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- Mono path[0] = 'F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'F:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 4043 MB
- Driver: 26.21.14.4120
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.685 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.594798 ms
- 2019-12-08T13:05:51 0.026 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-12-08T13:05:51 0.081 INF Texture quality is set to 0
- 2019-12-08T13:05:51 0.082 INF Precaching...
- 2019-12-08T13:05:51 0.088 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-12-08T13:05:51 0.203 INF [EAC] Initializing ...
- 2019-12-08T13:05:51 0.206 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-12-08T13:05:55 4.316 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-12-08T13:05:55 4.323 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-12-08T13:05:59 7.925 INF Precaching file: Data/Bundles/terraintextures
- 2019-12-08T13:06:02 11.142 INF Precaching done
- 2019-12-08T13:06:02 11.143 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.631139 ms
- 2019-12-08T13:06:02 11.313 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-12-08T13:06:02 11.371 INF Version: Alpha 18.2 (b5) Compatibility Version: Alpha 18.2, Build: Windows 64 Bit
- 2019-12-08T13:06:02 11.371 INF System information:
- 2019-12-08T13:06:02 11.371 INF OS: Windows 10 (10.0.0) 64bit
- 2019-12-08T13:06:02 11.371 INF CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (cores: 8)
- 2019-12-08T13:06:02 11.371 INF RAM: 16344 MB
- 2019-12-08T13:06:02 11.372 INF GPU: NVIDIA GeForce GTX 970 (4043 MB)
- 2019-12-08T13:06:02 11.372 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-12-08T13:06:02 11.372 INF Last played version: Alpha 18.2
- 2019-12-08T13:06:02 11.373 INF Local UTC offset: 10 hours
- 2019-12-08T13:06:02 11.380 INF Command line arguments: F:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile F:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-12-08__13-05-35.txt
- 2019-12-08T13:06:02 11.381 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-12-08T13:06:02 11.381 INF Starting PlayerInputManager...
- 2019-12-08T13:06:02 11.453 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-12-08T13:06:03 11.581 INF Starting UserProfileManager...
- 2019-12-08T13:06:03 11.697 INF Occlusion: Awake
- 2019-12-08T13:06:03 11.708 INF ApplyAllOptions streaming True, budget 3638.7 MB
- 2019-12-08T13:06:03 11.708 INF ApplyAllOptions current screen 1920 x 1200, 59hz, window 1920 x 1200, fullscreen True FullScreenWindow
- 2019-12-08T13:06:03 11.708 INF Texture quality is set to 0
- 2019-12-08T13:06:03 11.709 INF ApplyTextureFilter 0, AF Disable
- 2019-12-08T13:06:03 11.711 INF ApplyTerrainOptions 3
- 2019-12-08T13:06:04 13.020 INF [MODS] No mods folder found
- 2019-12-08T13:06:04 13.034 INF Loading permissions file at 'C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-12-08T13:06:04 13.093 INF Loading permissions file done.
- 2019-12-08T13:06:04 13.161 INF Awake done in 1848 ms
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 5.881335 ms (FindLiveObjects: 0.310113 ms CreateObjectMapping: 0.061380 ms MarkObjects: 5.442325 ms DeleteObjects: 0.066933 ms)
- 2019-12-08T13:06:04 13.479 INF User joined: Spud42
- 2019-12-08T13:06:05 13.781 INF Reloading serveradmin.xml
- 2019-12-08T13:06:05 13.781 INF Loading permissions file at 'C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-12-08T13:06:05 13.782 INF Loading permissions file done.
- 2019-12-08T13:06:07 16.387 INF UMA Overlay loading took 2272 ms
- 2019-12-08T13:06:07 16.390 INF UMA Slot loading took 2 ms
- 2019-12-08T13:06:09 17.792 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2019-12-08T13:06:10 19.453 INF WorldStaticData.Init() needed 2.923s
- 2019-12-08T13:06:12 20.725 INF [Steamworks.NET] Login ok.
