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  1. Valve Software - vbsp.exe (Dec 19 2019)
  2. 8 threads
  3. MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.log', but we don't own that location. Allowing...
  4. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_butterfly/knife_butterfly.vmt.
  5. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_bayonet/knife_bayonet.vmt.
  6. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ct/knife_ct.vmt.
  7. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_flip/knife_flip.vmt.
  8. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gut/knife_gut.vmt.
  9. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_karam/karam.vmt.
  10. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_m9_bay/knife_m9_bay.vmt.
  11. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_t/knife_t.vmt.
  12. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_tactical/knife_tactical.vmt.
  13. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_m249para/m249.vmt.
  14. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/mach_negev/mach_negev.vmt.
  15. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_223/pist_223.vmt.
  16. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_cz_75/pist_cz_75.vmt.
  17. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_deagle/pist_deagle.vmt.
  18. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_elite/m9a1.vmt.
  19. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_fiveseven/fiveseven.vmt.
  20. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_glock18/pist_glock18.vmt.
  21. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_hkp2000/pist_hkp2000.vmt.
  22. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_p250/p250.vmt.
  23. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_tec9/pist_tec9.vmt.
  24. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_ak47/ak47.vmt.
  25. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_aug/rif_aug.vmt.
  26. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_famas/rif_famas.vmt.
  27. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_galilar/rif_galilar.vmt.
  28. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1/rif_m4a1.vmt.
  29. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_m4a1_s/rif_m4a1_s.vmt.
  30. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/rif_sg556/rif_sg556.vmt.
  31. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_mag7/shot_mag7.vmt.
  32. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_nova/shot_nova.vmt.
  33. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_sawedoff/shot_sawedoff_01.vmt.
  34. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/shot_xm1014/shot_xm1014.vmt.
  35. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_bizon/bizon.vmt.
  36. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mac10/smg_mac10_1.vmt.
  37. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp7/smg_mp7.vmt.
  38. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp9/smg_mp9.vmt.
  39. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_p90/smg_p90.vmt.
  40. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_ump45/smg_ump45.vmt.
  41. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_awp/awp.vmt.
  42. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_g3sg1/snip_g3sg1.vmt.
  43. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_scar20/snip_scar20.vmt.
  44. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08.vmt.
  45. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/snip_ssg08/snip_ssg08_scope.vmt.
  46. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/pist_revolver/pist_revolver.vmt.
  47. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/smg_mp5sd/smg_mp5sd.vmt.
  48. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_falchion_advanced/knife_falchion_advanced.vmt.
  49. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_push/knife_push.vmt.
  50. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_survival_bowie/knife_survival_bowie.vmt.
  51. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_ursus/knife_ursus.vmt.
  52. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_widowmaker/knife_widowmaker.vmt.
  53. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_gypsy_jack/knife_gypsy_jack.vmt.
  54. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/knife_stiletto/knife_stiletto.vmt.
  55. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_sporty/glove_sporty_left.vmt.
  56. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_sporty/glove_sporty_right.vmt.
  57. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_left.vmt.
  58. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_bloodhound_right.vmt.
  59. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_slick/glove_slick_left.vmt.
  60. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_slick/glove_slick_right.vmt.
  61. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_motorcycle/glove_motorcycle_left.vmt.
  62. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_motorcycle/glove_motorcycle_right.vmt.
  63. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_handwrap_leathery/glove_handwrap_leathery_left.vmt.
  64. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_handwrap_leathery/glove_handwrap_leathery_right.vmt.
  65. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_specialist/glove_specialist_left.vmt.
  66. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_specialist/glove_specialist_right.vmt.
  67. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_hydra_left.vmt.
  68. CustomMaterialManager: Cached KeyValues materials/models/weapons/v_models/arms/glove_bloodhound/glove_hydra_right.vmt.
  69. CustomMaterialManager: Cached KeyValues materials/models/player/custom_player/paintkits/gloves/mayan_green.vmt.
  70. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/slick_grape.vmt
  71. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/sporty_space_blue.vmt
  72. Failed to load VMT: materials/models/player/custom_player/paintkits/gloves/retro_grey.vmt
  73. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_black_silver.vmt.
  74. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_snakeskin_brass.vmt.
  75. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_metallic.vmt.
  76. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_brown_beige.vmt.
  77. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_grey_camo_blob.vmt.
  78. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_red_beige.vmt.
  79. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_yellow_camo.vmt.
  80. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_red_slaughter.vmt.
  81. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_black.vmt.
  82. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_brown.vmt.
  83. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_military.vmt.
  84. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_red.vmt.
  85. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin.vmt.
  86. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_fade.vmt.
  87. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_lightblue.vmt.
  88. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_military.vmt.
  89. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_red.vmt.
  90. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_pink.vmt.
  91. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_basic_black.vmt.
  92. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_choco_boom.vmt.
  93. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_mint_triangle.vmt.
  94. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_mono_boom.vmt.
  95. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_triangle_blue.vmt.
  96. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_yellow_camo.vmt.
  97. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_ddpat_dense_green_brown.vmt.
  98. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_forest_brown.vmt.
