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FTL fire notes

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Feb 4th, 2023
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  1. From TheSwiftTiger code diving:
  2.  
  3. Fire death times after O2 reaches < 10%
  4. ---
  5.  
  6. depends on how many fires are in adjacent tiles in the room,
  7.  
  8. 0 adjacent fires: 2.08s - 6.25s
  9. 1 adjacent fire: 2.60s - 7.81s
  10. 2 adjacent fires: 3.47s - 10.4s
  11.  
  12. (these can't happen in vanilla)
  13. 3 adjacent fires: 5.21s - 15.6s
  14. 4 adjacent fires: 10.4s - 31.2s
  15.  
  16. Fire spread timers (single fire to another tile)
  17. Starts as soon as a fire is spawned
  18.  
  19. no door system or no doors between tiles:
  20. 6.25s - 31.5s
  21. level 1 doors: //MH seems to be the same for level 0 doors
  22. 10.96s - 54.7s
  23. level 2, 3, 4 doors:
  24. 62.5s - 312.5s
  25.  
  26. // MH
  27. Crew all fight the same fire: top-left, bottom-left, top-right, bottom-right.
  28. That's different from crew positioning, and not affected by consoles.
  29. Crew do not switch to higher-priority tile if it spreads there.
  30. However, they will switch if you interrupt them by moving them.
  31. They also switch after a fire goes out, rather than keep same priorities.
  32.  
  33. Progress against a fire is never lost, even over a jump.
  34.  
  35. Crew and fire suppression are not randomised:
  36.  
  37. Human, Slug, Zoltan, Lanius = 10.4 seconds per fire
  38. Engi = 5.2
  39. Rock = 6.2
  40. Crystal = 12.5
  41. Mantis = 20.8
  42. Fire Suppression = 12.5 on every fire simultaneously. Stacks with crew.
  43.  
  44. Destroyed doors work as level 1 doors for fire spread.
  45.  
  46. Fire suffocation death timer is paused (not reset) if you re-oxygenate the room.
  47.  
  48. Crew and suffocation do not seem to stack directly, as they operate on different mechanisms. However, crew removing one fire may cause the suffocation death-timer and spread timers to adjust pro-rata (don't know). Also crew taking out one fire quickly means you take less system damage.
  49.  
  50. Fire system damage equals boarders.
  51. Fire crew damage: 3 fires = suffocation = level 1 medbay.
  52. 1 fire = 2.13333
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