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falloutprefs.ini

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Nov 9th, 2019
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  1. falloutprefs.ini
  2.  
  3. [General]
  4. SStartingCell=
  5. SCharGenQuest=00102037
  6. SStartingCellY=
  7. SStartingCellX=
  8. SStartingWorld=
  9.  
  10. STestFile10=
  11. STestFile9=
  12. STestFile8=
  13. STestFile7=
  14. STestFile6=
  15. STestFile5=
  16. STestFile4=
  17. STestFile3=
  18. STestFile2=
  19. STestFile1=FalloutNV.esm
  20.  
  21. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  22. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  23. bPreCullActors=1
  24. bTaskletActorSceneGraphUpdates=0
  25. bTaskletActorAnimMovementUpdates=1
  26. bAnimationUseBlendFromPose=1
  27. bEnableProfile=0
  28. bDrawSpellContact=0
  29. bRunMiddleLowLevelProcess=1
  30. iHoursToSleep=3
  31. bActorLookWithHavok=0
  32. SMainMenuMusicTrack=special\maintitle.mp3
  33. bUseEyeEnvMapping=1
  34. bFixFaceNormals=0
  35. bUseFaceGenHeads=1
  36. bFaceMipMaps=1
  37. bFaceGenTexturing=1
  38. bDefaultCOCPlacement=0
  39. uGridDistantCount=20
  40. uGridsToLoad=5
  41. fGlobalTimeMultiplier=1.0000
  42. bNewAnimation=1
  43. bFixAIPackagesOnLoad=0
  44. bForceReloadOnEssentialCharacterDeath=1
  45. bKeepPluginWhenMerging=0
  46. bCreate Maps Enable=0
  47. SLocalSavePath=Saves\
  48. SLocalMasterPath=Data\
  49. bDisableDuplicateReferenceCheck=1
  50. bTintMipMaps=0
  51. uInterior Cell Buffer=3
  52. uExterior Cell Buffer=36
  53. iIntroSequencePriority=3
  54. bPreloadIntroSequence=1
  55. fStaticScreenWaitTime=3.0000
  56. SMainMenuMovieIntro=
  57. SIntroSequence=
  58. sIntroMovie=Fallout INTRO Vsk.bik
  59. iFPSClamp=0
  60. bRunVTuneTest=0
  61. STestFile1=
  62. bActivateAllQuestScripts=0
  63. bUseThreadedBlood=0
  64. bUseThreadedMorpher=0
  65. bBorderRegionsEnabled=1
  66. bDisableHeadTracking=0
  67. bTrackAllDeaths=0
  68. uiFaceGenMaxEGTDataSize=67108864
  69. uiFaceGenMaxEGMDataSize=67108864
  70. bPreemptivelyUnloadCells=0
  71. iNumBitsForFullySeen=248
  72. iPreloadSizeLimit=26214400
  73. bUseHardDriveCache=0
  74. bEnableBoundingVolumeOcclusion=1
  75. bDisplayBoundingVolumes=0
  76. bUseThreadedTempEffects=1
  77. bUseThreadedParticleSystem=0
  78. bExternalLODDataFiles=1
  79. bCheckCellOffsetsOnInit=0
  80. uGridDistantTreeRange=5
  81. bCreateShaderPackage=0
  82. bWarnOnMissingFileEntry=0
  83. bAllowScriptedAutosave=0
  84. uGridDistantTreeRangeCity=4
  85. uGridDistantCountCity=4
  86. iSaveGameBackupCount=1
  87. bDisplayMissingContentDialogue=1
  88. SSaveGameSafeCellID=2AEEA
  89. bUseThreadedAI=0
  90. bChangeTimeMultSlowly=1
  91. bCheckPurgedTextureList=0
  92. bAnimateDoorPhysics=0
  93. sLanguage=ENGLISH
  94. bLoadFaceGenHeadEGTFiles=0
  95.  