  99. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_green_red_black.vmt.
  100. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_kimono_diamonds_black_red.vmt.
  101. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_webs_green.vmt.
  102. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_white_orange_grey.vmt.
  103. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_orange_camo.vmt.
  104. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_purple.vmt.
  105. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_green.vmt.
  106. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_guerrilla.vmt.
  107. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin_yellow.vmt.
  108. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_snakeskin_white.vmt.
  109. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_plaid_purple.vmt.
  110. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_stitched_black_orange.vmt.
  111. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/slick_stitched_green_grey.vmt.
  112. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_poison_frog_blue_white.vmt.
  113. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_poison_frog_red_green.vmt.
  114. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_black_webbing_yellow.vmt.
  115. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/sporty_blue_pink.vmt.
  116. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_basic_green_orange.vmt.
  117. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/motorcycle_trigrid_blue.vmt.
  118. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_blue_skulls.vmt.
  119. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_geometric_blue.vmt.
  120. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_ducttape.vmt.
  121. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/handwrap_leathery_fabric_green_camo.vmt.
  122. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_black_green.vmt.
  123. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_green_leather_mesh_brass.vmt.
  124. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_snakeskin_brass.vmt.
  125. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/bloodhound_hydra_case_hardened.vmt.
  126. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_webs_red.vmt.
  127. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_fade.vmt.
  128. CustomMaterialManager: Cached KeyValues materials/models/weapons/customization/paints_gloves/specialist_winterhex.vmt.
  129. materialPath: d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\csgo\materials
  130. Loading d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap.vmf
  131. Map revision 35
  132. fixing up env_cubemap materials on brush sides...
  133. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  134. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  135. Processing areas...done (0)
  136. Building Faces...done (0)
  137. Chop Details...done (0)
  138. Find Visible Detail Sides...done (0)
  139. Merging details...done (0)
  140. FixTjuncs...
  141. PruneNodes...
  142. WriteBSP...
  143. done (0)
  144. writing d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap.prt...Building visibility clusters...
  145. AutoVisClustering (threshold=-1) matched 0 leafs.
  146. done (1)
  147. Finding displacement neighbors...
  148. Finding lightmap sample positions...
  149. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  150. Building Physics collision data...
  151. done (0) (361311 bytes)
  152. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  153. Compacting texture/material tables...
  154. Reduced 407 texinfos to 362
  155. Reduced 8 texdatas to 8 (183 bytes to 183)
  156. Writing d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap.bsp
  157. MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp', but we don't own that location. Allowing...
  158. 4 seconds elapsed
  159.  
  160. -------------------------------------------------------------------------------
  161. Running command: cd "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\bin"
  162. -------------------------------------------------------------------------------
  163.  
  164.  
  165. -------------------------------------------------------------------------------
  166. Running command: "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\bin\vvis.exe" -game "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\csgo" -fast "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap"
  167. -------------------------------------------------------------------------------
  168.  
  169. Valve Software - vvis.exe (Dec 19 2019)
  170. fastvis = true
  171. MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.log', but we don't own that location. Allowing...
  172. 8 threads
  173. reading d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp
  174. reading d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.prt
  175. 2410 portalclusters
  176. 8350 numportals
  177. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (2)
  178. Optimized: 430052 visible clusters (0.00%)
  179. Total clusters visible: 4365617
  180. Average clusters visible: 1811
  181. Building PAS...
  182. Average clusters audible: 2410
  183. visdatasize:1391944 compressed from 1465280
  184. writing d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp
  185. MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp', but we don't own that location. Allowing...
  186. 3 seconds elapsed
  187.  
  188. -------------------------------------------------------------------------------
  189. Running command: cd "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\bin"
  190. -------------------------------------------------------------------------------
  191.  
  192.  
  193. -------------------------------------------------------------------------------
  194. Running command: "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\bin\vrad.exe" -game "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\csgo" -noextra "d:\Users\Arif\Desktop\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\newmap"
  195. -------------------------------------------------------------------------------
  196.  
  197. Valve Software - vrad.exe SSE (Dec 19 2019)
  198.  
  199. Valve Radiosity Simulator
  200. 8 threads
  201. MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.log', but we don't own that location. Allowing...
  202. [Reading texlights from 'lights.rad']
  203. [17 texlights parsed from 'lights.rad']
  204.  
