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scroton

TSP credits

Feb 11th, 2015
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  1. CREDITS:
  2.  
  3. Credits compiled by scroton; if I'm missing someone or something in here is incorrect let me know and I'll fix it.
  4. All resources and code free to use so long as original author is credited; when in doubt ask the original author.
  5. All Marty Kirra and scroton resources are definitely alright to use.
  6. Feel free to contact me on ZDF, Zand Forums, Doomworld or irc with questions about credits, resource origins or questions about TSP code.
  7.  
  8.  
  9. BY PERSON/ENTITY
  10.  
  11.  
  12. 3D Realms
  13. --Misdirection Bolt sound (SWBEEP.wav), taken from Shadow Warrior
  14.  
  15. amv2k9
  16. --Upgrade Briefcase sprites (UPGDA0)
  17. --Stimpack sprites (all STPK sprites) along with Sangelothi and Marty Kirra
  18.  
  19. Banjo Entertainment
  20. -??-Mel's Melee Style sprites (all MK1F-MK6F, ML1F-ML8F, MLEF, MLEG, MLEU, MLGC, and MLGF sprites) along with Marty Kirra, Blox, and Scuba Steve
  21. -??-Vexler's Melee Style sprites (all VLED, VLEU, VLEG, VL1F and VK1F sprites) along with Marty Kirra, Blox, and Scuba Steve
  22. -??-Punch-Out!! sprites (all LMPG sprites) along with Marty Kirra, Blox, and Scuba Steve
  23.  
  24. Banjo Software
  25. --Soulsphere sprites (all LIFE sprites) along with Scalliano and Marty Kirra
  26. --Megasphere sprites (all SPOT sprites) along with Marty Kirra
  27.  
  28. BloodyAcid
  29. --"Green" Armor sprites (all FLRM sprites) along with Marty Kirra
  30.  
  31. Blox
  32. -??-Mel's Melee Style sprites (all MK1F-MK6F, ML1F-ML8F, MLEF, MLEG, MLEU, MLGC, and MLGF sprites) along with Marty Kirra, Scuba Steve, and Banjo
  33. Entertainment
  34. -??-Vexler's Melee Style sprites (all VLED, VLEU, VLEG, VL1F and VK1F sprites) along with Marty Kirra, Scuba Steve, and Banjo Entertainment
  35. -??-Punch-Out!! sprites (all LMPG sprites) along with Marty Kirra, Scuba Steve, and Banjo Entertainment
  36.  
  37. Cage
  38. --Screaming Elemental sprites (all CIEL sprites)
  39.  
  40. Capcom Production Studio 4
  41. --Female Zombie sounds (all fzsi1 - fzsi8, fzpain1 - fzpain8, fzidle1 - fzidle6, and fzdeath1 - fzdeath4 files), from Resident Evil 4
  42.  
  43. Captain Red
  44. --Pistol Zombie sprites (all ZMP1 sprites)
  45. --Pistol Zombie decorate along with WildWeasel, modified by Marty Kirra
  46. --Ammobox Zombie V1 sprites (all AZV1 sprites)
  47.  
  48. Captain Toenail
  49. --Rictus sprites (all RICT sprites), edited from sprites by id Software
  50. --Base for Lost Soul variants 1-3 sprites (all 1FOR, 2FOR, 3FOR sprites), color variants by Marty Kirra
  51.  
  52. Cory Whittle
  53. --Zeke Shotgun shell non-rotated pickup sprites (all BCKS sprites, 1SHL - 4SHL A, C, E, G sprites)
  54. --Base for Zeke Shotgun shell rotated pickup sprites and hud sprites (all SHLHUD1-SHLHUD4 and TSPSHUD sprites, 1SHL - 4SHL B, D, F, H sprites)
  55.  
  56. DavidRaven
  57. -??-Some or all of the scientist zombie sounds (DSKNIFE, DSCBAR, STEMLOOP, STEMFIRE, DSTAZER) along with id Software, Konami, and Valve Software
  58.  
  59. Doom Voxel Project
  60. --Tech pillar voxel (elec.kvx)
  61.  
  62. Dreadopp
  63. --Rictus GLDefs
  64.  
