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- {
- Tools = ordered() {
- Background1_1 = Background {
- ExtentSet = true,
- Inputs = {
- GlobalIn = Input { Value = -180, },
- GlobalOut = Input { Value = 180, },
- Width = Input { Value = 500, },
- Height = Input { Value = 500, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- TopLeftRed = Input { Value = 0.85, },
- TopLeftGreen = Input { Value = 0.85, },
- TopLeftBlue = Input { Value = 0.85, },
- EffectMask = Input {
- SourceOp = "Rectangle1",
- Source = "Mask",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 660, -82.5 } },
- },
- Blur2 = Blur {
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- XBlurSize = Input { Value = 2.5, },
- Input = Input {
- SourceOp = "BrightnessContrast1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 825, -16.5 } },
- },
- BrightnessContrast1 = BrightnessContrast {
- Inputs = {
- Gamma = Input { Value = 0.89, },
- Low = Input { Value = 0.383, },
- Input = Input {
- SourceOp = "Duplicate2",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 825, -49.5 } },
- },
- Background2 = Background {
- Inputs = {
- GlobalOut = Input { Value = 180, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1920, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
- },
- ViewInfo = OperatorInfo { Pos = { 2035, 16.5 } },
- },
- Merge2 = Merge {
- CtrlWZoom = false,
- Inputs = {
- Background = Input {
- SourceOp = "Background2",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "FilmGrain1",
- Source = "Output",
- },
- PerformDepthMerge = Input { Value = 0, }
- },
- ViewInfo = OperatorInfo { Pos = { 2035, 49.5 } },
- },
- Camera3D1 = Camera3D {
- Inputs = {
- ["Transform3DOp.Translate.Z"] = Input { Value = 5.6198341, },
- AoV = Input { Value = 19.2642683071402, },
- ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
- FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
- ApertureW = Input { Value = 0.831496062992126, },
- ApertureH = Input { Value = 0.467716535433071, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 3, }
- },
- ViewInfo = OperatorInfo { Pos = { 1485, -16.5 } },
- },
- Duplicate2 = Fuse.Duplicate {
- Inputs = {
- Copies = Input { Value = 11.69, },
- Angle = Input { Value = -18.2, },
- SubtractiveAdditive = Input { Value = 0, },
- GainNest = Input { Value = 1, },
- Polyline = Input {
- Value = Polyline {
- },
- },
- JitterCenter = Input { Value = { 0, 0.491 }, },
- JitterXSize = Input { Value = 0.035, },
- JitterAngle = Input { Value = 135.65, },
- JitterGainNest = Input { Value = 1, },
- Background = Input {
- SourceOp = "FastNoise1_1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 825, -82.5 } },
- },
- FastNoise1_1 = FastNoise {
- ExtentSet = true,
- Inputs = {
- GlobalIn = Input { Value = -180, },
- GlobalOut = Input { Value = 180, },
- Width = Input { Value = 500, },
- Height = Input { Value = 500, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Detail = Input { Value = 10, },
- Contrast = Input { Value = 2.78, },
- Brightness = Input { Value = 0.38, },
- LockXY = Input { Value = 0, },
- XScale = Input { Value = 11.81, },
- YScale = Input { Value = 7.24, },
- Discontinuous = Input { Value = 1, },
- Inverted = Input { Value = 1, }
- },
- ViewInfo = OperatorInfo { Pos = { 825, -115.5 } },
- },
- Rectangle1 = RectangleMask {
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- MaskWidth = Input { Value = 1920, },
- MaskHeight = Input { Value = 1080, },
- PixelAspect = Input { Value = { 1, 1 }, },
- ClippingMode = Input { Value = FuID { "None" }, },
- Width = Input { Value = 1, },
- Height = Input { Value = 0.264, }
- },
- ViewInfo = OperatorInfo { Pos = { 660, -115.5 } },
- },
- Renderer3D1 = Renderer3D {
- CustomData = {
- ToolVersion = 2,
- },
- Inputs = {
- GlobalOut = Input { Value = 180, },
- Width = Input { Value = 1080, },
- Height = Input { Value = 1080, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- SceneInput = Input {
- SourceOp = "Duplicate3D1",
- Source = "Data3D",
