M16III

chainsaw

Apr 3rd, 2020
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  1. local ME = game:GetService("Players").LocalPlayer
  2. function FireEvent(ItemName, Object, Property, Value)
  3. ME.Character:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
  4. end
  5. game.Workspace.GiveTool:FireServer(2187476, "PompousTheCloud")
  6. ME["Backpack"]:WaitForChild("PompousTheCloud").Parent = ME.Character
  7. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"]["LocalScript"],"Disabled",true)
  8. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"],"CanBeDropped",true)
  9. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"],"TextureId","rbxassetid://4638242624")
  10. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://536944822")
  11. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://536944939")
  12. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(.045,.045,.045))
  13. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"],"GripPos",Vector3.new(1.6, -0.5, 0))
  14. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"],"GripRight",Vector3.new(-1,0,-15))
  15. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"],"ToolTip","Made by M16Lost")
  16. FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"],"Name","Chainsaw")
  17. wait()
  18. ME:GetMouse().Button1Down:Connect(function()
  19. if ME.Character:FindFirstChild("Scythe") then
  20. if ME:GetMouse().Target.Parent:FindFirstChild("HumanoidRootPart") or ME:GetMouse().Target.Parent.Parent:FindFirstChild("HumanoidRootPart") then
  21. local Animation = Instance.new("Animation")
  22. Animation.AnimationId = "rbxassetid://33169583"
  23. local AnimationLoader = ME.Character.Humanoid:LoadAnimation(Animation)
  24. AnimationLoader:Play()
  25. AnimationLoader:AdjustSpeed(1.75)
  26. wait()
  27. workspace.GuiEvent:FireServer(".")
  28. FireEvent("Scythe",ME.Character["."]:WaitForChild("Head"),"Parent",ME:GetMouse().Target.Parent)
  29. end
  30. end
  31. end)
  32. end
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