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- hay207@hay207-Lenovo-G50-70:~$ stuntrally
- Creating resource group General
- Creating resource group Internal
- Creating resource group Autodetect
- SceneManagerFactory for type 'DefaultSceneManager' registered.
- Registering ResourceManager for type Material
- Registering ResourceManager for type Mesh
- Registering ResourceManager for type Skeleton
- MovableObjectFactory for type 'ParticleSystem' registered.
- ArchiveFactory for archive type FileSystem registered.
- ArchiveFactory for archive type Zip registered.
- ArchiveFactory for archive type EmbeddedZip registered.
- DDS codec registering
- FreeImage version: 3.15.4
- This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti
- Registering ResourceManager for type HighLevelGpuProgram
- Registering ResourceManager for type Compositor
- MovableObjectFactory for type 'Entity' registered.
- MovableObjectFactory for type 'Light' registered.
- MovableObjectFactory for type 'BillboardSet' registered.
- MovableObjectFactory for type 'ManualObject' registered.
- MovableObjectFactory for type 'BillboardChain' registered.
- MovableObjectFactory for type 'RibbonTrail' registered.
- *-*-* OGRE Initialising
- *-*-* Version 1.9.0 (Ghadamon)
- ::: Time Init main: 4 ms
- System: Linux
- Paths info
- -------------------------
- Ogre plugin: /usr/lib/x86_64-linux-gnu/OGRE-1.9.0
- Data: /usr/share/games/stuntrally/
- Home: /home/hay207
- User cfg,log: /home/hay207/.config/stuntrally
- User data: /home/hay207/.local/share/stuntrally
- Cache: /home/hay207/.cache/stuntrally
- -------------------------
- @ ---- Sound devices ----
- @ Built-in Audio Analog Stereo
- @ Built-in Audio Digital Stereo (HDMI)
- @ EFX extension found.
- @ @ ---- SoundManager Info ----
- @ vendor: OpenAL Community
- @ version: 1.1 ALSOFT 1.14
- @ renderer: OpenAL Soft
- @ extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
- @ Aux Sends per Source: 4
- @ SoundScript: Sound Manager started with 0 sources
- @ SoundScript: Parsing
- @ SoundScript: Parsed: 44 templates.
- ::: Time Sounds: 31 ms
- @ Sound init ok.
- *** start setup ***
- Loading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/RenderSystem_GL
- Installing plugin: GL RenderSystem
- OpenGL Rendering Subsystem created.
- Plugin successfully installed
- Loading library /usr/lib/x86_64-linux-gnu/OGRE-1.9.0/Plugin_ParticleFX
- Installing plugin: ParticleFX
- Particle Emitter Type 'Point' registered
- Particle Emitter Type 'Box' registered
- Particle Emitter Type 'Ellipsoid' registered
- Particle Emitter Type 'Cylinder' registered
- Particle Emitter Type 'Ring' registered
- Particle Emitter Type 'HollowEllipsoid' registered
- Particle Affector Type 'LinearForce' registered
- Particle Affector Type 'ColourFader' registered
- Particle Affector Type 'ColourFader2' registered
- Particle Affector Type 'ColourImage' registered
- Particle Affector Type 'ColourInterpolator' registered
- Particle Affector Type 'Scaler' registered
- Particle Affector Type 'Rotator' registered
- Particle Affector Type 'DirectionRandomiser' registered
- Particle Affector Type 'DeflectorPlane' registered
- Plugin successfully installed
- Added resource location '/usr/share/games/stuntrally//loading' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//fonts' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//gui' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//hud' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//materials2' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//road' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//grass' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//skies' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//terrain' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//trees-old' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//trees' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//trees2' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//particles' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//objects' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//objects0' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//objectsC' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//tracks/_previews' of type 'FileSystem' to resource group 'General'
- Added resource location '/usr/share/games/stuntrally//cars/_previews' of type 'FileSystem' to resource group 'General'
- CPU Identifier & Features
- -------------------------
- * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-4510U CPU @ 2.00GHz
- * SSE: yes
- * SSE2: yes
- * SSE3: yes
- * MMX: yes
- * MMXEXT: yes
- * 3DNOW: no
- * 3DNOWEXT: no
- * CMOV: yes
- * TSC: yes
- * FPU: yes
- * PRO: yes
- * HT: no
- -------------------------
- ******************************
- *** Starting GLX Subsystem ***
- ******************************
- Registering ResourceManager for type Texture
- GLRenderSystem::_createRenderWindow "Stunt Rally", 1024x768 windowed miscParams: FSAA=0 externalWindowHandle=121634818 title=Stunt Rally vsync=false
- GLXWindow::create: The externalWindowHandle parameter is deprecated.
