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Sep 5th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. -- Created by Nebula_Zorua --
  152. -- Your DeTERMINATION --
  153. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  154. -- Discord: Nebula the Zorua#6969
  155. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  156.  
  157.  
  158. --// Initializing \\--
  159. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  160. local Plrs = S.Players
  161. local Plr = Plrs.LocalPlayer
  162. local Char = Plr.Character
  163. local Hum = Char:FindFirstChildOfClass'Humanoid'
  164. local RArm = Char["Right Arm"]
  165. local LArm = Char["Left Arm"]
  166. local RLeg = Char["Right Leg"]
  167. local LLeg = Char["Left Leg"]
  168. local Root = Char:FindFirstChild'HumanoidRootPart'
  169. local Torso = Char.Torso
  170. local Head = Char.Head
  171. local NeutralAnims = true
  172. local Attack = false
  173. local BloodPuddles = {}
  174. local Effects = {}
  175. local Debounces = {Debounces={}}
  176. local Mouse = Plr:GetMouse()
  177. local Hit = {}
  178. local Sine = 0
  179. local Change = 1
  180. local Souls = 0
  181. --// Debounce System \\--
  182.  
  183.  
  184. function Debounces:New(name,cooldown)
  185. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  186. setmetatable(aaaaa,{__index = Debounces})
  187. Debounces.Debounces[name] = aaaaa
  188. return aaaaa
  189. end
  190.  
  191. function Debounces:Use(overrideUsable)
  192. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  193. if(self.Usable or overrideUsable)then
  194. self.Usable = false
  195. self.CoolingDown = true
  196. local LastUse = time()
  197. self.LastUse = LastUse
  198. delay(self.Cooldown or 2,function()
  199. if(self.LastUse == LastUse)then
  200. self.CoolingDown = false
  201. self.Usable = true
  202. end
  203. end)
  204. end
  205. end
  206.  
  207. function Debounces:Get(name)
  208. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  209. for i,v in next, Debounces.Debounces do
  210. if(i == name)then
  211. return v;
  212. end
  213. end
  214. end
  215.  
  216. function Debounces:GetProgressPercentage()
  217. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  218. if(self.CoolingDown and not self.Usable)then
  219. return math.max(
  220. math.floor(
  221. (
  222. (time()-self.LastUse)/self.Cooldown or 2
  223. )*100
  224. )
  225. )
  226. else
  227. return 100
  228. end
  229. end
  230.  
  231. --// Shortcut Variables \\--
  232. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  233. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  234. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  235. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  236. local R3 = {N=Region3.new}
  237. local De = S.Debris
  238. local WS = workspace
  239. local Lght = S.Lighting
  240. local RepS = S.ReplicatedStorage
  241. local IN = Instance.new
  242. local CSK = ColorSequenceKeypoint.new
  243. local CS = ColorSequence.new
  244. --// Instance Creation Functions \\--
  245.  
  246. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  247. local Sound = IN("Sound")
  248. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  249. Sound.Pitch = pitch or 1
  250. Sound.Volume = volume or 1
  251. Sound.Looped = looped or false
  252. if(autoPlay)then
  253. coroutine.wrap(function()
  254. repeat wait() until Sound.IsLoaded
  255. Sound.Playing = autoPlay or false
  256. end)()
  257. end
  258. if(not looped and effect)then
  259. Sound.Stopped:connect(function()
  260. Sound.Volume = 0
  261. Sound:destroy()
  262. end)
  263. elseif(effect)then
  264. warn("Sound can't be looped and a sound effect!")
  265. end
  266. Sound.Parent =parent or Torso
  267. return Sound
  268. end
  269. function Part(parent,color,material,size,cframe,anchored,cancollide)
  270. local part = IN("Part")
  271. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  272. part.Material = (material or Enum.Material.SmoothPlastic)
  273. part.TopSurface,part.BottomSurface=10,10
  274. part.Size = (size or V3.N(1,1,1))
  275. part.CFrame = (cframe or CF.N(0,0,0))
  276. part.Anchored = (anchored or false)
  277. part.CanCollide = (cancollide or false)
  278. part.Parent = (parent or Char)
  279. return part
  280. end
  281. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  282. local part = IN("SpecialMesh")
  283. part.MeshId = meshid or ""
  284. part.TextureId = textid or ""
  285. part.Scale = scale or V3.N(1,1,1)
  286. part.Offset = offset or V3.N(0,0,0)
  287. part.MeshType = meshtype or Enum.MeshType.Sphere
  288. part.Parent = parent
  289. return part
  290. end
  291.  
