
- SumPixel1 = 0x07502cd1
- Data2_1 = 0x04000a55
- Data3_1 = 0x20000
- AlphaTest1 = 10
- TextureAddress2 = 0xffffffff
- SumPixel2 = 0x2dc15ead
- Data2_2 = 0x04000a55
- Data3_2 = 0x20000
- AlphaTest2 = 10
- TextureAddress3 = 0xffffffff
- SumPixel3 = 0x43a7bcf3
- Data2_3 = 0x04400000
- Data3_3 = 0x40000
- AlphaTest3 = 250
- TextureAddress4 = 0xffffffff
- SumPixel4 = 0x8c796243
- Data2_4 = 0x04400000
- Data3_4 = 0x40000
- AlphaTest4 = 250
- TextureAddress5 = 0xffffffff
- SumPixel5 = 0x907e6838
- Data2_5 = 0x04400000
- Data3_5 = 0x40000
- AlphaTest5 = 250
- TextureAddress6 = 0xffffffff
- SumPixel6 = 0x65f9da67
- Data2_6 = 0x04400000
- Data3_6 = 0x40000
- AlphaTest6 = 250
- [VertexHack]
- Count = 4
- VertexCount0 = 4
- VertexAddress0 = 0xffffffff
- TextureAddress0 = 0xffffffff
- FirstVertex0 = a6: 00 00 00 00 ff 39
- Value0 = a18: 00 02
- 00 01 00 26 00 00 ff 39
- 00 02 00 26 00 00 00 c7
- VertexCount1 = 4
- VertexAddress1 = 0xffffffff
- TextureAddress1 = 0xffffffff
- FirstVertex1 = a6: 00 25 00 00 00 c7
- Value1 = a18: 00 02
- 00 00 00 26 00 00 00 c7
- 00 03 00 26 00 00 ff 39
- VertexCount2 = 15
- VertexAddress2 = 0xffffffff
- TextureAddress2 = 0xffffffff
- FirstVertex2 = a6: 00 11 ff f4 00 11
- Value2 = a58: 00 07
- 00 02 00 19 00 0d 00 00
- 00 03 00 11 00 0d 00 11
- 00 05 00 11 00 0d ff ef
- 00 08 00 00 00 0d 00 19
- 00 0a ff ef 00 0d 00 11
- 00 0c ff e7 00 0d 00 00
- 00 0e ff ef 00 0d ff ef
- VertexCount3 = 18
- VertexAddress3 = 0xffffffff
- TextureAddress3 = 0xffffffff
- FirstVertex3 = a6: 00 11 ff f4 00 11
- Value3 = a74: 00 09
- 00 02 00 19 00 0d 00 00
- 00 03 00 11 00 0d 00 11
- 00 05 00 11 00 0d ff ef
- 00 08 00 11 00 0d 00 11
- 00 09 00 00 00 0d 00 19
- 00 0b ff ef 00 0d 00 11
- 00 0e ff ef 00 0d 00 11
- 00 0f ff e7 00 0d 00 00
- 00 11 ff ef 00 0d ff ef
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