Advertisement
iravage

Yuri's Revenge Redux v0.08b

Feb 18th, 2022
1,647
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
INI file 16.15 KB | None | 0 0
  1. ; =============================== YR REDUX 0.08b ===============================
  2.  
  3. [General]
  4. BuildSpeed=1.0 ;0.7 ; general build speed [time (in minutes) to produce a 1000 credit cost item]
  5.  
  6. AmerParaDropInf=E1,GGI ;E1
  7. AmerParaDropNum=6,2 ;8
  8.  
  9. [CombatDamage]
  10. OpenToppedDamageMultiplier=1.0 ;1.2
  11. IronCurtainDuration=495 ;750
  12.  
  13. [AP]
  14. Verses=50%,25%,20%, 75%,100%,100%, 50%,45%,40%, 60%,0%
  15.             ;25%,25%,15%,75%,100%,100%,65%,45%,60%,60%,100%
  16.  
  17. [SA] ; general small arms warhead
  18. Verses=100%,80%,60%, 50%,25%,25%, 70%,30%,20%, 100%,100%
  19.             ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  20.  
  21.  
  22. ; Allied ===================================================
  23.  
  24. [GACNST]
  25. Power=50 ;ov not set
  26. Sight=10 ;8
  27.  
  28. [GAPOWR]
  29. TechLevel=1
  30. Cost=600 ;800
  31.  
  32. [GAPILE]
  33. Prerequisite=GACNST
  34. TechLevel=2
  35.  
  36. [GAREFN]
  37. Prerequisite=GACNST,GAPOWR
  38. Cost=1750 ;2000
  39. Soylent=275 ;300
  40. TechLevel=3
  41.  
  42. [GAWEAP]
  43. TechLevel=3
  44.  
  45. [CMIN]
  46. Cost=1000 ;1400
  47. Soylent=500 ;1400
  48. BuildTimeMultiplier=1.4 ;($1400 rate)
  49. Storage=25 ;20
  50. ThreatAvoidanceCoefficient=0 ;0.65
  51.  
  52. [GATECH]
  53. Strength=1000 ;500
  54.  
  55. [GAOREP]
  56. Cost=1750 ;2500
  57. Soylent=875 ;1250
  58. Power=-100 ;200
  59. Prerequisite=GACNST,GAREFN,GAWEAP
  60. TechLevel=4
  61.  
  62. [GAPILL]
  63. Strength=300 ;400
  64. [Vulcan2]
  65. Damage=65 ;50
  66.  
  67. [ATESLA]
  68. Strength=500 ;600
  69.  
  70. [NASAM]
  71. Strength=500 ;900
  72. Cost=800 ;1000
  73. Soylent=400 ;ov not set
  74.  
  75. [SAMWH]
  76. Verses=170%,100%,100%, 100%,100%,100%, 0%,0%,0%, 0%,100%
  77.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  78. [Medusa]
  79. ROF=30 ;15 ;Decreased rate of firing for the Aegis Cruiser by 100% to make it less over powering to Soviet and Yuri Air.
  80.  
  81. [ADOG]
  82. Cost=150 ;200
  83. Soylent=75 ;100
  84. Strength=60 ;75 ;100
  85. ImmuneToPsionics=no ;yes
  86. Sensors=yes ;ov not set
  87. SensorsSight=3 ;ov not set
  88. Trainable=yes ;no
  89. VeteranAbilities=SELF_HEAL,FASTER
  90. EliteAbilities=STRONGER,SCATTER
  91. [YADOG]
  92. Cost=150 ;200
  93. Soylent=75 ;100
  94. Strength=60 ;75 ;100
  95. ImmuneToPsionics=no ;yes
  96. Sensors=yes ;ov not set
  97. SensorsSight=3 ;ov not set
  98. Trainable=yes ;no
  99. VeteranAbilities=SELF_HEAL,FASTER
  100. EliteAbilities=STRONGER,SCATTER
  101. [GoodTeeth]
  102. ROF=55 ;30
  103.  
  104. [E1]
  105. Cost=150 ;200
  106. Soylent=75 ;100
  107. VeteranAbilities=SELF_HEAL,FASTER
  108. EliteAbilities=STRONGER,SENSORS,SCATTER
  109. SensorsSight=5 ;ov not set
  110. [Para]
  111. Damage=20 ;25
  112. [CRM60]
  113. ROF=25 ;20 ;15
  114.  