  205. Loading d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp
  206. Setting up ray-trace acceleration structure... Done (0.68 seconds)
  207. 7461 faces
  208. 299 degenerate faces
  209. 1630542 square feet [234798112.00 square inches]
  210. 1 Displacements
  211. 1013 Square Feet [145952.17 Square Inches]
  212. 7162 patches before subdivision
  213. 45494 patches after subdivision
  214. sun extent from map=0.000000
  215. 2 direct lights
  216. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
  217. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (7)
  218. transfers 6160649, max 2581
  219. transfer lists: 47.0 megs
  220. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  221. Bounce #1 added RGB(187059, 78156, 36257)
  222. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  223. Bounce #2 added RGB(63926, 10373, 1650)
  224. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  225. Bounce #3 added RGB(23781, 1489, 189)
  226. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  227. Bounce #4 added RGB(9395, 248, 39)
  228. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  229. Bounce #5 added RGB(3840, 45, 9)
  230. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  231. Bounce #6 added RGB(1625, 9, 2)
  232. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  233. Bounce #7 added RGB(707, 2, 1)
  234. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  235. Bounce #8 added RGB(317, 1, 0)
  236. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  237. Bounce #9 added RGB(146, 0, 0)
  238. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  239. Bounce #10 added RGB(69, 0, 0)
  240. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  241. Bounce #11 added RGB(33, 0, 0)
  242. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  243. Bounce #12 added RGB(16, 0, 0)
  244. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  245. Bounce #13 added RGB(8, 0, 0)
  246. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  247. Bounce #14 added RGB(4, 0, 0)
  248. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  249. Bounce #15 added RGB(2, 0, 0)
  250. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  251. Bounce #16 added RGB(1, 0, 0)
  252. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  253. Bounce #17 added RGB(1, 0, 0)
  254. Build Patch/Sample Hash Table(s).....Done<0.0129 sec>
  255. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (4)
  256. FinalLightFace Done
  257. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  258. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (3)
  259. Writing leaf ambient...done
  260. Ready to Finish
  261.  
  262. Object names Objects/Maxobjs Memory / Maxmem Fullness
  263. ------------ --------------- --------------- --------
  264. models 5/1024 240/49152 ( 0.5%)
  265. brushes 482/8192 5784/98304 ( 5.9%)
  266. brushsides 6245/81920 49960/655360 ( 7.6%)
  267. planes 5316/65536 106320/1310720 ( 8.1%)
  268. vertexes 13185/65536 158220/786432 (20.1%)
  269. nodes 3780/65536 120960/2097152 ( 5.8%)
  270. texinfos 362/12288 26064/884736 ( 2.9%)
  271. texdata 8/4096 256/131072 ( 0.2%)
  272. dispinfos 1/0 176/0 ( 0.0%)
  273. disp_verts 81/0 1620/0 ( 0.0%)
  274. disp_tris 128/0 256/0 ( 0.0%)
  275. disp_multiblend 0/0 0/0 ( 0.0%)
  276. disp_lmsamples 2576/0 2576/0 ( 0.0%)
  277. faces 7461/65536 417816/3670016 (11.4%)
  278. hdr faces 0/65536 0/3670016 ( 0.0%)
  279. origfaces 2945/65536 164920/3670016 ( 4.5%)
  280. facebrushes 718/0 1436/0 ( 0.0%)
  281. facebrushlists 7461/0 29844/0 ( 0.0%)
  282. leaves 3786/65536 121152/2097152 ( 5.8%)
  283. leaffaces 8209/65536 16418/131072 (12.5%)
  284. leafbrushes 1616/65536 3232/131072 ( 2.5%)
  285. areas 2/1024 16/8192 ( 0.2%)
  286. surfedges 58823/512000 235292/2048000 (11.5%)
  287. edges 32624/256000 130496/1024000 (12.7%)
  288. LDR worldlights 2/8192 200/819200 ( 0.0%)
  289. HDR worldlights 0/8192 0/819200 ( 0.0%)
  290. leafwaterdata 0/32768 0/393216 ( 0.0%)
  291. waterstrips 2659/32768 26590/327680 ( 8.1%)
  292. waterverts 0/65536 0/786432 ( 0.0%)
  293. waterindices 48669/65536 97338/131072 (74.3%)
  294. cubemapsamples 0/1024 0/16384 ( 0.0%)
  295. overlays 0/1024 0/360448 ( 0.0%)
  296. LDR lightdata [variable] 1973456/0 ( 0.0%)
  297. HDR lightdata [variable] 0/0 ( 0.0%)
  298. visdata [variable] 1391944/16777216 ( 8.3%)
  299. entdata [variable] 2201/393216 ( 0.6%)
  300. LDR ambient table 3786/65536 15144/262144 ( 5.8%)
  301. HDR ambient table 3786/65536 15144/262144 ( 5.8%)
  302. LDR leaf ambient 9319/65536 260932/1835008 (14.2%)
  303. HDR leaf ambient 3786/65536 106008/1835008 ( 5.8%)
  304. occluders 0/0 0/0 ( 0.0%)
  305. occluder polygons 0/0 0/0 ( 0.0%)
  306. occluder vert ind 0/0 0/0 ( 0.0%)
  307. detail props [variable] 1/12 ( 8.3%)
  308. static props [variable] 1/12 ( 8.3%)
  309. pakfile [variable] 74422/0 ( 0.0%)
  310. physics [variable] 361311/4194304 ( 8.6%)
  311. physics terrain [variable] 167/1048576 ( 0.0%)
  312.  
  313. Level flags = 7c
  314.  
  315. Total triangle count: 31014
  316. Writing d:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp
  317. MSG_FILEWRITE - Filesystem was asked to write to 'd:\users\arif\desktop\steamapps\common\counter-strike global offensive\sdk_content\maps\newmap.bsp', but we don't own that location. Allowing...
  318. 16 seconds elapsed
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