  96. [Display]
  97. fDecalLifetime=10.0000
  98. bEquippedTorchesCastShadows=0
  99. bReportBadTangentSpace=0
  100. bStaticMenuBackground=1
  101. bForcePow2Textures=0
  102. bForce1XShaders=0
  103. bHighQuality20Lighting=0
  104. bAllow20HairShader=1
  105. bAllowScreenShot=1
  106. iMultiSample=0
  107. bDoTallGrassEffect=1
  108. bForceMultiPass=1
  109. bDoTexturePass=1
  110. bDoSpecularPass=1
  111. bDoDiffusePass=1
  112. bDoAmbientPass=1
  113. bImageSpaceEffects=1
  114. bDoCanopyShadowPass=1
  115. bDrawShadows=1
  116. bUseRefractionShader=1
  117. bUse Shaders=1
  118. iNPatchNOrder=0
  119. iNPatchPOrder=0
  120. iNPatches=0
  121. iLocation Y=5
  122. iLocation X=5
  123. bFull Screen=1
  124. iAdapter=0
  125. iScreenShotIndex=0
  126. SScreenShotBaseName=ScreenShot
  127. iAutoViewMinDistance=2000
  128. iAutoViewHiFrameRate=40
  129. iAutoViewLowFrameRate=20
  130. bAutoViewDistance=0
  131. fDefaultFOV=75.0000
  132. fNearDistance=5
  133. fFarDistance=1000.0000
  134. iDebugTextLeftRightOffset=10
  135. iDebugTextTopBottomOffset=20
  136. bShowMenuTextureUse=1
  137. fLightLODDefaultStartFade=1000.0
  138. fLightLODRange=500.0
  139. fLightLODMinStartFade=200.0
  140. fLightLODMaxStartFade=3500.0
  141. fShadowLODDefaultStartFade=200.0
  142. fShadowLODRange=200.0
  143. fShadowLODMinStartFade=100.0
  144. fShadowLODMaxStartFade=1000.0
  145. fSpecularLODDefaultStartFade=500.0
  146. fSpecularLODRange=300.0
  147. fSpecularLODMinStartFade=200.0
  148. fSpecularLODMaxStartFade=2000.0
  149. fGamma=1.0000
  150. bAllow30Shaders=0
  151. iTexMipMapMinimum=0
  152. bDoStaticAndArchShadows=0
  153. bDoActorShadows=1
  154. fNoLODFarDistancePct=1.0000
  155. fNoLODFarDistanceMax=10240.0000
  156. fNoLODFarDistanceMin=100.0000
  157. fEyeEnvMapLOD2=800.0000
  158. fEyeEnvMapLOD1=500.0000
  159. fEnvMapLOD2=1800.0000
  160. fEnvMapLOD1=1500.0000
  161. fGammaMax=0.6000
  162. fGammaMin=1.4000
  163. iMaxDecalsPerFrame=10
  164. iActorShadowCount=4
  165. bIgnoreResolutionCheck=0
  166. fSpecualrStartMax=1000.0000
  167. fSpecularStartMin=0.0000
  168. iActorShadowIntMax=10
  169. iActorShadowIntMin=0
  170. iActorShadowExtMax=10
  171. iActorShadowExtMin=0
  172. bDynamicWindowReflections=1
  173. fShadowFadeTime=1.0000
  174. iPresentInterval=1
  175. bDecalsOnSkinnedGeometry=1
  176. uVideoDeviceIdentifierPart4=0
  177. uVideoDeviceIdentifierPart3=0
  178. uVideoDeviceIdentifierPart2=0
  179. uVideoDeviceIdentifierPart1=0
  180. iShadowFilter=2
  181. bAllowPartialPrecision=1
  182. iShadowMapResolution=1024
  183. bShadowsOnGrass=0
  184. bActorSelfShadowing=0
  185. iActorShadowCountInt=6
  186. iActorShadowCountExt=6
  187. fPipboy1stPersonFOV=47.0
  188. fDefault1stPersonFOV=55.0000
  189. bLODNoiseAniso=1
  190. iMaxAnisotropy=0
  191. fLandLOFadeSeconds=15.0
  192. bEnableEyefinity=0
  193. sD3DDevice="NVIDIA GeForce GTX 1050 Ti"
  194. iTexMipMapSkip=0
  195. iWaterMultisamples=4
  196. bTransparencyMultisampling=1
  197. fSpecularLODStartFade=2000
  198. fShadowLODStartFade=1000
  199. fLightLODStartFade=3500
  200. iSize W=1920
  201. iSize H=1080
  202.  
  203. [Controls]
  204. bAlwaysRunByDefault=1
  205. bBackground Mouse=0
  206. bBackground Keyboard=1
  207. Forward=0011FF13
  208. Back=001FFF14
  209. Slide Left=001EFF17
  210. Slide Right=0020FF16
  211. Use=00FF0011
  212. Activate=0012FF0A
  213. Block=00380110
  214. Ready Item=0013FF0C
  215. Crouch/Sneak=001DFF08
  216. Run=002AFFFF
  217. Always Run=003AFFFF
  218. Auto Move=0010FFFF
  219. Jump=0039FF0D
  220. Toggle POV=0021020F
  221. Menu Mode=000FFF0B
  222. Rest=0014FF07
  223. Vats=002FFF0E
  224. Hotkey1=0002FFFF
  225. Ammo Swap=0003FF01
  226. Hotkey3=0004FFFF
  227. Hotkey4=0005FFFF
  228. Hotkey5=0006FFFF
  229. Hotkey6=0007FFFF
  230. Hotkey7=0008FFFF
  231. Hotkey8=0009FFFF
  232. QuickSave=003FFFFF
  233. QuickLoad=0043FFFF
  234. Grab=002CFF09
  235. fXenonVertLookSpeed=1200.0000
  236. fXenonHorizLookSpeed=1500.0000
  237. bGamePadRumble=1
  238. bInvertYValues=0
  239. fMouseSensitivity=0.0020
  240.  
