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Jun 2nd, 2018
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  1. #######################################################################################
  2. #######################################################################################
  3. #######################################################################################
  4. ##### #####
  5. ##### FAIO - Factions All-In-One #####
  6. ##### Created By @With/Flixion #####
  7. ##### #####
  8. #######################################################################################
  9. #######################################################################################
  10. #######################################################################################
  11.  
  12. # If you mess this file up by deleting things and the plugin no longer runs, just delete
  13. # this file and it will re-create a default file for you to change again!
  14.  
  15. # MySQL database credentials as provided by a host or local server - The plugin will NOT work without this!
  16. database:
  17. password: 10bd5d8a15
  18. username:19
  19. name: 19
  20. port: 3306
  21. IP: 54.38.79.104
  22.  
  23. # GenBucket settings:
  24. # blocksPerSecond - 20 Ticks = 1 Second, higher values can cause lag, recommended to be 1-2 blocks per second!
  25. # %material% - Material types: Sand, Cobblestone & Obsidian
  26. # %direction% - Direction types: Vertical & Horizontal
  27. # ItemID - The item you would like a GenBucket to be, changing this mid game will cause old items to be un-usable!
  28. # Costs - Self explanatory, the costs you would like each genbucket to cost, this goes for both horizontal and vertical
  29.  
  30. genbuckets:
  31. blocksPerSecond: 1
  32. genBucketName: '&8[&4%direction% &e%material% GenBucket&8]'
  33. genBucketLore:
  34. - '&eThis mystical bucket contains a liquid'
  35. - '&ecapable of creating %material% out of'
  36. - '&ethin air!'
  37. - ' '
  38. - '&cPlace against a block to use'
  39. genBucketItemID: 335
  40. obsidianCost: 10000
  41. sandCost: 5000
  42. cobblestoneCost: 100
  43.  
  44. # SellChest & SellInv settings:
  45. # Radius - The block radius that will be searched around the player for chests (Shape cuboid around the player)
  46. # making this radius too big will result in lag if used by a lot of players (Recommended 5)
  47. # SellableItems - Format: ItemName#Price - Eg. STONE#50.0 (Must match the minecraft item name enum!)
  48. # %amount% - Quantity of an item sold
  49. # %item% - Name of the item
  50. # %money% - Amount the item quantity was sold for
  51.  
  52. sellchest:
  53. radius: 5
  54. sellText: '&4&l(!) &ex%amount% %item% sold for &a$%money%'
  55. sellableItems:
  56. - IRON_INGOT#50
  57. - DIAMOND#100
  58. - GOLD_INGOT#75
  59. - GOLD_NUGGET#5
  60. - ARROW#5
  61. - BONE#5
  62. - SULPHUR#15
  63. - STRING#5
  64.  
  65. # TNTFill settings:
  66. # Radius - The block radius that will be searched around the player for dispensers (Shape cuboid around player)
  67. # making this radius too big will result in lag if used by a lot of players (Recommended 5 blocks)
  68. # %amountFilled% - Number of dispeners successfully filled
  69. # %fillAmount% - The amount of TNT specified to be filled
  70. # %amountNotFilled% - Number of dispensers not filled due to insufficient TNT
  71. tntfill:
  72. radius: 5
  73. successFillText: '&4&l(!) &ex%amountFilled% Dispensers filled with &ax%fillAmount% TNT'
  74. failFillText: '&4&l(!) &ex%amountNotFilled% Dispensers NOT filled with &ax%fillAmount% TNT'
  75. noNearbyDispensersText: '&4&l(!) There are no nearby dispensers to be filled!'
  76.  
  77. # UnTNTFill settings:
  78. # Radius - The block radius that will be searched around the player for dispensers (Shape cuboid around player)
  79. # making this radius too big will result in lag if used by a lot of players (Recommended 5 blocks)
  80. # %unFilledAmount% - Amount of TNT accumulated by unfilling dispensers
  81.  
  82. untntfill:
  83. radius: 5
  84. unFillText: '&4&l(!) &ex%unFilledAmount% TNT was removed from nearby dispensers'
  85. noNearbyDispensersUnfillText: '&4&l(!) There are no nearby dispensers to be unfilled!'