  65. Enjay
  66. --Cacodemon Elemental sprites (all CMN1, CMN2, and CMFB sprites)
  67.  
  68. Epic MegaGames (creator of Jazz Jackrabbit 2)
  69. --Base sprite for poison shell pellet sprite edits (all SPSN sprites)
  70.  
  71. Eriance
  72. --Imp variant 4 sprites (all IMV4 sprites)
  73.  
  74. Ghastly_Death
  75. --Forgotten One decorate, used in lost soul variants 1-3
  76.  
  77. id Software
  78. --Base for Rictus sprited edited by Captain Toenail (all RICT sprites)
  79. --Rictus sounds (RICTSEE, RICTDIE, RICTPAIN)
  80. --Plasma shot sprite used in zeke electric arc sprite edits
  81. --Bullet puff sprite used in toolbox shrapnel sprite edits
  82. --Doom 3 Plasma Rifle reloading sounds (DSPLASL1 and DSPLASL2)
  83. -??-Some or all of the scientist zombie sounds (DSKNIFE, DSCBAR, STEMLOOP, STEMFIRE, DSTAZER) along with DavidRaven, Konami, and Valve Software
  84. --A million other base sprites used in the various edits made by various people that are used in this mod
  85.  
  86. Ijon Tichy
  87. --commonFuncs.h used in acs
  88.  
  89. Infirnex
  90. --Green Armor Bonus sprites (all ARSDsprites)
  91. --Red Armor Bonus sprites (all ARSE sprites), minor edit by Marty Kirra
  92.  
  93. InsanityBringer
  94. --Linear Beam Spawn code from BlasterPistol.wad served as original beam spawn code earlier in development, influenced current code
  95.  
  96. ItsNaturetoDie
  97. --Imp variant 1 and 2 sprites (all IMV1 and IMV2 sprites) along with Vader
  98. --Chaingunner V1 sprites (all CZV1 sprites) along with Marty Kirra and Mike Lightner
  99.  
  100. Kinsie
  101. --Wolfenstien Nazi rotation sprites (all WBLU, WBRN, and WWHT sprites)
  102.  
  103. Konami
  104. -??-Some or all of the scientist zombie sounds (DSKNIFE, DSCBAR, STEMLOOP, STEMFIRE, DSTAZER) along with id Software, DavidRaven, and Valve Software
  105.  
  106. Megaherz
  107. --Chaingunner V2 sprites (all CZV2 sprites) along with Vader
  108.  
  109. Mike12
  110. --AB-50 sprites (all ABXA, ABXC, ABXD, ABXF, ABXG, ABXM, ABXP, ABXR, and ABXU sprites) along with zrrion the insect and Marty Kirra
  111.  
  112. Mike Lightner
  113. --Chaingunner V1 sprites (all CZV1 sprites) along with Marty Kirra and ItsNaturetoDie
  114.  
  115. Pillowblaster
  116. --WOG Beam appearance influenced by Stachanov Beam from Russian Overkill (beam of lens flare sprites what turn into floaty scaled down same sprite)
  117.  
  118. Raven Software (creator of Hexen)
  119. --Hellfire shell sounds (HELL.ogg, HELL3.ogg - HELL7.ogg)
  120. --Hellfire shell sprites (all FX12, HFTR, HLFC, SMK2 sprites)
  121. --Poison gas cloud sprites (all SPBG sprites)
  122. --Rictus fire sprites (all DRFX sprites, all CFCF sprites)
  123. --Rictus fire sound (FIRE09)
  124.  
  125. Revae
  126. --Bolt models based on voxels by voxelbro (bolt.md3, boltred.md3, bolt.png, boltred.png)
  127.  
  128. Revenant100 (aka Marphy Black)
  129. --Offset for sprites in "Sprite Fixing" folder, taken from the Doom 2 Minor Sprite Fixing Project - v1.4
  130.  
  131. Sangelothi
  132. --Health Bonus sprites (all ASRM and ASRN sprites) along with Marty Kirra
  133. --Stimpack sprites (all STPK sprites) along with amv2k9 and Marty Kirra
  134.  