- },
- RendererType = Input { Value = FuID { "RendererOpenGL" }, },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AccumQuality"] = Input { Value = 32, }
- },
- ViewInfo = OperatorInfo { Pos = { 1705, 49.5 } },
- SubInputsData = {
- RendererOpenGL = {
- Version = 1
- }
- }
- },
- Filter1 = Filter {
- Inputs = {
- Blend = Input { Value = 0.417, },
- FilterType = Input { Value = 1, },
- Alpha = Input { Value = 0, },
- Power = Input { Value = 2, },
- Angle = Input { Value = 0, },
- Input = Input {
- SourceOp = "Renderer3D1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 1815, 49.5 } },
- },
- FilmGrain1 = FilmGrain {
- Inputs = {
- MasterXSize = Input { Value = 2.52, },
- MasterStrength = Input { Value = 0.1969, },
- MasterRoughness = Input { Value = 0.417, },
- Input = Input {
- SourceOp = "Filter1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 1925, 49.5 } },
- },
- Rectangle2 = RectangleMask {
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- MaskWidth = Input { Value = 1920, },
- MaskHeight = Input { Value = 1080, },
- PixelAspect = Input { Value = { 1, 1 }, },
- ClippingMode = Input { Value = FuID { "None" }, },
- Width = Input { Value = 1, },
- Height = Input { Value = 0.392, }
- },
- ViewInfo = OperatorInfo { Pos = { 440, 49.5 } },
- },
- MatteControl1 = MatteControl {
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- ["Garbage.Matte"] = Input {
- SourceOp = "BrightnessContrast1",
- Source = "Output",
- },
- ["Garbage.MaskNest"] = Input { Value = 1, },
- ["Garbage.MaskChannel"] = Input { Value = 5, },
- Background = Input {
- SourceOp = "Background1_1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 660, -49.5 } },
- },
- Merge1 = Merge {
- Inputs = {
- ApplyMaskInverted = Input { Value = 1, },
- Background = Input {
- SourceOp = "Background1",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "MatteControl1",
- Source = "Output",
- },
- PerformDepthMerge = Input { Value = 0, },
- EffectMask = Input {
- SourceOp = "Blur1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 660, 49.5 } },
- },
- Background1 = Background {
- ExtentSet = true,
- Inputs = {
- GlobalIn = Input { Value = -180, },
- GlobalOut = Input { Value = 180, },
- Width = Input { Value = 500, },
- Height = Input { Value = 500, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- EffectMask = Input {
- SourceOp = "Rectangle2",
- Source = "Mask",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 550, 49.5 } },
- },
- FastNoise1 = FastNoise {
- ExtentSet = true,
- Inputs = {
- GlobalIn = Input { Value = -180, },
- GlobalOut = Input { Value = 180, },
- Width = Input { Value = 500, },
- Height = Input { Value = 500, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Detail = Input { Value = 3.86, },
- Contrast = Input { Value = 0.66, },
- XScale = Input { Value = 5.2, },
- Type = Input { Value = 1, }
- },
- ViewInfo = OperatorInfo { Pos = { 550, 115.5 } },
- },
- Blur1 = Blur {
- Inputs = {
- Filter = Input { Value = FuID { "Fast Gaussian" }, },
- XBlurSize = Input { Value = 0.87, },
- Input = Input {
- SourceOp = "Displace1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 660, 82.5 } },
- },
- Displace2 = Displace {
- Inputs = {
- Type = Input { Value = 1, },
- XOffset = Input { Value = -0.5, },
- XRefraction = Input { Value = 0.006, },
- YOffset = Input { Value = -0.5, },
- YRefraction = Input { Value = 0.017, },
- Input = Input {
- SourceOp = "Merge1",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "Blur2",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 825, 49.5 } },
- },
- Crop1 = Crop {
- Inputs = {
- YOffset = Input { Value = 129, },
- XSize = Input { Value = 500, },
- YSize = Input { Value = 243, },
- KeepCentered = Input { Value = 1, },
- Input = Input {
- SourceOp = "Transform1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 1045, 49.5 } },
- },
- Transform1 = Transform {
- Inputs = {
- UseSizeAndAspect = Input { Value = 0, },
- Edges = Input { Value = 1, },
- Input = Input {
