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- ; =============================== YR REDUX 0.08b ===============================
- [General]
- BuildSpeed=1.0 ;0.7 ; general build speed [time (in minutes) to produce a 1000 credit cost item]
- AmerParaDropInf=E1,GGI ;E1
- AmerParaDropNum=6,2 ;8
- [CombatDamage]
- OpenToppedDamageMultiplier=1.0 ;1.2
- IronCurtainDuration=495 ;750
- [AP]
- Verses=50%,25%,20%, 75%,100%,100%, 50%,45%,40%, 60%,0%
- ;25%,25%,15%,75%,100%,100%,65%,45%,60%,60%,100%
- [SA] ; general small arms warhead
- Verses=100%,80%,60%, 50%,25%,25%, 70%,30%,20%, 100%,100%
- ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
- ; Allied ===================================================
- [GACNST]
- Power=50 ;ov not set
- Sight=10 ;8
- [GAPOWR]
- TechLevel=1
- Cost=600 ;800
- [GAPILE]
- Prerequisite=GACNST
- TechLevel=2
- [GAREFN]
- Prerequisite=GACNST,GAPOWR
- Cost=1750 ;2000
- Soylent=275 ;300
- TechLevel=3
- [GAWEAP]
- TechLevel=3
- [CMIN]
- Cost=1000 ;1400
- Soylent=500 ;1400
- BuildTimeMultiplier=1.4 ;($1400 rate)
- Storage=25 ;20
- ThreatAvoidanceCoefficient=0 ;0.65
- [GATECH]
- Strength=1000 ;500
- [GAOREP]
- Cost=1750 ;2500
- Soylent=875 ;1250
- Power=-100 ;200
- Prerequisite=GACNST,GAREFN,GAWEAP
- TechLevel=4
- [GAPILL]
- Strength=300 ;400
- [Vulcan2]
- Damage=65 ;50
- [ATESLA]
- Strength=500 ;600
- [NASAM]
- Strength=500 ;900
- Cost=800 ;1000
- Soylent=400 ;ov not set
- [SAMWH]
- Verses=170%,100%,100%, 100%,100%,100%, 0%,0%,0%, 0%,100%
- ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
- [Medusa]
- ROF=30 ;15 ;Decreased rate of firing for the Aegis Cruiser by 100% to make it less over powering to Soviet and Yuri Air.
- [ADOG]
- Cost=150 ;200
- Soylent=75 ;100
- Strength=60 ;75 ;100
- ImmuneToPsionics=no ;yes
- Sensors=yes ;ov not set
- SensorsSight=3 ;ov not set
- Trainable=yes ;no
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SCATTER
- [YADOG]
- Cost=150 ;200
- Soylent=75 ;100
- Strength=60 ;75 ;100
- ImmuneToPsionics=no ;yes
- Sensors=yes ;ov not set
- SensorsSight=3 ;ov not set
- Trainable=yes ;no
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SCATTER
- [GoodTeeth]
- ROF=55 ;30
- [E1]
- Cost=150 ;200
- Soylent=75 ;100
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS,SCATTER
- SensorsSight=5 ;ov not set
- [Para]
- Damage=20 ;25
- [CRM60]
- ROF=25 ;20 ;15
- [GGI]
- Speed=4 ;3
- Strength=150 ;100
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS,SCATTER
- SensorsSight=6 ;ov not set
- [GUARDWH]
- Verses=30%,30%,30%, 100%,40%,80%, 30%,30%,30%, 100%,100%
- ;20%,20%,20%,100%,50%,100%,10%,10%,10%,100%,100%
- [MP5]
- Damage=125
- ROF=35 ;10
- Range=6
- Burst=1
- Warhead=HollowPoint4
- [MP5E]
- Damage=125
- ROF=30 ;10
- Range=6
- Burst=1
- Warhead=HollowPoint4
- [CRMP5]
- ROF=30
- [HollowPoint4]
- Verses=100%,100%,60%, 1%,1%,1%, 0%,0%,0%, 100%,0%
- ;100%,100%,100%, 0%,0%,0%, 0%,0%,0%, 100%,100%
- [HollowPoint3] ;ifv
- Verses=100%,100%,100%,1%,1%,1%,1%,1%,1%,100%,0%
- ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
- [NeutronRifle]
- Damage=4 ;6 ;8
- Range=8 ;5
- [NeutronRifleE]
- Damage=8 ;16
- Range=8 ;5
- [CRNeutronRifle]
- Damage=4 ;6 ;10
- ROF=200 ;120
- Range=10 ;6
- [GAROBO]
- PowersUnit=Dummy ;ROBO
- TechLevel=-1 ;10
- [ROBO]
- Cost=700 ;600
- Soylent=350 ;600
- Speed=8 ;10
- Prerequisite=GAWEAP,RADAR ;GAWEAP,GAROBO
- PoweredUnit=no ;yes
- BuildTimeMultiplier=1.3 ;1.3 (at $910 value rate.)