  135. Scalliano
  136. --Scientist and Hazmat Zombie sprites (all SCZA, SCZC, SCZH, SCFE, STEM, FSZK, FSZW, FSZC, FSZS, POIS, and HMZP sprites)
  137. --Scientist and Hazmat Zombie original decorate
  138. --Soulsphere sprites (all LIFE sprites) along with Banjo Software and Marty Kirra
  139.  
  140. Scuba Steve
  141. -??-Mel's Melee Style sprites (all MK1F-MK6F, ML1F-ML8F, MLEF, MLEG, MLEU, MLGC, and MLGF sprites) along with Marty Kirra, Blox, and Banjo Entertainment
  142. --Zeke Shotgun sprites (all STGC, STGD, STGE, STGF, STGG, STGM, STGR, and STGU sprites) along with Snarboo and Marty Kirra
  143. --Thaddeus Shotgun sprites (all MASF and MASG sprites) along with Sgt. Shivers, Snarboo, and Marty Kirra
  144. --Classico Shotgun sprites (all MCSG sprites) along with Sgt. Shivers, Snarboo, and Marty Kirra
  145. -??-Vexler's Melee Style sprites (all VLED, VLEU, VLEG, VL1F and VK1F sprites) along with Marty Kirra, Blox, and Banjo Entertainment
  146. -??-Punch-Out!! sprites (all LMPG sprites) along with Marty Kirra, Blox, and Banjo Entertainment
  147. --Toolbox pickup sprite (RNLPA0)
  148. --Zeke Shotgun pickup sprite (STGPA0) along with Marty Kirra
  149.  
  150. Sgt. Shivers
  151. --Thaddeus Shotgun sprites (all MASF and MASG sprites) along with Scuba Steve, Snarboo, and Marty Kirra
  152. --Classico Shotgun sprites (all MCSG sprites) along with Scuba Steve, Snarboo, and Marty Kirra
  153.  
  154. Smochi Banzai
  155. --Mel voice acting work (all MELC*, MELH*, MELS*, MELO*, MELP*, MELDTH*, MELJUMP*, MELLAND*, MELPN*, MELUNF*, and MELXDTH* audio files)
  156. --Robo Mel voice acting work (all RELH*, RELS*, RELP*, RELDTH*, RELJUMP*, RELLAND*, RELPN*, RELUNF*, and RELXDTH* audio files), mixed by torridGristle
  157.  
  158. Snarboo
  159. --Zeke Shotgun sprites (all STGC, STGD, STGE, STGF, STGG, STGM, STGR, and STGU sprites) along with Scuba Steve and Marty Kirra
  160. --Thaddeus Shotgun sprites (all MASF and MASG sprites) along with Sgt. Shivers, Scuba Steve, and Marty Kirra
  161. --Classico Shotgun sprites (all MCSG sprites) along with Sgt. Shivers, Scuba Steve, and Marty Kirra
  162.  
  163. Starbreeze Studios
  164. --Explosive crossbow beep (CRSBBEEP.ogg)
  165.  
  166. Stuart Duffield
  167. --WOG Beam sounds (00014, 00023, 00027, 00035, and 00041), ripped from G-Police by torridGristle
  168.  
  169.  
  170. TerminusEst13
  171. --Toolbox primary fire projectile decorate along with Marty Kirra
  172.  
  173. torridGristle
  174. --Robo Mel audio mixing (all RELH*, RELS*, RELP*, RELDTH*, RELJUMP*, RELLAND*, RELPN*, RELUNF*, and RELXDTH* audio files), voiced by Smochi Banzai
  175. --Ripped WOG Beam sounds (00014, 00023, 00027, 00035, and 00041)from G-Police, sounds created by Stuart Duffield
  176.  
  177. Trent Reznor
  178. --New imp sounds (impsi1-impsi8, impidle1-impidl12, imppa1-imppa9, impde1-impde11), taken from Doom3 Alpha
  179. --New zombie sounds (zmsi1-zmsi12, zmpain1-zmpain13, zmidle1-zmidle17, zmdeath1-zmdeath6), taken from Doom3 Alpha
  180. --New zombie commando sounds (zcsi1-zcsi14, zcpain1-zcpain6, zcidle1-zcidle7, zcatk1-zcatk6, zcdth1-zcdth7), taken from Doom3 Alpha
  181.  