- SourceOp = "Displace2",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 935, 49.5 } },
- },
- Text1 = TextPlus {
- ExtentSet = true,
- Inputs = {
- GlobalIn = Input { Value = -180, },
- GlobalOut = Input { Value = 180, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Center = Input { Value = { 0.5, 0.496 }, },
- LayoutRotation = Input { Value = 1, },
- TransformRotation = Input { Value = 1, },
- Softness1 = Input { Value = 1, },
- StyledText = Input { Value = "LOSK", },
- Font = Input { Value = "Nunito", },
- Style = Input { Value = "Black", },
- Size = Input { Value = 0.1412, },
- VerticalJustificationNew = Input { Value = 3, },
- HorizontalJustificationNew = Input { Value = 3, }
- },
- ViewInfo = OperatorInfo { Pos = { 660, 148.5 } },
- },
- Texture2D1 = Texture2DOperator {
- Inputs = {
- UScale = Input { Value = 0.25, },
- WrapMode = Input { Value = FuID { "Wrap" }, },
- ["FilterMode.Nest"] = Input { Value = 1, },
- Input = Input {
- SourceOp = "Crop1",
- Source = "Output",
- },
- MaterialID = Input { Value = 2, }
- },
- ViewInfo = OperatorInfo { Pos = { 1155, 49.5 } },
- },
- Duplicate3D1 = Duplicate3D {
- Inputs = {
- LastCopy = Input { Value = 5, },
- TimeOffset = Input { Value = -3.04, },
- TransformMethod = Input { Value = FuID { "Linear" }, },
- ["Scale.X"] = Input { Value = 0.848, },
- SceneInput = Input {
- SourceOp = "Merge3D1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 1595, 49.5 } },
- },
- Merge3D1 = Merge3D {
- Inputs = {
- SceneInput1 = Input {
- SourceOp = "Transform3D1",
- Source = "Output",
- },
- SceneInput2 = Input {
- SourceOp = "Camera3D1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 1485, 49.5 } },
- },
- Displace1 = Displace {
- Inputs = {
- Type = Input { Value = 1, },
- XOffset = Input { Value = -0.5, },
- XRefraction = Input { Value = 0.017, },
- YOffset = Input { Value = -0.5, },
- YRefraction = Input { Value = 0.016, },
- Offset = Input { Value = -0.5, },
- Input = Input {
- SourceOp = "Text1",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "FastNoise1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 660, 115.5 } },
- },
- Transform3D1 = Transform3D {
- Inputs = {
- SceneInput = Input {
- SourceOp = "Shape3D1",
- Source = "Output",
- },
- ["Transform3DOp.Rotate.RotOrder"] = Input { Value = FuID { "YXZ" }, },
- ["Transform3DOp.Rotate.X"] = Input {
- SourceOp = "Transform3D1XRotation",
- Source = "Value",
- },
- ["Transform3DOp.Rotate.Y"] = Input {
- SourceOp = "Transform3D1YRotation",
- Source = "Value",
- }
- },
- ViewInfo = OperatorInfo { Pos = { 1375, 49.5 } },
- },
- Transform3D1XRotation = BezierSpline {
- SplineColor = { Red = 255, Green = 128, Blue = 128 },
- CtrlWZoom = false,
- NameSet = true,
- KeyFrames = {
- [-105] = { 50, RH = { -92.4960098266602, 50 }, Flags = { Loop = true, Pingpong = true } },
- [-75] = { -50, LH = { -87.5039901733398, -50 }, Flags = { Loop = true, Pingpong = true } }
- }
- },
- Transform3D1YRotation = BezierSpline {
- SplineColor = { Red = 128, Green = 255, Blue = 128 },
- CtrlWZoom = false,
- NameSet = true,
- KeyFrames = {
- [-90] = { 0, RH = { -70, 60 }, Flags = { Linear = true, Loop = true } },
- [-30] = { 180, LH = { -50, 120 }, Flags = { Linear = true, Loop = true } }
- }
- },
- Shape3D1 = Shape3D {
- Inputs = {
- ["Transform3DOp.Rotate.Y"] = Input { Value = -45, },
- Shape = Input { Value = FuID { "SurfaceCylinderInputs" }, },
- MaterialInput = Input {
- SourceOp = "Texture2D1",
- Source = "MaterialOutput",
- },
- ["MtlStdInputs.MaterialID"] = Input { Value = 1, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
- ["SurfaceCylinderInputs.Radius"] = Input { Value = 0.288, },
- ["SurfaceCylinderInputs.Height"] = Input { Value = 0.25, },
- ["SurfaceCylinderInputs.SubdivisionLevelBase"] = Input { Value = 50, },
- ["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 2, }
- },
- ViewInfo = OperatorInfo { Pos = { 1265, 49.5 } },
- }
- }
- }
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