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- 00:00:00 INFO Logger Initialised - this log file can be found at xx Qve AIOFighter (PRO) 12-09 18-53-08.log
- 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
- 00:00:38 DEBUG Preset has been overrided
- 00:00:51 DEBUG Starting bot...
- 00:00:51 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:00:51 DEBUG [Traditional banking] true
- 00:00:51 DEBUG [Presets] false
- 00:00:51 DEBUG [Banking] Overloads: false
- 00:00:51 DEBUG [Banking] Food: false
- 00:00:51 DEBUG [Banking] Inventory full: true
- 00:00:51 DEBUG [Premium] Is bot premium: true
- 00:00:51 DEBUG [Banking] No alch runes: false
- 00:00:51 DEBUG [Banking] No prayer pots: false
- 00:00:51 DEBUG [Banking] No restore pots: false
- 00:00:51 DEBUG [Looting] Loot above: false
- 00:00:51 DEBUG [Notepaper] Items: []
- 00:00:51 DEBUG [Alching] Items: []
- 00:00:51 DEBUG [Teleport] No alch runes: false
- 00:00:51 DEBUG [Prayer] Use soulsplit: false
- 00:00:51 DEBUG [Prayer] Use Quick prayers: false
- 00:00:51 DEBUG [Prayer] Minimal prayer points: 0
- 00:00:51 DEBUG [Teleport] Out of prayer pots: false
- 00:00:51 DEBUG [Teleport] Out of restore pots: false
- 00:00:51 DEBUG [Potions] Use Aggression pots: false
- 00:00:51 DEBUG [Potions] Use prayer renewal: false
- 00:00:51 DEBUG [Special] Use special attack: false
- 00:00:51 DEBUG [Safespotting] Use safespotting: false
- 00:00:51 DEBUG [Looting] Bury bones: false
- 00:00:51 DEBUG [Teleport] Out of food: false
- 00:00:51 DEBUG [Teleport] Out of ovls: false
- 00:00:51 DEBUG [Teleport] Should teleport out below hp: false
- 00:00:51 DEBUG [Teleport] Slayer task done: false
- 00:00:51 DEBUG [Teleport] Inventory full: false
- 00:00:51 DEBUG [Potions] Drink overlaod: false
- 00:00:51 DEBUG [Potions] Drink prayer renewal: false
- 00:00:51 DEBUG [Potions] Drink antifire: false
- 00:00:51 DEBUG [Potions] Drink super set: false
- 00:00:51 DEBUG [Potions] Drink super combat (osrs) : false
- 00:00:51 DEBUG [Combat] Consider npc lvls: false
- 00:00:51 DEBUG [Combat] Attack npc's in combat: true
- 00:00:51 DEBUG [Loot] Eat for loot: false
- 00:00:51 DEBUG [Food] Eat below: 79.64285714285715
- 00:00:51 DEBUG [Potions] Drink aggresion potions: false
- 00:00:51 DEBUG [Food] Eat with random value of: 1.0
- 00:00:51 DEBUG [NPC] Npc list: []
- 00:00:51 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:00:51 DEBUG [NPC] Attacking range: 6
- 00:00:51 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:00:51 DEBUG [Loot] Looting range: 8
- 00:00:51 DEBUG [Loot] Loot in combat: true
- 00:00:51 DEBUG [Abilities] Use revolution++: false
- 00:00:56 DEBUG Eating food.
- 00:00:56 DEBUG Hovered InterfaceComponent [161, 55] on the first attempt.
- 00:00:57 DEBUG Hovered SpriteItem(name:Tuna, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 00:00:58 DEBUG Eating food.
- 00:00:58 DEBUG Hovered SpriteItem(name:Tuna, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 00:01:00 DEBUG Eating food.
- 00:06:45 DEBUG Looting ground items.
- 00:06:45 DEBUG Hovered Opal bolt tips x 5 [1675, 3477, 0] on the first attempt.
- 00:06:45 DEBUG Looting ground items.
- 00:09:36 DEBUG Looting ground items.
- 00:09:36 DEBUG Hovered Opal bolt tips x 5 [1675, 3478, 0] on the first attempt.
- 00:10:11 DEBUG Looting ground items.
- 00:10:12 DEBUG Hovered Casket [1675, 3477, 0] on the first attempt.
- 00:12:41 DEBUG Starting bot...
