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  1. #KnockBack Profesional by Royendero.
  2. #If you have a problem or bug, sendme a PM in spigot!
  3. #No distribute this plugin, or your id will disabled for use this plugin.
  4. #
  5. config:
  6. #if debug is enabled, in the console says information for hits players.
  7.   debug: false
  8. #Refresh the cache of player, X seconds. Optimization.
  9.   refreshcache: 3
  10. lang:
  11.   consoledetectedgroups: "&aKnockBackProfesional > &eDetected <number> groups!"
  12.   consoleworldsdisabled: "Disabled in:"
  13.   consoleneednumbers: "&cNeed <need>."
  14.   reloaded: "&aKnockBackProfesional > &eReloaded, detected <number> groups!"
  15.   debugknockback: "&2<player>&a > group: &f<group>&a, HitDelay: &f<hitdelay>&a, Ms: &f<ms>&a, horizontal: &f<horizontal>&a, vertical: &f<vertical>&a, air Multiplier: &f<airmultiplier>"
  16.   debugknockbacktick: "&2<player>&a > group: &f<group>&a, HitDelay: &f<hitdelay>&a, Ms: &f<ms>&a, horizontal: &f<horizontal>&a, vertical: &f<vertical>&a, air Multiplier: &f<airmultiplier> &7(Are in tick: <tick>)"
  17.   debugknockbackping: "&2<player>&a > group: &f<group>&a, HitDelay: &f<hitdelay>&a, Ms: &f<ms>&a, horizontal: &f<horizontal>&a, vertical: &f<vertical>&a, air Multiplier: &f<airmultiplier> &7(Are in ping: <ping>)"
  18.   debugknockbackpingtick: "&2<player>&a > group: &f<group>&a, HitDelay: &f<hitdelay>&a, Ms: &f<ms>&a, horizontal: &f<horizontal>&a, vertical: &f<vertical>&a, air Multiplier: &f<airmultiplier> &7(Are in ping: <ping>, tick: <tick>)"
  19.   helpmsg:
  20.     - '&6Commands KnockBackProfesional:'
  21.     - '&b/kbp reload'
  22.     - '&b/kbp config-to-mysql'
  23.     - '&b/kbp refresh-mysql'
  24.     - '&b/kbp deletemysql'
  25.   nopermission: "&cYou dont have permission."
  26.   ready: "&aREADY!"
  27.   check: "&cCheck process in the console..."
  28. mysql:
  29.   use: false
  30.   ip: 'localhost'
  31.   port: '3306'
  32.   database: 'database'
  33.   username: 'root'
  34.   password: 'password'
  35. #Seconds to refresh the configuration (Or you can ejecute /kbp refresh-mysql).
  36. #If you edit the data of MySQL, in X seconds this server read the data.
  37. #If you put -1, the data will be readed when the server are restarted.
  38.   refreshconfig: -1
  39. #name of the group (You choose the name)
  40. default:
  41. # permission for this group
  42.   permission: kbp.default
  43. # Sensibility of knockback (Vertical) The default value is 1.0, max 9 (If put more than 10, some times dont work, SOMETIMES, you can try)
  44.   vertical: 0.9
  45. # Sensibility of knockback (Horizontal) The default value is 1.0, max 9 (If put more than 10, some times dont work, SOMETIMES, you can try)
  46.   horizontal: 0.9
  47. # Sensibility of knockback (Vertical) when the player rival (damager) is sprinting. The default value is 1.0, max 9 (If put more than 10, some times dont work, SOMETIMES, you can try)
  48.   sprintingvertical: 1.0
  49. # Sensibility of knockback (Horizontal) when the player rival (damager) is sprinting. The default value is 1.0, max 9 (If put more than 10, some times dont work, SOMETIMES, you can try)
  50.   sprintinghorizontal: 1.0
  51. #---sprintingvertical and horizontal is perfect to w-tap (TIP)
  52. # AirMultiplier, normal is 1 (No difference), 0.5 change the KB 50% less.
  53. # If the player (damaged) is on the air, multiplier the KB.
