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Loudness Percentage to Perceived Loudness
AQtun
Aug 7th, 2024
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// Fletcher-Munson Curve Approximation
float
LinearToPerceivedLoudness
(
float
volume
)
{
return
powf
(
volume,
0.3f
)
*
(
1.0f
-
powf
(
1.0f
-
volume,
0.6f
)
)
;
}
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