  115. [GGI]
  116. Speed=4 ;3
  117. Strength=150 ;100
  118. VeteranAbilities=SELF_HEAL,FASTER
  119. EliteAbilities=STRONGER,SENSORS,SCATTER
  120. SensorsSight=6 ;ov not set
  121. [GUARDWH]
  122. Verses=30%,30%,30%, 100%,40%,80%, 30%,30%,30%, 100%,100%
  123.             ;20%,20%,20%,100%,50%,100%,10%,10%,10%,100%,100%
  124.  
  125. [MP5]
  126. Damage=125
  127. ROF=35 ;10
  128. Range=6
  129. Burst=1
  130. Warhead=HollowPoint4
  131. [MP5E]
  132. Damage=125
  133. ROF=30 ;10
  134. Range=6
  135. Burst=1
  136. Warhead=HollowPoint4
  137. [CRMP5]
  138. ROF=30
  139. [HollowPoint4]
  140. Verses=100%,100%,60%, 1%,1%,1%, 0%,0%,0%, 100%,0%
  141.             ;100%,100%,100%, 0%,0%,0%, 0%,0%,0%, 100%,100%
  142. [HollowPoint3] ;ifv
  143. Verses=100%,100%,100%,1%,1%,1%,1%,1%,1%,100%,0%
  144.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  145.  
  146. [NeutronRifle]
  147. Damage=4 ;6 ;8
  148. Range=8 ;5
  149. [NeutronRifleE]
  150. Damage=8 ;16
  151. Range=8 ;5
  152. [CRNeutronRifle]
  153. Damage=4 ;6 ;10
  154. ROF=200 ;120
  155. Range=10 ;6
  156.  
  157. [GAROBO]
  158. PowersUnit=Dummy ;ROBO
  159. TechLevel=-1 ;10
  160.  
  161. [ROBO]
  162. Cost=700 ;600
  163. Soylent=350 ;600
  164. Speed=8 ;10
  165. Prerequisite=GAWEAP,RADAR ;GAWEAP,GAROBO
  166. PoweredUnit=no ;yes
  167. BuildTimeMultiplier=1.3 ;1.3 (at $910 value rate.)
  168. [MTNK]
  169. TechLevel=-1
  170.  
  171. [FV]
  172. OpportunityFire=yes ;no
  173. Crusher=yes ;no
  174. Speed=8 ;10
  175. BuildTimeMultiplier=1.2 ;ov not set, (at $720 value rate.)
  176. VeteranAbilities=SELF_HEAL,FASTER
  177. EliteAbilities=STRONGER,SENSORS
  178. SensorsSight=8 ;ov not set
  179. [HoverMissileE]
  180. Burst=2 ;4
  181. Damage=50 ;80
  182. [HE]
  183. Verses=100%,100%,75%, 100%,50%,50%, 75%,40%,20%, 80%,100%
  184.             ;100%,100%,100%, 70%,70%,35%, 75%,40%,20%, 80%,100%
  185.  
  186. [MGTK]
  187. BuildTimeMultiplier=1.3 ;ov not set
  188. VeteranAbilities=SELF_HEAL,FASTER
  189. EliteAbilities=STRONGER,SENSORS
  190. SensorsSight=9 ;ov not set
  191. [MirageGun]
  192. ROF=85 ;70
  193. [MirageGunE]
  194. ROF=70 ;80
  195. Range=7 ;9
  196. Anim=VTMUZZLE ;ov not set
  197. [MirageWH]
  198. Verses=150%,150%,100%, 100%,70%,70%, 20%,20%,20%, 100%,0%
  199.             ;100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100%
  200.  
  201. [BFRT]
  202. Strength=800 ;600
  203. OmniCrusher=no ;yes
  204.  
  205. [ORCA]
  206. Cost=1000 ;1200
  207. [Maverick]
  208. Damage=100 ;150
  209. [MaverickE]
  210. Damage=200
  211.  
  212. [BEAG]
  213. Cost=1500 ;1200
  214. Strength=250 ;200
  215. [Maverick2]
  216. Damage=175 ;200
  217. [Maverick2E]
  218. Damage=350 ;400
  219.  
  220. [ORCAAP]
  221. CellSpread=0 ;.4
  222. Verses=125%,125%,125%,150%,100%,150%,200%,100%,100%,100%,100%
  223.             ;100%,100%,100%,100%,100%,100%,100%,100%,75%,100%,100%
  224.            