- 00:12:41 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:12:41 DEBUG [Traditional banking] true
- 00:12:41 DEBUG [Presets] false
- 00:12:41 DEBUG [Banking] Overloads: false
- 00:12:41 DEBUG [Banking] Food: false
- 00:12:41 DEBUG [Banking] Inventory full: true
- 00:12:41 DEBUG [Premium] Is bot premium: true
- 00:12:41 DEBUG [Banking] No alch runes: false
- 00:12:41 DEBUG [Banking] No prayer pots: false
- 00:12:41 DEBUG [Banking] No restore pots: false
- 00:12:41 DEBUG [Looting] Loot above: false
- 00:12:41 DEBUG [Notepaper] Items: []
- 00:12:41 DEBUG [Alching] Items: []
- 00:12:41 DEBUG [Teleport] No alch runes: false
- 00:12:41 DEBUG [Prayer] Use soulsplit: false
- 00:12:41 DEBUG [Prayer] Use Quick prayers: false
- 00:12:41 DEBUG [Prayer] Minimal prayer points: 0
- 00:12:41 DEBUG [Teleport] Out of prayer pots: false
- 00:12:41 DEBUG [Teleport] Out of restore pots: false
- 00:12:41 DEBUG [Potions] Use Aggression pots: false
- 00:12:41 DEBUG [Potions] Use prayer renewal: false
- 00:12:41 DEBUG [Special] Use special attack: false
- 00:12:41 DEBUG [Safespotting] Use safespotting: false
- 00:12:41 DEBUG [Looting] Bury bones: false
- 00:12:41 DEBUG [Teleport] Out of food: false
- 00:12:41 DEBUG [Teleport] Out of ovls: false
- 00:12:41 DEBUG [Teleport] Should teleport out below hp: false
- 00:12:41 DEBUG [Teleport] Slayer task done: false
- 00:12:41 DEBUG [Teleport] Inventory full: false
- 00:12:41 DEBUG [Potions] Drink overlaod: false
- 00:12:41 DEBUG [Potions] Drink prayer renewal: false
- 00:12:41 DEBUG [Potions] Drink antifire: false
- 00:12:41 DEBUG [Potions] Drink super set: false
- 00:12:41 DEBUG [Potions] Drink super combat (osrs) : false
- 00:12:41 DEBUG [Combat] Consider npc lvls: false
- 00:12:41 DEBUG [Combat] Attack npc's in combat: true
- 00:12:41 DEBUG [Loot] Eat for loot: false
- 00:12:41 DEBUG [Food] Eat below: 79.64285714285715
- 00:12:41 DEBUG [Potions] Drink aggresion potions: false
- 00:12:41 DEBUG [Food] Eat with random value of: 1.0
- 00:12:41 DEBUG [NPC] Npc list: []
- 00:12:41 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:12:41 DEBUG [NPC] Attacking range: 6
- 00:12:41 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:12:41 DEBUG [Loot] Looting range: 8
- 00:12:41 DEBUG [Loot] Loot in combat: true
- 00:12:41 DEBUG [Abilities] Use revolution++: false
- 00:12:57 DEBUG Starting bot...
- 00:12:57 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:12:57 DEBUG [Traditional banking] true
- 00:12:57 DEBUG [Presets] false
- 00:12:57 DEBUG [Banking] Overloads: false
- 00:12:57 DEBUG [Banking] Food: false
- 00:12:57 DEBUG [Banking] Inventory full: true
- 00:12:57 DEBUG [Premium] Is bot premium: true
- 00:12:57 DEBUG [Banking] No alch runes: false
- 00:12:57 DEBUG [Banking] No prayer pots: false
- 00:12:57 DEBUG [Banking] No restore pots: false
- 00:12:57 DEBUG [Looting] Loot above: false
- 00:12:57 DEBUG [Notepaper] Items: []
- 00:12:57 DEBUG [Alching] Items: []
- 00:12:57 DEBUG [Teleport] No alch runes: false
- 00:12:57 DEBUG [Prayer] Use soulsplit: false
- 00:12:57 DEBUG [Prayer] Use Quick prayers: false
- 00:12:57 DEBUG [Prayer] Minimal prayer points: 0
- 00:12:57 DEBUG [Teleport] Out of prayer pots: false
- 00:12:57 DEBUG [Teleport] Out of restore pots: false
- 00:12:57 DEBUG [Potions] Use Aggression pots: false
- 00:12:57 DEBUG [Potions] Use prayer renewal: false
- 00:12:57 DEBUG [Special] Use special attack: false
- 00:12:57 DEBUG [Safespotting] Use safespotting: false
- 00:12:57 DEBUG [Looting] Bury bones: false
- 00:12:57 DEBUG [Teleport] Out of food: false
- 00:12:57 DEBUG [Teleport] Out of ovls: false
- 00:12:57 DEBUG [Teleport] Should teleport out below hp: false
- 00:12:57 DEBUG [Teleport] Slayer task done: false
- 00:12:57 DEBUG [Teleport] Inventory full: false
- 00:12:57 DEBUG [Potions] Drink overlaod: false
- 00:12:57 DEBUG [Potions] Drink prayer renewal: false
- 00:12:57 DEBUG [Potions] Drink antifire: false
- 00:12:57 DEBUG [Potions] Drink super set: false
- 00:12:57 DEBUG [Potions] Drink super combat (osrs) : false
- 00:12:57 DEBUG [Combat] Consider npc lvls: false
- 00:12:57 DEBUG [Combat] Attack npc's in combat: true
- 00:12:57 DEBUG [Loot] Eat for loot: false
- 00:12:57 DEBUG [Food] Eat below: 79.64285714285715
- 00:12:57 DEBUG [Potions] Drink aggresion potions: false
- 00:12:57 DEBUG [Food] Eat with random value of: 1.0
- 00:12:57 DEBUG [NPC] Npc list: []
- 00:12:57 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:12:57 DEBUG [NPC] Attacking range: 6
- 00:12:57 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:12:57 DEBUG [Loot] Looting range: 8
- 00:12:57 DEBUG [Loot] Loot in combat: true
- 00:12:57 DEBUG [Abilities] Use revolution++: false
- 00:13:00 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:01 DEBUG Attempting to hover Coordinate.Minimap(1688, 3482, 0) since the target of InteractablePoint(1107, 138) is less then 4 pixels away.
