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Goodbye, Charlie Cheat Menu

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Aug 30th, 2023
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  1. STEPS ON HOW TO MANUALLY PROGRESS CHECKPOINT:
  2. 1. Go to Charlie's Journal in the RPG world and see what it says.
  3. 2. CTRL F Part of that message in this document.
  4. 3. You will find a message inside an if(){} statement. Note the NUMBER and NAME of the stage.
  5. For example...
  6. else if (mg.computerStage == 1)
  7. {
  8. output.Add("Sometimes I miss my cat, he was really fat and lumpy.");
  9. output.Add("It was kind of funny watching Mom get mad at him scratching the <color=#66ff00>couches in the foyer</color>.");
  10. }
  11. The name would be "computerStage" and the number would be "1". We need to increase it to a "2".
  12.  
  13. 4. Go to the TextAdventure world and enter /debug NAME NUMBER
  14. In our case, it would be /debug computerStage 2
  15. 5. You should now be progressed to the next checkpoint!
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  73.  
  74. if (!mg.hasReadJournal)
  75. {
  76. output.Add("I've been really into puzzle games, I've hid stuff all around the house.");
  77. output.Add("My brother didn't care when I told them, he usually just plays Frogly Bopper all day.");
  78. output.Add("Sometimes I forget where I put stuff, but <color=#66ff00>whenever I get stuck</color>, I can always <color=#66ff00>come back here</color> to look for hints.");
  79. mg.hasReadJournal = true;
  80. }
  81. else if(mg.yourDoorStage < 2)
  82. {
  83. output.Add("How did you get here without unlocking your door? Are you a speedrunner?");
  84. output.Add("Or did something in my game totally break? If so I am very very sorry.");
  85. output.Add("You might want to restart if you haven't spent too long.");
  86. }
  87. else if(mg.bathroomDoorStage == 0)
  88. {
  89. output.Add("I remember something jingling around in the <color=#66ff00>vase</color>.");
  90. output.Add("I remember because i was juggling it <color=#66ff00>high in the air</color>.");
  91. }
  92. else if(mg.bathroomDoorStage == 1)
  93. {
  94. output.Add("I like sidescrollers because you can jump up high and pick up powerups like <color=#66ff00>keys</color>.");
  95. }
  96. else if (mg.bathroomDoorStage == 2)
  97. {
  98. output.Add("Text adventures are great because they let you <color=#66ff00>unlock</color> things.");
  99. }
  100. else if (mg.parentsDoorStage == 0)
  101. {
  102. output.Add("I like sidescrollers because you can jump up high and pick up powerups like <color=#66ff00>keys</color>.");
  103. output.Add("Sometimes when things are out of reach, you must <color=#66ff00>make your own path</color>, <color=#66ff00>Plunge</color> into the unknown.");
  104. }
  105. else if (mg.parentsDoorStage == 1)
  106. {
  107. output.Add("Text adventures are great because they let you <color=#66ff00>unlock</color> things.");
  108. }
  109. else if (mg.sugarStage == 0)
  110. {
  111. output.Add("I don't like reading but <color=#66ff00>books</color> are still useful.");
  112. }
  113. else if (mg.flourStage == 0)
  114. {
  115. output.Add("I tried to prank my bro with the ol <color=#66ff00>flour</color> in the shower trick.");
  116. output.Add("It didn't work. The flour just got soggy. I couldn't reach it because I can't <color=#66ff00>jump high</color> enough.");
  117. }
  118. else if(mg.computerStage == 0)
  119. {
  120. output.Add("Text adventures are great because you can activate things like computers.");
  121. output.Add("It doesn't exactly paint a pretty <color=#66ff00>picture</color> though.");
  122. }
  123. else if (mg.computerStage == 1)
  124. {
  125. output.Add("Sometimes I miss my cat, he was really fat and lumpy.");
  126. output.Add("It was kind of funny watching Mom get mad at him scratching the <color=#66ff00>couches in the foyer</color>.");
  127. }
  128. else if (mg.computerStage == 2)
  129. {
  130. output.Add("I liked to rearrange the <color=#66ff00>furniture in a particular order</color> and make pillow forts.");
  131. output.Add("I miss when big bro played pirates with me in the <color=#66ff00>foyer</color>...");
  132. }
  133. else if (mg.computerStage == 3)
  134. {
  135. output.Add("Amazoop is great, they deliver stuff right through your window sometimes.");
  136. }
  137. //everything in oven?
  138. //cant find eggs?
  139. else if(mg.sugarStage == 2 && mg.flourStage == 3 && mg.ovenStage == 0)
  140. {
  141. output.Add("Cooking is easy. You just <color=#66ff00>put everything in the oven</color> and turn it on. Right?.");
  142. output.Add("Oh and don't forget the door. Oh or the eggs.");
  143. }
  144. else if (mg.ovenStage == 0)
  145. {
  146. output.Add("Cooking is easy. You just <color=#66ff00>put all three ingredients and turn it on</color>. Right?.");
  147.  
  148. if (mg.ovenDoorOpen)
  149. {
  150. output.Add("Did I forget to close the oven door?");
  151. }
  152. output.Add("What genre lets you turn on machines again?");
  153. output.Add("Oh every single one? Oops I was misinformed. I thought it was just text adventures.");
  154. }
  155. else if(mg.cakeStage == 0)
  156. {
  157. output.Add("I'm an excellent cook. I made cakes with only three ingredient before!");
  158. output.Add("They make a very satisfying splat when you <color=#66ff00>toss them in the air.</color>");
  159. }
  160. else if (mg.cakeStage == 1)
  161. {
  162. output.Add("I like sidescrollers because you can jump up high and pick up powerups like <color=#66ff00>keys</color>.");
  163. }
  164. else if(mg.chestStage == 1)
  165. {
  166. output.Add("I put my big bro's present in the chest. I really hope he likes it.");
  167. }
  168. else if (mg.chestStage == 2)
  169. {
  170. output.Add("I should know that I can open things in RPG by now.");
  171. output.Add("But I forgot!.");
  172. }
  173. else if(mg.textVoidStage == 0)
  174. {
  175. output.Add("My dad loved showing me those old text adventure games.");
  176. output.Add("Some of them had easter eggs like if you typed in the <color=#66ff00>name of the developer</color>.");
  177. output.Add("But it would only work if you were in the <color=#66ff00>right place</color>.");
  178. }
  179. else if(mg.sidescrollerVoidStage == 0)
  180. {
  181. output.Add("Sidescrollers were my childhood groinwg up!");
  182. output.Add("They make look simple but they're a lot more complex than you think!");
  183. output.Add("For example some levels have <color=#66ff00>hidden blocks</color> that lead to a secret level!");
  184. }
  185. else if(mg.rpgVoidStage == 0)
  186. {
  187. output.Add("I have a certain nostalgia for old-school RPGs.");
  188. output.Add("I remember <color=#66ff00>walking around the walls</color> for hours trying to glitch out of the map.");
  189. output.Add("I guess the devlopers only let you do it when they want you to.");
  190. }
  191. else if (mg.fpVoidStage == 0)
  192. {
  193. output.Add("What are you still doing in this level big bro?");
  194. output.Add("Come join me in the next one!");
  195. output.Add("Join me.");
  196. }
  197. else
  198. {
  199. output.Add("Um... Something went wrong with my journal. Sorry but you are on your own for this one.");
  200. }
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