Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- "VertexLitGeneric"
- {
- $baseTexture "models/weapons/c_items/temp.vtf"
- "$yellow" "0"
- "$additive" "1"
- "$phong" "1"
- "$phongexponent" "15"
- "$phongboost" "3"
- // "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
- "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
- "$phongfresnelranges" "[.25 1 4]"
- "$basemapalphaphongmask" "1"
- // Rim lighting parameters
- "$rimlight" "1" // To enable rim lighting (requires phong)
- "$rimlightexponent" "4" // Exponent for phong component of rim lighting
- "$rimlightboost" "1" // Boost for ambient cube component of rim lighting
- // Cloaking
- "$cloakPassEnabled" "1"
- "Proxies"
- {
- "weapon_invis"
- {
- }
- "AnimatedTexture"
- {
- "animatedtexturevar" "$detail"
- "animatedtextureframenumvar" "$detailframe"
- "animatedtextureframerate" 30
- }
- "BurnLevel"
- {
- "resultVar" "$detailblendfactor"
- }
- "YellowLevel"
- {
- "resultVar" "$yellow"
- }
- "Equals"
- {
- "srcVar1" "$yellow"
- "resultVar" "$color2"
- }
- "ItemTintColor"
- {
- "resultVar" "$colortint_tmp"
- }
- "SelectFirstIfNonZero"
- {
- "srcVar1" "$colortint_tmp"
- "srcVar2" "$colortint_base"
- "resultVar" "$color2"
- }
- }
- }
Add Comment
Please, Sign In to add comment