  241. [Water]
  242. bUseWaterShader=1
  243. bUseWaterReflections=1
  244. bUseWaterRefractions=1
  245. bUseWaterDepth=1
  246. bUseWaterHiRes=0
  247. bUseWaterDisplacements=1
  248. bUseWaterLOD=1
  249. bReflectExplosions=0
  250. bAutoWaterSilhouetteReflections=0
  251. bForceHighDetailReflections=1
  252. bForceLowDetailReflections=0
  253. fTileTextureDivisor=4.7500
  254. fSurfaceTileSize=2048.0000
  255. fNearWaterOutdoorTolerance=1024.0000
  256. fNearWaterIndoorTolerance=512.0000
  257. fNearWaterUnderwaterVolume=0.9000
  258. fNearWaterUnderwaterFreq=0.3000
  259. uNearWaterPoints=8
  260. uNearWaterRadius=1000
  261. uSurfaceFPS=12
  262. iWaterReflectWidth=1024
  263. iWaterReflectHeight=1024
  264. bUseWaterReflectionBlur=1
  265. iWaterBlurAmount=4
  266.  
  267. [Audio]
  268. fASFadeInTime=2.0
  269. fASFadeOutTime=10.0
  270. fRegionLoopFadeInTime=5.0
  271. fRegionLoopFadeOutTime=5.0
  272. fAudioDebugDelay=0.0
  273. bEnableAudio=1
  274. bEnableAudioCache=1
  275. bMultiThreadAudio=0
  276. bEnableEnviroEffectsOnPC=0
  277. ; cache sizes in kilobytes
  278. iAudioCacheSize=2048
  279. iMaxSizeForCachedSound=256
  280. bUseAudioDebugInformation=1
  281. fAudioDebugDelay=0.0000
  282. fDefaultMasterVolume=1.0000
  283. fDefaultFootVolume=0.5000
  284. fDefaultMusicVolume=0.6000
  285. fDefaultRadioVolume=0.5000
  286. fDefaultEffectsVolume=1.0000
  287. fDefaultVoiceVolume=0.6000
  288. iMaxImpactSoundCount=32
  289. fMaxFootstepDistance=1100.0000
  290. fPlayerFootVolume=0.6500
  291. iCollisionSoundTimeDelta=150
  292. iRadioUpdateInterval=250
  293. fDialogMinDistance=600.00
  294. fDialogMaxDistance=2000.00
  295. fMainMenuMusicVolume=0.6
  296. fDBVoiceAttenuationIn2D=2.0
  297. fCollisionSoundHeavyThreshold=60.0
  298. fDialogueFadeDecibels=6.0
  299. fDialogueFadeSecondsIn=2.0
  300. fDialogueFadeSecondsOut=1.0
  301. fDialogueHeadPitchExaggeration=2.0
  302. fDialogueHeadRollExaggeration=2.0
  303. fDialogueHeadYawExaggeration=2.0
  304. fHardLandingDamageThreshold=500.0
  305. fWoodMediumMassMin=7.0
  306. fWoodLargeMassMin=15.0
  307. fStoneMediumMassMin=5.0
  308. fStoneLargeMassMin=30.0
  309. fEarthMediumMassMin=5.0
  310. fEarthLargeMassMin=30.0
  311. fSkinMediumMassMin=5.0
  312. fSkinLargeMassMin=30.0
  313. fMetalMediumMassMin=8.0
  314. fMetalLargeMassMin=25.0
  315. fRadioDialogMute=0.50
  316. fFilterDistortionGain=-7.5
  317. fFilterPEQGain=-15.0
  318. fFilterdBAttenuation=11.5
  319. bEnableTextToSpeech=0
  320. fTextToSpeechVolume=0.35
  321. fDialogReverbAttenuation=0.15
  322.  
  323. [Pathfinding]
  324. bDrawPathsDefault=0
  325. bPathMovementOnly=0
  326. bDrawSmoothFailures=0
  327. bDebugSmoothing=0
  328. bSmoothPaths=1
  329. bSnapToAngle=0
  330. bDebugAvoidance=0
  331. bDisableAvoidance=0
  332. bBackgroundPathing=1
  333. bUseObstacleAvoidance=1
  334. bBackgroundNavmeshUpdate=1
  335.  
