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- 4.6 patch notes
- -Fixed the tutorial glitching out when not following Valorie's directions.
- -Apologized to Valorie for the actions of some onerey players on their behalf.
- -Increased the damage of the Basketball's bounce attacks.
- -Critcal Mode: Dire now recieves +20 Maximum SP.
- -Fixed Guard not visually showing +5 SP gain
- -Fixed Basketball in tutorial dying too early and causing a crash while trying to highlight Valorie with 'Untargetable' state
- -Fixed the glitch that forced Alex to use Goat Kick after his DM which usually resulted in an instant death.
- -Fixed the bug where the player parries Alex's jabs and still recieves the 'Broken Bones' state anyways. (Dire will not recieve Bleed on a successful parryeither.)
- -Fixed the bug where Alex would return to full HP after beating beaten.
- -Fixed a glitch where Alex would briefly change into an enemy named 'nothing' and use a move to advance the cutscene.
- -Dire's 'Dodged' state will remove itelf before Alex performs 'Major Iris' in Critical Mode.
- -Alex will now break out of Sleep before starting his DM.
- -Alex now consistently 'becomes Dangerous' after hitting 0 HP.
- -Alex now loses 'Geared up' after becoming 'Solid'
- -Made the invisible enemies that give the challenge rewards untargetable.
- -Made BSCC (Bulletstorm Combo Cancel) hidden from Dire's in-battle skill list.
- -Made all of Dire's skills unequippable.
- -Added a reward for beating Alex with Turbo mode settings higher than x1.00 speed.
- -Added a function when unequipping Dire's bra.
- -Added a new challenge abillity that increases damage intake ten-fold.
- -Added a ranking screen that ranks based on multiple factors (No damage, Full HP at battle end, Damage done, Damage taken.)
- -Added an indicator to show that the player is currently on Critical mode during the Alex fight.
- -Dire's portrait will now change to programmer art reflecting the state of the battle clear. (Normal, Critical Mode, Turbo and Turbo Critical Mode.)
- -Added an extra scene to Alex's room..?
- -Removed text from 'Rapid Fire's description that refers to a system that isn't in place in the combat demo.
- -Removed the developer save data.
- -Removed the Joel phantom
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