- 00:13:01 DEBUG Attempted to hover Coordinate.Minimap(1688, 3482, 0) since InteractablePoint(1107, 138) was less than 4 pixels away (success: true)
- 00:13:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:01 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 00:13:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:01 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 00:13:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:04 DEBUG Attempting to hover Coordinate.Minimap(1696, 3483, 0) since the target of InteractablePoint(1111, 135) is less then 4 pixels away.
- 00:13:04 DEBUG Attempted to hover Coordinate.Minimap(1696, 3483, 0) since InteractablePoint(1111, 135) was less than 4 pixels away (success: false)
- 00:13:04 DEBUG We're not hovering Coordinate.Minimap(1696, 3483, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:06 DEBUG Attempting to hover Coordinate.Minimap(1703, 3484, 0) since the target of InteractablePoint(1103, 138) is less then 4 pixels away.
- 00:13:06 DEBUG Attempted to hover Coordinate.Minimap(1703, 3484, 0) since InteractablePoint(1103, 138) was less than 4 pixels away (success: false)
- 00:13:06 DEBUG We're not hovering Coordinate.Minimap(1703, 3484, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:08 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:08 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:09 DEBUG Attempting to hover Coordinate.Minimap(1712, 3485, 0) since the target of InteractablePoint(1107, 138) is less then 4 pixels away.
- 00:13:09 DEBUG Attempted to hover Coordinate.Minimap(1712, 3485, 0) since InteractablePoint(1107, 138) was less than 4 pixels away (success: true)
- 00:13:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:10 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:10 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:11 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:11 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:11 DEBUG Attempting to hover Coordinate.Minimap(1717, 3487, 0) since the target of InteractablePoint(1108, 130) is less then 4 pixels away.
- 00:13:11 DEBUG Attempted to hover Coordinate.Minimap(1717, 3487, 0) since InteractablePoint(1108, 130) was less than 4 pixels away (success: true)
- 00:13:12 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:12 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:12 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:13 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:13 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:14 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:14 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:15 DEBUG Attempting to hover Coordinate.Minimap(1718, 3490, 0) since the target of InteractablePoint(1105, 94) is less then 4 pixels away.
- 00:13:15 DEBUG Attempted to hover Coordinate.Minimap(1718, 3490, 0) since InteractablePoint(1105, 94) was less than 4 pixels away (success: true)
- 00:13:15 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:15 DEBUG [ResetAggro] Resetting Crab aggro
- 00:13:15 DEBUG Hovered Coordinate.Minimap(1719, 3489, 0) on the first attempt.
- 00:13:16 DEBUG Timed action (WebPath#getNext()) took 139ms
- 00:13:17 DEBUG Attempting to hover Coordinate.Minimap(1704, 3490, 0) since the target of InteractablePoint(1111, 30) is less then 4 pixels away.
- 00:13:17 DEBUG Attempted to hover Coordinate.Minimap(1704, 3490, 0) since InteractablePoint(1111, 30) was less than 4 pixels away (success: false)
- 00:13:17 DEBUG We're not hovering Coordinate.Minimap(1704, 3490, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:17 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 00:13:20 DEBUG Timed action (WebPath#getNext()) took 104ms
- 00:13:20 DEBUG Attempting to hover Coordinate.Minimap(1699, 3491, 0) since the target of InteractablePoint(1107, 29) is less then 4 pixels away.
- 00:13:20 DEBUG Attempted to hover Coordinate.Minimap(1699, 3491, 0) since InteractablePoint(1107, 29) was less than 4 pixels away (success: true)
- 00:13:20 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 00:13:21 DEBUG Timed action (WebPath#getNext()) took 107ms
- 00:13:21 DEBUG Attempting to hover Coordinate.Minimap(1695, 3484, 0) since the target of InteractablePoint(1079, 29) is less then 4 pixels away.
