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- in ExileServer_system_escape_randomizeWeather
- Change
- 0 setOvercast (random 1);
- to
- 0 setOvercast (random 0.8);
- in ExileServer_system_weather_thread_weatherSimulation
- after
- _interval setOvercast (getNumber (_keyframeConfig >> "overcast"));
- add
- if (overcast > 0.8) then
- {
- 60 setOvercast 0.8;
- };
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