- Use the parentWindowHandle or currentGLContext parameter instead.
- GLXWindow::create used FBConfigID = 157
- GL_VERSION = 3.0 Mesa 10.3.2
- GL_VENDOR = Intel Open Source Technology Center
- GL_RENDERER = Mesa DRI Intel(R) Haswell Mobile
- GL_EXTENSIONS = GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_conditional_render_inverted GL_ARB_derivative_control
- Supported GLX extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
- ***************************
- *** GL Renderer Started ***
- ***************************
- Registering ResourceManager for type GpuProgram
- GLSL support detected
- GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
- FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D16S1 D16S4 D16S8 D16S16 D24S0 D24S1 D24S4 D24S8 D24S16 D32S0 D32S1 D32S4 D32S8 D32S16 Packed-D24S8
- [GL] : Valid FBO targets PF_UNKNOWN PF_A8 PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGBA PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R
- RenderSystem capabilities
- -------------------------
- RenderSystem Name: OpenGL Rendering Subsystem
- GPU Vendor: intel
- Device Name: Mesa DRI Intel(R) Haswell Mobile
- Driver Version: 3.0.0.0
- * Fixed function pipeline: yes
- * Hardware generation of mipmaps: no
- * Texture blending: yes
- * Anisotropic texture filtering: yes
- * Dot product texture operation: yes
- * Cube mapping: yes
- * Hardware stencil buffer: yes
- - Stencil depth: 8
- - Two sided stencil support: yes
- - Wrap stencil values: yes
- * Hardware vertex / index buffers: yes
- * Vertex programs: yes
- * Number of floating-point constants for vertex programs: 4096
- * Number of integer constants for vertex programs: 0
- * Number of boolean constants for vertex programs: 0
- * Fragment programs: yes
- * Number of floating-point constants for fragment programs: 4096
- * Number of integer constants for fragment programs: 0
- * Number of boolean constants for fragment programs: 0
- * Geometry programs: no
- * Number of floating-point constants for geometry programs: 0
- * Number of integer constants for geometry programs: 0
- * Number of boolean constants for geometry programs: 0
- * Tesselation Hull programs: no
- * Number of floating-point constants for tesselation hull programs: 0
- * Number of integer constants for tesselation hull programs: 0
- * Number of boolean constants for tesselation hull programs: 0
- * Tesselation Domain programs: no
- * Number of floating-point constants for tesselation domain programs: 0
- * Number of integer constants for tesselation domain programs: 0
- * Number of boolean constants for tesselation domain programs: 0
- * Compute programs: no
- * Number of floating-point constants for compute programs: 0
- * Number of integer constants for compute programs: 0
- * Number of boolean constants for compute programs: 0
- * Supported Shader Profiles: arbfp1 arbvp1 glsl
- * Texture Compression: yes
- - DXT: yes
- - VTC: no
- - PVRTC: no
- - ATC: no
- - ETC1: no
- - ETC2: no
- - BC4/BC5: no
- - BC6H/BC7: no
- * Scissor Rectangle: yes
- * Hardware Occlusion Query: yes
- * User clip planes: yes
- * VET_UBYTE4 vertex element type: yes
- * Infinite far plane projection: yes
- * Hardware render-to-texture: yes
- * Floating point textures: yes
- * Non-power-of-two textures: yes
- * 1d textures: yes
- * Volume textures: yes
- * Multiple Render Targets: 8
- - With different bit depths: yes
- * Point Sprites: yes
- * Extended point parameters: yes
- * Max Point Size: 255
- * Vertex texture fetch: yes
- * Number of world matrices: 0
- * Number of texture units: 16
- * Stencil buffer depth: 8
- * Number of vertex blend matrices: 0
- - Max vertex textures: 32
- - Vertex textures shared: yes
- * Render to Vertex Buffer : no
- * Hardware Atomic Counters: no
- * GL 1.5 without VBO workaround: no
- * Frame Buffer objects: yes
- * Frame Buffer objects (ARB extension): no
- * Frame Buffer objects (ATI extension): no
- * PBuffer support: yes
- * GL 1.5 without HW-occlusion workaround: no
- * Vertex Array Objects: no
- * Separate shader objects: no
- DefaultWorkQueue('Root') initialising on thread 7fc52b05e840.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fc4fe2d0700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fc4fdacf700 starting.