- 00:13:21 DEBUG Attempted to hover Coordinate.Minimap(1695, 3484, 0) since InteractablePoint(1079, 29) was less than 4 pixels away (success: false)
- 00:13:21 DEBUG We're not hovering Coordinate.Minimap(1695, 3484, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:21 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 00:13:24 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 00:13:24 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 00:13:25 DEBUG Timed action (WebPath#getNext()) took 109ms
- 00:13:25 DEBUG Attempting to hover Coordinate.Minimap(1684, 3480, 0) since the target of InteractablePoint(1079, 29) is less then 4 pixels away.
- 00:13:25 DEBUG Attempted to hover Coordinate.Minimap(1684, 3480, 0) since InteractablePoint(1079, 29) was less than 4 pixels away (success: false)
- 00:13:25 DEBUG We're not hovering Coordinate.Minimap(1684, 3480, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:13:25 DEBUG [WebPath] Incremented the last successful step index cache to 21.
- 00:13:29 DEBUG Timed action (WebPath#getNext()) took 100ms
- 00:13:29 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1089, 39) is less then 4 pixels away.
- 00:13:29 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1089, 39) was less than 4 pixels away (success: true)
- 00:13:29 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:13:29 DEBUG Timed action (WebPath#getNext()) took 99ms
- 00:13:29 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1096, 48) is less then 4 pixels away.
- 00:13:29 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1096, 48) was less than 4 pixels away (success: true)
- 00:13:30 DEBUG [WebPath] Incremented the last successful step index cache to 12.
- 00:24:13 DEBUG Login Handler has been activated!
- 00:24:13 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 00:24:19 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:19 DEBUG Interface Closer - Play Button has been activated!
- 00:24:20 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 00:24:21 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:21 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 00:24:21 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 00:24:21 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:22 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 00:24:22 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:22 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 00:24:22 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:23 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:23 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:23 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:24 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:24 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:25 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:25 DEBUG Attempting to hover Coordinate.Minimap(1696, 3482, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 00:24:25 DEBUG Attempted to hover Coordinate.Minimap(1696, 3482, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: false)
- 00:24:25 DEBUG We're not hovering Coordinate.Minimap(1696, 3482, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:25 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:26 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:26 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:26 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:27 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:27 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:27 DEBUG Hovered Coordinate.Minimap(1703, 3484, 0) on the first attempt.
- 00:24:27 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:28 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:28 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:28 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:29 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:29 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:30 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:30 DEBUG Attempting to hover Coordinate.Minimap(1711, 3486, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 00:24:30 DEBUG Attempted to hover Coordinate.Minimap(1711, 3486, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: true)
- 00:24:30 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:30 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:31 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:31 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:31 DEBUG Hovered Coordinate.Minimap(1716, 3490, 0) on the first attempt.
- 00:24:32 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:32 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:33 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:33 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:33 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:34 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:34 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:34 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:35 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:35 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:36 DEBUG Attempting to hover Coordinate.Minimap(1717, 3488, 0) since the target of InteractablePoint(1107, 96) is less then 4 pixels away.
- 00:24:36 DEBUG Attempted to hover Coordinate.Minimap(1717, 3488, 0) since InteractablePoint(1107, 96) was less than 4 pixels away (success: false)
- 00:24:36 DEBUG We're not hovering Coordinate.Minimap(1717, 3488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:36 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:36 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:37 DEBUG [ResetAggro] Resetting Crab aggro
- 00:24:39 DEBUG Timed action (WebPath#getNext()) took 117ms
- 00:24:39 DEBUG Attempting to hover Coordinate.Minimap(1704, 3490, 0) since the target of InteractablePoint(1043, 76) is less then 4 pixels away.
- 00:24:39 DEBUG Attempted to hover Coordinate.Minimap(1704, 3490, 0) since InteractablePoint(1043, 76) was less than 4 pixels away (success: true)
- 00:24:39 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:24:39 DEBUG Timed action (WebPath#getNext()) took 107ms
- 00:24:39 DEBUG Hovered Coordinate.Minimap(1704, 3490, 0) on the first attempt.
- 00:24:39 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:24:39 DEBUG Timed action (WebPath#getNext()) took 102ms
- 00:24:39 DEBUG Hovered Coordinate.Minimap(1704, 3490, 0) on the first attempt.
- 00:24:39 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 00:24:42 DEBUG Attempting to hover Coordinate.Minimap(1702, 3479, 0) since the target of InteractablePoint(1059, 128) is less then 4 pixels away.
- 00:24:42 DEBUG Attempted to hover Coordinate.Minimap(1702, 3479, 0) since InteractablePoint(1059, 128) was less than 4 pixels away (success: false)
- 00:24:42 DEBUG We're not hovering Coordinate.Minimap(1702, 3479, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:46 DEBUG Hovered SpriteItem(name:Stamina potion(3), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 00:24:47 DEBUG Timed action (WebPath#getNext()) took 109ms
- 00:24:47 DEBUG Attempting to hover Coordinate.Minimap(1688, 3477, 0) since the target of InteractablePoint(1043, 100) is less then 4 pixels away.