- [MTNK]
- TechLevel=-1
- [FV]
- OpportunityFire=yes ;no
- Crusher=yes ;no
- Speed=8 ;10
- BuildTimeMultiplier=1.2 ;ov not set, (at $720 value rate.)
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS
- SensorsSight=8 ;ov not set
- [HoverMissileE]
- Burst=2 ;4
- Damage=50 ;80
- [HE]
- Verses=100%,100%,75%, 100%,50%,50%, 75%,40%,20%, 80%,100%
- ;100%,100%,100%, 70%,70%,35%, 75%,40%,20%, 80%,100%
- [MGTK]
- BuildTimeMultiplier=1.3 ;ov not set
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS
- SensorsSight=9 ;ov not set
- [MirageGun]
- ROF=85 ;70
- [MirageGunE]
- ROF=70 ;80
- Range=7 ;9
- Anim=VTMUZZLE ;ov not set
- [MirageWH]
- Verses=150%,150%,100%, 100%,70%,70%, 20%,20%,20%, 100%,0%
- ;100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100%
- [BFRT]
- Strength=800 ;600
- OmniCrusher=no ;yes
- [ORCA]
- Cost=1000 ;1200
- [Maverick]
- Damage=100 ;150
- [MaverickE]
- Damage=200
- [BEAG]
- Cost=1500 ;1200
- Strength=250 ;200
- [Maverick2]
- Damage=175 ;200
- [Maverick2E]
- Damage=350 ;400
- [ORCAAP]
- CellSpread=0 ;.4
- Verses=125%,125%,125%,150%,100%,150%,200%,100%,100%,100%,100%
- ;100%,100%,100%,100%,100%,100%,100%,100%,75%,100%,100%
- ; Soviets ===================================================
- [NACNST]
- Power=50 ;ov not set
- Sight=10 ;8
- [NAPOWR]
- TechLevel=1
- [NAHAND]
- Prerequisite=NACNST
- TechLevel=2
- [NAREFN]
- Prerequisite=NACNST,NAPOWR
- Cost=1750 ;2000
- Soylent=375 ;300
- TechLevel=3
- [NAWEAP]
- TechLevel=3
- [HARV]
- Cost=1000 ;1400
- Soylent=500 ;1400
- BuildTimeMultiplier=1.4 ;($1400 rate)
- Storage=30 ;40
- ThreatAvoidanceCoefficient=0 ;0.65
- [NATECH]
- Strength=1000 ;500
- [NAINDP]
- Cost=1750 ;2500
- Soylent=875 ;1250
- Power=-100 ;200
- Prerequisite=NACNST,NAREFN,NAWEAP
- TechLevel=4
- [NABNKR]
- Prerequisite=NACNST,NAHAND
- Strength=400 ;600
- [NALASR]
- Strength=300 ;400
- [VulcanTower]
- Damage=65 ;50
- [TESLA]
- Strength=450 ;600
- ; Reduced rate of fire of Tesla Coil by 20 to make it less effective vs large number of targets, like in the case of infantry mixed with tanks.
- [CoilBolt]
- ROF=100
- ; Increased the Tesla Coil range by 2 when it's charged by Tesla Troopers, reduced rate of fire by 20.
- [OPCoilBolt]
- Range=10
- ROF=100
- [NAFLAK]
- Strength=500 ;900
- Cost=800 ;1000
- Soylent=400 ;ov not set
- [DOG]
- Cost=150 ;200
- Soylent=75 ;100
- Strength=60 ;75 ;100
- ImmuneToPsionics=no ;yes
- Sensors=yes ;ov not set
- SensorsSight=3 ;ov not set
- Trainable=yes ;no
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SCATTER
- [YDOG]
- Cost=150 ;200
- Soylent=75 ;100
- Strength=60 ;75 ;100
- ImmuneToPsionics=no ;yes
- Sensors=yes ;ov not set
- SensorsSight=3 ;ov not set
- Trainable=yes ;no
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SCATTER
- [BadTeeth]
- ROF=55 ;30
- [E2]
- Cost=75 ;100
- Soylent=37 ;50
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS,SCATTER
- SensorsSight=5 ;ov not set
- [SHK]
- Cost=400 ;500
- Soylent=200; 250
- Strength=150 ;100
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS,SCATTER
- SensorsSight=6 ;ov not set
- [ElectricBolt]
- Range=4 ;3
- [FlakGuyGun]
- Range=6 ;5
- [FlakGuyGunE]
- Range=6 ;5
- [FlakGuyAAGunE]
- Damage=25 ;8
- [DRON]
- Cost=600 ;500
- Soylent=1 ;500 ;Fixes grinding terror drone infested units giving a cash bonus.
- Speed=8 ;10
- [HTNK]
- BuildTimeMultiplier=1.00 ;1.3
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS
- SensorsSight=8 ;ov not set
- [120mmE]
- ROF=50 ;65
- Burst=1 ;2
- [RHINAPE]
- Verses=150%,75%,75%, 100%,100%,100%, 100%,100%,100%, 60%,0%
- ;100%,100%,100%,100%,100%,100%,65%,45%,60%,60%,100%
- ;AP ;50%,25%,25%, 75%,100%,100%, 50%,50%,50%, 60%,0%
- [HTK]
- Cost=600 ;500
- Soylent=600 ;500
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS
- SensorsSight=8 ;ov not set
- [FlakTrackAAGun]
- Damage=30 ;25 ;35
- ROF=35 ;25
- [FlakTrackAAGunE] ; TBD! Add a new animation for elite weapon.
- Damage=60 ;20
- ROF=30 ;25
- Range=10 ;8 ;fixed range error on elite weapon
- Burst=1 ;2
- [FlakTrackGun]
- Range=6 ;5
- ROF=35 ;25
- [FlakTrackGunE] ; TBD! Add a new animation for elite weapon.
- Burst=1 ;2
- Range=6 ;5
- Damage=50 ;25
- ROF=20 ;25
- [FlakTWH] ; For the Flak Track's & Trooper's anti-ground weapon.
- Verses=150%,125%,75%, 60%,10%,10%, 50%,25%,25%, 100%,100%
- ;150%,125%,100%,60%,10%,10%,30%,20%,10%,100%,100%
- AnimList=EXPLOSML ;HTRKPUFF
- [SCHP]
- Cost=1200 ;1100
- BuildTimeMultiplier=0.84 ;ov not set
- Prerequisite=NAWEAP,NARADR ;NAWEAP,TECH
- JumpjetNoWobbles=yes ;ov not set
- [160mm]
- MinimumRange=1 ;ov not set
- [SCHOPWH]
- Verses=175%,70%,40%, 112%,25%,25%, 60%,50%,50%, 150%,0%
- ;100%,80%,60%,80%,50%,50%,100%,100%,60%,100%,100%
- AnimList=VTEXPLOD
- [160mmE]
- Burst=1 ;2
- Damage=180 ;90
- MinimumRange=1 ;ov not set
- Warhead=SCHOPWHE ;SCHOPWH
- [SCHOPWHE] ; Added for new animation.
- CellSpread=1
- PercentAtMax=.25
- Wall=yes
- Wood=yes
- Verses=175%,70%,40%, 112%,25%,25%, 60%,50%,50%, 150%,0%
- Conventional=yes
- Rocker=yes
- InfDeath=2
- AnimList=KTSTLEXP
- Deform=15%
- DeformThreshhold=120
- Tiberium=yes
- Bright=yes
- ProneDamage=50%
- [APOC]
- Cost=1500 ;1750
- Soylent=1500 ;1750
- OpportunityFire=yes ;no
- OmniCrushResistant=yes
- Speed=5 ;4
- Strength=700 ;800
- SelfHealing=no ;yes
- Soylent=875 ;1750
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS
- [120mmx]
- Damage=90 ;100
- [ApocAP]
- Verses=50%,25%,20%, 75%,100%,100%, 65%,50%,50%, 60%,0%
- ;25%,25%,25%,75%,100%,100%,100%,100%,70%,60%,100%
- [120mmxE]
- Burst=2
- ROF=65 ;80
- [ApocAPE]
- Verses=150%,75%,75%, 100%,100%,100%, 100%,100%,100%, 60%,0%
- ;100%,100%,100%,75%,100%,100%,100%,100%,70%,60%,100%
- ;=== COUNTRY SPECIFIC CHANGES ========================================================
- ;=== GREAT BRITAIN ========================================================
- ; The British Sniper can now disguise itself as Terrain Objects.
- ; The British Sniper can no longer be crushed by normal tanks.
- ; The British Sniper can now garrison structures.
- [SNIPE]
- Crushable=no ;yes
- Occupier=yes ;no
- EliteOccupyWeapon=AWPE ;Has to be set as otherwise the unit defaults to Primary Weapon.
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS,SCATTER
- SensorsSight=8 ;ov not set
- ; Restored the original Sniper IFV weapon that was bugged.
- [FV]
- Weapon6=CRAWP2
- EliteWeapon6=CRAWP2
- ; Sniper IFV will now be able to 1 shot Terror Drones.
- ; Sniper IFV will now be able to 1 shot Brutes.
- ; Increased Sniper IFV firing delay from 60 frames to 150 frames.
- [CRAWP2]
- Damage=250 ;125
- ROF=150 ;60
- Range=14
- Projectile=InvisibleLow
- Speed=100
- Report=SniperAttack
- Warhead=HollowPoint3
- RevealOnFire=no
- ;=== FRANCE ========================================================
- ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
- [GTGCAN]
- Strength=600 ;900
- ; Reduced Grand Cannon weapon range from 15 to 12.
- ; Increased minimum firing range restriction from 3 to 4.
- [GrandCannonWeapon]
- Range=12 ;15
- MinimumRange=4 ;3
- ;=== GERMANY ========================================================
- ; Increased price of the Allied Tank Destroyer from 900 to 1000.
- ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
- ; Increased health of the Allied Tank Destroyer from 400 to 500.
- ; Increased the build time of the Tank Destroyer by 25%.
- [TNKD]
- Cost=1000 ;900
- Speed=6 ;5
- Strength=500 ;400
- BuildTimeMultiplier=1.25
- ; Increased attack range of the Allied Tank Destroyer from 5 to 6.
- ; Increased the speed of the Tank Destroyer's weapon projectile from 60 to 100.
- ; Reduced the shots fired by the Elite Tank Destroyer from 2 to 1.
- ; Increased the rate of fire of the Elite Tank Destroyer from every 60f to 50f.
- [SABOT]
- Range=6 ;5
- Speed=100 ;60
- [SABOTE]
- Speed=100 ;60
- Burst=1 ;2
- ROF=50 ;60
- ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
- ; Increased Tank Destroyer damage vs infantry none armor by 13%.
- ; Increased Tank Destroyer damage vs infantry flak armor by 8%.
- ; Increased Tank Destroyer damage vs infantry plate armor by 8%.
- ; Increased Tank Destroyer damage vs vehicle medium armor by 20%. ;(60%, v1.57)
- ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 40%. ;(26%, v1.57)
- ; Increased Tank Destroyer damage vs structure wood armor by 23%.
- ; Increased Tank Destroyer damage vs structure steel armor by 23%.
- ; Increased Tank Destroyer damage vs structure concrete armor by 18%.
- [UltraAP]
- Verses=15%,10%,10%,100%,60%,60%,25%,25%,20%,100%,0%
- ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
- ;=== CUBA ========================================================
- ; Increased Cuban Terrorist health from 75 to 125.
- ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
- ; The Cuban Terrorist can no longer be crushed by tanks.
