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VOXELS

Oct 4th, 2013
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  1. SO YOU HAVE DECIDED TO LEARN THE ART OF THE VOXEL MAKING FOR DOOM
  2. or you just stumbled here. Whatever.
  3.  
  4. Tools:
  5. SLAB6- advsys.net/ken/download.htm
  6. strip2voxel- host-a.net/u/scott_aw/strip2voxel050410.zip
  7. SLADE- slade.mancubus.net/
  8. (if you are into DOOM modding and you don't have it by now there's something wrong)
  9. KVXOffset- http://www.teamhellspawn.com/kvxoffset.zip
  10.  
  11.  
  12. 1)- The slow and safe way
  13.  
  14. 1- If it's doom pallete based, get the slab6 compatible doom pallete at:
  15. www.mediafire.com/?egymq8yla4c6bvu (cortesy of spritenoobsaibot)
  16.  
  17. 2- Start a new voxel at slab6
  18.  
  19. 3- Import the pallete by going Tools->Replace pallete
  20.  
  21. 4- Make it cube by cube (artistic skill not included).
  22. Keep these options and tools in mind:
  23.  
  24. >Face shading is great for cube placement but sucks for accurate colouring
  25. >Hollow filling
  26. >Optimize dimensions
  27. Remember: In slab6, there's no undo!
  28.  
  29. 5- Save as kvx. Only 1 mip is needed.
  30.  
  31. 6- If the center of the voxel is awkwardly placed use kvxoffset.
  32. !ACHTUNG! It may screw up your pallete, so use it before colouring!
  33.  
  34. 7- Colour it (again, artistic skill not included).
  35. (hint: if based in a sprite, use strip2voxel in the image to get an accurate
  36. colouring guide. Guessing the right tone of brown is hard)
  37.  
  38. 8- If you're working with an archive format (eg pk3) make a voxels/ folder and
  39. put all of your voxel (KVX) files into that folder.
  40.  
  41. If you're working with a WAD (or similar format) then put it between
  42. some VX_START and VX_END markers.
  43.  
  44. Either way, you're going to need to make a VOXELDEF(S) file. So, make one.
  45.  
  46. 9- Follow the VOXELDEF guidelines here: zdoom.org/wiki/VOXELDEF and you're done!
  47.  
  48. 2)- Shortcut to glory
  49.  
  50. 1- Instead of doing steps 1-7, learn how to use strip2voxel following this
  51. video [ youtu.be/KtE95k8gGK8 ] (above average comprehension skills required)
  52. 2- Get a good spriting program and make voxels as fast as ~>cl_run TRUE
  53. (seeking a spriting guide is advised)
  54.  
  55. Some more useful links on voxels here: www.teamhellspawn.com/voxels.htm
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