  336. [MAIN]
  337. bEnableBorderRegion=1
  338. fLowPerfCombatantVoiceDistance=1000.0000
  339. iDetectionHighNumPicks=40
  340. fQuestScriptDelayTime=5.0000
  341. bCloneModelsInBackground=0
  342. iLastHDRSetting=-1
  343.  
  344. [HAVOK]
  345. bDisablePlayerCollision=0
  346. fJumpAnimDelay=0.7500
  347. bTreeTops=0
  348. iSimType=1
  349. bPreventHavokAddAll=0
  350. bPreventHavokAddClutter=0
  351. fMaxTime=0.016
  352. bHavokDebug=0
  353. fRF=1000.0000
  354. fOD=0.9000
  355. fSE=0.3000
  356. fSD=0.9800
  357. iResetCounter=5
  358. fMoveLimitMass=95.0000
  359. iUpdateType=0
  360. bHavokPick=0
  361. fCameraCasterSize=10.0000
  362. iHavokSkipFrameCountTEST=0
  363. iNumHavokThreads=1
  364. fChaseDeltaMult=0.0500
  365. bAddBipedWhenKeyframed=1
  366. fQuadrupedPitchMult=1.0000
  367. iEntityBatchRemoveRate=100
  368. iMaxPicks=40
  369.  
  370. [RagdollAnim]
  371. bRagdollFeedback=0
  372. fCameraDist=1000.0
  373. fHierarchyGain=0.17
  374. fVelocityDamping=0.0
  375. fAccelerationGain=1.0
  376. fVelocityGain=0.6
  377. fPositionGain=0.05
  378. fPositionMaxLinearVelocity=14.0
  379. fPositionMaxAngularVelocity=18.0
  380. fSnapGain=0.1
  381. fSnapMaxLinearVelocity=3.0
  382. fSnapMaxAngularVelocity=0.3
  383. fSnapMaxLinearDistance=0.3
  384. fSnapMaxAngularDistance=1.0
  385.  
  386. [FootIK]
  387. fOnOffGain=0.5
  388. fGroundAscendingGain=0.4
  389. fGroundDescendingGain=0.4
  390. fFootRaisedGain=0.9000
  391. fFootPlantedGain=1.0000
  392. bFootPlacementOn=1
  393. fPelvisUpDownBias=0.75
  394. fPelvisOffsetDamping=0.2
  395. fVertErrorGain=0.5
  396. fOriginalGroundHeightMS=-0.11
  397. fAnkleOffset=0.2000
  398. fRagdollFeedback=0.7
  399.  
  400. [LookIK]
  401. fLookAtTargetGain=0.3
  402. fLookAtGain=0.045
  403.  
  404. [Interface]
  405. fKeyRepeatInterval=50.0000
  406. fKeyRepeatTime=500.0000
  407. fActivatePickSphereRadius=16.0000
  408. fMenuModeAnimBlend=0.0000
  409. iSafeZoneXWide=15
  410. iSafeZoneYWide=15
  411. iSafeZoneX=15
  412. iSafeZoneY=15
  413. bAllowConsole=1
  414. bActivatePickUseGamebryoPick=0
  415. bUseFuzzyPicking=1
  416. fMenuBGBlurRadius=2.0000
  417. fMenuPlayerLightDiffuseBlue=0.8000
  418. fMenuPlayerLightDiffuseGreen=0.8000
  419. fMenuPlayerLightDiffuseRed=0.8000
  420. fMenuPlayerLightAmbientBlue=0.2500
  421. fMenuPlayerLightAmbientGreen=0.2500
  422. fMenuPlayerLightAmbientRed=0.2500
  423. iMaxViewCasterPicksGamebryo=10
  424. iMaxViewCasterPicksHavok=10
  425. iMaxViewCasterPicksFuzzy=5
  426. fInterfaceTintB=0.8824
  427. fInterfaceTintG=0.9843
  428. fInterfaceTintR=0.6314
  429. bUseImageSpaceMenuFX=0
  430.  
  431. iSystemColorTerminalRed=33
  432. iSystemColorTerminalGreen=231
  433. iSystemColorTerminalBlue=121
  434.  
  435. iSystemColorSystemRed=26
  436. iSystemColorSystemGreen=255
  437. iSystemColorSystemBlue=128
  438.  
  439. iSystemColorMainMenuRed=199
  440. iSystemColorMainMenuGreen=255
  441. iSystemColorMainMenuBlue=165
  442.  
