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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2" "c:\users\poodlebug\desktop\my maps\apex roleplay city17 map\vmf files\apex map"
- Valve Software - vbsp.exe (May 15 2014)
- 2 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\materials
- Loading c:\users\poodlebug\desktop\my maps\apex roleplay city17 map\vmf files\apex map.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- material "heartbit/credits" not found.
- Material not found!: HEARTBIT/CREDITS
- material "maps/gm_blackmesaeast/metal/metalwall041a_-197_3319_-994" not found.
- Material not found!: MAPS/GM_BLACKMESAEAST/METAL/METALWALL041A_-197_3319_-994
- material "maps/gm_blackmesaeast/metal/metalwall041a_79_3319_-995" not found.
- Material not found!: MAPS/GM_BLACKMESAEAST/METAL/METALWALL041A_79_3319_-995
- material "maps/gm_blackmesaeast/metal/metalwall041a_216_2088_-1248" not found.
- Material not found!: MAPS/GM_BLACKMESAEAST/METAL/METALWALL041A_216_2088_-1248
- material "maps/gm_blackmesaeast/metal/metalwall041a_432_2080_-1248" not found.
- Material not found!: MAPS/GM_BLACKMESAEAST/METAL/METALWALL041A_432_2080_-1248
- material "de_prodigy/metal02" not found.
- Material not found!: DE_PRODIGY/METAL02
- material "maps/gm_blackmesaeast/metal/metaldoor030a_79_3319_-995" not found.
- Material not found!: MAPS/GM_BLACKMESAEAST/METAL/METALDOOR030A_79_3319_-995
- material "maps/gm_blackmesaeast/metal/metaldoor030a_-51_2721_-1171" not found.
- Material not found!: MAPS/GM_BLACKMESAEAST/METAL/METALDOOR030A_-51_2721_-1171
- material "maps/gm_blackmesaeast/metal/metaldoor046a_79_3319_-995" not found.
- Material not found!: MAPS/GM_BLACKMESAEAST/METAL/METALDOOR046A_79_3319_-995
- material "maps/gm_blackmesaeast/metal/metaldoor046a_-51_2721_-1171" not found.
- Material not found!: MAPS/GM_BLACKMESAEAST/METAL/METALDOOR046A_-51_2721_-1171
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\half-life 2\hl2\gameinfo.txt
- Patching WVT material: maps/apex map/nature/red_grass_wvt_patch
- Patching WVT material: maps/apex map/nature/blendgrassgravel001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2.Brush 3313: WARNING, microbrush
- ..3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2.Brush 3313: WARNING, microbrush
- ..3...4...5...6...7...8...9...10 (1)
- Processing areas...Wrote c:\users\poodlebug\desktop\my maps\apex roleplay city17 map\vmf files\apex map.lin
- Areaportal leak ! File: c:\users\poodlebug\desktop\my maps\apex roleplay city17 map\vmf files\apex map.lin
- Brush 6834: areaportal brush doesn't touch two areas
- Brush 6838: areaportal brush doesn't touch two areas
- Brush 6836: areaportal brush doesn't touch two areas
- Brush 5562: areaportal brush doesn't touch two areas
- done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 950 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing c:\users\poodlebug\desktop\my maps\apex roleplay city17 map\vmf files\apex map.prt...Building visibility clusters...
- done (0)
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- WARNING: node without a volume
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (3) (1922993 bytes)
- Error! prop_static using model "models/props_c17/furniturecouch001a.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props_c17/furniturecouch001a.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 9722 texinfos to 5840
- Reduced 1479 texdatas to 1256 (78089 bytes to 68697)
- Writing c:\users\poodlebug\desktop\my maps\apex roleplay city17 map\vmf files\apex map.bsp
- 17 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\poodlebug\desktop\my maps\apex roleplay city17 map\vmf files\apex map.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2\maps\apex map.bsp"
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