- 00:24:47 DEBUG Attempted to hover Coordinate.Minimap(1688, 3477, 0) since InteractablePoint(1043, 100) was less than 4 pixels away (success: false)
- 00:24:47 DEBUG We're not hovering Coordinate.Minimap(1688, 3477, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:24:47 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 00:24:48 DEBUG Timed action (WebPath#getNext()) took 106ms
- 00:24:48 DEBUG Attempting to hover Coordinate.Minimap(1687, 3477, 0) since the target of InteractablePoint(1043, 96) is less then 4 pixels away.
- 00:24:48 DEBUG Attempted to hover Coordinate.Minimap(1687, 3477, 0) since InteractablePoint(1043, 96) was less than 4 pixels away (success: true)
- 00:24:48 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 00:24:50 DEBUG Timed action (WebPath#getNext()) took 105ms
- 00:24:50 DEBUG Attempting to hover Coordinate.Minimap(1679, 3478, 0) since the target of InteractablePoint(1043, 92) is less then 4 pixels away.
- 00:24:50 DEBUG Attempted to hover Coordinate.Minimap(1679, 3478, 0) since InteractablePoint(1043, 92) was less than 4 pixels away (success: true)
- 00:24:51 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 00:25:59 DEBUG Starting bot...
- 00:25:59 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:25:59 DEBUG [Traditional banking] true
- 00:25:59 DEBUG [Presets] false
- 00:25:59 DEBUG [Banking] Overloads: false
- 00:25:59 DEBUG [Banking] Food: false
- 00:25:59 DEBUG [Banking] Inventory full: true
- 00:25:59 DEBUG [Premium] Is bot premium: true
- 00:25:59 DEBUG [Banking] No alch runes: false
- 00:25:59 DEBUG [Banking] No prayer pots: false
- 00:25:59 DEBUG [Banking] No restore pots: false
- 00:25:59 DEBUG [Looting] Loot above: false
- 00:25:59 DEBUG [Notepaper] Items: []
- 00:25:59 DEBUG [Alching] Items: []
- 00:25:59 DEBUG [Teleport] No alch runes: false
- 00:25:59 DEBUG [Prayer] Use soulsplit: false
- 00:25:59 DEBUG [Prayer] Use Quick prayers: false
- 00:25:59 DEBUG [Prayer] Minimal prayer points: 0
- 00:25:59 DEBUG [Teleport] Out of prayer pots: false
- 00:25:59 DEBUG [Teleport] Out of restore pots: false
- 00:25:59 DEBUG [Potions] Use Aggression pots: false
- 00:25:59 DEBUG [Potions] Use prayer renewal: false
- 00:25:59 DEBUG [Special] Use special attack: false
- 00:25:59 DEBUG [Safespotting] Use safespotting: false
- 00:25:59 DEBUG [Looting] Bury bones: false
- 00:25:59 DEBUG [Teleport] Out of food: false
- 00:25:59 DEBUG [Teleport] Out of ovls: false
- 00:25:59 DEBUG [Teleport] Should teleport out below hp: false
- 00:25:59 DEBUG [Teleport] Slayer task done: false
- 00:25:59 DEBUG [Teleport] Inventory full: false
- 00:25:59 DEBUG [Potions] Drink overlaod: false
- 00:25:59 DEBUG [Potions] Drink prayer renewal: false
- 00:25:59 DEBUG [Potions] Drink antifire: false
- 00:25:59 DEBUG [Potions] Drink super set: false
- 00:25:59 DEBUG [Potions] Drink super combat (osrs) : false
- 00:25:59 DEBUG [Combat] Consider npc lvls: false
- 00:25:59 DEBUG [Combat] Attack npc's in combat: true
- 00:25:59 DEBUG [Loot] Eat for loot: false
- 00:25:59 DEBUG [Food] Eat below: 79.64285714285715
- 00:25:59 DEBUG [Potions] Drink aggresion potions: false
- 00:25:59 DEBUG [Food] Eat with random value of: 1.0
- 00:25:59 DEBUG [NPC] Npc list: []
- 00:25:59 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:25:59 DEBUG [NPC] Attacking range: 6
- 00:25:59 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:25:59 DEBUG [Loot] Looting range: 8
- 00:25:59 DEBUG [Loot] Loot in combat: true
- 00:25:59 DEBUG [Abilities] Use revolution++: false
- 00:30:59 DEBUG Login Handler has been activated!
- 00:30:59 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 00:31:06 DEBUG Interface Closer - Play Button has been activated!
- 00:31:06 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 00:32:18 DEBUG Looting ground items.
- 00:32:18 DEBUG Hovered Coins x 4 [1674, 3478, 0] on the first attempt.
- 00:32:18 DEBUG Hovered MenuItem{1 : "Take" : "Coins" : Coins x 4 [1674, 3478, 0]} on the first attempt.