  182. Vader
  183. --Imp variant 1 and 2 sprites (all IMV1 and IMV2 sprites) along with ItsNaturetoDie
  184. --Chaingunner V2 sprites (all CZV2 sprites) along with Megaherz
  185. --Chaingunner V3 sprites (all CZV3 sprites)
  186.  
  187. Valve Software (creator of Half Life)
  188. --Spark sounds (spark1.wav - spark4.wav)
  189. --Shock arc sounds (DSHOCK01.ogg - DSHOCK16.ogg)
  190. --Poison shell sound (HL1STEAM.ogg)
  191. --MP 40 sprites (all MP4C, MP4D, MP4F, MP4G, MP4M, MP4P, MP4R, and MP4U sprites) along with Marty Kirra
  192. -??-Some or all of the scientist zombie sounds (DSKNIFE, DSCBAR, STEMLOOP, STEMFIRE, DSTAZER) along with id Software, DavidRaven, and Konami
  193.  
  194. Voxelbro
  195. --Bolt voxels (ARWP.kvx, ARWQ.kvx, and ARWR.kvx)
  196.  
  197. WildWeasel
  198. --Pistol Zombie original decorate along with Captain Red, modified by Marty Kirra
  199. --919m weapon and ammo pickup sprites (919AA0) and 919PA0) by WildWeasel, edited from wolfenstein ROTT prototype
  200. --Bullet casings original decorate (WWPistolCasing, SilverPistolCasingSpawner, SilverPistolCasing, RifleCasingSpawner, RifleCasingSpawner2, RifleCasing,
  201. RifleCasing2, RiflCaseSmoke, PisCaseSmoke, SpentClip1, and SpentClip1Thrown actors), from ww-diaz-v3
  202.  
  203. Wooliewool
  204. --Ammobox Zombie V2 sprites (all AZV2 sprites)
  205.  
  206. Zerosene
  207. --All character portraits (numerous menu and promo files)
  208.  
  209. zrrion_the_insect
  210. --AB-50 sprites (all ABXA, ABXC, ABXD, ABXF, ABXG, ABXM, ABXP, ABXR, and ABXU sprites) along with Mike12 and Marty Kirra
  211. --Toolbox rocket box pickup sprite (RLNBA0) along with and Marty Kirra
  212.  
  213.  
  214. ????????????
  215. -??-Imp variant 3 sprites (all IMV3 sprites)
  216. -??-Toolbox rocket explosion sprites (all MXP1-MXP7 sprites) taken from AEOD, original source unknown
  217. -??-Decorate for 9mmCasingSpawner actor, taken from the in-limbo ZNew mod, specific author unknown
  218.  
  219. <MartyKirra> all of mel's skin sounds are the same as mel's sounds
  220. <Scroton> aight
  221. <Scroton> I didn't parse those that heavily
  222. <MartyKirra> universal melee sounds are the one that have that note about me foleying them
  223. <MartyKirra> all menu sounds are from resident evil 4 with the exception of the secret one, which is a gamegrumps clip
  224. <MartyKirra> i voiced the judgment zombie, edited further by wildweasel
  225. <MartyKirra> dssecret is from super smash bros brawl
  226. <MartyKirra> lost soul sounds are from doom 3: roe
  227. <MartyKirra> upgrade/normal is from titanfall, upgrade/ls is from resident evil 4
  228. <MartyKirra> both bounty sounds are from titanfall
  229.  
  230.  
  231.  
  232.  
  233.  
  234.  
  235.  
  236. By Resource:
  237.  
  238.  
  239. --Tech pillar voxel (elec.kvx) by Doom Voxel Project
  240. --Bolt voxels (ARWP.kvx, ARWQ.kvx, and ARWR.kvx) by Voxelbro
  241.  
  242.  
  243. --All character portraits (numerous menu and promo files) by Zerosene
  244.  
  245.  
  246. --Bolt models by Revae, based on voxels by voxelbro (bolt.md3, boltred.md3, bolt.png, boltred.png)
  247.  
  248.  
  249. --Offset for sprites in "Sprite Fixing" folder from the Doom 2 Minor Sprite Fixing Project - v1.4 by Revenant100 aka Marphy Black
  250.  