  225.  
  226. ; Soviets ===================================================
  227.  
  228. [NACNST]
  229. Power=50 ;ov not set
  230. Sight=10 ;8
  231.  
  232. [NAPOWR]
  233. TechLevel=1
  234.  
  235. [NAHAND]
  236. Prerequisite=NACNST
  237. TechLevel=2
  238.  
  239. [NAREFN]
  240. Prerequisite=NACNST,NAPOWR
  241. Cost=1750 ;2000
  242. Soylent=375 ;300
  243. TechLevel=3
  244.  
  245. [NAWEAP]
  246. TechLevel=3
  247.  
  248. [HARV]
  249. Cost=1000 ;1400
  250. Soylent=500 ;1400
  251. BuildTimeMultiplier=1.4 ;($1400 rate)
  252. Storage=30 ;40
  253. ThreatAvoidanceCoefficient=0 ;0.65
  254.  
  255. [NATECH]
  256. Strength=1000 ;500
  257.  
  258. [NAINDP]
  259. Cost=1750 ;2500
  260. Soylent=875 ;1250
  261. Power=-100 ;200
  262. Prerequisite=NACNST,NAREFN,NAWEAP
  263. TechLevel=4
  264.  
  265. [NABNKR]
  266. Prerequisite=NACNST,NAHAND
  267. Strength=400 ;600
  268.  
  269. [NALASR]
  270. Strength=300 ;400
  271. [VulcanTower]
  272. Damage=65 ;50
  273.  
  274. [TESLA]
  275. Strength=450 ;600
  276. ; Reduced rate of fire of Tesla Coil by 20 to make it less effective vs large number of targets, like in the case of infantry mixed with tanks.
  277. [CoilBolt]
  278. ROF=100
  279. ; Increased the Tesla Coil range by 2 when it's charged by Tesla Troopers, reduced rate of fire by 20.
  280. [OPCoilBolt]
  281. Range=10
  282. ROF=100
  283.  
  284. [NAFLAK]
  285. Strength=500 ;900
  286. Cost=800 ;1000
  287. Soylent=400 ;ov not set
  288.  
  289. [DOG]
  290. Cost=150 ;200
  291. Soylent=75 ;100
  292. Strength=60 ;75 ;100
  293. ImmuneToPsionics=no ;yes
  294. Sensors=yes ;ov not set
  295. SensorsSight=3 ;ov not set
  296. Trainable=yes ;no
  297. VeteranAbilities=SELF_HEAL,FASTER
  298. EliteAbilities=STRONGER,SCATTER
  299. [YDOG]
  300. Cost=150 ;200
  301. Soylent=75 ;100
  302. Strength=60 ;75 ;100
  303. ImmuneToPsionics=no ;yes
  304. Sensors=yes ;ov not set
  305. SensorsSight=3 ;ov not set
  306. Trainable=yes ;no
  307. VeteranAbilities=SELF_HEAL,FASTER
  308. EliteAbilities=STRONGER,SCATTER
  309. [BadTeeth]
  310. ROF=55 ;30
  311.  
  312. [E2]
  313. Cost=75 ;100
  314. Soylent=37 ;50
  315. VeteranAbilities=SELF_HEAL,FASTER
  316. EliteAbilities=STRONGER,SENSORS,SCATTER
  317. SensorsSight=5 ;ov not set
  318.  
  319. [SHK]
  320. Cost=400 ;500
  321. Soylent=200; 250
  322. Strength=150 ;100
  323. VeteranAbilities=SELF_HEAL,FASTER
  324. EliteAbilities=STRONGER,SENSORS,SCATTER
  325. SensorsSight=6 ;ov not set
  326. [ElectricBolt]
  327. Range=4 ;3
  328.  
  329. [FlakGuyGun]
  330. Range=6 ;5
  331. [FlakGuyGunE]
  332. Range=6 ;5
  333. [FlakGuyAAGunE]
  334. Damage=25 ;8
  335.  
  336. [DRON]
  337. Cost=600 ;500
  338. Soylent=1 ;500 ;Fixes grinding terror drone infested units giving a cash bonus.
  339. Speed=8 ;10
  340.  