  443. iSystemColorPipboyRed=26
  444. iSystemColorPipboyGreen=255
  445. iSystemColorPipboyBlue=128
  446.  
  447. iSystemColorHUDAltRed=255
  448. iSystemColorHUDAltGreen=67
  449. iSystemColorHUDAltBlue=42
  450.  
  451. iSystemColorHUDMainRed=26
  452. iSystemColorHUDMainGreen=255
  453. iSystemColorHUDMainBlue=128
  454.  
  455. fRSMFaceSliderDefaultMin=-3.5
  456. fRSMFaceSliderDefaultMax=3.5
  457.  
  458. fPopUpBackgroundOpacity=0.87
  459. fMenuBackgroundOpacity=0.76
  460. bHideUnavailablePerks=0
  461. bHelpEnabled=1
  462. fHudOpacity=1.0000
  463. uPipboyColor=4290134783
  464. uHUDColor=4290134783
  465. bDisable360Controller=0
  466.  
  467.  
  468. [Loading]
  469. sWelcomeScreen1=loading_screen_legal
  470. sWelcomeScreen2=loading_screen_bethsoft
  471. sWelcomeScreen3=loading_screen_BGS
  472. sWelcomeScreen4=loading_screen01
  473. sMainMenuBackground=main_background
  474. sTitleMusic=MainTitle
  475. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  476. iMaxScreens=4
  477. iMaxScreens_MainMenu=20
  478. fLoadingTextUpdateInterval=10.0000
  479. fLoadingBkgdUpdateInterval=10.0000
  480. fMainMenuBkgdUpdateInterval=10.0000
  481. fLoadingInitUpdateInterval=3.0000
  482. iNumLocationSpecificScreens=1
  483.  
  484.  
  485. [Menu]
  486. fCreditsScrollSpeed=40.0000
  487. iConsoleTextYPos=940
  488. iConsoleTextXPos=30
  489. iConsoleVisibleLines=15
  490. iConsoleHistorySize=50
  491. rDebugTextColor=255,251,233
  492. iConsoleFont=2
  493. iDebugTextFont=3
  494.  
  495. [GamePlay]
  496. bHealthBarShowing=0
  497. fHealthBarFadeOutSpeed=1.0000
  498. fHealthBarSpeed=80.0000
  499. fHealthBarHeight=4.0000
  500. fHealthBarWidth=40.0000
  501. fHealthBarEmittanceFadeTime=0.5000
  502. fHealthBarEmittanceTime=1.5000
  503. bAllowHavokGrabTheLiving=0
  504. bEssentialTakeNoDamage=1
  505. iDetectionPicks=21
  506. bShowQuestMarkers=1
  507. iDifficulty=2
  508. iKillCamera=2
  509. uiRedeemedContent=0
  510. bTrueIronSights=1
  511. bDisableDynamicCrosshair=0
  512. bSaveOnInteriorExteriorSwitch=1
  513. bSaveOnTravel=1
  514. bSaveOnWait=1
  515. bSaveOnRest=1
  516. bCrossHair=1
  517. bGeneralSubtitles=0
  518. bDialogueSubtitles=1
  519.  
  520. [Fonts]
  521. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  522. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  523. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  524. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  525. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  526. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  527. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  528. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  529. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  530.  
  531. [SpeedTree]
  532. iTreeClonesAllowed=1
  533. fCanopyShadowGrassMult=1.0000
  534. iCanopyShadowScale=512
  535. fTreeForceMaxBudAngle=-1.0000
  536. fTreeForceMinBudAngle=-1.0000
  537. fTreeForceLeafDimming=-1.0000
  538. fTreeForceBranchDimming=-1.0000
  539. fTreeForceCS=-1.0000
  540. fTreeForceLLA=-1.0000
  541. fTreeLODExponent=1.0000
  542. bEnableTrees=1
  543. bForceFullLOD=0
  544. fLODTreeMipMapLODBias=-0.7500
  545. fLocalTreeMipMapLODBias=-0.2500
  546.  
  547. [Debug]
  548. bDebugFaceGenCriticalSection=0
  549. bDebugFaceGenMultithreading=0
  550. bDebugSaveBuffer=0
  551.  
