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Runixer

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Feb 23rd, 2019
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  1. Speed = 1
  2. Spin = 0
  3. TornadoSpin = 0
  4. CircleEffect = 0
  5. StartingAngle = 0 -- Not degrees
  6. RemoveMesh = false
  7. Rotation = 0
  8. Flip = false
  9. OffsetX = 0
  10. OffsetY = 0
  11. OffsetZ = 0
  12. AntiLag = false
  13. --[[
  14. AntiLag if set to true will stop lag for poor devices
  15. If your device is not poor and can handle it, you do
  16. not need to touch this option.
  17. Note: If you are one of these people,
  18. you will have to have an exception
  19. for slower tool animation processing.
  20. ]]
  21. local Speed_2 = Speed/math.random(3.875,4.125)
  22. local function backpack()
  23. for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  24. if v:IsA("Tool") then
  25. v.Parent = game.Players.LocalPlayer.Backpack
  26. end
  27. end
  28. end
  29. local function character()
  30. for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  31. if v:IsA("Tool") then
  32. v.Parent = game.Players.LocalPlayer.Character
  33. end
  34. end
  35. end
  36. game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
  37. if Flip then
  38. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip * CFrame.Angles(math.rad(180),0,0)
  39. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip + Vector3.new(0+OffsetX/math.pi,0+OffsetY/math.pi,0+OffsetZ/math.pi)
  40. else
  41. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip * CFrame.Angles(math.rad(0+Rotation),0,StartingAngle)
  42. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Grip + Vector3.new(0+OffsetX/math.pi,0+OffsetY/math.pi,0+OffsetZ/math.pi)
  43. end
  44. game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Backpack
  45. if RemoveMesh then
  46. for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  47. if v:IsA("Tool") then
  48. v.Handle.Mesh:Remove()
  49. else
  50. end
  51. end
  52. end
  53. repeat
  54. for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
  55. if v:IsA("Tool") then
  56. v.Grip = v.Grip * CFrame.Angles(math.rad(Spin*Speed_2),0+TornadoSpin,CircleEffect/16)
  57. end
  58. end
  59. character()
  60. game:GetService("RunService").RenderStepped:wait()
  61. backpack()
  62. if AntiLag then
  63. game:GetService("RunService").RenderStepped:wait()
  64. else
  65. end
  66. until game.Players.LocalPlayer.Character.Humanoid.Health == 0
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