- 00:37:40 DEBUG Login Handler has been activated!
- 00:37:40 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 00:37:46 DEBUG Interface Closer - Play Button has been activated!
- 00:37:47 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 00:44:45 DEBUG [WakeCrab] Walking onto Crab to wake it
- 00:44:45 DEBUG Hovered Coordinate(1674, 3478, 0) on the first attempt.
- 00:44:48 DEBUG [WakeCrab] Walking onto Crab to wake it
- 00:44:51 DEBUG [WakeCrab] Walking onto Crab to wake it
- 00:44:54 DEBUG [WakeCrab] Failed to wake Crab, resetting aggro..
- 00:44:54 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:55 DEBUG Attempting to hover Coordinate.Minimap(1687, 3481, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 00:44:55 DEBUG Attempted to hover Coordinate.Minimap(1687, 3481, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 00:44:55 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:55 DEBUG Hovered Coordinate.Minimap(1687, 3481, 0) on the first attempt.
- 00:44:55 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:56 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:56 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:56 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:57 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:57 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:58 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:58 DEBUG Attempting to hover Coordinate.Minimap(1694, 3482, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 00:44:58 DEBUG Attempted to hover Coordinate.Minimap(1694, 3482, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: true)
- 00:44:58 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:59 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:59 DEBUG [ResetAggro] Resetting Crab aggro
- 00:44:59 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:00 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:00 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:00 DEBUG Attempting to hover Coordinate.Minimap(1701, 3482, 0) since the target of InteractablePoint(1143, 68) is less then 4 pixels away.
- 00:45:00 DEBUG Attempted to hover Coordinate.Minimap(1701, 3482, 0) since InteractablePoint(1143, 68) was less than 4 pixels away (success: true)
- 00:45:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:01 DEBUG Hovered Coordinate.Minimap(1702, 3483, 0) on the first attempt.
- 00:45:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:02 DEBUG Hovered Coordinate.Minimap(1706, 3486, 0) on the first attempt.
- 00:45:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:04 DEBUG Attempting to hover Coordinate.Minimap(1714, 3488, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 00:45:04 DEBUG Attempted to hover Coordinate.Minimap(1714, 3488, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: false)
- 00:45:04 DEBUG We're not hovering Coordinate.Minimap(1714, 3488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:45:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:08 DEBUG Attempting to hover Coordinate.Minimap(1716, 3489, 0) since the target of InteractablePoint(1119, 76) is less then 4 pixels away.
- 00:45:08 DEBUG Attempted to hover Coordinate.Minimap(1716, 3489, 0) since InteractablePoint(1119, 76) was less than 4 pixels away (success: false)
- 00:45:08 DEBUG We're not hovering Coordinate.Minimap(1716, 3489, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:45:08 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:08 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:45:09 DEBUG Attempting to hover Coordinate.Minimap(1717, 3489, 0) since the target of InteractablePoint(1103, 80) is less then 4 pixels away.
- 00:45:09 DEBUG Attempted to hover Coordinate.Minimap(1717, 3489, 0) since InteractablePoint(1103, 80) was less than 4 pixels away (success: true)
- 00:45:09 DEBUG Please walk to rocks location and unpause the bot
- 00:45:47 DEBUG Please walk to rocks location and unpause the bot
- 00:45:52 DEBUG Please walk to rocks location and unpause the bot
- 00:46:03 DEBUG Please walk to rocks location and unpause the bot
- 00:46:07 DEBUG Starting bot...
