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Oct 20th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. -- GPlayr by ModernLukest. Made for v3rmillion, , etc.
  153. -- Note that anyone can hear the music that you play. Just a clarification for what LocalScripts can do.
  154.  
  155. local char = game.Players.LocalPlayer.Character
  156.  
  157.  
  158.  
  159. -- CREATING BUTTONS, LABELS, FRAMES, ETC.
  160. local gui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) -- CoreGui is buggy, since GPlayr is designed for PlayerGuis, not CoreGuis.
  161. local openbtn = Instance.new("TextButton", gui)
  162. local closebtn = Instance.new("TextButton", gui)
  163. local openguibtn = Instance.new("TextButton", gui)
  164. local playmusicint = Instance.new("Frame", gui)
  165. local playmusicbtn = Instance.new("ImageButton", playmusicint)
  166. local stopmusicbtn = Instance.new("ImageButton", playmusicint)
  167. local musicidbox = Instance.new("TextBox", playmusicint)
  168. local credit = Instance.new("TextLabel", playmusicint)
  169. local title = Instance.new("TextLabel", playmusicint)
  170.  
  171. -- SIZING --
  172.  
  173. openbtn.Size = UDim2.new(0, 100, 0, 50)
  174. closebtn.Size = UDim2.new(0, 100, 0, 50)
  175. openguibtn.Size = UDim2.new(0, 100, 0, 50)
  176. playmusicbtn.Size = UDim2.new(0, 50, 0, 50)
  177. stopmusicbtn.Size = UDim2.new(0, 57, 0, 57)
  178. musicidbox.Size = UDim2.new(0, 300, 0, 50)
  179. credit.Size = UDim2.new(0, 300, 0, 20)
  180. title.Size = UDim2.new(0, 300, 0, 30)
  181. playmusicint.Size = UDim2.new(0, 300, 0, 500)
  182.  
  183. -- POSITIONING --
  184.  
  185. openbtn.Position = UDim2.new(0, 0, 0, 510)
  186. closebtn.Position = UDim2.new(0, 0, 0, 510)
  187. openguibtn.Position = UDim2.new(0, 0, 0, 590)
  188. playmusicbtn.Position = UDim2.new(0, 50, 0, 200)
  189. stopmusicbtn.Position = UDim2.new(0, 175, 0, 197)
  190. musicidbox.Position = UDim2.new(0, 0, 0, 100)
  191. credit.Position = UDim2.new(0, 0, 0, 470)
  192. title.Position = UDim2.new(0, 0, 0, 0)
  193. playmusicint.Position = UDim2.new(0, 200, 0, 100)
  194.  
  195. -- SET TEXT --
  196.  
  197. title.Text = "GPlayr (BETA)"
  198. credit.Text = "GPlayr & radio scripting by Developer / ModernLukest"
  199. musicidbox.Text = "Enter Sound ID Here"
  200. openbtn.Text = "Take Out Radio"
  201. closebtn.Text = "Put Away Radio"
  202. openguibtn.Text = "Open/Close Music GUI"
  203.  
  204. -- SET IMAGE IDS --
  205. playmusicbtn.Image = "rbxassetid://499381047"
  206. stopmusicbtn.Image = "rbxassetid://499381006"
  207.  
  208. -- BACKGROUND COLOR3 --
  209.  
  210. playmusicint.BackgroundColor3 = Color3.new(136, 136, 136)
  211. openbtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  212. closebtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  213. openguibtn.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  214. musicidbox.BackgroundColor3 = Color3.fromRGB(109, 109, 109)
  215.  
  216. -- BACKGROUND TRANSPARENCY --
  217.  
  218. playmusicint.BackgroundTransparency = 0.9
  219. playmusicbtn.BackgroundTransparency = 1
  220. stopmusicbtn.BackgroundTransparency = 1
  221. musicidbox.BackgroundTransparency = 0.43
  222. credit.BackgroundTransparency = 1
  223. title.BackgroundTransparency = 1
  224.  
  225. -- BORDER SIZE PIXEL --
  226.  
