Mr_3242

Fly gui

Jun 2nd, 2026
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Lua 16.64 KB | Gaming | 0 0
  1. local main = Instance.new("ScreenGui")
  2. local Frame = Instance.new("Frame")
  3. local up = Instance.new("TextButton")
  4. local down = Instance.new("TextButton")
  5. local onof = Instance.new("TextButton")
  6. local TextLabel = Instance.new("TextLabel")
  7. local plus = Instance.new("TextButton")
  8. local speed = Instance.new("TextLabel")
  9. local mine = Instance.new("TextButton")
  10. local closebutton = Instance.new("TextButton")
  11. local mini = Instance.new("TextButton")
  12. local mini2 = Instance.new("TextButton")
  13.  
  14. main.Name = "main"
  15. main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  16. main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  17. main.ResetOnSpawn = false
  18.  
  19. Frame.Parent = main
  20. Frame.BackgroundColor3 = Color3.fromRGB(223, 105, 208)
  21. Frame.BorderColor3 = Color3.fromRGB(215, 105, 223)
  22. Frame.Position = UDim2.new(0.100320168, 0, 0.379746825, 0)
  23. Frame.Size = UDim2.new(0, 195, 0, 60)
  24.  
  25. up.Name = "up"
  26. up.Parent = Frame
  27. up.BackgroundColor3 = Color3.fromRGB(255, 80, 127)
  28. up.Size = UDim2.new(0, 44, 0, 28)
  29. up.Font = Enum.Font.SourceSans
  30. up.Text = "UP"
  31. up.TextColor3 = Color3.fromRGB(255, 255, 255)
  32. up.TextSize = 14.000
  33.  
  34. down.Name = "down"
  35. down.Parent = Frame
  36. down.BackgroundColor3 = Color3.fromRGB(174, 80, 255)
  37. down.Position = UDim2.new(0, 0, 0.491228074, 0)
  38. down.Size = UDim2.new(0, 44, 0, 28)
  39. down.Font = Enum.Font.SourceSans
  40. down.Text = "DOWN"
  41. down.TextColor3 = Color3.fromRGB(255, 255, 255)
  42. down.TextSize = 14.000
  43.  
  44. onof.Name = "onof"
  45. onof.Parent = Frame
  46. onof.BackgroundColor3 = Color3.fromRGB(255, 3, 3)
  47. onof.Position = UDim2.new(0.702823281, 0, 0.491228074, 0)
  48. onof.Size = UDim2.new(0, 56, 0, 28)
  49. onof.Font = Enum.Font.SourceSans
  50. onof.Text = "fly"
  51. onof.TextColor3 = Color3.fromRGB(0, 0, 0)
  52. onof.TextSize = 14.000
  53.  
  54. TextLabel.Parent = Frame
  55. TextLabel.BackgroundColor3 = Color3.fromRGB(70, 220, 255)
  56. TextLabel.Position = UDim2.new(0.469327301, 0, 0, 0)
  57. TextLabel.Size = UDim2.new(0, 100, 0, 28)
  58. TextLabel.Font = Enum.Font.SourceSans
  59. TextLabel.Text = "FLY GUI"
  60. TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
  61. TextLabel.TextScaled = true
  62. TextLabel.TextSize = 14.000
  63. TextLabel.TextWrapped = true
  64.  
  65. plus.Name = "plus"
  66. plus.Parent = Frame
  67. plus.BackgroundColor3 = Color3.fromRGB(0, 34, 255)
  68. plus.Position = UDim2.new(0.231578946, 0, 0, 0)
  69. plus.Size = UDim2.new(0, 45, 0, 28)
  70. plus.Font = Enum.Font.SourceSans
  71. plus.Text = "+"
  72. plus.TextColor3 = Color3.fromRGB(0, 0, 0)
  73. plus.TextScaled = true
  74. plus.TextSize = 14.000
  75. plus.TextWrapped = true
  76.  
  77. speed.Name = "speed"
  78. speed.Parent = Frame
  79. speed.BackgroundColor3 = Color3.fromRGB(255, 85, 255)
  80. speed.Position = UDim2.new(0.468421042, 0, 0.491228074, 0)
  81. speed.Size = UDim2.new(0, 44, 0, 28)
  82. speed.Font = Enum.Font.SourceSans
  83. speed.Text = "1"
  84. speed.TextColor3 = Color3.fromRGB(0, 0, 0)
  85. speed.TextScaled = true
  86. speed.TextSize = 14.000
  87. speed.TextWrapped = true
  88.  