  251.  
  252. --Spark sounds (spark1.wav - spark4.wav) by Valve Software (creator of Half Life)
  253. --Shock arc sounds (DSHOCK01.ogg - DSHOCK16.ogg) by Valve Software (creator of Half Life)
  254. --Poison shell sound (HL1STEAM.ogg) by Valve Software (creator of Half Life)
  255. --Hellfire shell sounds (HELL.ogg, HELL3.ogg - HELL7.ogg) by Raven Software (creator of Hexen)
  256. --Rictus fire sound (FIRE09) by Raven Software (creator of Hexen)
  257. --Explosive crossbow beep (CRSBBEEP.ogg) by Starbreeze Studios
  258. --Rictus sounds (RICTSEE, RICTDIE, RICTPAIN) by id Software
  259. --New imp sounds (impsi1-impsi8, impidle1-impidl12, imppa1-imppa9, impde1-impde11) by Trent Reznor, taken from Doom3 Alpha
  260. --New zombie sounds (zmsi1-zmsi12, zmpain1-zmpain13, zmidle1-zmidle17, zmdeath1-zmdeath6) by Trent Reznor, taken from Doom3 Alpha
  261. --New zombie commando sounds (zcsi1-zcsi14, zcpain1-zcpain6, zcidle1-zcidle7, zcatk1-zcatk6, zcdth1-zcdth7) by Trent Reznor, taken from Doom3 Alpha
  262. --Female Zombie sounds (all fzsi1 - fzsi8, fzpain1 - fzpain8, fzidle1 - fzidle6, and fzdeath1 - fzdeath4 files) by Capcom Production Studio 4, from Resident
  263.  
  264. Evil 4
  265. --Misdirection Bolt sound (SWBEEP.wav) by 3D Realms, taken from Shadow Warrior
  266. --Beam sounds (00014, 00023, 00027, 00035, and 00041) by Stuart Duffield, ripped from G-Police by torridGristle
  267. --Doom 3 Plasma Rifle reloading sounds (DSPLASL1 and DSPLASL2) by id Software
  268. --Mel audio (all MELC*, MELH*, MELS*, MELO*, MELP*, MELDTH*, MELJUMP*, MELLAND*, MELPN*, MELUNF*, and MELXDTH* audio files) by Smochi Banzai
  269. --Robo Mel audio (all RELH*, RELS*, RELP*, RELDTH*, RELJUMP*, RELLAND*, RELPN*, RELUNF*, and RELXDTH* audio files) mixed by torridGristle, voiced by Smochi
  270.  
  271. Banzai
  272. --Vexler audio (all VEXH*, VEXS*, VEXBDTH*, VEXDTH*, VEXPN*, and VEXXDTH* audio files) by Marty Kirra
  273.  
  274.  
  275.  
  276. --Hellfire shell sprites (all FX12, HFTR, HLFC, SMK2 sprites) by Raven Software (creator of Hexen)
  277. --Poison gas cloud sprites (all SPBG sprites) by Raven Software (creator of Hexen)
  278. --Rictus fire sprites (all DRFX sprites, all CFCF sprites) by Raven Software (creator of Hexen)
  279. --Rictus sprites (all RICT sprites), edited from sprites by id Software by Captain Toenail
  280. --Imp variant 1 and 2 sprites (all IMV1 and IMV2 sprites) by Vader and ItsNaturetoDie
  281. --Imp variant 4 sprites (all IMV4 sprites) by Eriance
  282. --Lost Soul variants 1-3 sprites (all 1FOR, 2FOR, 3FOR sprites) by Captain Toenail, color variants by Marty Kirra
  283. --Wolfenstien Nazi rotation sprites (all WBLU, WBRN, and WWHT sprites) by Kinsie
  284. --Ammobox Zombie V1 sprites (all AZV1 sprites) by Captain Red
  285. --Ammobox Zombie V2 sprites (all AZV2 sprites) by Wooliewool
  286. --Cacodemon Elemental sprites (all CMN1, CMN2, and CMFB sprites) by Enjay
  287. --Screaming Elemental sprites (all CIEL sprites) by Cage
  288. --Scientist and Hazmat Zombie sprites (all SCZA, SCZC, SCZH, SCFE, STEM, FSZK, FSZW, FSZC, FSZS, POIS, and HMZP sprites) by Scalliano
  289. --Pistol Zombie sprites (all ZMP1 sprites) by Captain Red
  290. --Chaingunner V1 sprites (all CZV1 sprites) by Marty Kirra, Mike Lightner and ItsNaturetoDie