- 2019-12-08T13:06:12 21.266 INF AchievementManager: Received stats and achievements from Steam
- 2019-12-08T13:10:55 303.787 INF NET: Starting server protocols
- 2019-12-08T13:10:55 303.813 INF NET: LiteNetLib server started
- 2019-12-08T13:10:55 303.815 INF [Steamworks.NET] NET: Server started
- 2019-12-08T13:10:55 303.815 INF Started thread SteamNetworkingServer
- 2019-12-08T13:10:55 303.816 INF StartGame
- 2019-12-08T13:10:55 303.874 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 30
- GamePref.BedrollExpiryTime = 60
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 4
- GamePref.BloodMoonFrequency = 0
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = -1
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 16
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = a18.2b5
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.2
- GamePref.GameWorld = Burimo Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 0
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 30
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 71
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.75
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 65
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.4879309
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 5
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.5
- GamePref.OptionsMicVolumeLevel = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 200
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 50
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 0
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198008096350
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Spud42
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Timothy\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 0
- GamePref.ZombieFeralMove = 2
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 2
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-12-08T13:10:55 303.900 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-12-08T13:10:55 304.431 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-12-08T13:10:55 304.431 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-12-08T13:10:55 304.431 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-12-08T13:11:00 309.480 INF Block IDs with mapping
- 2019-12-08T13:11:00 309.480 INF BlockIDs from Mapping
- 2019-12-08T13:11:03 311.681 INF Item IDs with mapping
- 2019-12-08T13:11:03 311.682 INF ItemIDs from Mapping
- 2019-12-08T13:11:10 318.741 INF createWorld: Burimo Valley, a18.2b5, GameModeSurvival
- 2019-12-08T13:11:10 318.742 INF Occlusion: Enabled
- 2019-12-08T13:11:10 318.993 INF Started thread ChunkCalc
- 2019-12-08T13:11:10 318.994 INF Started thread ChunkRegeneration
- 2019-12-08T13:11:10 319.315 INF World.Load: Burimo Valley
- 2019-12-08T13:11:10 319.325 INF BloodMoon SetDay: day 0, last day 7, freq 0, range 0
- 2019-12-08T13:11:10 319.328 INF BloodMoon SetDay: day 0, last day 0, freq 0, range 0
- 2019-12-08T13:11:13 321.637 INF ShapeControllers: 64
- 2019-12-08T13:11:26 334.883 INF Started thread GenerateChunks
- 2019-12-08T13:11:27 335.723 INF Loading dtm raw file took 830ms
- 2019-12-08T13:11:27 336.392 INF Biomes image size w= 8192, h = 8192
- 2019-12-08T13:11:28 337.331 INF Loading and creating biomes took 1607ms
- 2019-12-08T13:11:35 343.668 INF Loading and creating shader control textures took 6336ms
- 2019-12-08T13:11:40 348.791 INF Loading and parsing of generator took 5123ms
- 2019-12-08T13:11:40 348.854 INF Started thread SaveChunks C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves/Burimo Valley/a18.2b5\Region
- 2019-12-08T13:11:42 350.619 INF [DECO] read 78/49
- 2019-12-08T13:11:43 352.214 INF AstarManager Init
- 2019-12-08T13:11:44 352.826 INF Weather Packages Created FROM BIOMES
- 2019-12-08T13:11:44 352.827 INF createWorld() done
- 2019-12-08T13:11:44 352.827 INF Calculating world hashes
- 2019-12-08T13:11:44 352.829 INF Loading players.xml
- 2019-12-08T13:11:44 353.035 INF Created player with id=171
- 2019-12-08T13:11:44 353.101 WRN InitBreadCrumbs Spud42 (94.4, 79.1, 1253.9)
- 2019-12-08T13:11:44 353.105 INF Loaded player
- 2019-12-08T13:11:45 353.524 INF VehicleManager C:\Users\Timothy\AppData\Roaming/7DaysToDie/Saves/Burimo Valley/a18.2b5/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-08T13:11:45 353.725 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2019-12-08T13:11:45 353.726 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
- 2019-12-08T13:11:45 353.727 INF Origin Reposition (0.0, 0.0, 0.0) to (80.0, 64.0, 1248.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-08T13:11:45 353.770 INF [DECO] written 78/49
- 2019-12-08T13:11:45 353.839 INF OpenSpawnWindow
- 2019-12-08T13:11:45 353.893 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library F:/SteamLibrary/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-12-08T13:11:47 355.685 INF [Steamworks.NET] GameServer.Init successful
- 2019-12-08T13:11:47 356.224 INF Respawn almost done
- 2019-12-08T13:11:47 356.230 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 94, 79, 1253): localplayer
- 2019-12-08T13:11:47 356.233 INF DMS Entered Game!