  227. musicidbox.BorderSizePixel = 0
  228. openbtn.BorderSizePixel = 3
  229. closebtn.BorderSizePixel = 3
  230. openguibtn.BorderSizePixel = 3
  231.  
  232. -- FONTS --
  233. musicidbox.Font = "SourceSansLight"
  234. credit.Font = "SourceSansLight"
  235. title.Font = "SourceSansLight"
  236.  
  237.  
  238. -- TEXT SCALED --
  239. credit.TextScaled = true
  240. title.TextScaled = true
  241.  
  242. -- TEXT WRAPPED --
  243. musicidbox.TextWrapped = true
  244. credit.TextWrapped = true
  245. title.TextWrapped = true
  246. openguibtn.TextWrapped = true
  247.  
  248. -- FONT SIZE --
  249. musicidbox.FontSize = "Size28"
  250.  
  251. -- ACTIVE --
  252. playmusicint.Active = true
  253.  
  254. -- DRAGGABLE --
  255. playmusicint.Draggable = true
  256.  
  257. -- GUI FUNCTIONS (MAIN) --
  258.  
  259. -- set up the stuff --
  260. isGuiOpen = false
  261. closebtn.Visible = false
  262. playmusicint.Visible = false
  263. openguibtn.Visible = false
  264.  
  265. openbtn.MouseButton1Click:connect(function()
  266. openbtn.Visible = false
  267. closebtn.Visible = true
  268.  
  269. local radio = Instance.new("Part", char)
  270. radio.Name = "Radio"
  271. local mesh = Instance.new("FileMesh", radio)
  272. mesh.MeshId = "http://www.roblox.com/asset/?id=212302951"
  273. mesh.TextureId = "http://www.roblox.com/asset/?id=212303049"
  274. mesh.Scale = Vector3.new(4, 4, 4)
  275. mesh.VertexColor = Vector3.new(1, 1, 1)
  276. mesh.Offset = Vector3.new(0, 0, 0)
  277.  
  278.  
  279. local function weldBetween(a, b)
  280. local weld = Instance.new("ManualWeld")
  281. weld.Part0 = a
  282. weld.Part1 = b
  283. weld.C0 = CFrame.new()
  284. weld.C1 = b.CFrame:inverse() * a.CFrame
  285. weld.Parent = a
  286. return weld;
  287. end
  288. local hand = radio:clone()
  289. hand.Parent=char
  290. hand.CFrame=char:WaitForChild("Torso").CFrame*CFrame.new(Vector3.new(0,0,0.9))*CFrame.Angles(0,math.rad(180),math.rad(45))
  291. weldBetween(char:WaitForChild("Torso"), hand)
  292. hand.CanCollide=true
  293. hand.Anchored=false
  294.  
  295. sound = Instance.new("Sound", hand) -- we will now call the radio "hand"
  296. sound.Volume = 0.5
  297. sound.Pitch = 1
  298.  
  299. openguibtn.Visible = true
  300. char:FindFirstChild("Radio"):Destroy()
  301. end)
  302.  
  303.  
  304. closebtn.MouseButton1Click:connect(function()
  305. openbtn.Visible = true
  306. closebtn.Visible = false
  307. openguibtn.Visible = false
  308. playmusicint.Visible = false
  309. isGuiOpen = false
  310. char:WaitForChild("Radio"):Destroy()
  311. end)
  312.  
  313. playmusicbtn.MouseButton1Click:connect(function()
  314. sound:stop()
  315. wait(0.2)
  316. sound.SoundId = "rbxassetid://"..musicidbox.Text
  317. sound:play()
  318. end)
  319.  
  320. stopmusicbtn.MouseButton1Click:connect(function()
  321. sound:stop()
  322. end)
  323.  
  324.  
  325. openguibtn.MouseButton1Click:connect(function()
  326. if isGuiOpen == false then isGuiOpen = true
  327. playmusicint.Visible = true else isGuiOpen = false playmusicint.Visible = false
  328. end
  329. end)
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