  341. [HTNK]
  342. BuildTimeMultiplier=1.00 ;1.3
  343. VeteranAbilities=SELF_HEAL,FASTER
  344. EliteAbilities=STRONGER,SENSORS
  345. SensorsSight=8 ;ov not set
  346. [120mmE]
  347. ROF=50 ;65
  348. Burst=1 ;2
  349. [RHINAPE]
  350. Verses=150%,75%,75%, 100%,100%,100%, 100%,100%,100%, 60%,0%
  351.             ;100%,100%,100%,100%,100%,100%,65%,45%,60%,60%,100%
  352.      ;AP  ;50%,25%,25%, 75%,100%,100%, 50%,50%,50%, 60%,0%
  353.  
  354. [HTK]
  355. Cost=600 ;500
  356. Soylent=600 ;500
  357. VeteranAbilities=SELF_HEAL,FASTER
  358. EliteAbilities=STRONGER,SENSORS
  359. SensorsSight=8 ;ov not set
  360. [FlakTrackAAGun]
  361. Damage=30 ;25 ;35
  362. ROF=35 ;25
  363. [FlakTrackAAGunE] ; TBD! Add a new animation for elite weapon.
  364. Damage=60 ;20
  365. ROF=30 ;25
  366. Range=10 ;8 ;fixed range error on elite weapon
  367. Burst=1 ;2
  368. [FlakTrackGun]
  369. Range=6 ;5
  370. ROF=35 ;25
  371. [FlakTrackGunE] ; TBD! Add a new animation for elite weapon.
  372. Burst=1 ;2
  373. Range=6 ;5
  374. Damage=50 ;25
  375. ROF=20 ;25
  376. [FlakTWH]   ; For the Flak Track's & Trooper's anti-ground weapon.
  377. Verses=150%,125%,75%, 60%,10%,10%, 50%,25%,25%, 100%,100%
  378.             ;150%,125%,100%,60%,10%,10%,30%,20%,10%,100%,100%
  379. AnimList=EXPLOSML ;HTRKPUFF
  380.  
  381. [SCHP]
  382. Cost=1200 ;1100
  383. BuildTimeMultiplier=0.84 ;ov not set
  384. Prerequisite=NAWEAP,NARADR ;NAWEAP,TECH
  385. JumpjetNoWobbles=yes ;ov not set
  386. [160mm]
  387. MinimumRange=1 ;ov  not set
  388. [SCHOPWH]
  389. Verses=175%,70%,40%, 112%,25%,25%, 60%,50%,50%, 150%,0%
  390.             ;100%,80%,60%,80%,50%,50%,100%,100%,60%,100%,100%
  391. AnimList=VTEXPLOD
  392. [160mmE]
  393. Burst=1 ;2
  394. Damage=180 ;90
  395. MinimumRange=1 ;ov  not set
  396. Warhead=SCHOPWHE ;SCHOPWH
  397. [SCHOPWHE] ; Added for new animation.
  398. CellSpread=1
  399. PercentAtMax=.25
  400. Wall=yes
  401. Wood=yes
  402. Verses=175%,70%,40%, 112%,25%,25%, 60%,50%,50%, 150%,0%
  403. Conventional=yes
  404. Rocker=yes
  405. InfDeath=2
  406. AnimList=KTSTLEXP
  407. Deform=15%
  408. DeformThreshhold=120
  409. Tiberium=yes
  410. Bright=yes
  411. ProneDamage=50%
  412.  
  413. [APOC]
  414. Cost=1500 ;1750
  415. Soylent=1500 ;1750
  416. OpportunityFire=yes ;no
  417. OmniCrushResistant=yes
  418. Speed=5 ;4
  419. Strength=700 ;800
  420. SelfHealing=no ;yes
  421. Soylent=875 ;1750
  422. VeteranAbilities=SELF_HEAL,FASTER
  423. EliteAbilities=STRONGER,SENSORS
  424. [120mmx]
  425. Damage=90 ;100
  426. [ApocAP]
  427. Verses=50%,25%,20%, 75%,100%,100%, 65%,50%,50%, 60%,0%
  428.             ;25%,25%,25%,75%,100%,100%,100%,100%,70%,60%,100%
  429. [120mmxE]
  430. Burst=2
  431. ROF=65 ;80
  432. [ApocAPE]
  433. Verses=150%,75%,75%, 100%,100%,100%, 100%,100%,100%, 60%,0%
  434.             ;100%,100%,100%,75%,100%,100%,100%,100%,70%,60%,100%
  435.  