  89. mine.Name = "mine"
  90. mine.Parent = Frame
  91. mine.BackgroundColor3 = Color3.fromRGB(120, 232, 187)
  92. mine.Position = UDim2.new(0.231578946, 0, 0.491228074, 0)
  93. mine.Size = UDim2.new(0, 45, 0, 29)
  94. mine.Font = Enum.Font.SourceSans
  95. mine.Text = "-"
  96. mine.TextColor3 = Color3.fromRGB(0, 0, 0)
  97. mine.TextScaled = true
  98. mine.TextSize = 14.000
  99. mine.TextWrapped = true
  100.  
  101. closebutton.Name = "Close"
  102. closebutton.Parent = main.Frame
  103. closebutton.BackgroundColor3 = Color3.fromRGB(0, 85, 255)
  104. closebutton.Font = "SourceSans"
  105. closebutton.Size = UDim2.new(0, 45, 0, 28)
  106. closebutton.Text = "X"
  107. closebutton.TextSize = 30
  108. closebutton.Position =  UDim2.new(0, 0, -1, 27)
  109.  
  110. mini.Name = "minimize"
  111. mini.Parent = main.Frame
  112. mini.BackgroundColor3 = Color3.fromRGB(50, 226, 220)
  113. mini.Font = "SourceSans"
  114. mini.Size = UDim2.new(0, 45, 0, 28)
  115. mini.Text = "-"
  116. mini.TextSize = 40
  117. mini.Position = UDim2.new(0, 44, -1, 27)
  118.  
  119. mini2.Name = "minimize2"
  120. mini2.Parent = main.Frame
  121. mini2.BackgroundColor3 = Color3.fromRGB(50, 226, 220)
  122. mini2.Font = "SourceSans"
  123. mini2.Size = UDim2.new(0, 45, 0, 28)
  124. mini2.Text = "+"
  125. mini2.TextSize = 40
  126. mini2.Position = UDim2.new(0, 44, -1, 57)
  127. mini2.Visible = false
  128.  
  129. speeds = 1
  130.  
  131. local speaker = game:GetService("Players").LocalPlayer
  132.  
  133. local chr = game.Players.LocalPlayer.Character
  134. local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
  135.  
  136. nowe = false
  137.  
  138. Frame.Active = true -- main = gui
  139. Frame.Draggable = true
  140.  
  141. onof.MouseButton1Down:connect(function()
  142.  
  143.     if nowe == true then
  144.         nowe = false
  145.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true)
  146.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true)
  147.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true)
  148.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true)
  149.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true)
  150.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
  151.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true)
  152.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true)
  153.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true)
  154.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true)
  155.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true)
  156.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true)
  157.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true)
  158.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true)
  159.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
  160.         speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
  161.     else
  162.         nowe = true
  163.         for i = 1, speeds do
  164.             spawn(function()
  165.                 local hb = game:GetService("RunService").Heartbeat 
  166.                 tpwalking = true
  167.                 local chr = game.Players.LocalPlayer.Character
  168.                 local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
  169.                 while tpwalking and hb:Wait() and chr and hum and hum.Parent do
  170.                     if hum.MoveDirection.Magnitude > 0 then
  171.                         chr:TranslateBy(hum.MoveDirection)
  172.                     end
  173.                 end
  174.             end)
  175.         end
  176.         game.Players.LocalPlayer.Character.Animate.Disabled = true
  177.         local Char = game.Players.LocalPlayer.Character
  178.         local Hum = Char:FindFirstChildOfClass("Humanoid") or Char:FindFirstChildOfClass("AnimationController")
  179.         for i,v in next, Hum:GetPlayingAnimationTracks() do
  180.             v:AdjustSpeed(0)
  181.         end
  182.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false)
  183.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false)
  184.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false)
  185.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false)
  186.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false)
  187.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false)
  188.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false)
  189.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false)
  190.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false)
  191.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
  192.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false)
  193.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,false)
  194.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false)
  195.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,false)
  196.         speaker.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
  197.         speaker.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
  198.     end
  199.     if game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid").RigType == Enum.HumanoidRigType.R6 then
  200.         local plr = game.Players.LocalPlayer
  201.         local torso = plr.Character.Torso
  202.         local flying = true
  203.         local deb = true
  204.         local ctrl = {f = 0, b = 0, l = 0, r = 0}
  205.         local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  206.         local maxspeed = 50
  207.         local speed = 0
  208.         local bg = Instance.new("BodyGyro", torso)
  209.         bg.P = 9e4
  210.         bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  211.         bg.cframe = torso.CFrame