  292. NewInstance = function(instance,parent,properties)
  293. local inst = Instance.new(instance,parent)
  294. if(properties)then
  295. for i,v in next, properties do
  296. pcall(function() inst[i] = v end)
  297. end
  298. end
  299. return inst;
  300. end
  301.  
  302.  
  303.  
  304. --// Extended ROBLOX tables \\--
  305. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  306. --// Customization \\--
  307.  
  308. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  309. local Remove_Hats = false
  310. local Remove_Clothing = true
  311. local PlayerSize = 1
  312. local DamageColor = BrickColor.new'Really red'
  313. local MusicID = 669399163
  314. local WalkSpeed = 8
  315. local MaxSouls = 100
  316. local MaxHealth = 500
  317.  
  318.  
  319. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  320.  
  321. --// Weapon and GUI creation, and Character Customization \\--
  322.  
  323. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  324. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  325. local Effects = IN("Folder",Char)
  326. Effects.Name = "Effects"
  327.  
  328. Hum.MaxHealth = MaxHealth
  329. Hum.Health = MaxHealth
  330.  
  331. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  332. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  333. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  334. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  335.  
  336. local KTrail = NewInstance("Trail",Knife,{
  337. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  338. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  339. Color=CS(C3.N(1,0,0)),
  340. Enabled=false,
  341. Transparency=NumberSequence.new(0,1),
  342. Lifetime=1.25,
  343. })
  344. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  345. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  346.  
  347. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  348.  
  349.  
  350. Hum.DisplayDistanceType = 'None'
  351.  
  352. local naeeym2 = IN("BillboardGui",Char)
  353. naeeym2.AlwaysOnTop = true
  354. naeeym2.Size = UDim2.new(5,35,2,15)
  355. naeeym2.StudsOffset = V3.N(0,2.5,0)
  356. naeeym2.Adornee = Char.Head
  357. naeeym2.Name = "Name"
  358. naeeym2.PlayerToHideFrom = Plr
  359. local tecks2 = IN("TextLabel",naeeym2)
  360. tecks2.BackgroundTransparency = 1
  361. tecks2.TextScaled = true
  362. tecks2.BorderSizePixel = 0
  363. tecks2.Text = "Chara"
  364. tecks2.Font = Enum.Font.Bodoni
  365. tecks2.TextSize = 30
  366. tecks2.TextStrokeTransparency = 0
  367. tecks2.TextColor3 = C3.N(0,0,0)
  368. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  369. tecks2.Size = UDim2.new(1,0,0.5,0)
  370. tecks2.Parent = naeeym2
  371.  
  372.  
  373. IN("Shirt",Char)
  374. IN("Pants",Char)
  375.  
  376. Hum.WalkSpeed = WalkSpeed
  377. if(PlayerSize ~= 1)then
  378. for _,v in next, Char:GetDescendats() do
  379. if(v:IsA'BasePart')then
  380. v.Size = v.Size * PlayerSize
  381. end
  382. end
  383. end
  384.  
  385.  
  386. for i = 1, 35 do
  387. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  388. FACE.Transparency = 0+(i-1)/35.2
  389. FACE.Name = 'ShadowFace'
  390. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  391. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  392. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  393. end
  394.  
  395. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  396. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  397. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  398.  
  399. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  400. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  401. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  402.  
  403.  
  404. pcall(function()
  405. Char.LeftWing:destroy()
  406. Char.ReaperShadowHead:destroy()
  407. end)
  408.  
  409.  
  410. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  411. Music.Name = 'Music'
  412.  
  413. --// Stop animations \\--
  414. for _,v in next, Hum:GetPlayingAnimationTracks() do
  415. v:Stop();
  416. end
  417.  
  418. pcall(game.Destroy,Char:FindFirstChild'Animate')
  419. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  420.  
  421. --// Joints \\--
  422.  
  423. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  424. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  425. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  426. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  427. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  428. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  429. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  430. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  431.  
  432. local LSC0 = LS.C0
  433. local RSC0 = RS.C0
  434. local NKC0 = NK.C0
  435. local LHC0 = LH.C0
  436. local RHC0 = RH.C0
  437. local RJC0 = RJ.C0
  438.  
  439. --// Artificial HB \\--
  440.  
  441. local ArtificialHB = IN("BindableEvent", script)
  442. ArtificialHB.Name = "Heartbeat"
  443.  
  444. script:WaitForChild("Heartbeat")
  445.  
  446. local tf = 0
  447. local allowframeloss = false
  448. local tossremainder = false
  449. local lastframe = tick()
  450. local frame = 1/Frame_Speed
  451. ArtificialHB:Fire()
  452.  