  552. [BackgroundLoad]
  553. bBackgroundPathing=1
  554. bUseMultiThreadedFaceGen=1
  555. bBackgroundCellLoads=1
  556. iAnimaitonClonePerLoop=5
  557. bUseMultiThreadedTrees=1
  558. iExteriorPriority=50
  559. iBackgroundLoadFaceMult=200
  560. fBackgroundLoadingPerLoop=20.0000
  561. fBackgroundLoadClonedPerLoop=5.0000
  562. iBackgroundLoadExtraMaxFPS=20
  563. iBackgroundLoadExtraMinFPS=10
  564. iBackgroundLoadExtraMax=3000
  565. iBackgroundLoadExtraMin=5
  566. iBackgroundLoadExtraMilliseconds=2
  567. iBackgroundLoadTreeMilliseconds=7
  568. iBackgroundLoadMilliseconds=1
  569. iBackgroundLoadLoading=1
  570. bUseBackgroundFileLoader=0
  571. bBackgroundLoadLipFiles=0
  572. bLoadBackgroundFaceGen=0
  573. bLoadHelmetsInBackground=1
  574. iAnimationClonePerLoop=5
  575. bSelectivePurgeUnusedOnFastTravel=0
  576. bCloneModelsInBackground=0
  577.  
  578. [LOD]
  579. fLODLandDropAmount=230.0000
  580. fLodDistance=500.0000
  581. bUseFaceGenLOD=0
  582. iLODTextureTiling=2
  583. iLODTextureSizePow2=8
  584. fLODNormalTextureBlend=0.5000
  585. bDisplayLODLand=1
  586. bDisplayLODBuildings=0
  587. bLODPopTrees=0
  588. bLODPopActors=0
  589. bLODPopItems=0
  590. bLODPopObjects=0
  591. fLODFadeOutMultItems=15
  592. fLODFadeOutMultObjects=15
  593. fLODFadeOutMultActors=15
  594. fLODMultLandscape=1.0000
  595. fLODMultTrees=0.5000
  596. fLODMultActors=1.0000
  597. fLODMultItems=1.0000
  598. fLODMultObjects=5
  599. iFadeNodeMinNearDistance=500
  600. fLODFadeOutPercent=0.6000
  601. fFadeOutThreshold=0.3000
  602. fFadeInThreshold=0.7000
  603. fFadeInTimet=2.0
  604. fFadeOutTime=2.0
  605. fDistanceMultiplier=1
  606. fLODBoundRadiusMult=10
  607. fObjectLODMax=15.0
  608. fObjectLODMin=1.0
  609. fObjectLODDefault=5
  610. fItemLODMax=15.0
  611. fItemLODMin=1.0
  612. fItemLODDefault=2
  613. fActorLODMax=15.0
  614. fActorLODMin=2.0
  615. fActorLODDefault=5
  616. fTreeLODMax=2.0000
  617. fTreeLODMin=0.0200
  618. fTreeLODDefault=0.5000
  619. bLODUseCombinedLandNormalMaps=1
  620. bForceHideLODLand=0
  621. fLODLandVerticalBias=0.0000
  622. fTalkingDistance=1000.0000
  623. iBoneLODForce=-1
  624. fLODQuadMinLoadDistance=65536.0000
  625. bDisplayLODTrees=1
  626. bDisplayLODBuildings=1
  627. fLODFadeOutActorMultInterior=1.0000
  628. fLODFadeOutItemMultInterior=1.0000
  629. fLODFadeOutObjectMultInterior=1.0000
  630. fLODFadeOutActorMultCity=1.0000
  631. fLODFadeOutItemMultCity=1.0000
  632. fLODFadeOutObjectMultCity=1.0000
  633. fLODFadeOutActorMultComplex=1.0000
  634. fLODFadeOutItemMultComplex=1.0000
  635. fLODFadeOutObjectMultComplex=1.0000
  636.  
  637. [Weather]
  638. fSunGlareSize=800.0000
  639. fSunBaseSize=750.0000
  640. bPrecipitation=1
  641. fAlphaReduce=1.0000
  642. SBumpFadeColor=255,255,255,255
  643. SLerpCloseColor=255,255,255,255
  644. SEnvReduceColor=255,255,255,255
  645.  
  646. [Voice]
  647. SFileTypeLTF=ltf
  648. SFileTypeLip=lip
  649. SFileTypeSource=wav
  650. SFileTypeGame=ogg
  651.  
  652. [Grass]
  653. iMinGrassSize=80
  654. bGrassPointLighting=0
  655. bDrawShaderGrass=1
  656. iGrassDensityEvalSize=2
  657. iMaxGrassTypesPerTexure=2
  658. fWaveOffsetRange=1.7500
  659. fGrassWindMagnitudeMax=125.0000
  660. fGrassWindMagnitudeMin=5.0000
  661. fTexturePctThreshold=0.0000
  662. fGrassMinStartFadeDistance=0.0
  663. fGrassMaxStartFadeDistance=7000.0
  664. fGrassDefaultStartFadeDistance=3500.0
  665. fGrassFadeRange=1000.0
  666. b30GrassVS=0
  667. fGrassStartFadeDistance=7000
  668.  