  212.         local bv = Instance.new("BodyVelocity", torso)
  213.         bv.velocity = Vector3.new(0,0.1,0)
  214.         bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  215.         if nowe == true then
  216.             plr.Character.Humanoid.PlatformStand = true
  217.         end
  218.         while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do
  219.             game:GetService("RunService").RenderStepped:Wait()
  220.             if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  221.                 speed = speed+.5+(speed/maxspeed)
  222.                 if speed > maxspeed then
  223.                     speed = maxspeed
  224.                 end
  225.             elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  226.                 speed = speed-1
  227.                 if speed < 0 then
  228.                     speed = 0
  229.                 end
  230.             end
  231.             if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  232.                 bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  233.                 lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  234.             elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  235.                 bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  236.             else
  237.                 bv.velocity = Vector3.new(0,0,0)
  238.             end
  239.             --  game.Players.LocalPlayer.Character.Animate.Disabled = true
  240.             bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  241.         end
  242.         ctrl = {f = 0, b = 0, l = 0, r = 0}
  243.         lastctrl = {f = 0, b = 0, l = 0, r = 0}
  244.         speed = 0
  245.         bg:Destroy()
  246.         bv:Destroy()
  247.         plr.Character.Humanoid.PlatformStand = false
  248.         game.Players.LocalPlayer.Character.Animate.Disabled = false
  249.         tpwalking = false
  250.     else
  251.         local plr = game.Players.LocalPlayer
  252.         local UpperTorso = plr.Character.UpperTorso
  253.         local flying = true
  254.         local deb = true
  255.         local ctrl = {f = 0, b = 0, l = 0, r = 0}
  256.         local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  257.         local maxspeed = 50
  258.         local speed = 0
  259.         local bg = Instance.new("BodyGyro", UpperTorso)
  260.         bg.P = 9e4
  261.         bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  262.         bg.cframe = UpperTorso.CFrame
  263.         local bv = Instance.new("BodyVelocity", UpperTorso)
  264.         bv.velocity = Vector3.new(0,0.1,0)
  265.         bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  266.         if nowe == true then
  267.             plr.Character.Humanoid.PlatformStand = true
  268.         end
  269.         while nowe == true or game:GetService("Players").LocalPlayer.Character.Humanoid.Health == 0 do
  270.             wait()
  271.             if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  272.                 speed = speed+.5+(speed/maxspeed)
  273.                 if speed > maxspeed then
  274.                     speed = maxspeed
  275.                 end
  276.             elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  277.                 speed = speed-1
  278.                 if speed < 0 then
  279.                     speed = 0
  280.                 end
  281.             end
  282.             if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  283.                 bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  284.                 lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  285.             elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  286.                 bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  287.             else
  288.                 bv.velocity = Vector3.new(0,0,0)
  289.             end
  290.             bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  291.         end
  292.         ctrl = {f = 0, b = 0, l = 0, r = 0}
  293.         lastctrl = {f = 0, b = 0, l = 0, r = 0}
  294.         speed = 0
  295.         bg:Destroy()
  296.         bv:Destroy()
  297.         plr.Character.Humanoid.PlatformStand = false
  298.         game.Players.LocalPlayer.Character.Animate.Disabled = false
  299.         tpwalking = false
  300.     end
  301.  
  302. end)
  303.  
  304. local tis
  305.  
  306. up.MouseButton1Down:connect(function()
  307.     tis = up.MouseEnter:connect(function()
  308.         while tis do
  309.             wait()
  310.             game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,0)
  311.         end
  312.     end)
  313. end)
  314.  
  315. up.MouseLeave:connect(function()
  316.     if tis then
  317.         tis:Disconnect()
  318.         tis = nil
  319.     end
  320. end)
  321.  
  322. local dis
  323.  
  324. down.MouseButton1Down:connect(function()
  325.     dis = down.MouseEnter:connect(function()
  326.         while dis do
  327.             wait()
  328.             game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-1,0)
  329.         end
  330.     end)
  331. end)
  332.  
  333. down.MouseLeave:connect(function()
  334.     if dis then
  335.         dis:Disconnect()
  336.         dis = nil
  337.     end
  338. end)
  339.  
  340. game:GetService("Players").LocalPlayer.CharacterAdded:Connect(function(char)
  341.     wait(0.7)
  342.     game.Players.LocalPlayer.Character.Humanoid.PlatformStand = false
  343.     game.Players.LocalPlayer.Character.Animate.Disabled = false
  344.  