  453. game:GetService("RunService").Heartbeat:connect(function(s, p)
  454. tf = tf + s
  455. if tf >= frame then
  456. if allowframeloss then
  457. script.Heartbeat:Fire()
  458. lastframe = tick()
  459. else
  460. for i = 1, math.floor(tf / frame) do
  461. ArtificialHB:Fire()
  462. end
  463. lastframe = tick()
  464. end
  465. if tossremainder then
  466. tf = 0
  467. else
  468. tf = tf - frame * math.floor(tf / frame)
  469. end
  470. end
  471. end)
  472.  
  473. function swait(num)
  474. if num == 0 or num == nil then
  475. ArtificialHB.Event:wait()
  476. else
  477. for i = 0, num do
  478. ArtificialHB.Event:wait()
  479. end
  480. end
  481. end
  482.  
  483.  
  484. --// Effect Function(s) \\--
  485.  
  486. function Bezier(startpos, pos2, pos3, endpos, t)
  487. local A = startpos:lerp(pos2, t)
  488. local B = pos2:lerp(pos3, t)
  489. local C = pos3:lerp(endpos, t)
  490. local lerp1 = A:lerp(B, t)
  491. local lerp2 = B:lerp(C, t)
  492. local cubic = lerp1:lerp(lerp2, t)
  493. return cubic
  494. end
  495.  
  496. function Tween(obj,props,time,easing,direction,repeats,backwards)
  497. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  498. local tween = S.TweenService:Create(obj, info, props)
  499.  
  500. tween:Play()
  501. end
  502.  
  503. local FXTable = {}
  504.  
  505. coroutine.resume(coroutine.create(function()
  506. while true do
  507. for i = 1, #FXTable do
  508. local data = FXTable[i]
  509. if(data)then
  510. local Frame = data.Frame
  511. local FX = data.Effect or 'ResizeAndFade'
  512. local Parent = data.Parent or Effects
  513. local Color = data.Color or C3.N(0,0,0)
  514. local Size = data.Size or V3.N(1,1,1)
  515. local MoveDir = data.MoveDirection or nil
  516. local MeshData = data.Mesh or nil
  517. local SndData = data.Sound or nil
  518. local Frames = data.Frames or 45
  519. local CFra = data.CFrame or Torso.CFrame
  520. local Settings = data.FXSettings or {}
  521. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  522. local grow = data.Grow
  523.  
  524. local MoveSpeed = nil;
  525. if(MoveDir)then
  526. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  527. end
  528. if(FX ~= 'Arc')then
  529. Frame = Frame + 1
  530. if(FX == "Fade")then
  531. Prt.Transparency = (Frame/Frames)
  532. elseif(FX == "Resize")then
  533. if(not Settings.EndSize)then
  534. Settings.EndSize = V3.N(0,0,0)
  535. end
  536. if(Settings.EndIsIncrement)then
  537. if(Msh)then
  538. Msh.Scale = Msh.Scale + Settings.EndSize
  539. else
  540. Prt.Size = Prt.Size + Settings.EndSize
  541. end
  542. else
  543. if(Msh)then
  544. Msh.Scale = Msh.Scale - grow/Frames
  545. else
  546. Prt.Size = Prt.Size - grow/Frames
  547. end
  548. end
  549. elseif(FX == "ResizeAndFade")then
  550. if(not Settings.EndSize)then
  551. Settings.EndSize = V3.N(0,0,0)
  552. end
  553. if(Settings.EndIsIncrement)then
  554. if(Msh)then
  555. Msh.Scale = Msh.Scale + Settings.EndSize
  556. else
  557. Prt.Size = Prt.Size + Settings.EndSize
  558. end
  559. else
  560. if(Msh)then
  561. Msh.Scale = Msh.Scale - grow/Frames
  562. else
  563. Prt.Size = Prt.Size - grow/Frames
  564. end
  565. end
  566. Prt.Transparency = (Frame/Frames)
  567. end
  568. if(Settings.RandomizeCFrame)then
  569. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  570. end
  571. if(MoveDir and MoveSpeed)then
  572. local Orientation = Prt.Orientation
  573. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  574. Prt.Orientation = Orientation
  575. end
  576. if(Prt.Transparency >= 1 or Frame >= Frames)then
  577. Prt:destroy()
  578. table.remove(FXTable,i)
  579. else
  580. data.Frame = Frame
  581. end
  582. else
  583. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  584. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  585. if(start and endP)then
  586. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  587. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  588. Frame = Frame + (Settings.Speed or 0.01)
  589. if(Settings.Home)then
  590. endP = Settings.Home.CFrame
  591. end
  592. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  593. if(Prt.Transparency >= 1 or Frame >= Frames)then
  594. if(Settings.RemoveOnGoal)then
  595. Prt:destroy()
  596. end
  597. end
  598. else
  599. Prt:destroy()
  600. end
  601. end
  602. end
  603. end
  604. swait()
  605. end
  606. end))
  607.  