- 00:46:07 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:46:07 DEBUG [Traditional banking] true
- 00:46:07 DEBUG [Presets] false
- 00:46:07 DEBUG [Banking] Overloads: false
- 00:46:07 DEBUG [Banking] Food: false
- 00:46:07 DEBUG [Banking] Inventory full: true
- 00:46:07 DEBUG [Premium] Is bot premium: true
- 00:46:07 DEBUG [Banking] No alch runes: false
- 00:46:07 DEBUG [Banking] No prayer pots: false
- 00:46:07 DEBUG [Banking] No restore pots: false
- 00:46:07 DEBUG [Looting] Loot above: false
- 00:46:07 DEBUG [Notepaper] Items: []
- 00:46:07 DEBUG [Alching] Items: []
- 00:46:07 DEBUG [Teleport] No alch runes: false
- 00:46:07 DEBUG [Prayer] Use soulsplit: false
- 00:46:07 DEBUG [Prayer] Use Quick prayers: false
- 00:46:07 DEBUG [Prayer] Minimal prayer points: 0
- 00:46:07 DEBUG [Teleport] Out of prayer pots: false
- 00:46:07 DEBUG [Teleport] Out of restore pots: false
- 00:46:07 DEBUG [Potions] Use Aggression pots: false
- 00:46:07 DEBUG [Potions] Use prayer renewal: false
- 00:46:07 DEBUG [Special] Use special attack: false
- 00:46:07 DEBUG [Safespotting] Use safespotting: false
- 00:46:07 DEBUG [Looting] Bury bones: false
- 00:46:07 DEBUG [Teleport] Out of food: false
- 00:46:07 DEBUG [Teleport] Out of ovls: false
- 00:46:07 DEBUG [Teleport] Should teleport out below hp: false
- 00:46:07 DEBUG [Teleport] Slayer task done: false
- 00:46:07 DEBUG [Teleport] Inventory full: false
- 00:46:07 DEBUG [Potions] Drink overlaod: false
- 00:46:07 DEBUG [Potions] Drink prayer renewal: false
- 00:46:07 DEBUG [Potions] Drink antifire: false
- 00:46:07 DEBUG [Potions] Drink super set: false
- 00:46:07 DEBUG [Potions] Drink super combat (osrs) : false
- 00:46:07 DEBUG [Combat] Consider npc lvls: false
- 00:46:07 DEBUG [Combat] Attack npc's in combat: true
- 00:46:07 DEBUG [Loot] Eat for loot: false
- 00:46:07 DEBUG [Food] Eat below: 79.64285714285715
- 00:46:07 DEBUG [Potions] Drink aggresion potions: false
- 00:46:07 DEBUG [Food] Eat with random value of: 1.0
- 00:46:07 DEBUG [NPC] Npc list: []
- 00:46:07 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:46:07 DEBUG [NPC] Attacking range: 6
- 00:46:07 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:46:07 DEBUG [Loot] Looting range: 8
- 00:46:07 DEBUG [Loot] Loot in combat: true
- 00:46:07 DEBUG [Abilities] Use revolution++: false
- 00:46:40 DEBUG Starting bot...
- 00:46:40 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 00:46:40 DEBUG [Traditional banking] true
- 00:46:40 DEBUG [Presets] false
- 00:46:40 DEBUG [Banking] Overloads: false
- 00:46:40 DEBUG [Banking] Food: false
- 00:46:40 DEBUG [Banking] Inventory full: true
- 00:46:40 DEBUG [Premium] Is bot premium: true
- 00:46:40 DEBUG [Banking] No alch runes: false
- 00:46:40 DEBUG [Banking] No prayer pots: false
- 00:46:40 DEBUG [Banking] No restore pots: false
- 00:46:40 DEBUG [Looting] Loot above: false
- 00:46:40 DEBUG [Notepaper] Items: []
- 00:46:40 DEBUG [Alching] Items: []
- 00:46:40 DEBUG [Teleport] No alch runes: false
- 00:46:40 DEBUG [Prayer] Use soulsplit: false
- 00:46:40 DEBUG [Prayer] Use Quick prayers: false
- 00:46:40 DEBUG [Prayer] Minimal prayer points: 0
- 00:46:40 DEBUG [Teleport] Out of prayer pots: false
- 00:46:40 DEBUG [Teleport] Out of restore pots: false
- 00:46:40 DEBUG [Potions] Use Aggression pots: false
- 00:46:40 DEBUG [Potions] Use prayer renewal: false
- 00:46:40 DEBUG [Special] Use special attack: false
- 00:46:40 DEBUG [Safespotting] Use safespotting: false
- 00:46:40 DEBUG [Looting] Bury bones: false
- 00:46:40 DEBUG [Teleport] Out of food: false
- 00:46:40 DEBUG [Teleport] Out of ovls: false
- 00:46:40 DEBUG [Teleport] Should teleport out below hp: false
- 00:46:40 DEBUG [Teleport] Slayer task done: false
- 00:46:40 DEBUG [Teleport] Inventory full: false
- 00:46:40 DEBUG [Potions] Drink overlaod: false
- 00:46:40 DEBUG [Potions] Drink prayer renewal: false
- 00:46:40 DEBUG [Potions] Drink antifire: false
- 00:46:40 DEBUG [Potions] Drink super set: false
- 00:46:40 DEBUG [Potions] Drink super combat (osrs) : false
- 00:46:40 DEBUG [Combat] Consider npc lvls: false
- 00:46:40 DEBUG [Combat] Attack npc's in combat: true
- 00:46:40 DEBUG [Loot] Eat for loot: false
- 00:46:40 DEBUG [Food] Eat below: 79.64285714285715
- 00:46:40 DEBUG [Potions] Drink aggresion potions: false
- 00:46:40 DEBUG [Food] Eat with random value of: 1.0
- 00:46:40 DEBUG [NPC] Npc list: []
- 00:46:40 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 00:46:40 DEBUG [NPC] Attacking range: 6
- 00:46:40 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 00:46:40 DEBUG [Loot] Looting range: 8
- 00:46:40 DEBUG [Loot] Loot in combat: true
- 00:46:40 DEBUG [Abilities] Use revolution++: false
- 00:56:58 DEBUG [ResetAggro] Resetting Crab aggro
- 00:56:58 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 00:56:59 DEBUG [ResetAggro] Resetting Crab aggro
- 00:56:59 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1144, 112) is less then 4 pixels away.