  291. --Chaingunner V2 sprites (all CZV2 sprites) by Vader and Megaherz
  292. --Chaingunner V3 sprites (all CZV3 sprites) by Vader
  293. --Health Bonus sprites (all ASRM and ASRN sprites) by Sangelothi and Marty Kirra
  294. --Stimpack sprites (all STPK sprites) by Sangelothi, amv2k9 and Marty Kirra
  295. --Green Armor Bonus sprites (all ARSDsprites) by Infirnex
  296. --Red Armor Bonus sprites (all ARSE sprites) by Infirnex, minor edit by Marty Kirra
  297. --"Green" Armor sprites (all FLRM sprites) by BloodyAcid and Marty Kirra
  298. --"Blue" Armor sprites (all PSRM sprites) by Marty Kirra
  299. --Medikit sprites (all MDK1 sprites) edited by Marty Kirra
  300. --Soulsphere sprites (all LIFE sprites) by Banjo Software, Scalliano and Marty Kirra
  301. --Megasphere sprites (all SPOT sprites) by Banjo Software and Marty Kirra
  302. --Upgrade Briefcase sprites (UPGDA0) by amv2k9
  303. --Dahlia sprites (all DCBA, DCBB, DCBD, DCBE, DCBF, DCBG, DCBP, DCBR, DCBU, and DCBX sprites) by Marty Kirra
  304. --Dahlia bolt sprites (all ARZZ sprites) by Marty Kirra
  305. --Zeke Shotgun pickup sprite (STGPA0) by Marty Kirra and Scuba Steve
  306. --Zeke Shotgun sprites (all STGC, STGD, STGE, STGF, STGG, STGM, STGR, and STGU sprites) by Scuba Steve, Snarboo, and Marty Kirra
  307. --Zeke Shotgun shell non-rotated pickup sprites (all BCKS sprites, 1SHL - 4SHL A, C, E, G sprites) by Cory Whittle
  308. --Zeke Shotgun shell edited sprites (all SHLHUD1-SHLHUD4 and TSPSHUD sprites, 1SHL - 4SHL B, D, F, H sprites) by Cory Whittle (minor edits by scroton)
  309. --Thaddeus Shotgun sprites (all MASF and MASG sprites) by Sgt. Shivers, Scuba Steve, Snarboo, and Marty Kirra
  310. --Classico Shotgun sprites (all MCSG sprites) by Sgt. Shivers, Scuba Steve, Snarboo, and Marty Kirra
  311. --MP 40 sprites (all MP4C, MP4D, MP4F, MP4G, MP4M, MP4P, MP4R, and MP4U sprites) by Valve Software and Marty Kirra
  312. --AB-50 sprites (all ABXA, ABXC, ABXD, ABXF, ABXG, ABXM, ABXP, ABXR, and ABXU sprites) by Mike12, zrrion the insect, and Marty Kirra
  313. --Basilisk Nikana sprites (all NIK1, NIKG, and NIKP sprites) by Marty Kirra
  314. --Punch-Out!! sprites (all LMPG sprites) by Marty Kirra, Blox, Scuba Steve, Banjo Entertainment
  315. --Toolbox pickup sprite (RNLPA0) by Scuba Steve
  316. --Toolbox rocket box pickup sprite (RLNBA0) by zrrion_the_insect and Marty Kirra
  317. --Toolbox rocket and single rocket pickup sprites (all SRKT and SRTP sprites) by Scuba Steve
  318. --Toolbox sprites (all RNLD, RNLE, RNLF, RNLG, RNLM, RNLR, and RNLU sprites) by Marty Kirra
  319. --919m weapon and ammo pickup sprites (919AA0) and 919PA0) by WildWeasel, edited from wolfenstein ROTT prototype
  320. --919m sprites (all MPTD, MPTE, MPTF, MPTG, MPTM, MPTR, and MPTS sprites) by Marty Kirra
  321. --Mel HUD sprites (all MCWDEAD, MCWEVL, MCWGOD, MCWKILL, MCWOUCH, MCWST, MCWTL, and MCWTR sprites) by Marty Kirra
  322. --Poison shell pellet sprite (all SPSN sprites) base by Epic MegaGames (creator of Jazz Jackrabbit 2), edits by scroton
  323. --WOG Beam death sprites (all C01Z, T01Z, and Z01Z sprites) edited from id Software sprites by scroton
  324. --Electric arc sprites (all SARC sprites) edited from Doom plasma shot by scroton
  325. --Toolbox altfire shrapnel sprites (all SHAP sprites) edited from Doom bulletpuff sprite by scroton
  326.  