  608. function Effect(data)
  609. local FX = data.Effect or 'ResizeAndFade'
  610. local Parent = data.Parent or Effects
  611. local Color = data.Color or C3.N(0,0,0)
  612. local Size = data.Size or V3.N(1,1,1)
  613. local MoveDir = data.MoveDirection or nil
  614. local MeshData = data.Mesh or nil
  615. local SndData = data.Sound or nil
  616. local Frames = data.Frames or 45
  617. local Manual = data.Manual or nil
  618. local Material = data.Material or nil
  619. local CFra = data.CFrame or Torso.CFrame
  620. local Settings = data.FXSettings or {}
  621. local Shape = data.Shape or Enum.PartType.Block
  622. local Snd,Prt,Msh;
  623. coroutine.wrap(function()
  624. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  625. Prt = Manual
  626. else
  627. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  628. Prt.Shape = Shape
  629. end
  630. if(typeof(MeshData) == 'table')then
  631. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  632. elseif(typeof(MeshData) == 'Instance')then
  633. Msh = MeshData:Clone()
  634. Msh.Parent = Prt
  635. elseif(Shape == Enum.PartType.Block)then
  636. Msh = Mesh(Prt,Enum.MeshType.Brick)
  637. end
  638. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  639. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  640. end
  641. if(Snd)then
  642. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  643. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  644. end
  645. Size = (Msh and Msh.Scale or Size)
  646. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  647.  
  648. local MoveSpeed = nil;
  649. if(MoveDir)then
  650. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  651. end
  652. if(FX ~= 'Arc')then
  653. for Frame = 1, Frames do
  654. if(FX == "Fade")then
  655. Prt.Transparency = (Frame/Frames)
  656. elseif(FX == "Resize")then
  657. if(not Settings.EndSize)then
  658. Settings.EndSize = V3.N(0,0,0)
  659. end
  660. if(Settings.EndIsIncrement)then
  661. if(Msh)then
  662. Msh.Scale = Msh.Scale + Settings.EndSize
  663. else
  664. Prt.Size = Prt.Size + Settings.EndSize
  665. end
  666. else
  667. if(Msh)then
  668. Msh.Scale = Msh.Scale - grow/Frames
  669. else
  670. Prt.Size = Prt.Size - grow/Frames
  671. end
  672. end
  673. elseif(FX == "ResizeAndFade")then
  674. if(not Settings.EndSize)then
  675. Settings.EndSize = V3.N(0,0,0)
  676. end
  677. if(Settings.EndIsIncrement)then
  678. if(Msh)then
  679. Msh.Scale = Msh.Scale + Settings.EndSize
  680. else
  681. Prt.Size = Prt.Size + Settings.EndSize
  682. end
  683. else
  684. if(Msh)then
  685. Msh.Scale = Msh.Scale - grow/Frames
  686. else
  687. Prt.Size = Prt.Size - grow/Frames
  688. end
  689. end
  690. Prt.Transparency = (Frame/Frames)
  691. end
  692. if(Settings.RandomizeCFrame)then
  693. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  694. end
  695. if(MoveDir and MoveSpeed)then
  696. local Orientation = Prt.Orientation
  697. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  698. Prt.Orientation = Orientation
  699. end
  700. swait()
  701. end
  702. Prt:destroy()
  703. else
  704. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  705. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  706. if(start and endP)then
  707. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  708. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  709. for Frame = 0, 1, (Settings.Speed or 0.01) do
  710. if(Settings.Home)then
  711. endP = Settings.Home.CFrame
  712. end
  713. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  714. end
  715. if(Settings.RemoveOnGoal)then
  716. Prt:destroy()
  717. end
  718. else
  719. Prt:destroy()
  720. assert(start,"You need a start position!")
  721. assert(endP,"You need a start position!")
  722. end
  723. end
  724. end)()
  725. return Prt,Msh,Snd
  726. end
  727.  
  728.  
  729.  
  730. function SoulSteal(whom,human)
  731. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  732. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  733. if(torso and torso:IsA'BasePart' and alive == true)then
  734. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  735. whom:BreakJoints()
  736. local Model = IN("Model",Effects)
  737. warn('Soul stolen from '..whom.Name)
  738. Model.Name = whom.Name.."'s Soul"
  739. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  740. Soul.CanCollide=false
  741. Mesh(Soul,Enum.MeshType.Sphere)
  742. Soul.Name = 'Head'
  743. if(whom.Name == 'CKbackup')then
  744. Soul.Color = C3.N(1,1,1)
  745. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  746. end
  747. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  748. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  749. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  750. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  751. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  752.  