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fc4fd2ce700 starting.
- Particle Renderer Type 'billboard' registered
- DefaultWorkQueue('Root')::WorkerFunc - thread 7fc4fcacd700 starting.
- Texture: stuntrally.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- OverlayElementFactory for type Panel registered.
- OverlayElementFactory for type BorderPanel registered.
- OverlayElementFactory for type TextArea registered.
- Registering ResourceManager for type Font
- -- Screen Align
- :::: Time setup vp: 180 ms
- * Initialise: RenderManager
- RenderManager successfully initialized
- * Initialise: DataManager
- DataManager successfully initialized
- * Initialise: Gui
- * MyGUI version 3.2.0
- * Initialise: ResourceManager
- ResourceManager successfully initialized
- * Initialise: LayerManager
- LayerManager successfully initialized
- * Initialise: WidgetManager
- WidgetManager successfully initialized
- * Initialise: InputManager
- InputManager successfully initialized
- * Initialise: SubWidgetManager
- SubWidgetManager successfully initialized
- * Initialise: SkinManager
- SkinManager successfully initialized
- * Initialise: FontManager
- FontManager successfully initialized
- * Initialise: ControllerManager
- ControllerManager successfully initialized
- * Initialise: PointerManager
- PointerManager successfully initialized
- * Initialise: ClipboardManager
- ClipboardManager successfully initialized
- * Initialise: LayoutManager
- LayoutManager successfully initialized
- * Initialise: DynLibManager
- DynLibManager successfully initialized
- * Initialise: PluginManager
- PluginManager successfully initialized
- * Initialise: LanguageManager
- LanguageManager successfully initialized
- * Initialise: FactoryManager
- FactoryManager successfully initialized
- * Initialise: ToolTipManager
- ToolTipManager successfully initialized
- Gui successfully initialized
- Load ini file 'core_font.xml'
- ResourceTrueTypeFont: Property 'SpaceWidth' in font 'hud.fps' is deprecated; remove it to use automatic calculation.
- ResourceTrueTypeFont: Property 'Distance' in font 'hud.fps' is deprecated; value ignored.
- ResourceTrueTypeFont: Font 'hud.fps' using texture size 128 x 128.
- ResourceTrueTypeFont: Font 'hud.fps' using real height 20 pixels.
- ResourceTrueTypeFont: Property 'Distance' in font 'hud.text' is deprecated; value ignored.
- ResourceTrueTypeFont: Font 'hud.text' using texture size 512 x 256.
- ResourceTrueTypeFont: Font 'hud.text' using real height 25 pixels.
- ResourceTrueTypeFont: Property 'Distance' in font 'hud.times' is deprecated; value ignored.
- ResourceTrueTypeFont: Font 'hud.times' using texture size 512 x 512.
- ResourceTrueTypeFont: Font 'hud.times' using real height 30 pixels.
- ResourceTrueTypeFont: Property 'SpaceWidth' in font 'hud.replay' is deprecated; remove it to use automatic calculation.
- ResourceTrueTypeFont: Property 'Distance' in font 'hud.replay' is deprecated; value ignored.
- ResourceTrueTypeFont: Font 'hud.replay' using texture size 64 x 128.
- ResourceTrueTypeFont: Font 'hud.replay' using real height 27 pixels.
- Texture: Digital_41.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- Load ini file 'core_images.xml'
- Load ini file 'core_commonskins.xml'
- Load ini file 'core_blackbluetheme.xml'
- Load ini file 'core_blackblueimages.xml'
- Load ini file 'core_blackblueskins.xml'
- Texture: SplineSkin.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- Texture: core_blackblueskins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- Load ini file 'core_blackbluetemplates.xml'
- Load ini file 'core_pointers.xml'
- Load ini file 'core_layers.xml'
- Load ini file 'core_language.xml'
- Load ini file 'core_settings.xml'
- Texture: core_pointer.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- Load ini file 'MessageBoxIcons.xml'
- Texture: back_fps.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- Texture: loading_back.jpg: Loading 1 faces(PF_R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x128x1.
- Texture: loading_bar2.jpg: Loading 1 faces(PF_R8G8B8,512x32x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x32x1.
- Texture: loading_bar1.jpg: Loading 1 faces(PF_R8G8B8,512x32x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x32x1.
- Texture: background.jpg: Loading 1 faces(PF_R8G8B8,1920x1200x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1200x1.
