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- STEPS ON HOW TO MANUALLY PROGRESS CHECKPOINT:
- 1. Go to Charlie's Journal in the RPG world and see what it says.
- 2. CTRL F Part of that message in this document.
- 3. You will find a message inside an if(){} statement. Note the NUMBER and NAME of the stage.
- For example...
- else if (mg.computerStage == 1)
- {
- output.Add("Sometimes I miss my cat, he was really fat and lumpy.");
- output.Add("It was kind of funny watching Mom get mad at him scratching the <color=#66ff00>couches in the foyer</color>.");
- }
- The name would be "computerStage" and the number would be "1". We need to increase it to a "2".
- 4. Go to the TextAdventure world and enter /debug NAME NUMBER
- In our case, it would be /debug computerStage 2
- 5. You should now be progressed to the next checkpoint!
- if (!mg.hasReadJournal)
- {
- output.Add("I've been really into puzzle games, I've hid stuff all around the house.");
- output.Add("My brother didn't care when I told them, he usually just plays Frogly Bopper all day.");
- output.Add("Sometimes I forget where I put stuff, but <color=#66ff00>whenever I get stuck</color>, I can always <color=#66ff00>come back here</color> to look for hints.");
- mg.hasReadJournal = true;
- }
- else if(mg.yourDoorStage < 2)
- {
- output.Add("How did you get here without unlocking your door? Are you a speedrunner?");
- output.Add("Or did something in my game totally break? If so I am very very sorry.");
- output.Add("You might want to restart if you haven't spent too long.");
- }
- else if(mg.bathroomDoorStage == 0)
- {
- output.Add("I remember something jingling around in the <color=#66ff00>vase</color>.");
- output.Add("I remember because i was juggling it <color=#66ff00>high in the air</color>.");
- }
- else if(mg.bathroomDoorStage == 1)
- {
- output.Add("I like sidescrollers because you can jump up high and pick up powerups like <color=#66ff00>keys</color>.");
- }
- else if (mg.bathroomDoorStage == 2)
- {
- output.Add("Text adventures are great because they let you <color=#66ff00>unlock</color> things.");
- }
- else if (mg.parentsDoorStage == 0)
- {
- output.Add("I like sidescrollers because you can jump up high and pick up powerups like <color=#66ff00>keys</color>.");
- output.Add("Sometimes when things are out of reach, you must <color=#66ff00>make your own path</color>, <color=#66ff00>Plunge</color> into the unknown.");
- }
- else if (mg.parentsDoorStage == 1)
- {
- output.Add("Text adventures are great because they let you <color=#66ff00>unlock</color> things.");
- }
- else if (mg.sugarStage == 0)
- {
- output.Add("I don't like reading but <color=#66ff00>books</color> are still useful.");
- }
- else if (mg.flourStage == 0)
- {
- output.Add("I tried to prank my bro with the ol <color=#66ff00>flour</color> in the shower trick.");
- output.Add("It didn't work. The flour just got soggy. I couldn't reach it because I can't <color=#66ff00>jump high</color> enough.");
- }
- else if(mg.computerStage == 0)
- {
- output.Add("Text adventures are great because you can activate things like computers.");
- output.Add("It doesn't exactly paint a pretty <color=#66ff00>picture</color> though.");
- }
- else if (mg.computerStage == 1)
- {
- output.Add("Sometimes I miss my cat, he was really fat and lumpy.");
- output.Add("It was kind of funny watching Mom get mad at him scratching the <color=#66ff00>couches in the foyer</color>.");
- }
- else if (mg.computerStage == 2)
- {
- output.Add("I liked to rearrange the <color=#66ff00>furniture in a particular order</color> and make pillow forts.");
- output.Add("I miss when big bro played pirates with me in the <color=#66ff00>foyer</color>...");
- }
- else if (mg.computerStage == 3)
- {
- output.Add("Amazoop is great, they deliver stuff right through your window sometimes.");
- }
- //everything in oven?
- //cant find eggs?
- else if(mg.sugarStage == 2 && mg.flourStage == 3 && mg.ovenStage == 0)
- {
- output.Add("Cooking is easy. You just <color=#66ff00>put everything in the oven</color> and turn it on. Right?.");
- output.Add("Oh and don't forget the door. Oh or the eggs.");
- }
- else if (mg.ovenStage == 0)
- {
- output.Add("Cooking is easy. You just <color=#66ff00>put all three ingredients and turn it on</color>. Right?.");
- if (mg.ovenDoorOpen)
- {
- output.Add("Did I forget to close the oven door?");
- }
- output.Add("What genre lets you turn on machines again?");
- output.Add("Oh every single one? Oops I was misinformed. I thought it was just text adventures.");
- }
- else if(mg.cakeStage == 0)
- {
- output.Add("I'm an excellent cook. I made cakes with only three ingredient before!");
- output.Add("They make a very satisfying splat when you <color=#66ff00>toss them in the air.</color>");
- }
- else if (mg.cakeStage == 1)
- {
- output.Add("I like sidescrollers because you can jump up high and pick up powerups like <color=#66ff00>keys</color>.");
- }
- else if(mg.chestStage == 1)
- {
- output.Add("I put my big bro's present in the chest. I really hope he likes it.");
- }
- else if (mg.chestStage == 2)
- {
- output.Add("I should know that I can open things in RPG by now.");
- output.Add("But I forgot!.");
- }
- else if(mg.textVoidStage == 0)
- {
- output.Add("My dad loved showing me those old text adventure games.");
- output.Add("Some of them had easter eggs like if you typed in the <color=#66ff00>name of the developer</color>.");
- output.Add("But it would only work if you were in the <color=#66ff00>right place</color>.");
- }
- else if(mg.sidescrollerVoidStage == 0)
- {
- output.Add("Sidescrollers were my childhood groinwg up!");
- output.Add("They make look simple but they're a lot more complex than you think!");
- output.Add("For example some levels have <color=#66ff00>hidden blocks</color> that lead to a secret level!");
- }
- else if(mg.rpgVoidStage == 0)
- {
- output.Add("I have a certain nostalgia for old-school RPGs.");
- output.Add("I remember <color=#66ff00>walking around the walls</color> for hours trying to glitch out of the map.");
- output.Add("I guess the devlopers only let you do it when they want you to.");
- }
- else if (mg.fpVoidStage == 0)
- {
- output.Add("What are you still doing in this level big bro?");
- output.Add("Come join me in the next one!");
- output.Add("Join me.");
- }
- else
- {
- output.Add("Um... Something went wrong with my journal. Sorry but you are on your own for this one.");
- }
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