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- General:
- * Added SatCom button in main menu (#606)
- * Added joystick configuration UI (#499)
- * Implemented joystick force feedback
- * Added language switcher to settings UI (#506)
- * Pause game when in background (#609)
- * Fixed rendering camera overlay color (#157)
- * Progress on experimental GL21 and GL33 engines
- * Changed camera navigation to use RMB + mouse movement instead of moving mouse to the edge (#709)
- * Fixed lighting problems, this finally makes Gold Edition look more like original Colobot
- * Removed dirt from water surface, this makes the water look more transparent
- * Fixed choppy part rotation animations (#742)
- * Fixed detecting flat terrain (#404)
- CBot:
- * Added CBot array initialization syntax (#698)
- * Added function radarall() in CBot (#624)
- * Fixed assigning to array from function (#728)
- * Fixed ** CBot operator
- * Fixed CBot debugger crashing with circular references (#434)
- * Fixed CBot debugger crashing with full variable names longer than 100 characters
- * Fixed displaying boolean variables in CBot debugger
- * Fixed restoring CBot state from saved game (#199)
- * Changes to auto-indent (#698)
- * Fixed indentation on copying code (#699)
- * Increased CBot editor double click time, fixes issues with double-click select (#688)
- * Some fixes to CBot class inheritance, still not fully working (#540, #680)
- SatCom:
- * Documented comma operator in for loop (#727)
- * Added Target1 and Target2 documentation (#734)
- * Added documentation of ternary operator (#674)
- Minor:
- * Better GPU driver error detection
- * Optimized some rendering code
- * Rewritten shadow mapping implementation, this allows shadow mapping to work on some older GPUs
- * Optimized text rendering (#215)
- * Added higher quality planet textures
- * Fixed function name conflict in "Remote control #4" exercise (#710)
- Internal changes:
- * Migration to SDL2
- * A lot of CBot code cleanup, unit tests and documentation
- * Commandline CBot interpreter for debugging purposes
- * Added debug render of crash spheres (#400)
- Minor changes and bugfixes:
- * Logging to file (#696)
- * Fixed lava particle effects (#659)
- * Fixed water/lava moving and waves (#659)
- * Fixed power cell / transported item not being destroyed correctly (#639)
- * Fixed text input not working sometimes (#667)
- * Fixed crash when damaging LRV (#665)
- * Fixed "Help about selected object" not working (#695)
- * Fixed bitwise NOT operation in CBot (broken by fix to #257 from previous release)
- * Fixed NuclearPlant being available without research (#662)
- * Fixed visibility/fog distance (#160)
- * Fixed ExchangePost info being loaded twice (#671)
- * Fixed some manual control being allowed in code battles (#644)
- * Fixed TitaniumOre and UraniumOre not being destroyable (#635)
- * Fixed game stuck in paused state after leaving code battle without starting it (#679)
- * Fixed level unit scale parameter not being reset (#666)
- * Fixed lag on saving programs on machines with slow HDD
- * Fixed crash related to shadow map texture depth
- * Fixed some bad characters in Polish translation in SatCom
- * Fixed installing of translations when Python is not found
- * Removed low CPU mode in interface
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