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- Valve Software - vbsp.exe (Dec 19 2019)
- 8 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.log', but we don't own that location. Allowing...
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp5sd/smg_mp5sd.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ursus/knife_ursus.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_widowmaker/knife_widowmaker.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gypsy_jack/knife_gypsy_jack.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_stiletto/knife_stiletto.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_sporty/glove_sporty_left.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_sporty/glove_sporty_right.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_left.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_right.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_slick/glove_slick_left.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_slick/glove_slick_right.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_motorcycle/glove_motorcycle_left.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_motorcycle/glove_motorcycle_right.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_handwrap_leathery/glove_handwrap_leathery_left.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_handwrap_leathery/glove_handwrap_leathery_right.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_specialist/glove_specialist_left.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_specialist/glove_specialist_right.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_hydra_left.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_hydra_right.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/player/custom_player/paintkits/gloves/mayan_green.vmt.
- Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/slick_grape.vmt
- Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/sporty_space_blue.vmt
- Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/retro_grey.vmt
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_black_silver.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_snakeskin_brass.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_metallic.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_brown_beige.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_grey_camo_blob.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_red_beige.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_yellow_camo.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_red_slaughter.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_black.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_brown.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_military.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_red.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_fade.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_lightblue.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_military.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_red.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_pink.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_basic_black.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_choco_boom.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_mint_triangle.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_mono_boom.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_triangle_blue.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_yellow_camo.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_ddpat_dense_green_brown.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_forest_brown.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_green_red_black.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_kimono_diamonds_black_red.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_webs_green.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_white_orange_grey.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_orange_camo.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_purple.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_green.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_guerrilla.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin_yellow.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin_white.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_plaid_purple.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_stitched_black_orange.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_stitched_green_grey.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_poison_frog_blue_white.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_poison_frog_red_green.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_black_webbing_yellow.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_blue_pink.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_basic_green_orange.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_trigrid_blue.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_blue_skulls.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_geometric_blue.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_ducttape.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_green_camo.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_black_green.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_green_leather_mesh_brass.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_snakeskin_brass.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_case_hardened.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_webs_red.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_fade.vmt.
- CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_winterhex.vmt.
- materialPath: d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap.vmf
- Map revision 35
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap.prt...Building visibility clusters...
- AutoVisClustering (threshold=-1) matched 0 leafs.
- done (1)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (361311 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 407 texinfos to 362
- Reduced 8 texdatas to 8 (183 bytes to 183)
- Writing d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap.bsp
- MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp', but we don't own that location. Allowing...
- 4 seconds elapsed
- -------------------------------------------------------------------------------
- Running command: cd "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\bin"
- -------------------------------------------------------------------------------
- -------------------------------------------------------------------------------
- Running command: "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\bin\vvis.exe" -game "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\csgo" -fast "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap"
- -------------------------------------------------------------------------------
- Valve Software - vvis.exe (Dec 19 2019)
- fastvis = true
- MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.log', but we don't own that location. Allowing...
- 8 threads
- reading d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp
- reading d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.prt
- 2410 portalclusters
- 8350 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (2)
- Optimized: 430052 visible clusters (0.00%)
- Total clusters visible: 4365617
- Average clusters visible: 1811
- Building PAS...
- Average clusters audible: 2410
- visdatasize:1391944 compressed from 1465280
- writing d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp
- MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp', but we don't own that location. Allowing...
- 3 seconds elapsed
- -------------------------------------------------------------------------------
- Running command: cd "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\bin"
- -------------------------------------------------------------------------------
- -------------------------------------------------------------------------------
- Running command: "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\bin\vrad.exe" -game "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\csgo" -noextra "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap"
- -------------------------------------------------------------------------------
- Valve Software - vrad.exe SSE (Dec 19 2019)
- Valve Radiosity Simulator
- 8 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.log', but we don't own that location. Allowing...
- [Reading texlights from 'lights.rad']
- [17 texlights parsed from 'lights.rad']
- Loading d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp
- Setting up ray-trace acceleration structure... Done (0.68 seconds)
- 7461 faces
- 299 degenerate faces
- 1630542 square feet [234798112.00 square inches]
- 1 Displacements
- 1013 Square Feet [145952.17 Square Inches]
- 7162 patches before subdivision
- 45494 patches after subdivision
- sun extent from map=0.000000
- 2 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (7)
- transfers 6160649, max 2581
- transfer lists: 47.0 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #1 added RGB(187059, 78156, 36257)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(63926, 10373, 1650)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(23781, 1489, 189)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(9395, 248, 39)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(3840, 45, 9)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(1625, 9, 2)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(707, 2, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(317, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(146, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(69, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(33, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(16, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(8, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #14 added RGB(4, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #15 added RGB(2, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #16 added RGB(1, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #17 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.0129 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (4)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (3)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 5/1024 240/49152 ( 0.5%)
- brushes 482/8192 5784/98304 ( 5.9%)
- brushsides 6245/81920 49960/655360 ( 7.6%)
- planes 5316/65536 106320/1310720 ( 8.1%)
- vertexes 13185/65536 158220/786432 (20.1%)
- nodes 3780/65536 120960/2097152 ( 5.8%)
- texinfos 362/12288 26064/884736 ( 2.9%)
- texdata 8/4096 256/131072 ( 0.2%)
- dispinfos 1/0 176/0 ( 0.0%)
- disp_verts 81/0 1620/0 ( 0.0%)
- disp_tris 128/0 256/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 2576/0 2576/0 ( 0.0%)
- faces 7461/65536 417816/3670016 (11.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 2945/65536 164920/3670016 ( 4.5%)
- facebrushes 718/0 1436/0 ( 0.0%)
- facebrushlists 7461/0 29844/0 ( 0.0%)
- leaves 3786/65536 121152/2097152 ( 5.8%)
- leaffaces 8209/65536 16418/131072 (12.5%)
- leafbrushes 1616/65536 3232/131072 ( 2.5%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 58823/512000 235292/2048000 (11.5%)
- edges 32624/256000 130496/1024000 (12.7%)
- LDR worldlights 2/8192 200/819200 ( 0.0%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 2659/32768 26590/327680 ( 8.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 48669/65536 97338/131072 (74.3%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/1024 0/360448 ( 0.0%)
- LDR lightdata [variable] 1973456/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 1391944/16777216 ( 8.3%)
- entdata [variable] 2201/393216 ( 0.6%)
- LDR ambient table 3786/65536 15144/262144 ( 5.8%)
- HDR ambient table 3786/65536 15144/262144 ( 5.8%)
- LDR leaf ambient 9319/65536 260932/1835008 (14.2%)
- HDR leaf ambient 3786/65536 106008/1835008 ( 5.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 74422/0 ( 0.0%)
- physics [variable] 361311/4194304 ( 8.6%)
- physics terrain [variable] 167/1048576 ( 0.0%)
- Level flags = 7c
- Total triangle count: 31014
- Writing d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp
- MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp', but we don't own that location. Allowing...
- 16 seconds elapsed
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