  86. noInventorySpaceText: '&4&l(!) You do not have any available inventory space!'
  87.  
  88. # Crates settings:
  89. # hologramTitleFormat - The format of the hologram that will be displayed above the crateParticleEffect
  90. # crateParticleEffect - The particle effect that will be played around the crate
  91. # %crateName% - Name of the crate being handled
  92. # %target% - Target receiving a key
  93. # %itemWon% - Item won from opening a key
  94. # %amount% - Amount of keys given
  95.  
  96. crates:
  97. hologramTitleFormat: '&4&l(!) &e%name% &bCrate &4&l(!)'
  98. createCrateSuccessText: '&eYou have successfully created a new crate: &4%crateName%'
  99. giveKeyTargetText: '&eYou have received &4x%amount% %crateName% &ekey!'
  100. giveKeySenderText: '&eYou have given &4x%amount% %crateName% &ekey to player: &4%target%'
  101. insufficientKeysText: '&eYou have insufficient keys to open this crate!'
  102. winItemText: '&eYou won the &a%itemWon% &efrom the &4%crateName% &ecrate!'
  103.  
  104. # Level settings:
  105. # expPerMinute - The amount of exp generated per minute by each player in the faction (Double value)
  106. # upgradeCost - The total amount of exp required to upgrade to the next f level (Double value)
  107. # %faction% - Faction that has upgraded their level
  108. # %level% - Level that the above faction has upgraded to
  109.  
  110. flevel:
  111. expPerMinute: 10.0
  112. notInAFactionText: '&4&l(!) You are not in a faction!'
  113. broadcastFactionUpgradeNotification: '&4&l(!) &eFaction: &a%faction% &ehas upgraded to level: &4%level%'
  114. upgradeCosts:
  115. - 2#100
  116. - 3#200
  117. - 4#300
  118. - 5#400
  119. - 6#500
  120. - 7#600
  121. - 8#700
  122. - 9#800
  123. - 10#1000
  124.  
  125. # FTop Settings:
  126. # refreshRate - How often to refresh f top totals in minutes
  127. # blockValues - Block value, use block name Enums!
  128. # spawnerValues - Spawner values, use mob name Enums!
  129. # enchantValues - Enchantment values, use enchantment Enums!
  130. # displayInformationFormat - The format of text displayed when using the f top command to list factionsfly
  131. # %rank% - The rank of the faction
  132. # %factionName% - The name of the faction
  133. # %value% - The value of the faction
  134.  
  135. ftop:
  136. includePlayerWealth: true
  137. displayInformationFormat: '&7* &4#%rank% &e%factionName% &7- &e$%value%'
  138. blockValues:
  139. - DIAMOND_BLOCK#100
  140. - GOLD_BLOCK#50
  141. - IRON_BLOCK#25
  142. spawnerValues:
  143. - IRON_GOLEM#1000000
  144. - BLAZE#800000
  145. - ENDERMAN#700000
  146. - CREEPER#900000
  147. - ZOMBIE#200000
  148. - SKELETON#100000
  149. - SPIDER#50000
  150. - CAVE_SPIDER#50000
  151. enchantValues:
  152. - PROTECTION_ENVIRONMENTAL#10
  153.  
  154. # Mob Stacking:
  155. # stackRadius - Area to check for mobs to merge into a stack (Integer)
  156. # stackableEntities - Mob types that will be stacked from spawners, use mob Enums!
  157.  
  158. mobstacking:
  159. stackRadius: 15
  160. stackableEntities:
  161. - IRON_GOLEM
  162. - BLAZE
  163. - ZOMBIE
  164. - SKELETON
  165. - CREEPER
  166. - PIG_ZOMBIE
  167.  
  168. # Shockwave settings:
  169. # shockwaveDefaultEnchantments - The default enchantments to be added to the item, format: enchantment Enum#Enchantment tier, eg. DURABILITY#3 - Unbreaking 3
  170. # %breakRadius% - The break radius of the pickaxe, eg. 3x3, 5x5
  171. # %toolType% - The shockwave tool type, shovel or pickaxe
  172.  
