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  1. wine: Bad EXE format for C:\Program Files\Ubisoft\Ubisoft Game Launcher\games\Assassin's Creed 1\Support\inst\gdf\FirewallInstall.exe.
  2. wine: Bad EXE format for C:\Program Files\Ubisoft\Ubisoft Game Launcher\games\Assassin's Creed 1\Support\inst\gdf\FirewallInstall.exe.
  3. wine: Bad EXE format for C:\Program Files\Ubisoft\Ubisoft Game Launcher\games\Assassin's Creed 1\Support\inst\gdf\FirewallInstall.exe.
  4. info: Game: AssassinsCreed_Game.exe
  5. info: DXVK: v1.2.1
  6. warn: OpenVR: Failed to locate module
  7. info: Enabled instance extensions:
  8. info: VK_KHR_get_physical_device_properties2
  9. info: VK_KHR_surface
  10. info: VK_KHR_win32_surface
  11. INTEL-MESA: warning: Haswell Vulkan support is incomplete
  12. info: Intel(R) Haswell Mobile:
  13. info: Driver: 18.3.4
  14. info: Vulkan: 1.1.90
  15. info: Memory Heap[0]:
  16. info: Size: 1536 MiB
  17. info: Flags: 0x1
  18. info: Memory Type[0]: Property Flags = 0xf
  19. info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0
  20. info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
  21. info: Enabled device extensions:
  22. info: VK_EXT_shader_viewport_index_layer
  23. info: VK_EXT_vertex_attribute_divisor
  24. info: VK_KHR_dedicated_allocation
  25. info: VK_KHR_descriptor_update_template
  26. info: VK_KHR_driver_properties
  27. info: VK_KHR_get_memory_requirements2
  28. info: VK_KHR_image_format_list
  29. info: VK_KHR_maintenance1
  30. info: VK_KHR_maintenance2
  31. info: VK_KHR_sampler_mirror_clamp_to_edge
  32. info: VK_KHR_shader_draw_parameters
  33. info: VK_KHR_swapchain
  34. info: DXVK: Read 0 valid state cache entries
  35. info: DXVK: Using 4 compiler threads
  36. warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
  37. warn: D3D10CreateDevice: Unsupported driver type
  38. info: Game: AssassinsCreed_Game.exe
  39. info: DXVK: v1.2.1
  40. warn: OpenVR: Failed to locate module
  41. info: Enabled instance extensions:
  42. info: VK_KHR_get_physical_device_properties2
  43. info: VK_KHR_surface
  44. info: VK_KHR_win32_surface
  45. INTEL-MESA: warning: Haswell Vulkan support is incomplete
  46. info: Intel(R) Haswell Mobile:
  47. info: Driver: 18.3.4
  48. info: Vulkan: 1.1.90
  49. info: Memory Heap[0]:
  50. info: Size: 1536 MiB
  51. info: Flags: 0x1
  52. info: Memory Type[0]: Property Flags = 0xf
  53. info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0
  54. info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
  55. info: Enabled device extensions:
  56. info: VK_EXT_shader_viewport_index_layer
  57. info: VK_EXT_vertex_attribute_divisor
  58. info: VK_KHR_dedicated_allocation
  59. info: VK_KHR_descriptor_update_template
  60. info: VK_KHR_driver_properties
  61. info: VK_KHR_get_memory_requirements2
  62. info: VK_KHR_image_format_list
  63. info: VK_KHR_maintenance1
  64. info: VK_KHR_maintenance2
  65. info: VK_KHR_sampler_mirror_clamp_to_edge
  66. info: VK_KHR_shader_draw_parameters
  67. info: VK_KHR_swapchain
  68. info: DXVK: Read 0 valid state cache entries
  69. info: DXVK: Using 4 compiler threads
  70. warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
  71. info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0
  72. info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
  73. info: Enabled device extensions:
  74. info: VK_EXT_shader_viewport_index_layer
  75. info: VK_EXT_vertex_attribute_divisor
  76. info: VK_KHR_dedicated_allocation
  77. info: VK_KHR_descriptor_update_template
  78. info: VK_KHR_driver_properties
  79. info: VK_KHR_get_memory_requirements2
  80. info: VK_KHR_image_format_list
  81. info: VK_KHR_maintenance1
  82. info: VK_KHR_maintenance2
  83. info: VK_KHR_sampler_mirror_clamp_to_edge
  84. info: VK_KHR_shader_draw_parameters
  85. info: VK_KHR_swapchain
  86. info: DXVK: Read 0 valid state cache entries
  87. info: DXVK: Using 4 compiler threads
  88. warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
  89. info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0
  90. info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
  91. info: Enabled device extensions:
  92. info: VK_EXT_shader_viewport_index_layer
  93. info: VK_EXT_vertex_attribute_divisor
  94. info: VK_KHR_dedicated_allocation
  95. info: VK_KHR_descriptor_update_template
  96. info: VK_KHR_driver_properties
  97. info: VK_KHR_get_memory_requirements2
  98. info: VK_KHR_image_format_list
  99. info: VK_KHR_maintenance1
  100. info: VK_KHR_maintenance2
  101. info: VK_KHR_sampler_mirror_clamp_to_edge
  102. info: VK_KHR_shader_draw_parameters
  103. info: VK_KHR_swapchain
  104. info: DXVK: Read 0 valid state cache entries
  105. info: DXVK: Using 4 compiler threads
  106. warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
  107. info: Game: AssassinsCreed_Dx10.exe
  108. info: DXVK: v1.2.1
  109. warn: OpenVR: Failed to locate module
  110. info: Enabled instance extensions:
  111. info: VK_KHR_get_physical_device_properties2
  112. info: VK_KHR_surface
  113. info: VK_KHR_win32_surface
  114. INTEL-MESA: warning: Haswell Vulkan support is incomplete
  115. info: Intel(R) Haswell Mobile:
  116. info: Driver: 18.3.4
  117. info: Vulkan: 1.1.90
  118. info: Memory Heap[0]:
  119. info: Size: 1536 MiB
  120. info: Flags: 0x1
  121. info: Memory Type[0]: Property Flags = 0xf
  122. info: D3D11CoreCreateDevice: Probing D3D_FEATURE_LEVEL_10_0
  123. info: D3D11CoreCreateDevice: Using feature level D3D_FEATURE_LEVEL_10_0
  124. info: Enabled device extensions:
  125. info: VK_EXT_shader_viewport_index_layer
  126. info: VK_EXT_vertex_attribute_divisor
  127. info: VK_KHR_dedicated_allocation
  128. info: VK_KHR_descriptor_update_template
  129. info: VK_KHR_driver_properties
  130. info: VK_KHR_get_memory_requirements2
  131. info: VK_KHR_image_format_list
  132. info: VK_KHR_maintenance1
  133. info: VK_KHR_maintenance2
  134. info: VK_KHR_sampler_mirror_clamp_to_edge
  135. info: VK_KHR_shader_draw_parameters
  136. info: VK_KHR_swapchain
  137. info: DXVK: Read 0 valid state cache entries
  138. info: DXVK: Using 4 compiler threads
  139. warn: DXGI: VK_FORMAT_D24_UNORM_S8_UINT -> VK_FORMAT_D32_SFLOAT_S8_UINT
  140. info: Presenter: Actual swap chain properties:
  141. Format: VK_FORMAT_B8G8R8A8_UNORM
  142. Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
  143. Buffer size: 1920x1067
  144. Image count: 2
  145. info: DXGI: Setting display mode: 1920x1080@60
  146. warn: DXGI: MakeWindowAssociation: Ignoring flags
  147. 0130:err:d3dcompiler:compile_shader HLSL shader parsing failed.
  148. info: Presenter: Actual swap chain properties:
  149. Format: VK_FORMAT_B8G8R8A8_UNORM
  150. Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
  151. Buffer size: 1920x1080
  152. Image count: 2
  153. err: D3D11: Cannot create texture:
  154. Format: 44
  155. Extent: 4096x1024x1
  156. Samples: 1
  157. Layers: 1
  158. Levels: 1
  159. Usage: 48
  160. Flags: 0
  161. wine: Unhandled page fault on read access to 0x00000000 at address 0x88b5a1 (thread 0130), starting debugger...
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