- 2019-12-08T13:11:48 356.882 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90131037844026374, public IP=60.226.160.52
- 2019-12-08T13:11:48 356.930 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2019-12-08T13:11:48 357.424 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240998888673, server SteamID=90131037844026374, server public IP=60.226.160.52, server port=26900
- 2019-12-08T13:11:48 357.429 INF [Steamworks.NET] Lobby entered: 109775240998888673
- 2019-12-08T13:11:51 360.180 INF Calculating hashes took 7352 ms (world size 670 MiB)
- 2019-12-08T13:12:15 383.667 INF Time: 5.93m FPS: 59.96 Heap: 2548.9MB Max: 2548.9MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 4944.1MB
- 2019-12-08T13:12:45 413.661 INF Time: 6.43m FPS: 59.97 Heap: 2562.9MB Max: 2562.9MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 4944.0MB
- 2019-12-08T13:13:15 443.670 INF Time: 6.93m FPS: 59.95 Heap: 2578.1MB Max: 2578.1MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (3) Items: 0 CO: 1 RSS: 4950.1MB
- 2019-12-08T13:13:45 473.662 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:13:45 473.679 INF Time: 7.43m FPS: 59.97 Heap: 2595.8MB Max: 2595.8MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (4) Items: 0 CO: 1 RSS: 4951.2MB
- 2019-12-08T13:14:15 503.684 INF Time: 7.93m FPS: 59.95 Heap: 2611.6MB Max: 2611.6MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (4) Items: 0 CO: 1 RSS: 4890.8MB
- 2019-12-08T13:14:45 533.695 INF Time: 8.43m FPS: 59.95 Heap: 2628.0MB Max: 2628.0MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4901.8MB
- 2019-12-08T13:15:15 563.703 INF Time: 8.93m FPS: 59.94 Heap: 2644.5MB Max: 2644.5MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4899.3MB
- 2019-12-08T13:15:45 593.675 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:15:45 593.710 INF Time: 9.43m FPS: 59.94 Heap: 2661.4MB Max: 2661.4MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4383.8MB
- 2019-12-08T13:16:15 623.719 INF Time: 9.93m FPS: 59.95 Heap: 2682.9MB Max: 2682.9MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4397.1MB
- 2019-12-08T13:16:45 653.725 INF Time: 10.43m FPS: 59.95 Heap: 2700.4MB Max: 2700.4MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4417.6MB
- 2019-12-08T13:17:15 683.735 INF Time: 10.93m FPS: 59.94 Heap: 2719.0MB Max: 2719.0MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4442.2MB
- 2019-12-08T13:17:45 713.677 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:17:45 713.743 INF Time: 11.43m FPS: 59.94 Heap: 2737.1MB Max: 2737.1MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4462.8MB
- 2019-12-08T13:18:15 743.748 INF Time: 11.93m FPS: 59.95 Heap: 2755.3MB Max: 2755.3MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4475.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Can not play a disabled audio source
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioSource.cpp Line: 456)
- 2019-12-08T13:18:45 773.753 INF Time: 12.43m FPS: 59.96 Heap: 2631.0MB Max: 2755.3MB Chunks: 289 CGO: 220 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4794.6MB
- 2019-12-08T13:19:15 803.771 INF Time: 12.94m FPS: 59.84 Heap: 2649.6MB Max: 2755.3MB Chunks: 306 CGO: 250 Ply: 1 Zom: 2 Ent: 3 (5) Items: 0 CO: 1 RSS: 4816.5MB
- 2019-12-08T13:19:23 812.112 INF Entity zombieBoe 1005 killed by Spud42 171
- 2019-12-08T13:19:45 833.680 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:19:45 833.783 INF Time: 13.44m FPS: 59.93 Heap: 2660.9MB Max: 2755.3MB Chunks: 306 CGO: 250 Ply: 1 Zom: 1 Ent: 3 (5) Items: 0 CO: 1 RSS: 4829.6MB