- ; The Cuban Terrorist can now disguise itself as other infantry.
- ; Terrorists can now take shelter in garrisonable structures.
- [TERROR]
- Strength=125 ;75
- CanPassiveAquire=yes ;no
- DefaultToGuardArea=yes ;not set
- Crushable=no ;yes
- CanDisguise=yes ;not set
- PermaDisguise=yes ;not set
- Occupier=yes ;no
- OccupyWeapon=GarrisonHideOnly ;Can only take shelter in garrisons and not attack from inside.
- EliteOccupyWeapon=GarrisonHideOnly ;Can only take shelter in garrisons and not attack from inside.
- ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
- ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
- ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
- ; Reduced Terrorist's explosion damage vs wood structure armour by 40%.
- [TerrorBombWH]
- Verses=150%,100%,100%, 130%,100%,90%, 60%,150%,30%, 100%,0%
- ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
- ;=== RUSSIA ========================================================
- ; Tesla Tank is now able to shoot while moving.
- [TTNK]
- OpportunityFire=yes ;no
- Soylent=600 ;1200
- ; Increased Tesla Tank's firing range from 4 to 7.
- ; Tesla Tank's weapon now deals splash damage to two other targets.
- ; Reduced Tesla Tank weapon damage from 135 to 50.
- ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
- [TankBolt]
- Damage=50 ;135
- Range=7 ;4
- ROF=90 ;75
- Projectile=Electricbounce ;InvisibleHigh
- ; Increased Elite Tesla Tank's firing range from 6 to 8.
- ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
- ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
- [TankBoltE]
- Damage=70 ;150
- Range=7 ;6
- ROF=90 ;60
- ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
- ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
- [Electric]
- Verses=80%,80%,80%, 85%,100%,100%, 50%,50%,50%, 200%,0%
- ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
- ;=== LYBIA ========================================================
- ; Reduced the price of the Demolition Truck from 1500 to 1200.
- ; All vehicles grinding refund reduced to 50% of cost.
- ; Increased Demolition Truck health from 150 to 200.
- [DTRUCK]
- Cost=1200 ;1500
- Soylent=600 ;1500
- Strength=200 ;150
- ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
- ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
- ; Decreased Demolition Truck damge vs light structure armor by 50%.
- ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
- [DemobombWH]
- Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
- ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
- ; Increased the radiation released by the Demolition Truck from 100 to 500.
- [Demobomb]
- RadLevel=500 ;100
- ;=== IRAQ ========================================================
- ; The Iraqi Desolator no longer self-heals by default.
- ; The Iraqi Desolator can now be garrisoned in structures.
- [DESO]
- SelfHealing=no ;yes
- Occupier=yes ;no
- EliteOccupyWeapon=RadBeamWeaponE ;Has to be set as otherwise the unit defaults to Primary Weapon.
- VeteranAbilities=SELF_HEAL,FASTER
- EliteAbilities=STRONGER,SENSORS,SCATTER
- SensorsSight=6 ;ov not set
- ; Increased the Desolator Radiation Beam weapon damage from 125 to 200.
- [RadBeamWeapon]
- Damage=200 ;125
- ; Reduced the Elite Desolator Radiation Beam weapon range from 8 to 6.
- [RadBeamWeaponE]
- Range=6 ;8
- [CRRadBeamWeapon]
- Damage=300 ;175
- ; Increased Desolator Radiation Beam weapon damage to light vehicle armour from 20% to 50%.
- ; Increased Desolator Radiation Beam weapon damage to heavy vehicle armour from 10% to 12%.
- [RadBeamWarhead]
- Verses=100%,100%,100%,50%,15%,12%,0%,0%,0%,100%,0%
- ;100%,100%,100%,20%,15%,10%,0%,0%,0%,100%,100%
- ; Reduced radiation damage to all infantry and light vehicles.
- ; Increased Radiation damage to heavy vehicles by 2%.
- ; Radiation no longer affects spawned missile types, such as Drednought, Boomer and V3 missiles.
- [RadSite]
- Verses=23%,22%,20%, 23%,0%,12%, 0%,0%,0%, 0%,0%
- ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
- ; =============================== END OF MOD ===============================
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