  436. ;===  COUNTRY SPECIFIC CHANGES  ========================================================
  437.  
  438. ;===  GREAT BRITAIN  ========================================================
  439.  
  440. ; The British Sniper can now disguise itself as Terrain Objects.
  441. ; The British Sniper can no longer be crushed by normal tanks.
  442. ; The British Sniper can now garrison structures.
  443. [SNIPE]
  444. Crushable=no ;yes
  445. Occupier=yes ;no
  446. EliteOccupyWeapon=AWPE ;Has to be set as otherwise the unit defaults to Primary Weapon.
  447. VeteranAbilities=SELF_HEAL,FASTER
  448. EliteAbilities=STRONGER,SENSORS,SCATTER
  449. SensorsSight=8 ;ov not set
  450.  
  451. ; Restored the original Sniper IFV weapon that was bugged.
  452. [FV]
  453. Weapon6=CRAWP2
  454. EliteWeapon6=CRAWP2
  455.  
  456. ; Sniper IFV will now be able to 1 shot Terror Drones.
  457. ; Sniper IFV will now be able to 1 shot Brutes.
  458. ; Increased Sniper IFV firing delay from 60 frames to 150 frames.
  459. [CRAWP2]
  460. Damage=250 ;125
  461. ROF=150 ;60
  462. Range=14
  463. Projectile=InvisibleLow
  464. Speed=100
  465. Report=SniperAttack
  466. Warhead=HollowPoint3
  467. RevealOnFire=no
  468.  
  469.  
  470. ;===  FRANCE  ========================================================
  471.  
  472. ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
  473. [GTGCAN]
  474. Strength=600 ;900
  475.  
  476. ; Reduced Grand Cannon weapon range from 15 to 12.
  477. ; Increased minimum firing range restriction from 3 to 4.
  478. [GrandCannonWeapon]
  479. Range=12 ;15
  480. MinimumRange=4 ;3
  481.  
  482.  
  483. ;===  GERMANY  ========================================================
  484.  
  485. ; Increased price of the Allied Tank Destroyer from 900 to 1000.
  486. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  487. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  488. ; Increased the build time of the Tank Destroyer by 25%.
  489. [TNKD]
  490. Cost=1000 ;900
  491. Speed=6 ;5
  492. Strength=500 ;400
  493. BuildTimeMultiplier=1.25
  494.  
  495. ; Increased attack range of the Allied Tank Destroyer from 5 to 6.
  496. ; Increased the speed of the Tank Destroyer's weapon projectile from 60 to 100.
  497. ; Reduced the shots fired by the Elite Tank Destroyer from 2 to 1.
  498. ; Increased the rate of fire of the Elite Tank Destroyer from every 60f to 50f.
  499. [SABOT]
  500. Range=6 ;5
  501. Speed=100 ;60
  502. [SABOTE]
  503. Speed=100 ;60
  504. Burst=1 ;2
  505. ROF=50 ;60
  506.  
  507. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  508. ; Increased Tank Destroyer damage vs infantry none armor by 13%.
  509. ; Increased Tank Destroyer damage vs infantry flak armor by 8%.
  510. ; Increased Tank Destroyer damage vs infantry plate armor by 8%.
  511. ; Increased Tank Destroyer damage vs vehicle medium armor by 20%. ;(60%, v1.57)
  512. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 40%. ;(26%, v1.57)
  513. ; Increased Tank Destroyer damage vs structure wood armor by 23%.
  514. ; Increased Tank Destroyer damage vs structure steel armor by 23%.
  515. ; Increased Tank Destroyer damage vs structure concrete armor by 18%.
  516. [UltraAP]
  517. Verses=15%,10%,10%,100%,60%,60%,25%,25%,20%,100%,0%
  518.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  519.  
  520.  
  521. ;===  CUBA  ========================================================
  522.  
  523. ; Increased Cuban Terrorist health from 75 to 125.
  524. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  525. ; The Cuban Terrorist can no longer be crushed by tanks.
  526. ; The Cuban Terrorist can now disguise itself as other infantry.
  527. ; Terrorists can now take shelter in garrisonable structures.