- 2019-12-08T13:20:15 863.784 INF Time: 13.94m FPS: 59.96 Heap: 2674.6MB Max: 2755.3MB Chunks: 306 CGO: 250 Ply: 1 Zom: 3 Ent: 4 (7) Items: 0 CO: 1 RSS: 4792.3MB
- 2019-12-08T13:20:45 893.793 INF Time: 14.44m FPS: 59.91 Heap: 2688.1MB Max: 2755.3MB Chunks: 306 CGO: 253 Ply: 1 Zom: 1 Ent: 2 (7) Items: 0 CO: 1 RSS: 4826.4MB
- 2019-12-08T13:21:15 923.798 INF Time: 14.94m FPS: 59.92 Heap: 2703.4MB Max: 2755.3MB Chunks: 306 CGO: 247 Ply: 1 Zom: 2 Ent: 3 (10) Items: 0 CO: 1 RSS: 4900.1MB
- 2019-12-08T13:21:36 944.672 INF Entity zombieSteve 1009 killed by Spud42 171
- 2019-12-08T13:21:45 953.688 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:21:45 953.805 INF Time: 15.44m FPS: 59.89 Heap: 2715.5MB Max: 2755.3MB Chunks: 306 CGO: 246 Ply: 1 Zom: 2 Ent: 4 (13) Items: 2 CO: 1 RSS: 4902.0MB
- 2019-12-08T13:22:15 983.806 INF Time: 15.94m FPS: 59.58 Heap: 2739.3MB Max: 2755.3MB Chunks: 306 CGO: 237 Ply: 1 Zom: 3 Ent: 4 (16) Items: 4 CO: 1 RSS: 4923.1MB
- 2019-12-08T13:22:45 1013.821 INF Time: 16.44m FPS: 59.95 Heap: 2759.2MB Max: 2759.2MB Chunks: 306 CGO: 241 Ply: 1 Zom: 2 Ent: 3 (16) Items: 4 CO: 1 RSS: 4925.2MB
- 2019-12-08T13:22:58 1027.347 INF Entity zombieFatHawaiian 1016 killed by Spud42 171
- 2019-12-08T13:23:15 1043.833 INF Time: 16.94m FPS: 60.02 Heap: 2776.6MB Max: 2776.6MB Chunks: 306 CGO: 234 Ply: 1 Zom: 1 Ent: 3 (17) Items: 4 CO: 1 RSS: 4948.1MB
- 2019-12-08T13:23:45 1073.688 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:23:45 1073.838 INF Time: 17.44m FPS: 59.95 Heap: 2795.6MB Max: 2795.6MB Chunks: 306 CGO: 233 Ply: 1 Zom: 3 Ent: 5 (25) Items: 9 CO: 1 RSS: 4981.1MB
- 2019-12-08T13:24:14 1102.645 INF Entity zombieMoe 1023 killed by Spud42 171
- 2019-12-08T13:24:15 1103.843 INF Time: 17.94m FPS: 59.98 Heap: 2685.9MB Max: 2795.6MB Chunks: 306 CGO: 232 Ply: 1 Zom: 1 Ent: 4 (16) Items: 0 CO: 1 RSS: 4988.6MB
- 2019-12-08T13:24:20 1108.603 INF Entity zombieSkateboarder 1022 killed by Spud42 171
- 2019-12-08T13:24:20 1108.604 INF Spud42 made level 8 (was 7), exp for next level 15410
- 2019-12-08T13:24:20 1109.399 INF MinEventLogMessage: XP gained during the last level:
- 2019-12-08T13:24:20 1109.400 INF CVarLogValue: $xpFromLootThisLevel == 266
- 2019-12-08T13:24:20 1109.400 INF CVarLogValue: $xpFromHarvestingThisLevel == 1388
- 2019-12-08T13:24:20 1109.400 INF CVarLogValue: $xpFromKillThisLevel == 7572
- 2019-12-08T13:24:45 1133.851 INF Time: 18.44m FPS: 59.96 Heap: 2697.3MB Max: 2795.6MB Chunks: 306 CGO: 232 Ply: 1 Zom: 0 Ent: 4 (17) Items: 1 CO: 1 RSS: 4990.9MB
- 2019-12-08T13:25:15 1163.856 INF Time: 18.94m FPS: 59.97 Heap: 2706.7MB Max: 2795.6MB Chunks: 306 CGO: 232 Ply: 1 Zom: 0 Ent: 4 (18) Items: 2 CO: 1 RSS: 5011.7MB
- 2019-12-08T13:25:45 1193.693 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:25:45 1193.877 INF Time: 19.44m FPS: 59.97 Heap: 2716.1MB Max: 2795.6MB Chunks: 306 CGO: 232 Ply: 1 Zom: 0 Ent: 3 (18) Items: 2 CO: 1 RSS: 5009.9MB
- 2019-12-08T13:26:15 1223.879 INF Time: 19.94m FPS: 59.96 Heap: 2725.9MB Max: 2795.6MB Chunks: 306 CGO: 232 Ply: 1 Zom: 0 Ent: 2 (18) Items: 2 CO: 1 RSS: 4995.4MB
- 2019-12-08T13:26:45 1253.892 INF Time: 20.44m FPS: 59.96 Heap: 2735.1MB Max: 2795.6MB Chunks: 306 CGO: 232 Ply: 1 Zom: 0 Ent: 2 (18) Items: 2 CO: 1 RSS: 4995.0MB
- 2019-12-08T13:27:15 1283.901 INF Time: 20.94m FPS: 59.92 Heap: 2745.7MB Max: 2795.6MB Chunks: 306 CGO: 232 Ply: 1 Zom: 0 Ent: 2 (18) Items: 2 CO: 1 RSS: 4996.2MB