  669. [Landscape]
  670. bCurrentCellOnly=0
  671. bPreventSafetyCheck=0
  672. fLandTextureTilingMult=2.0000
  673. fLandFriction=2.5000
  674. iLandBorder2B=0
  675. iLandBorder2G=0
  676. iLandBorder2R=0
  677. iLandBorder1B=0
  678. iLandBorder1G=255
  679. iLandBorder1R=255
  680. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  681. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  682.  
  683. [bLightAttenuation]
  684. fQuadraticRadiusMult=1.0000
  685. fLinearRadiusMult=1.0000
  686. bOutQuadInLin=0
  687. fConstantValue=0.0000
  688. fQuadraticValue=16.0000
  689. fLinearValue=3.0000
  690. uQuadraticMethod=2
  691. uLinearMethod=1
  692. fFlickerMovement=8.0000
  693. bUseQuadratic=1
  694. bUseLinear=0
  695. bUseConstant=0
  696.  
  697. [BlurShaderHDRInterior]
  698. fTargetLUM=1.0000
  699. fUpperLUMClamp=1.0000
  700. fEmissiveHDRMult=1.0000
  701. fEyeAdaptSpeed=0.5000
  702. fBrightScale=2.2500
  703. fBrightClamp=0.2250
  704. fBlurRadius=7.0000
  705. iNumBlurpasses=1
  706.  
  707. [BlurShaderHDR]
  708. fTargetLUM=1.0000
  709. fUpperLUMClamp=1.0000
  710. fGrassDimmer=1.5000
  711. fTreeDimmer=1.0000
  712. fEmissiveHDRMult=1.0000
  713. fEyeAdaptSpeed=0.5000
  714. fSunlightDimmer=1.5000
  715. fSIEmmisiveMult=1.0000
  716. fSISpecularMult=1.0000
  717. fSkyBrightness=0.5000
  718. fSunBrightness=0.0000
  719. fBrightScale=2.2500
  720. fBrightClamp=0.2250
  721. fBlurRadius=7.0000
  722. iNumBlurpasses=1
  723. iBlendType=2
  724. bDoHighDynamicRange=1
  725.  
  726. [BlurShader]
  727. fSunlightDimmer=1.0000
  728. fSIEmmisiveMult=1.0000
  729. fSISpecularMult=1.0000
  730. fSkyBrightness=0.5000
  731. fSunBrightness=0.0000
  732. fAlphaAddExterior=0.2000
  733. fAlphaAddInterior=0.7000
  734. iBlurTexSize=256
  735. fBlurRadius=0.0300
  736. iNumBlurpasses=1
  737. iBlendType=2
  738. bUseBlurShader=0
  739.  
  740. [GethitShader]
  741. fBlurAmmount=0.5000
  742. fBlockedTexOffset=0.0010
  743. fHitTexOffset=0.0050
  744.  
  745. [MESSAGES]
  746. bBlockMessageBoxes=0
  747. bSkipProgramFlows=1
  748. bAllowYesToAll=1
  749. bDisableWarning=1
  750. iFileLogging=0
  751. bSkipInitializationFlows=1
  752. bUseWindowsMessageBox=0
  753.  
  754. [DistantLOD]
  755. bUseLODLandData=0
  756. fFadeDistance=12288.0000
  757. iDistantLODGroupWidth=8
  758.  
  759. [GeneralWarnings]
  760. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  761.  
  762. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  763. This may result in errors. Saving again will clear this message
  764. but not necessarily fix any errors.
  765.  
  766. [Archive]
  767. SInvalidationFile=ArchiveInvalidation.txt
  768. iRetainFilenameOffsetTable=1
  769. iRetainFilenameStringTable=1
  770. iRetainDirectoryStringTable=1
  771. bCheckRuntimeCollisions=0
  772. bInvalidateOlderFiles=1
  773. bUseArchives=1
  774. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa
  775.  
  776. [CameraPath]
  777. iTake=0
  778. SDirectoryName=TestCameraPath
  779. iFPS=60
  780. SNif=Test\CameraPath.nif
  781.  
  782. [Absorb]
  783. fAbsorbGlowColorB=1.0000
  784. fAbsorbGlowColorG=0.6000
  785. fAbsorbGlowColorR=0.0000
  786. fAbsorbCoreColorB=1.0000
  787. fAbsorbCoreColorG=1.0000
  788. fAbsorbCoreColorR=1.0000
  789. iAbsorbNumBolts=1
  790. fAbsorbBoltGrowWidth=0.0000
  791. fAbsorbBoltSmallWidth=7.0000
  792. fAbsorbTortuosityVariance=2.0000
  793. fAbsorbSegmentVariance=7.0000
  794. fAbsorbBoltsRadius=5.0000
  795.  
