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Brenner650

Overcast

Feb 12th, 2019
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C++ 0.31 KB | None | 0 0
  1. in ExileServer_system_escape_randomizeWeather
  2. Change
  3. 0 setOvercast (random 1);
  4.  
  5. to
  6. 0 setOvercast (random 0.8);
  7.  
  8. in ExileServer_system_weather_thread_weatherSimulation
  9. after
  10. _interval setOvercast (getNumber (_keyframeConfig >> "overcast"));
  11.  
  12. add
  13. if (overcast > 0.8) then
  14. {
  15.     60 setOvercast 0.8;
  16. };
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