- 2019-12-08T13:27:33 1301.839 INF Entity zombieYo 1031 killed by Spud42 171
- 2019-12-08T13:27:45 1313.699 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:27:45 1313.916 INF Time: 21.44m FPS: 59.96 Heap: 2764.3MB Max: 2795.6MB Chunks: 306 CGO: 233 Ply: 1 Zom: 3 Ent: 6 (22) Items: 2 CO: 1 RSS: 5006.6MB
- 2019-12-08T13:27:48 1316.739 INF Entity zombieBoe 1029 killed by Spud42 171
- 2019-12-08T13:27:52 1321.067 INF Entity zombieJoe 1030 killed by Spud42 171
- 2019-12-08T13:28:15 1343.920 INF Time: 21.94m FPS: 59.94 Heap: 2780.5MB Max: 2795.6MB Chunks: 306 CGO: 233 Ply: 1 Zom: 1 Ent: 6 (23) Items: 3 CO: 1 RSS: 5014.1MB
- 2019-12-08T13:28:23 1351.898 INF Entity zombieMoe 1028 killed by Spud42 171
- 2019-12-08T13:28:45 1373.930 INF Time: 22.44m FPS: 59.95 Heap: 2797.9MB Max: 2797.9MB Chunks: 306 CGO: 241 Ply: 1 Zom: 0 Ent: 4 (23) Items: 3 CO: 1 RSS: 5033.6MB
- 2019-12-08T13:28:58 1386.876 WRN Entity [type=EntityItem, name=ammoCrossbowBoltIron, cnt=1] fell off the world, id=1033 pos=(-192.1, -0.1, 1019.7)
- 2019-12-08T13:29:15 1403.938 INF Time: 22.94m FPS: 59.95 Heap: 2822.3MB Max: 2822.3MB Chunks: 306 CGO: 241 Ply: 1 Zom: 0 Ent: 2 (24) Items: 4 CO: 1 RSS: 5034.3MB
- 2019-12-08T13:29:45 1433.714 INF VehicleManager saving 0 (0 / 0)
- 2019-12-08T13:29:45 1433.947 INF Time: 23.44m FPS: 59.95 Heap: 2843.5MB Max: 2843.5MB Chunks: 306 CGO: 241 Ply: 1 Zom: 0 Ent: 3 (25) Items: 5 CO: 1 RSS: 5060.2MB
- Crash!!!
- SymInit: Symbol-SearchPath: '.;F:\SteamLibrary\steamapps\common\7 Days To Die;F:\SteamLibrary\steamapps\common\7 Days To Die;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Timothy'
- OS-Version: 10.0.0
- F:\SteamLibrary\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (00007FF75C3F0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.1.0.11155
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FFFE95A0000), size: 1966080 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.936
- C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFFE6F20000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.1127
- C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFFE5DD0000), size: 2514944 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.1127
- C:\Windows\SYSTEM32\apphelp.dll:apphelp.dll (00007FFFE3D60000), size: 557056 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.98
- F:\SteamLibrary\steamapps\common\7 Days To Die\UnityPlayer.dll:UnityPlayer.dll (00007FFFA7C00000), size: 24895488 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.1.0.11155
- C:\Windows\System32\USER32.dll:USER32.dll (00007FFFE8990000), size: 1634304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.16299.125
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- ========== OUTPUTTING STACK TRACE ==================
- 0x00007FFFA80EE000 (UnityPlayer) GfxDeviceD3D11Base::EndOfFrameBookkeeping
- 0x00007FFFA80F0231 (UnityPlayer) GfxDeviceD3D11Base::PresentFrame
- 0x00007FFFA8150202 (UnityPlayer) GfxDeviceWorker::RunCommand
- 0x00007FFFA81553BB (UnityPlayer) GfxDeviceWorker::RunExt
- 0x00007FFFA8155498 (UnityPlayer) GfxDeviceWorker::RunGfxDeviceWorker
- 0x00007FFFA84138A9 (UnityPlayer) Thread::RunThreadWrapper
- 0x00007FFFE6F337E4 (KERNEL32) BaseThreadInitThunk
- 0x00007FFFE960CB81 (ntdll) RtlUserThreadStart
- ========== END OF STACKTRACE ===========
- A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- * C:/Users/Timothy/AppData/Local/Temp/The Fun Pimps/7 Days To Die/Crashes
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