- :::: Time setup gui: 291 ms
- Texture 'LoadingTex' not found
- Parsing scripts for resource group Autodetect
- Finished parsing scripts for resource group Autodetect
- Creating resources for group Autodetect
- All done
- Parsing scripts for resource group General
- Parsing script StdQuad_vp.program
- Parsing script StdQuad_fp.program
- Parsing script Hud.material
- Parsing script rnd.material
- Parsing script car.particle
- Parsing script fluids.particle
- Parsing script weather.particle
- Parsing script tires.particle
- Parsing script console.fontdef
- Parsing script Vera.fontdef
- Parsing script Digital_41.fontdef
- Parsing script Editor.overlay
- Parsing script CarDbg.overlay
- Finished parsing scripts for resource group General
- Creating resources for group General
- All done
- Parsing scripts for resource group Internal
- Finished parsing scripts for resource group Internal
- Creating resources for group Internal
- All done
- :::: Time resources: 370 ms
- *** createFrameListener ***
- -- Screen Align
- :::: Time createFrameListener: 4 ms
- *** createScene ***
- * * * Simulation: easy. Loaded: 3 tires, 29 surfaces, 1=1 suspensions.
- **** Loaded Fluids: 29
- **** Loaded Vegetation objects: 50
- **** Loaded Reverbs sets: 17
- **** Loaded Car Colors: 114
- **** Loaded Championships: 65
- **** Loaded Challenges: 83
- Total tracks: 172, total time: 5:42 h:m
- **** ReplayFrame size old: 400 new: 64+ wh: 40= 224
- **** Replay test sizes: 12244: 1,2,2,4,4 sv: 24 hi,lo 16,32: h 16 l 32
- ::: Time load xmls: 72 ms
- : Property 'Distance' in font 'font.small' is deprecated; value ignored.
- ResourceTrueTypeFont: Font 'font.small' using texture size 256 x 256.
- ResourceTrueTypeFont: Font 'font.small' using real height 18 pixels.
- : Property 'Distance' in font 'font.normal' is deprecated; value ignored.
- ResourceTrueTypeFont: Font 'font.normal' using texture size 256 x 256.
- ResourceTrueTypeFont: Font 'font.normal' using real height 21 pixels.
- : Property 'Distance' in font 'font.big' is deprecated; value ignored.
- ResourceTrueTypeFont: Font 'font.big' using texture size 256 x 512.
- ResourceTrueTypeFont: Font 'font.big' using real height 23 pixels.
- -- Font sizes: font.small 21.3 font.normal 24.6 font.big 27.9
- Texture: gui_icons.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- Texture: carpos0.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- Texture: track_icons.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- Texture: stats_bar.png: Loading 1 faces(PF_A8R8G8B8,256x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x16x1.
- Texture: hue_bar.png: Loading 1 faces(PF_A8R8G8B8,512x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x16x1.
- Widget property 'ReadOnly' not found [Game.layout]
- Widget property 'MultiLine' not found [Game.layout]
- Widget property 'WordWrap' not found [Game.layout]
- Texture: ico_champ.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1.
- Widget property 'ReadOnly' not found [Game.layout]
- Widget property 'MultiLine' not found [Game.layout]
- Widget property 'WordWrap' not found [Game.layout]
- Texture: stuntrally-logo.png: Loading 1 faces(PF_A8R8G8B8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1.
- Texture: _ch-logo.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- Texture: vdrift-logo.png: Loading 1 faces(PF_A8R8G8B8,512x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x128x1.
- Texture: ogre-logo.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- Texture: keys.png: Loading 1 faces(PF_A8R8G8B8,2048x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x512x1.
- Texture: white.png: Loading 1 faces(PF_R8G8B8,4x4x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,4x4x1.
- Texture: input_bar.png: Loading 1 faces(PF_A8R8G8B8,512x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x16x1.
- ::: Time Init Gui: 451 ms
- :::: Time createScene: 524 ms
- *** recreateCompositor ***
- *** end setup ***
- :::: Time post, mat factory: 149 ms
- :::: Time setup total: 1521 ms
- -- Screen Align
- -- Screen Align
- Texture: TW.jpg: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
- == Netw Connection to master server established
- == Netw Master server connection accepted
- == Netw laps num: 2
- == Netw loadingFinished
- == Netw startRace +
- == Netw laps num: 2
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- -- Screen Align
- == Netw laps num: 2
- == Netw laps num: 2
- == Netw laps num: 2
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