  753. local turdso = Soul:Clone()
  754. turdso.Name = "Torso"
  755. turdso.CanCollide = false
  756. turdso.Anchored = true
  757. turdso.CFrame = Soul.CFrame
  758. turdso.Parent = Model
  759. turdso.Size = V3.N()
  760. turdso.Transparency=1
  761. local Distance = math.huge
  762. repeat
  763. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  764. turdso.CFrame = Soul.CFrame
  765. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  766. swait()
  767. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  768. if(Soul.Parent and Hoom.Health > 0)then
  769. Model:destroy()
  770. Effect{
  771. Effect="ResizeAndFade",
  772. Mesh={Enum.MeshType.Sphere},
  773. Color = Soul.Color,
  774. CFrame=Torso.CFrame,
  775. Size=V3.N(3,3,3),
  776. Material=Enum.Material.Neon,
  777. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  778. FXSettings={
  779. EndSize=V3.N(6,6,6),
  780. }
  781. }
  782. Souls = Souls + (human and 1 or .1)
  783. warn("Souls: "..Souls)
  784. MaxHealth = MaxHealth + Hoom.Health
  785. Hum.Health = Hum.Health + Hoom.Health
  786. for i = 1, 5 do
  787. Effect{
  788. Effect="Fade",
  789. Color = Soul.Color,
  790. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  791. }
  792. end
  793. else
  794.  
  795. warn("Soul destroyed!")
  796. for i = 1, 5 do
  797. Effect{
  798. Effect="Fade",
  799. Color = Soul.Color,
  800. CFrame=Soul.CFrame,
  801. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  802. }
  803. end
  804. Effect{
  805. Effect="ResizeAndFade",
  806. Mesh={Enum.MeshType.Sphere},
  807. Sound={SoundId=444667859,Pitch=1,Volume=5},
  808. Color = Soul.Color,
  809. CFrame=Soul.CFrame,
  810. Size=V3.N(3,3,3),
  811. Material=Enum.Material.Neon,
  812. FXSettings={
  813. EndSize=V3.N(6,6,6),
  814. }
  815. }
  816. Model:destroy()
  817. end
  818. end
  819. end
  820.  
  821. --// Other Functions \\ --
  822.  
  823. function getRegion(point,range,ignore)
  824. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  825. end
  826.  
  827. function clerp(startCF,endCF,alpha)
  828. return startCF:lerp(endCF, alpha)
  829. end
  830.  
  831. function GetTorso(char)
  832. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  833. end
  834.  
  835. function ShowDamage(Pos, Text, Time, Color)
  836. coroutine.wrap(function()
  837. local Rate = (1 / Frame_Speed)
  838. local Pos = (Pos or Vector3.new(0, 0, 0))
  839. local Text = (Text or "")
  840. local Time = (Time or 2)
  841. local Color = (Color or Color3.new(1, 0, 1))
  842. local EffectPart = NewInstance("Part",Effects,{
  843. Material=Enum.Material.SmoothPlastic,
  844. Reflectance = 0,
  845. Transparency = 1,
  846. BrickColor = BrickColor.new(Color),
  847. Name = "Effect",
  848. Size = Vector3.new(0,0,0),
  849. Anchored = true,
  850. CFrame = CF.N(Pos)
  851. })
  852. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  853. Size = UDim2.new(1.25, 0, 1.25, 0),
  854. Adornee = EffectPart,
  855. })
  856. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  857. BackgroundTransparency = 1,
  858. Size = UDim2.new(1, 0, 1, 0),
  859. Text = Text,
  860. Font = "Arcade",
  861. TextColor3 = Color,
  862. TextStrokeColor3 = Color3.new(0,0,0),
  863. TextStrokeTransparency=0,
  864. TextScaled = true,
  865. })
  866. S.Debris:AddItem(EffectPart, (Time))
  867. EffectPart.Parent = workspace
  868. delay(0, function()
  869. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  870. local Frames = (Time / Rate)
  871. for Frame = 1, Frames do
  872. swait()
  873. local Percent = (Frame / Frames)
  874. TextLabel.TextTransparency = Percent
  875. TextLabel.TextStrokeTransparency = Percent
  876. end
  877. if EffectPart and EffectPart.Parent then
  878. EffectPart:Destroy()
  879. end
  880. end) end)()
  881. end
  882.  