  796. [TestAllCells]
  797. bFileShowTextures=1
  798. bFileShowIcons=1
  799. bFileSkipIconChecks=0
  800. bFileTestLoad=0
  801. bFileNeededMessage=1
  802. bFileGoneMessage=1
  803. bFileSkipModelChecks=0
  804. bFileCheckModelCollision=0
  805.  
  806. [CopyProtectionStrings]
  807. SCopyProtectionMessage2=Insert the Fallout Disc.
  808. SCopyProtectionTitle2=Fallout Disc Not Found
  809. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  810. SCopyProtectionTitle=CD-ROM Drive Not Found
  811.  
  812. [Pipboy]
  813. fBlurRadiusPipboy=3.5
  814. fBlurIntensityPipboy=0.25
  815. fScanlineScalePipboy=50
  816. bEnableFlickerPipboy=1
  817. bUsePipboyMode=1
  818.  
  819. [InterfaceFX]
  820. fDefaultBurstDuration=200
  821. fDefaultBurstIntensity=2
  822. fMiniBurstDuration=200
  823. fMiniBurstIntensity=1.5
  824.  
  825. ;pulse effect
  826. fPulseBrightenIntensity=0.25
  827. fPulseRadiusIntensity=0.5
  828. fPulseRate=0.0006
  829.  
  830. ;pipboy menu transitions
  831. fVertHoldChance=0.08
  832. fShudderChance=0.20
  833.  
  834. fScanlineScaleMenus=50.0000
  835. bEnableFlickerMenus=1
  836. bEnableScanlinesMenus=1
  837. bEnableScanlinesPipboy=1
  838. fBlurRadiusMenus=0.3000
  839. fBrightenMenus=1.7000
  840. fBrightenPipboy=1.3000
  841. bUseImageSpaceMenuFX=1
  842. fBlurIntensityHUD=1.2000
  843. fBlurRadiusHUD=2.0000
  844. fScanlineFrequencyHUD=0.0000
  845.  
  846. fScreenLightBaseIntensity=0.6
  847. fScreenLightRadius=6
  848.  
  849. [RenderedTerminal]
  850. bUseRenderedTerminals=1
  851. fRenderedTerminalFOV=0.15
  852. fRenderedTerminalZoom=36
  853. bDoRenderedTerminalScanlines=1
  854. fRenderedTerminalScanlineScale=130.000000
  855. fRenderedTerminalHPos=0.0
  856. fRenderedTerminalVPos=0.38
  857. fScreenLightBaseIntensity=1.2
  858. fScreenLightRadius=80
  859. fScreenLightColorR=0.68
  860. fScreenLightColorG=0.74
  861. fScreenLightColorB=0.62
  862.  
  863. fRaceSexMenuHPos=0.0
  864. fRaceSexMenuVPos=-0.6
  865. fRaceSexMenuZoom=70.0
  866. fRaceSexMenuScale=0.5
  867.  
  868. [Decals]
  869. uMaxDecalCount=100
  870. bProfileDecals=0
  871. bDecalOcclusionQuery=1
  872.  
  873. [TerrainManager]
  874. fSplitDistanceMult=1.5
  875. fBlockMorphDistanceMult=0.70
  876. bUseNewTerrainSystem=1
  877. bUseDistantObjectBlocks=1
  878. fBlockLoadDistance=125000.0
  879. fDefaultBlockLoadDistanceLow=50000.0
  880. fLowBlockLoadDistanceLow=25000.0
  881. fHighBlockLoadDistanceLow=50000.0
  882. fDefaultTreeLoadDistance=25000.0
  883. fLowTreeLoadDistance=10000.0
  884. fHighTreeLoadDistance=40000.0
  885. fTreeLoadDistance=40000
  886. fBlockLoadDistanceLow=50000
  887.  
  888. [VATS]
  889. fVATSLightLevelMin=20.0
  890. fVATSLightLevelMax=65.0
  891. fVATSLightAngle=0.0
  892. fVATSLightDistance=100.0
  893. fVATSLightElevation=100.0
  894. fVatsLightColorR=0.35
  895. fVatsLightColorG=0.35
  896. fVatsLightColorB=0.35
  897.  
  898. [ScreenSplatter]
  899. bScreenSplatterEnabled=1
  900. [Imagespace]
  901. iRadialBlurLevel=2
  902. bDoDepthOfField=1
  903. [Launcher]
  904. bShowAllResolutions=1
  905. uLastAspectRatio=3
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