  54.   airmultiplier: 0.5
  55. # Ticks (HitDelay)
  56.   ticks:
  57. #   If the player has 1 tick on HitDelay (Combo Mode), change the KnockBack
  58.     1:
  59. #     Sensibility of the knockback on the player with 1 tick (HitDelay) (Vertical)
  60.       vertical: 0.6
  61. #     Sensibility of the knockback on the player with 1 tick (HitDelay) (Horizontal)
  62.       horizontal: 0.6
  63.       sprintingvertical: 0.7
  64.       sprintinghorizontal: 0.7
  65.       airmultiplier: 0.85
  66. #   You can create more custom ticks!
  67. #    2:
  68. #      vertical: 2.0
  69. #      horizontal: 5.0
  70. #Ping: if the player have a range of ping, edit his KnockBack
  71.   ping:
  72. #   Name of the group of ping (You choose the name)
  73.     0msto100ms:
  74. #     Initial range of ping (MS)
  75.       initial: 0
  76. #     Final range of ping (MS)
  77.       final: 100
  78. #     In the initial and final, corresponds this: If the MS are 0ms-100ms, edit the KnockBack.
  79. #
  80. #     Sensibility of the knockback on the player with MS on this range (Vertical)
  81.       vertical: 0.9
  82. #     Sensibility of the knockback on the player with MS on this range (Horizontal)
  83.       horizontal: 0.9
  84. #     You cant edit the KnockBack in other ticks (HitDelay) if the player has this range of MS
  85.       sprintingvertical: 1.1
  86.       sprintinghorizontal: 1.1
  87.       airmultiplier: 0.5
  88.       ticks:
  89.         1:
  90.           vertical: 0.7
  91.           horizontal: 0.7
  92.           sprintingvertical: 0.8
  93.           sprintinghorizontal: 0.8
  94.           airmultiplier: 0.85
  95. #   This is another group :)
  96.     101msto500ms:
  97.       initial: 101
  98.       final: 500
  99. #     In the initial and final, corresponds this: If the MS are 101ms-500ms, edit the KnockBack.
  100.       vertical: 0.7
  101.       horizontal: 0.9
  102.       sprintingvertical: 0.87
  103.       sprintinghorizontal: 1.0
  104.       airmultiplier: 0.5
  105.       ticks:
  106.         1:
  107.           vertical: 0.7
  108.           horizontal: 0.7
  109.           sprintingvertical: 0.8
  110.           sprintinghorizontal: 0.8
  111.           airmultiplier: 0.85
  112. #   You can create infinite more groups of MS for this group!
  113. #    moreOf500PeopleLagger:
  114. #      initial: 501
  115. #      final: 99999
  116. #      vertical: 1.0
  117. #      horizontal: 1.9
  118. #      ticks:
  119. #        1:
  120. #          vertical: 0.7
  121. #          horizontal: 0.7
  122. # You can disable this group for a certain worlds!
  123.   disabledworlds:
  124.     - 'WorldExample'
  125.     - 'WorldExample1'
  126. #    - 'YouCanAddInfiniteWorlds!
  127.  
  128. #New group of example (For Vips)
  129. #vips:
  130. #  permission: kbp.vip
  131. #  vertical: 0.9
  132. #  horizontal: 1.0
  133. #  ticks:
  134. #    1:
  135. #      vertical: 0.7
  136. #      horizontal: 0.7
  137. #  ping:
  138. #    forPingers:
  139. #      initial: 0
  140. #      final: 100
  141. #      vertical: 1.1
  142. #      horizontal: 1.0
  143. #      ticks:
  144. #        1:
  145. #          vertical: 0.8
  146. #          horizontal: 0.8
  147. #    forLaggers:
  148. #      initial: 101
  149. #      final: 1000
  150. #      vertical: 0.9
  151. #      horizontal: 0.9
  152. #      ticks:
  153. #        1:
  154. #          vertical: 0.7
  155. #          horizontal: 0.7
  156. #  disabledworlds:
  157. #    - 'PvP12'
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