  327.  
  328. --commonFuncs.h by Ijon Tichy
  329. --Rictus GLDefs by Dreadopp
  330. --Forgotten One decorate, used in lost soul variants 1-3 by Ghastly_Death
  331. --Scientist and Hazmat Zombie original decorate by Scalliano
  332. --Pistol Zombie original decorate by WildWeasel and Captain Red, modified by Marty Kirra
  333. --Bullet casings original decorate (WWPistolCasing, SilverPistolCasingSpawner, SilverPistolCasing, RifleCasingSpawner, RifleCasingSpawner2, RifleCasing,
  334. RifleCasing2, RiflCaseSmoke, PisCaseSmoke, SpentClip1, and SpentClip1Thrown actors) by WildWeasel, from ww-diaz-v3
  335. --Toolbox primary fire projectile decorate by Marty Kirra and TerminusEst13
  336. --Toolbox weapon animation and "viewed" decorate by Marty Kirra (with minor additions by scroton)
  337. --Zeke Shotgun weapon animation and "viewed" decorate by Marty Kirra (with minor additions by scroton)
  338. --Dahlia weapon animation and "viewed" decorate by Marty Kirra (with minor additions by scroton)
  339. --Mel's Melee Style decorate by Marty Kirra (with minor additions by scroton)
  340. --919m decorate by Marty Kirra
  341. --AB-50 decorate by Marty Kirra
  342. --MP 40 decorate by Marty Kirra
  343. --Basilisk Nikana decorate by Marty Kirra
  344. --Vexler's Melee Style decorate by Marty Kirra
  345. --Punch-Out!! decorate by Marty Kirra
  346. --"TSPSurvivorSlow" and "TSPDifficultyLoadouts" acs scripts by Marty Kirra
  347.  
  348.  
  349.  
  350.  
  351. --Toolbox secondary fire projectile decorate by scroton
  352. --Zeke Shotgun reload decorate by scroton
  353. --Zeke Shotgun projectile (poison gas shells, lightning shells, hellfire shells) decorate by scroton
  354. --acs scripts (with the exception of "TSPSurvivorSlow" and "TSPDifficultyLoadouts" scripts) by scroton
  355.  
  356.  
  357. UNSURE WHO EXACTLY DID WHAT
  358.  
  359.  
  360. -??-Some or all of the scientist zombie sounds (DSKNIFE, DSCBAR, STEMLOOP, STEMFIRE, DSTAZER) by id Software, DavidRaven, Konami, and Valve Software
  361. -??-Mel's Melee Style sprites (all MK1F-MK6F, ML1F-ML8F, MLEF, MLEG, MLEU, MLGC, and MLGF sprites) by Marty Kirra, Blox, Scuba Steve, and Banjo Entertainment
  362. -??-Vexler's Melee Style sprites (all VLED, VLEU, VLEG, VL1F and VK1F sprites) by Marty Kirra, Blox, Scuba Steve, and Banjo Entertainment
  363.  
  364.  
  365. WE JUST DON'T KNOW
  366.  
  367.  
  368. -??-Imp variant 3 sprites (all IMV3 sprites)
  369. -??-Toolbox rocket explosion sprites (all MXP1-MXP7 sprites) taken from AEOD, original source unknown
  370. -??-Decorate for 9mmCasingSpawner actor, taken from the in-limbo ZNew mod, specific author unknown
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