  345. end)
  346.  
  347. plus.MouseButton1Down:connect(function()
  348.     speeds = speeds + 1
  349.     speed.Text = speeds
  350.     if nowe == true then
  351.         tpwalking = false
  352.         for i = 1, speeds do
  353.             spawn(function()
  354.                 local hb = game:GetService("RunService").Heartbeat 
  355.                 tpwalking = true
  356.                 local chr = game.Players.LocalPlayer.Character
  357.                 local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
  358.                 while tpwalking and hb:Wait() and chr and hum and hum.Parent do
  359.                     if hum.MoveDirection.Magnitude > 0 then
  360.                         chr:TranslateBy(hum.MoveDirection)
  361.                     end
  362.                 end
  363.             end)
  364.         end
  365.     end
  366. end)
  367. mine.MouseButton1Down:connect(function()
  368.     if speeds == 1 then
  369.         speed.Text = 'cannot be less than 1'
  370.         wait(1)
  371.         speed.Text = speeds
  372.     else
  373.         speeds = speeds - 1
  374.         speed.Text = speeds
  375.         if nowe == true then
  376.             tpwalking = false
  377.             for i = 1, speeds do
  378.                 spawn(function()
  379.                     local hb = game:GetService("RunService").Heartbeat 
  380.                     tpwalking = true
  381.                     local chr = game.Players.LocalPlayer.Character
  382.                     local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
  383.                     while tpwalking and hb:Wait() and chr and hum and hum.Parent do
  384.                         if hum.MoveDirection.Magnitude > 0 then
  385.                             chr:TranslateBy(hum.MoveDirection)
  386.                         end
  387.                     end
  388.                 end)
  389.             end
  390.         end
  391.     end
  392. end)
  393.  
  394. closebutton.MouseButton1Click:Connect(function()
  395.     nowe = false
  396.     tpwalking = false
  397.  
  398.     local hum = speaker.Character and speaker.Character:FindFirstChildOfClass("Humanoid")
  399.  
  400.     if hum then
  401.         hum.PlatformStand = false
  402.  
  403.         hum:SetStateEnabled(Enum.HumanoidStateType.Climbing,true)
  404.         hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true)
  405.         hum:SetStateEnabled(Enum.HumanoidStateType.Flying,true)
  406.         hum:SetStateEnabled(Enum.HumanoidStateType.Freefall,true)
  407.         hum:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true)
  408.         hum:SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
  409.         hum:SetStateEnabled(Enum.HumanoidStateType.Landed,true)
  410.         hum:SetStateEnabled(Enum.HumanoidStateType.Physics,true)
  411.         hum:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true)
  412.         hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true)
  413.         hum:SetStateEnabled(Enum.HumanoidStateType.Running,true)
  414.         hum:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true)
  415.         hum:SetStateEnabled(Enum.HumanoidStateType.Seated,true)
  416.         hum:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true)
  417.         hum:SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
  418.  
  419.         hum:ChangeState(Enum.HumanoidStateType.Running)
  420.     end
  421.  
  422.     if speaker.Character and speaker.Character:FindFirstChild("Animate") then
  423.         speaker.Character.Animate.Disabled = false
  424.     end
  425.  
  426.     for _,v in ipairs(speaker.Character:GetDescendants()) do
  427.         if v:IsA("BodyGyro") or v:IsA("BodyVelocity") then
  428.             v:Destroy()
  429.         end
  430.     end
  431.  
  432.     main:Destroy()
  433. end)
  434.  
  435. mini.MouseButton1Click:Connect(function()
  436.     up.Visible = false
  437.     down.Visible = false
  438.     onof.Visible = false
  439.     plus.Visible = false
  440.     speed.Visible = false
  441.     mine.Visible = false
  442.     mini.Visible = false
  443.     mini2.Visible = true
  444.     main.Frame.BackgroundTransparency = 1
  445.     closebutton.Position =  UDim2.new(0, 0, -1, 57)
  446. end)
  447.  
  448. mini2.MouseButton1Click:Connect(function()
  449.     up.Visible = true
  450.     down.Visible = true
  451.     onof.Visible = true
  452.     plus.Visible = true
  453.     speed.Visible = true
  454.     mine.Visible = true
  455.     mini.Visible = true
  456.     mini2.Visible = false
  457.     main.Frame.BackgroundTransparency = 0
  458.     closebutton.Position =  UDim2.new(0, 0, -1, 27)
  459. end)
Tags: delta
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