  173. shockwave:
  174. shockwaveName: '&8[&4%breakRadius% &eShockwave %toolType%&8]'
  175. shockwaveDefaultEnchantments:
  176. - DIG_SPEED#5
  177. - DURABILITY#3
  178. shockwaveLore:
  179. - '&eThis mystical tool is destructive'
  180. - '&ecapable of destroying a vast amount'
  181. - '&eof blocks in a %breakRadius% area'
  182. - ' '
  183. - '&cBreak a block to active the effect'
  184.  
  185. # CombatLog settings:
  186. # tagTime - The duration that the combat tag will last in seconds
  187. # loggerNameFormat - The text that will be displayed above a players combat loggerNameFormat
  188. # %playerName% - The players name that has combat logged
  189. # blockedCommands - These commands will be unable to be used in combat (Do not include the /)
  190. combatlog:
  191. tagTime: 30
  192. loggerNameFormat: '&4&l(!) &e%playerName%s &4Combat Logger! &4&l(!)'
  193. blockedCommands:
  194. - warp
  195. - home
  196. - tpaccept
  197. - tpahere
  198. - tpyes
  199.  
  200. # FactionsFly settings:
  201. # disableWhenNearbyEnemyBlocks - Radius to disable a players fly when an enemy is near (Blocks)
  202.  
  203. factionsfly:
  204. disableWhenNearbyEnemyBlocks: 10
  205. nearbyEnemyWhileFlyingText: '&4&l(!) There is a nearby enemy, fly has been disabled'
  206. leaveOwnTerritoryWhileFlyingText: '&4&l(!) You have left your own/allies land, fly has been disabled'
  207. inCombatWhileFlyingText: '&4&l(!) You have entered combat, fly has been disabled'
  208.  
  209. # Autobroadcaster settings:
  210. # broadcastInterval - How often messages should be broadcasted in seconds
  211. # broadcastHeader - The text above the actual broadcast message
  212. # broadcastFooter - The text below the actual broadcast message
  213. # broadcastPrefix - The text to display before the broadcast message
  214. # messagesToBroadcast - A list of the messages to broadcast, uses color codes as well as string formatting like \n or \t
  215.  
  216. broadcaster:
  217. broadcastInterval: 30
  218. broadcastHeader: '&m--------------------------------'
  219. broadcastFooter: '&m--------------------------------'
  220. broadcasterPrefix: '&8[&6Broadcaster&8]'
  221. messagesToBroadcast:
  222. - '&aTell your all your friends to buy FAIO!'
  223.  
  224. # Cooldown settings:
  225. # Item/Use cooldowns in Seconds
  226.  
  227. cooldowns:
  228. superGoldenApple: 60
  229. regularGoldenApple: 3
  230. enderpearlThrow: 15
  231.  
  232. # NoCraft settings:
  233. # items - The material Enums of the uncraftable items
  234. nocraft:
  235. cannotCraftItemText: '&4&l(!) Crafting of this item has been disabled'
  236. items:
  237. - HOPPER
  238. - GOLDEN_APPLE
  239.  
  240. nightvision:
  241. enabledText: '&4&l(!) You have enabled NightVision'
  242. disabledText: '&4&l(!) You have disabled NightVision'
  243.  
  244. # Player Management settings:
  245. # setHomeInEnemyTerritory - Should homes be allowed to be set in Neutral/Enemy territory
  246. # logoutInEnemyTerritory - Should logging out in Neutral/Enemy territory be allowed
  247. playerManagement:
  248. setHomeInOtherTerritory: true
  249. logoutInOtherTerritory: true
  250.  
  251. # Staffmode settings:
  252. # ItemEnums - The item enum for each of the items to be used in the staffmode inventory
  253. # ItemName - The names of the items in staffmode inventory
  254. # ItemLore - The lore to be applied to each item in the staffmode inventory
  255. # %staffPlayer% - The player that has enabled or disabled staffmode
  256. # frozenInventory - Upon freezing a player an inventory is opened with a single item, you can set the lore and name of this item to tell
  257. # the player to join TS for example
  258. # %staffMember% - The player that performs a staff chat action
  259.  
  260. staffmode:
  261. freezeItemEnum: ICE
  262. randomTeleportItemEnum: LEASH
  263. leaveStaffModeEnum: REDSTONE
  264. knockbackItemEnum: BLAZE_ROD
  265. cpsCheckerItemEnum: SLIME_BALL
  266.  
  267. freezeItemName: '&b&lFreeze Tool'
  268. randomTeleportItemName: '&e&lRandom TP'
  269. leaveStaffModeItemName: '&4&lLeave Staffmode'
  270. knockbackItemName: '&6&lKnockback Tool'
  271. cpsCheckerItemName: '&2&lCPS Checker'
  272.  
  273. freezeItemLore:
  274. - '&6Left Click to toggle freeze'
  275. randomTeleportItemLore:
  276. - '&6Right Click to randomly teleport to a player'
  277. leaveStaffModeItemLore:
  278. - '&6Right Click to leave staffmode'
  279. knockbackItemLore:
  280. - '&6Hit a player with this to test knockback'
  281. cpsCheckerItemLore:
  282. - '&6Right Click a player to test their CPS over 5 seconds'
  283.  
  284. staffModeEnabledText: '&4&l(!) You have enabled staffmode, you are now completely invisible to all players'
  285. staffModeDisabledText: '&4&l(!) You have disabled staffmode, you are now visible to all players'
  286. staffEnteredStaffModeNotification: '&4&l(!) %staffPlayer% has entered staffmode'
  287. staffLeftStaffModeNotification: '&4&l(!) %staffPlayer% has left staffmode'
  288.  
  289. frozenInventoryItemMessage: '&4&lYou have been frozen!'
  290. frozenInventoryItemLore:
  291. - '&6&lJoin ts.teamspeak.com in 5 minutes'
  292. - '&4&lLogging/Disconnecting will result in a ban'
  293. - '&aYou are being screenshared!'
  294.  
  295. chatLockBroadcastMessage: '&4&l(!) &eChat is now &4Locked! by &6%staffMember%!'
  296. chatUnlockBroadcastMessage: '&a&l(!) &eChat is not &2Unlocked! by &6%staffMember%!'
  297. chatClearBroadcastMessage: '&4&l(!) Chat has been cleared by &6%staffMember%!'
  298.  
  299. # Scoreboard settings:
  300. # Prefixes - These are the titles that appear before each line on the scoreboard eg. Rank: GOLDEN_APPLE
  301. # %kothName% - The name of the current active kothName%
  302.  
  303. scoreboard:
  304. scoreboardTitle: '&4&lTest Scoreboard'
  305. rankPrefix: '&b&lRank:'
  306. onlinePrefix: '&2&lOnline:'
  307. factionPrefix: '&4&lFaction:'
  308. moneyPrefix: '&6&lMoney:'
  309. flyPrefix: '&3&lFly:'
  310. combatPrefix: '&c&lCombat:'
  311. enderpearlPrefix: '&5&lPearl:'
  312. kothPrefix: '&e&l%kothName%:'
  313.  
  314. # Mob Drop settings:
  315. # Only the mobs listed below are enabled for custom drops (All mobs are planned for a future update)
  316. # You can configure the drops for the following mobs below, the default drops are CANCELLED.
  317. # The format is Material Enum#DropChance - The drop chance can be > 100, eg. 200 == 2 item drops, 500 == 5 item drops, < 100 == a chance to drop
  318. mobdrops:
  319. creeperDrops:
  320. - TNT#25
  321. - SULPHUR#100
  322. - SAND#250
  323. endermanDrops:
  324. - OBSIDIAN#50
  325. - ENDER_PEARL#100
  326. zombieDrops:
  327. - IRON_INGOT#25
  328. - GOLD_NUGGET#50
  329. skeletonDrops:
  330. - ARROW#100
  331. - BONE#50
  332. blazeDrops:
  333. - BLAZE_ROD#50
  334. - NETHER_STAR#5
  335. cowDrops:
  336. - LEATHER#75
  337. - COOKED_BEEF#100
  338. spiderDrops:
  339. - STRING#100
  340. - SPIDER_EYE#50
  341. zombiePigDrops:
  342. - GOLD_INGOT#50
  343. - GOLDEN_APPLE#10
  344. ironGolemDrops:
  345. - IRON_INGOT#250
  346. - IRON_BLOCK#10
  347.  
  348. # Banknote Settings:
  349. # noteName - The default banknote item name
  350. # noteItemType - The item type for a banknote (Material ENUM)
  351. # itemLore - The default lore for the banknote item
  352. # %amount% - The amount applicable to the current note
  353. # noteUseMessage - The message displayed upon using a banknote
  354. # withdrawFailMessage - The message displayed upon using /withdraw with an invalid amount/insufficent amount
  355. # withdrawSuccessMessage - The message displayed upon using /withdraw successfully
  356.  
  357. banknote:
  358. noteName: '&aBank Note: &e$%amount%'
  359. noteItemType: PAPER
  360. noteLore:
  361. - '&eRight Click this note to apply this'
  362. - '&eto your balance'
  363. - '&4Amount: $%amount%'
  364. noteUseMessage: '&4&l(!) &eYou have redeemed a banknote for &a$%amount%'
  365. withdrawFailMessage: '&4&l(!) You cannot withdraw this amount!'
  366. withdrawSuccessMessage: '&4&l(!) You have successfully withdrawn &a$%amount%'
  367.  
  368. # Chunkbuster Settings:
  369. # busterName - The default name for a chunkbuster item
  370. # busterItemType - The item type for a chunkbuster (Material ENUM)
  371. # busterLore - The default lore for a chunkbuster item
  372. # busterSuccessMessage - The message displayed upon using a chunkbuster
  373. # busterFailMessage - The message displayed upon using a chunkbuster but failing due to territory/permission
  374. # busterTargetCommandMessage - The message displayed to the target upon receiving a chunkbuster via commands
  375. # busterSenderCommandMessage - The message displayed to the sender of a chunkbuster via commands
  376. # %amount% - Amount of chunkbusters in transaction after command
  377. # %target% - The target player when sending chunkbusters
  378. # blacklistedBlocks - These blocks will not be removed upon using a chunkbuster, they will be ignored! (Material ENUMS only!)
  379.  
  380. chunkbuster:
  381. busterName: '&aChunkBuster Tool'
  382. busterItemType: TORCH
  383. busterLore:
  384. - '&eThis mystical object is capable of removing'
  385. - '&elarge amounts of land in seconds!'
  386. - '&4Right Click to use this tool'
  387. busterSuccessMessage: '&4&l(!) &eThe ground beneath you crumbles as the chunkbuster works its magic'
  388. busterFailMessage: '&4&l(!) Chunkbusters are only usable in your own land!'
  389. busterTargetCommandMessage: '&4&l(!) You have received x%amount% chunkbuster(s)'
  390. busterSenderCommandMessage: '&4&l(!) You have sent x%amount% chunkbuster(s) to %target%'
  391. blacklistedBlocks:
  392. - BEDROCK
  393. - MOB_SPAWNER
  394.  
  395. # Miscellanious settings:
  396. # customJoinMessages - These messages will be sent to the player on joining the server
  397. # customLeaveMessage - This message will be broadcasted to the server upon a player leaving
  398. # %player% - The name of the player joining or leaving the server
  399. # ironGolemHealth - Set the health of iron golems 1-100
  400. # ironGolemsSpawnOnFire - Removes the need for lava to kill iron golems as they spawn and die on fire
  401. # waterBreaksRedstone - Should flowing water break redstone, repeaters, and other redstone
  402. # stackingOnWorldborder - Should falling block entities like sand stack against the worldborder
  403. # silentTNT - Should TNT, Creeper Egg & Ghast explosions make noise
  404. # webLimit - Amount of web blocks allowed per y-axis location
  405.  
  406. misc:
  407. customJoinMessages:
  408. - '&m--------------------------------'
  409. - '&eWelcome &4%player% &eto the server!'
  410. - '&m--------------------------------'
  411. customLeaveMessage: '&4&l(!) %player% has left the server'
  412. ironGolemHealth: 5
  413. ironGolemsSpawnOnFire: true
  414. waterBreaksRedstone: false
  415. stackingOnWorldborder: true
  416. silentTNT: false
  417. webLimit: 2
  418. webLimitReachedMessage: '&4&l(!) You cannot place any more cobwebs in this location!'
  419. useCrophopper: true
  420. essentialsWorthHook: true
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