  883. function Kill(whom)
  884. if(whom.Name ~= 'Nebula_Zorua')then
  885. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  886. coroutine.wrap(SoulSteal)(whom,isPlr)
  887. for _,v in next, whom:children() do
  888. if(v:IsA'BasePart')then
  889. v.Parent = Effects
  890. v:ClearAllChildren()
  891. v.Anchored = true
  892. v.CanCollide = false
  893. v.Transparency = 1
  894. local dust = NewInstance("ParticleEmitter",v,{
  895. Color = ColorSequence.new(C3.N(1,1,1)),
  896. LightEmission=0,
  897. LightInfluence=1,
  898. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  899. Texture="rbxassetid://284205403",
  900. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  901. Lifetime = NumberRange.new(1),
  902. Rate=150,
  903. Acceleration = V3.N(0,10,0),
  904. Speed = NumberRange.new(5),
  905. Enabled = true
  906. })
  907. delay(1, function()
  908. dust.Enabled = false
  909. S.Debris:AddItem(v,2)
  910. end)
  911. end
  912. end
  913. else
  914. warn"nope. nawt happenin'"
  915. end
  916. end
  917.  
  918. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  919. if(who)then
  920. local hum = who:FindFirstChildOfClass'Humanoid'
  921. local Damage = M.RNG(minDam,maxDam)
  922. local canHit = true
  923. if(hum)then
  924. for _, p in pairs(Hit) do
  925. if p[1] == hum then
  926. if(time() - p[2] < 0.4) then
  927. canHit = false
  928. else
  929. Hit[_] = nil
  930. end
  931. end
  932. end
  933. if(canHit)then
  934. table.insert(Hit,{hum,time()})
  935. if(GetTorso(who))then
  936. Sound(GetTorso(who),406913243,1,10,false,true,true)
  937. end
  938. if(hum.Health >= math.huge)then
  939. Kill(who)
  940. if(who:FindFirstChild'Head' and hum.Health > 0)then
  941. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  942. end
  943. else
  944. local player = S.Players:GetPlayerFromCharacter(who)
  945. if(Type == "Fire")then
  946. --idk..
  947. else
  948. local c = Instance.new("ObjectValue",hum)
  949. c.Name = "creator"
  950. c.Value = Plr
  951. game:service'Debris':AddItem(c,0.35)
  952. local Crit = false
  953. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  954. Crit = true
  955. Damage = Damage*(critMult or 2)
  956. end
  957. Damage = Damage*((Souls/5)+1)
  958. if(who:FindFirstChild'Head' and hum.Health > 0)then
  959. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  960. end
  961.  
  962. if(hum.Health - Damage <= 0)then
  963. Kill(who)
  964. else
  965. hum.Health = hum.Health - Damage
  966. if(Type == 'Knockback' and GetTorso(who))then
  967. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  968. local body = NewInstance('BodyVelocity',GetTorso(who),{
  969. P = 500,
  970. maxForce = V3.N(math.huge,0,math.huge),
  971. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  972. })
  973. game:service'Debris':AddItem(body,.5)
  974. elseif(Type == "Electric")then
  975. if(M.RNG(1,100) >= critChance)then
  976. if(who:FindFirstChild'Head' and hum.Health > 0)then
  977. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  978. end
  979. local asd = hum.WalkSpeed/2
  980. hum.WalkSpeed = asd
  981. local paralyzed = true
  982. coroutine.wrap(function()
  983. while paralyzed do
  984. swait(25)
  985. if(M.RNG(1,25) == 1)then
  986. if(who:FindFirstChild'Head' and hum.Health > 0)then
  987. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  988. end
  989. hum.PlatformStand = true
  990. end
  991. end
  992. end)()
  993. delay(4, function()
  994. paralyzed = false
  995. hum.WalkSpeed = hum.WalkSpeed + asd
  996. end)
  997. end
  998.  
  999. elseif(Type == 'Knockdown' and GetTorso(who))then
  1000. local rek = GetTorso(who)
  1001. hum.PlatformStand = true
  1002. delay(1,function()
  1003. hum.PlatformStand = false
  1004. end)
  1005. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1006. local bodvol = NewInstance("BodyVelocity",rek,{
  1007. velocity = angle * Knock,
  1008. P = 5000,
  1009. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1010. })
  1011. local rl = NewInstance("BodyAngularVelocity",rek,{
  1012. P = 3000,
  1013. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1014. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1015. })
  1016. game:GetService("Debris"):AddItem(bodvol, .5)
  1017. game:GetService("Debris"):AddItem(rl, .5)
  1018. end
  1019. end
  1020. end
  1021. end
  1022. end
  1023. end
  1024. end
  1025. end
  1026.  
  1027.  
