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- local NetworkClient = game:GetService("NetworkClient")
- NetworkClient:SetOutgoingKBPSLimit(9e9)
- local old;
- local looping = false
- old = hookmetamethod(game, "__namecall", function(self, ...)
- if tostring(self) == 'train' and not checkcaller() and not looping and getgenv().Active then
- looping = true
- for i = 1, 2000 do
- old(self, ...)
- end
- task.wait(10)
- looping = false
- end
- return old(self, ...)
- end)
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