  528. [TERROR]
  529. Strength=125 ;75
  530. CanPassiveAquire=yes ;no
  531. DefaultToGuardArea=yes ;not set
  532. Crushable=no ;yes
  533. CanDisguise=yes ;not set
  534. PermaDisguise=yes ;not set
  535. Occupier=yes ;no
  536. OccupyWeapon=GarrisonHideOnly ;Can only take shelter in garrisons and not attack from inside.
  537. EliteOccupyWeapon=GarrisonHideOnly ;Can only take shelter in garrisons and not attack from inside.
  538.  
  539. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  540. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  541. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
  542. ; Reduced Terrorist's explosion  damage vs wood structure armour by 40%.
  543. [TerrorBombWH]
  544. Verses=150%,100%,100%, 130%,100%,90%, 60%,150%,30%, 100%,0%
  545.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  546.  
  547.  
  548. ;===  RUSSIA  ========================================================
  549.  
  550. ; Tesla Tank is now able to shoot while moving.
  551. [TTNK]
  552. OpportunityFire=yes ;no
  553. Soylent=600 ;1200
  554.  
  555. ; Increased Tesla Tank's firing range from 4 to 7.
  556. ; Tesla Tank's weapon now deals splash damage to two other targets.
  557. ; Reduced Tesla Tank weapon damage from 135 to 50.
  558. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  559. [TankBolt]
  560. Damage=50 ;135
  561. Range=7 ;4
  562. ROF=90 ;75
  563. Projectile=Electricbounce ;InvisibleHigh
  564.  
  565. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  566. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  567. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  568. [TankBoltE]
  569. Damage=70 ;150
  570. Range=7 ;6
  571. ROF=90 ;60
  572.  
  573. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  574. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  575. [Electric]
  576. Verses=80%,80%,80%, 85%,100%,100%, 50%,50%,50%, 200%,0%
  577.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  578.  
  579.  
  580. ;===  LYBIA  ========================================================
  581.  
  582. ; Reduced the price of the Demolition Truck from 1500 to 1200.
  583. ; All vehicles grinding refund reduced to 50% of cost.
  584. ; Increased Demolition Truck health from 150 to 200.
  585. [DTRUCK]
  586. Cost=1200 ;1500
  587. Soylent=600 ;1500
  588. Strength=200 ;150
  589.  
  590. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  591. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  592. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  593. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  594. [DemobombWH]
  595. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  596.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  597.  
  598. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  599. [Demobomb]
  600. RadLevel=500 ;100
  601.  
  602.  
  603. ;===  IRAQ  ========================================================
  604.  
  605. ; The Iraqi Desolator no longer self-heals by default.
  606. ; The Iraqi Desolator can now be garrisoned in structures.
  607. [DESO]
  608. SelfHealing=no ;yes
  609. Occupier=yes ;no
  610. EliteOccupyWeapon=RadBeamWeaponE ;Has to be set as otherwise the unit defaults to Primary Weapon.
  611. VeteranAbilities=SELF_HEAL,FASTER
  612. EliteAbilities=STRONGER,SENSORS,SCATTER
  613. SensorsSight=6 ;ov not set
  614.  
  615. ; Increased the Desolator Radiation Beam weapon damage from 125 to 200.
  616. [RadBeamWeapon]
  617. Damage=200 ;125
  618.  
  619. ; Reduced the Elite Desolator Radiation Beam weapon range from 8 to 6.
  620. [RadBeamWeaponE]
  621. Range=6 ;8
  622.  
  623. [CRRadBeamWeapon]
  624. Damage=300 ;175
  625.  
  626. ; Increased Desolator Radiation Beam weapon damage to light vehicle armour from 20% to 50%.
  627. ; Increased Desolator Radiation Beam weapon damage to heavy vehicle armour from 10% to 12%.
  628. [RadBeamWarhead]
  629. Verses=100%,100%,100%,50%,15%,12%,0%,0%,0%,100%,0%
  630.             ;100%,100%,100%,20%,15%,10%,0%,0%,0%,100%,100%
  631.  
  632.  ; Reduced radiation damage to all infantry and light vehicles.
  633.  ; Increased Radiation damage to heavy vehicles by 2%.
  634.  ; Radiation no longer affects spawned missile types, such as Drednought, Boomer and V3 missiles.
  635. [RadSite]
  636. Verses=23%,22%,20%, 23%,0%,12%, 0%,0%,0%, 0%,0%
  637.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  638.  
  639. ; =============================== END OF MOD ===============================
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement