Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 8 Potions
- Pre Brock: 1-7 Heal
- 8-10 Heal if you have a menu
- 11+ Don't heal
- SG: 1-24 Heal
- 1-8 2 Potions AFTER Paras
- 9-15 2 Potions
- 16-35 1 Potion
- 36+ Don't heal
- Moon: 36 Don't heal
- Rocket: Heal if 16- and confused (@ -0) 26- (@ -1). (7, 11, 13) (conf 9, 15, 21)
- Moon: 4|3|5|4 Slot 4, Slot 3, Escape Rope, TM34.
- Moon: 5|4|6|5 TM34, Slot 4 (Potion), Escape Rope, TM34.
- Mankey: <9 MP/Heal 15+ completely safe
- Machop: HA on 16-20 otherwise MP
- 28-47 1 Potion
- 48+ Don't heal
- Bill: 5|3 Escape Rope, Slot 4 (Potion)
- Bill: 6|4 Escape Rope, Slot 4 (Potion)
- 7-10 Don't heal + fight male Jr. Trainer first
- Sell: 2|3 ->6 Slot 2, Double Input.
- Sell: 3|1|3 ->6 Mash Down, Mash A, Double Input.
- Buy: 3 Repels, 4 Para Heals.
- Surge: 5|6 UP 1 SS Ticket, TM28, up 1.
- Bike: 2|7 Paralyz, Heal
- Para Heal: 5 Slot 5
- Potion: 4 Slot 4
- FLY SPLIT RED BAR (L28)
- 4-17 Normal strats
- 18 BB Venonat
- 19 Normal strats
- 20-27 First Slowpoke
- 28-38 Cubone
- 39-43 BB+BB+TB Slowpoke (take 2 hits)
- 44+ Cubone and Thrash Slowpoke (take 2 hits)
- GAMBLER
- 1-4 Heal on Growlithe
- 5-20 BB
- 21+ Thrash
- LAVENDER RIVAL
- 1-7 Heal turn 1
- 8 X Acc on Growlithe
- 9-16 TB, then Thrash Ivysaur
- 17-19 TB, then Thrash Ivysaur
- 20+ X Acc
- Shop: 4;4;7|2 Slot 4; Slot 4; X Defend.
- Buy (11/3/5){acc,spc,spd} (12/2/4) early drill (Always EQ Hypno).
- Fly: 2|8|1|5 3|13|4 2->Max Ether ,Use Repel, 4, Double input -> Poke Doll, 4. (Early drill same but teach)
- Ghost: 3|7|4 Double Input-> Elixir, Super Repel.
- Arbok: Para Heal in Slot 4
- Silph Rival: 7|6|1 Max Ether, with Revive, Down 1.
- Post Rival: 6 Slot 6. (2 under Paralyz Heal)
- L37 Rhyhorn Stomp/HA 16-18 [33-38]
- -1 Stomp/HA 24-27 [33-38]
- Rhyhorn Redbar: Always go for it on 41 or under HP. 44 if rly need timesave. Don't risk on 26 or under unless also need timesave.
- Lift: 10 8F
- Snorlax: 1|12|1 (Swap) Slot 4 (down 1 from repels), X Speed, Down 1.
- Post Road: 3|6|6|6 Use Repel, Elixir, HM01, Poke Flute.
- L34 Drowzee Psychic 62-73 [122-143]
- Confusion 37-43 [68-79]
- L34 Hypno Confusion 42-49 [81-95]
- Headbutt 12-14 [26-30]
- Koga: Slot 6 Elixir.
- Post Koga: Slot 4.
- Pallet: 3|1|14|1 Repel, Down 1, Poke Flute, Down 1
- Mansion: 1|1|3|1 Down 1, Down 1, Repel, Down 1
- Switch it wouldn't.
- X Speed Down 5 on Viridian Rival (2 under Elixir)
- Bruno: Double Input
- Agatha: 6|13 X Special, HM03
- Poke Flute is 2 under HM02, Supers Slot 6, Potions 2 under HM01
- Heal to 128-138 or as close as possible, work out correct healing item combo. Prefer 126+ but don't go lower.
- Lance: 3|Double input to Elixir, then 5 (For Super Potions) then down 5 to supers (HM01)
- X Spec is double input, can X Speed stall on Gyara.
- Champ: Pots under HM01 (slot 9). WA* 18-22.
- 5-14HP always potion before rival unless bad pace.
- 15-22 HP potion if good pace.
- X Spec is Double Input again, use final X Spec here then slot 2 buffer for X Acc.
- Consider turn 2 potion on champ if 2-11 HP.
Add Comment
Please, Sign In to add comment