  1028. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  1029. for _,v in next, getRegion(where,range,{Char}) do
  1030. if(v.Name ~= 'Nebula_Zorua')then
  1031. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1032. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  1033. end
  1034. end
  1035. end
  1036. end
  1037.  
  1038. function AOEKill(where,range)
  1039. for _,v in next, getRegion(where,range,{Char,Effects}) do
  1040. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  1041. if(v.Name ~= 'Nebula_Zorua')then
  1042. if(v.Parent and alive == true)then
  1043. coroutine.wrap(Kill)(v.Parent)
  1044. end
  1045. end
  1046. end
  1047. end
  1048.  
  1049. function AOEHeal(where,range,amount)
  1050. local healed = {}
  1051. for _,v in next, getRegion(where,range,{Char}) do
  1052. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1053. if(hum and not healed[hum])then
  1054. hum.Health = hum.Health + amount
  1055. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1056. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1057. end
  1058. end
  1059. end
  1060. end
  1061.  
  1062.  
  1063. --// Attack Functions \\--
  1064.  
  1065.  
  1066. function Slash()
  1067. Attack = true
  1068. NeutralAnims = false
  1069. local sound = Sound(Knife,437475935,1,5,false,true,false)
  1070. for i = 0, 2, 0.1 do
  1071. swait()
  1072. local Alpha = .2
  1073. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1074. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1075. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1076. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1077. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1078. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1079. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1080. end
  1081. KTrail.Enabled = true
  1082. sound:Play()
  1083. for i = 0, 2.5, 0.1 do
  1084. swait()
  1085. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1086. local Alpha = .25
  1087. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1088. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1089. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1090. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1091. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1092. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1093. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1094. end
  1095. KTrail.Enabled = false
  1096. Attack = false
  1097. NeutralAnims = true
  1098. end
  1099.  
  1100. Mouse.Button1Down:connect(function()
  1101. if(Attack)then return end
  1102. Slash()
  1103. end)
  1104.  
  1105. Mouse.KeyDown:connect(function(k)
  1106. if(Attack)then return end
  1107. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1108. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1109. end)
  1110.  
  1111.  
  1112. function Refuse()
  1113. Attack = true
  1114. warn("B u t i t r e f u s e d.")
  1115. local oMH = MaxHealth
  1116. MaxHealth = "inf"
  1117. Hum.MaxHealth = "inf"
  1118. Hum.Health = "inf"
  1119. Char.Parent = nil
  1120. Hum:destroy()
  1121. if(not _G.RefusedAnimation)then
  1122. _G.RefusedAnimation = true
  1123.  
  1124.  
  1125. local Soul;
  1126. function Soul(where,decalId)
  1127. local destroy = false
  1128. local soul = NewInstance("Part",workspace)
  1129. soul.Name = "Soul"
  1130. soul.Transparency=1
  1131. soul.Size = V3.N(2,2,.05)
  1132. soul.Anchored=true
  1133. soul.CanCollide=false
  1134. soul.CFrame = where
  1135. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1136. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1137. return soul,heartF,heartB
  1138. end
  1139. local owo = Root.CFrame
  1140. local s,f,b = Soul(owo,1569347904)
  1141. swait(60)
  1142. local snd = Sound(s,862552636,1,5,false,false,false)
  1143. snd:Play()
  1144. f.Texture = "rbxassetid://1569348344"
  1145. b.Texture = "rbxassetid://1569348344"
  1146. swait(15)
  1147. snd:Stop()
  1148. swait(60)
  1149. print'lol'
  1150. for i = 0, 6, .1 do
  1151. swait()
  1152. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1153. end
  1154. local snd = Sound(s,862552636,1,5,false,false,false)
  1155. snd:Play()
  1156. s.CFrame = owo
  1157. f.Texture = "rbxassetid://1569347904"
  1158. b.Texture = "rbxassetid://1569347904"
  1159. swait(15)
  1160. snd:Stop()
  1161. swait(60)
  1162.  
  1163. s:destroy()
  1164. end
  1165.  
  1166. RJ.Parent = Char
  1167. LS.Parent = Char
  1168. RS.Parent = Char
  1169. LH.Parent = Char
  1170. RH.Parent = Char
  1171. NK.Parent = Char
  1172.  
  1173. LArm.Parent = Char
  1174. RArm.Parent = Char
  1175. LLeg.Parent = Char
  1176. LArm.Parent = Char
  1177. Root.Parent = Char
  1178. Torso.Parent = Char
  1179. Head.Parent = Char
  1180.  
  1181. Knife.Parent = Char
  1182. Hair.Parent = Char
  1183.  
  1184. HW.Parent = Char
  1185. HW2.Parent = Char
  1186.  
  1187.  
  1188. REye:destroy()
  1189. LEye:destroy()
  1190.  
