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Zacam

Zacam - Sound_env.tbl

Dec 17th, 2010
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  1. #Sound Environments Start
  2.  
  3. ; All options with default values and ranges
  4. $Name: EFX Defaults
  5. +Density: 1.0 ; range: 0.0 - 1.0
  6. +Diffusion: 1.0 ; linear multiplier, range: 0.0 - 1.0
  7. +Gain: 0.32 ; gain/volume, linear gain, range: 0.0 - 1.0
  8. +Gain HF: 0.89 ; high frequency gain, linear gain, range: 0.0 - 1.0
  9. +Gain LF: 0.0 ; low frequency gain, linear gain, range: 0.0 - 1.0
  10. +Decay Time: 1.49 ; decay, seconds, range: 0.1 - 20.0
  11. +Decay HF Ratio: 0.83 ; high frequency decay multiplier (damping), linear multiplier, range: 0.1 - 20.0
  12. +Decay LF Ratio: 1.0 ; low frequency decay multiplier, linear multiplier, range: 0.1 - 20.0
  13. +Reflections Gain: 0.05 ; linear gain, range: 0.0 - 3.16
  14. +Reflections Delay: 0.007 ; seconds, range: 0.0 - 0.3
  15. +Reflections Pan: 0.0, 0.0, 0.0 ; vector, magnitude, range(s): 0.0 - 1.0
  16. +Late Reverb Gain: 1.26 ; linear gain, range: 0.0 - 10.0
  17. +Late Reverb Delay: 0.011 ; seconds, range: 0.0 - 0.1
  18. +Late Reverb Pan: 0.0, 0.0, 0.0 ; vector, magnitude, range(s): 0.0 - 1.0
  19. +Echo Time: 0.25 ; seconds, range: 0.075 - 0.25
  20. +Echo Depth: 0.0 ; linear multiplier, range: 0.0 - 1.0
  21. +Modulation Time: 0.25 ; seconds, range: 0.004 - 4.0
  22. +Modulation Depth: 0.0 ; linear multiplier, range: 0.0 - 1.0
  23. +HF Reference: 5000.0 ; Hz, range: 1000.0 - 20000.0
  24. +LF Reference: 250.0 ; Hz, range: 20.0 - 1000.0 (should be 1/10th or less of HF Reference value)
  25. +Room Rolloff Factor: 0.0 ; linear multiplier, range: 0.0 - 10.0
  26. +Air Absorption Gain HF: 0.994 ; linear gain per meter, range: 0.892 - 1.0
  27. +Decay HF Limit: true ; boolean
  28.  
  29. ; Set up an environment for subspace missions based on the EAX 'Drugged' effect
  30. $Name: Subspace
  31. $Template: Drugged
  32. +Gain: 0.8
  33. +Decay HF Ratio: 1.188
  34. +Decay Time: 6.392
  35.  
  36. ; Set the default environment to the EAX 'Hangar' effect
  37. $Name: Default
  38. $Template: Hangar
  39.  
  40. #Sound Environments End
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