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- local ScreenGui = Instance.new("ScreenGui")
- local sad = Instance.new("TextLabel")
- local Depressed = Instance.new("TextLabel")
- local Ugly = Instance.new("TextLabel")
- local stupid = Instance.new("TextLabel")
- local NotGoodLooking = Instance.new("TextLabel")
- local NotGood = Instance.new("TextLabel")
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- sad.Name = "sad"
- sad.Parent = ScreenGui
- sad.BackgroundColor3 = Color3.new(1, 1, 1)
- sad.BackgroundTransparency = 1
- sad.Position = UDim2.new(0.0836363658, 0, 0.235872224, 0)
- sad.Size = UDim2.new(0, 324, 0, 76)
- sad.Font = Enum.Font.SourceSans
- sad.Text = "Sad"
- sad.TextColor3 = Color3.new(1, 1, 1)
- sad.TextScaled = true
- sad.TextSize = 14
- sad.TextTransparency = 1
- sad.TextWrapped = true
- Depressed.Name = "Depressed"
- Depressed.Parent = ScreenGui
- Depressed.BackgroundColor3 = Color3.new(1, 1, 1)
- Depressed.BackgroundTransparency = 1
- Depressed.Position = UDim2.new(0.659393907, 0, 0.358722329, 0)
- Depressed.Size = UDim2.new(0, 324, 0, 76)
- Depressed.Font = Enum.Font.SourceSans
- Depressed.Text = "Depressed"
- Depressed.TextColor3 = Color3.new(1, 1, 1)
- Depressed.TextScaled = true
- Depressed.TextSize = 14
- Depressed.TextTransparency = 1
- Depressed.TextWrapped = true
- Ugly.Name = "Ugly"
- Ugly.Parent = ScreenGui
- Ugly.BackgroundColor3 = Color3.new(1, 1, 1)
- Ugly.BackgroundTransparency = 1
- Ugly.Position = UDim2.new(0.198787838, 0, 0.49140048, 0)
- Ugly.Size = UDim2.new(0, 324, 0, 76)
- Ugly.Font = Enum.Font.SourceSans
- Ugly.Text = "Ugly"
- Ugly.TextColor3 = Color3.new(1, 1, 1)
- Ugly.TextScaled = true
- Ugly.TextSize = 14
- Ugly.TextTransparency = 1
- Ugly.TextWrapped = true
- stupid.Name = "stupid"
- stupid.Parent = ScreenGui
- stupid.BackgroundColor3 = Color3.new(1, 1, 1)
- stupid.BackgroundTransparency = 1
- stupid.Position = UDim2.new(0.49939391, 0, 0.06142506, 0)
- stupid.Size = UDim2.new(0, 324, 0, 76)
- stupid.Font = Enum.Font.SourceSans
- stupid.Text = "Stupid"
- stupid.TextColor3 = Color3.new(1, 1, 1)
- stupid.TextScaled = true
- stupid.TextSize = 14
- stupid.TextTransparency = 1
- stupid.TextWrapped = true
- NotGoodLooking.Name = "NotGoodLooking"
- NotGoodLooking.Parent = ScreenGui
- NotGoodLooking.BackgroundColor3 = Color3.new(1, 1, 1)
- NotGoodLooking.BackgroundTransparency = 1
- NotGoodLooking.Position = UDim2.new(0.475151479, 0, 0.675675631, 0)
- NotGoodLooking.Size = UDim2.new(0, 324, 0, 76)
- NotGoodLooking.Font = Enum.Font.SourceSans
- NotGoodLooking.Text = "Not Good Looking"
- NotGoodLooking.TextColor3 = Color3.new(1, 1, 1)
- NotGoodLooking.TextScaled = true
- NotGoodLooking.TextSize = 14
- NotGoodLooking.TextTransparency = 1
- NotGoodLooking.TextWrapped = true
- NotGood.Name = "NotGood"
- NotGood.Parent = ScreenGui
- NotGood.BackgroundColor3 = Color3.new(1, 1, 1)
- NotGood.BackgroundTransparency = 1
- NotGood.Position = UDim2.new(0.346666634, 0, 0.221130162, 0)
- NotGood.Size = UDim2.new(0, 324, 0, 76)
- NotGood.Font = Enum.Font.SourceSans
- NotGood.Text = "Not Good"
- NotGood.TextColor3 = Color3.new(1, 1, 1)
- NotGood.TextScaled = true
- NotGood.TextSize = 14
- NotGood.TextTransparency = 1
- NotGood.TextWrapped = true
- --scripts
- local defualt = 70
- local FOV = game.Workspace.Camera.FieldOfView
- local sound = Instance.new("Sound")
- sound.Parent = game.Players.LocalPlayer.Character.Head
- sound.SoundId = "rbxassetid://513919776"
- sound.Volume = 10
- sound:Play()
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGood.TextTransparency = NotGood.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- stupid.TextTransparency = stupid.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- stupid.TextTransparency = stupid.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- stupid.TextTransparency = stupid.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Depressed.TextTransparency = Depressed.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- stupid.TextTransparency = stupid.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- stupid.TextTransparency = stupid.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- stupid.TextTransparency = stupid.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- stupid.TextTransparency = stupid.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- stupid.TextTransparency = stupid.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- stupid.TextTransparency = stupid.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- stupid.TextTransparency = stupid.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- sad.TextTransparency = sad.TextTransparency - .1
- stupid.TextTransparency = stupid.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- sad.TextTransparency = sad.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- stupid.TextTransparency = stupid.TextTransparency - .1
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- wait()
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- sad.TextTransparency = sad.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- Ugly.TextTransparency = Ugly.TextTransparency - .1
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait()
- NotGoodLooking.TextTransparency = NotGoodLooking.TextTransparency - .1
- game.Workspace.Camera.FieldOfView = game.Workspace.Camera.FieldOfView - .5
- wait(1)
- game.Workspace.Camera.FieldOfView = 70
- ScreenGui:Destroy()
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