  1191. for _,v in next, Char:children() do
  1192. if(v.Name == 'ShadowFace')then v:destroy() end
  1193. end
  1194. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1195. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1196. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1197.  
  1198. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1199. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1200. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1201. for i = 1, 35 do
  1202. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1203. FACE.Transparency = 0+(i-1)/35.2
  1204. FACE.Name = 'ShadowFace'
  1205. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1206. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1207. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1208. end
  1209. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1210. ConnectHum()
  1211. MaxHealth = oMH
  1212. Hum.MaxHealth = MaxHealth
  1213. Hum.Health = MaxHealth
  1214. swait(5)
  1215. Char.Parent = workspace
  1216.  
  1217. Attack = false
  1218. end
  1219.  
  1220. function ConnectHum()
  1221. Hum.Died:connect(Refuse)
  1222. end
  1223. ConnectHum()
  1224.  
  1225.  
  1226. --// Wrap it all up \\--
  1227. while true do
  1228. swait()
  1229. Sine = Sine + Change
  1230. if(not Music)then
  1231. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1232. Music.Name = 'Music'
  1233. end
  1234. Music.Pitch = 1
  1235. Music.Volume = 5
  1236. Music.SoundId = "rbxassetid://"..MusicID
  1237. Music.Parent = Torso
  1238. Music:Resume()
  1239. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1240. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1241. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1242. if(not Effects or not Effects.Parent)then
  1243. Effects = IN("Model",Char)
  1244. Effects.Name = "Effects"
  1245. end
  1246. Hum.WalkSpeed = WalkSpeed
  1247. if(State == 'Walk')then
  1248. if(Hum.WalkSpeed >= 24)then
  1249. local wsVal = 22 / (Hum.WalkSpeed/16)
  1250. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1251. Change = 2
  1252. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1253. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1254. else
  1255. Change = .9
  1256. local wsVal = 8 / (Hum.WalkSpeed/8)
  1257. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1258. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1259. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1260. end
  1261. else
  1262. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1263. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1264. end
  1265. for _,v in next, Char:children() do
  1266. if(v:IsA'Accessory')then
  1267. v:destroy()
  1268. elseif(v:IsA'Shirt')then
  1269. v.ShirtTemplate = "rbxassetid://1593515960"
  1270. elseif(v:IsA'Pants')then
  1271. v.PantsTemplate = "rbxassetid://1389080081"
  1272. elseif(v:IsA'CharacterMesh')then
  1273. v:destroy()
  1274. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1275. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1276. end
  1277. end
  1278. local face = Head:FindFirstChild'face'
  1279. if(not face)then
  1280. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://176217464"})
  1281. else
  1282. face.Texture = "rbxassetid://176217464"
  1283. end
  1284. RArm.BrickColor = BrickColor.new'Pastel brown'
  1285. LArm.BrickColor = BrickColor.new'Pastel brown'
  1286. RLeg.BrickColor = BrickColor.new'Pastel brown'
  1287. LLeg.BrickColor = BrickColor.new'Pastel brown'
  1288. Torso.BrickColor = BrickColor.new'Pastel brown'
  1289. Head.BrickColor = BrickColor.new'Pastel brown'
  1290. Hum.Name = 'Chara'
  1291. if(Hum.MaxHealth ~= MaxHealth)then
  1292. Hum.MaxHealth = MaxHealth
  1293. end
  1294. Hum.DisplayDistanceType='None'
  1295. if(NeutralAnims)then
  1296. if(State == 'Idle')then
  1297. Change = 1
  1298. local Alpha = .1
  1299. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1300. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1301. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1302. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1303. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1304. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1305. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1306. -- idle
  1307. elseif(State == 'Walk')then
  1308. if(Hum.WalkSpeed >= 24)then
  1309. local wsVal = 22 / (Hum.WalkSpeed/16)
  1310. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1311. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1312. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1313. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1314. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1315. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1316. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1317. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1318. else
  1319. local wsVal = 8 / (Hum.WalkSpeed/8)
  1320. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1321. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1322. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1323. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1324. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1325. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1326. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1327. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1328. end
  1329. elseif(State == 'Jump' or State == 'Fall')then
  1330. if(Walking)then
  1331. local Alpha = .2
  1332. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1333. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1334. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1335. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1336. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1337. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1338. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1339. else
  1340. local Alpha = .2
  1341. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1342. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1343. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1344. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1345. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1346. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1347. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1348. end
  1349. elseif(State == 'Paralyzed')then
  1350. -- paralyzed
  1351. elseif(State == 'Sit')then
  1352. -- sit
  1353. end
  1354. end
  1355. end
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