- 00:56:59 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1144, 112) was less than 4 pixels away (success: true)
- 00:56:59 DEBUG [ResetAggro] Resetting Crab aggro
- 00:56:59 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 00:56:59 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:00 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:00 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:01 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:02 DEBUG Attempting to hover Coordinate.Minimap(1695, 3482, 0) since the target of InteractablePoint(1144, 107) is less then 4 pixels away.
- 00:57:02 DEBUG Attempted to hover Coordinate.Minimap(1695, 3482, 0) since InteractablePoint(1144, 107) was less than 4 pixels away (success: true)
- 00:57:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:02 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:03 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:04 DEBUG Attempting to hover Coordinate.Minimap(1702, 3483, 0) since the target of InteractablePoint(1147, 104) is less then 4 pixels away.
- 00:57:04 DEBUG Attempted to hover Coordinate.Minimap(1702, 3483, 0) since InteractablePoint(1147, 104) was less than 4 pixels away (success: true)
- 00:57:04 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:05 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:06 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:06 DEBUG Attempting to hover Coordinate.Minimap(1708, 3485, 0) since the target of InteractablePoint(1144, 101) is less then 4 pixels away.
- 00:57:06 DEBUG Attempted to hover Coordinate.Minimap(1708, 3485, 0) since InteractablePoint(1144, 101) was less than 4 pixels away (success: true)
- 00:57:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:07 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:08 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:08 DEBUG Attempting to hover Coordinate.Minimap(1715, 3486, 0) since the target of InteractablePoint(1144, 107) is less then 4 pixels away.
- 00:57:08 DEBUG Attempted to hover Coordinate.Minimap(1715, 3486, 0) since InteractablePoint(1144, 107) was less than 4 pixels away (success: true)
- 00:57:08 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:09 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:10 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:10 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:10 DEBUG Attempting to hover Coordinate.Minimap(1719, 3489, 0) since the target of InteractablePoint(1130, 98) is less then 4 pixels away.
- 00:57:10 DEBUG Attempted to hover Coordinate.Minimap(1719, 3489, 0) since InteractablePoint(1130, 98) was less than 4 pixels away (success: true)
- 00:57:11 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:11 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:11 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:12 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:12 DEBUG [ResetAggro] Resetting Crab aggro
- 00:57:14 DEBUG Timed action (WebPath#getNext()) took 127ms
- 00:57:14 DEBUG Attempting to hover Coordinate.Minimap(1706, 3490, 0) since the target of InteractablePoint(1064, 45) is less then 4 pixels away.
- 00:57:14 DEBUG Attempted to hover Coordinate.Minimap(1706, 3490, 0) since InteractablePoint(1064, 45) was less than 4 pixels away (success: true)
- 00:57:14 DEBUG [WebPath] Incremented the last successful step index cache to 14.
- 00:57:16 DEBUG Timed action (WebPath#getNext()) took 125ms
- 00:57:17 DEBUG Attempting to hover Coordinate.Minimap(1700, 3490, 0) since the target of InteractablePoint(1056, 48) is less then 4 pixels away.
- 00:57:17 DEBUG Attempted to hover Coordinate.Minimap(1700, 3490, 0) since InteractablePoint(1056, 48) was less than 4 pixels away (success: true)
- 00:57:17 DEBUG [WebPath] Incremented the last successful step index cache to 21.
- 00:57:18 DEBUG Timed action (WebPath#getNext()) took 131ms
- 00:57:19 DEBUG Attempting to hover Coordinate.Minimap(1695, 3484, 0) since the target of InteractablePoint(1045, 71) is less then 4 pixels away.
- 00:57:19 DEBUG Attempted to hover Coordinate.Minimap(1695, 3484, 0) since InteractablePoint(1045, 71) was less than 4 pixels away (success: true)
- 00:57:19 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 00:57:21 DEBUG Hovered SpriteItem(name:Stamina potion(2), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 00:57:22 DEBUG Timed action (WebPath#getNext()) took 130ms
- 00:57:22 DEBUG Attempting to hover Coordinate.Minimap(1685, 3483, 0) since the target of InteractablePoint(1050, 59) is less then 4 pixels away.
- 00:57:22 DEBUG Attempted to hover Coordinate.Minimap(1685, 3483, 0) since InteractablePoint(1050, 59) was less than 4 pixels away (success: false)
- 00:57:22 DEBUG We're not hovering Coordinate.Minimap(1685, 3483, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:57:22 DEBUG [WebPath] Incremented the last successful step index cache to 22.
- 00:57:24 DEBUG Timed action (WebPath#getNext()) took 103ms
- 00:57:24 DEBUG Attempting to hover Coordinate.Minimap(1678, 3478, 0) since the target of InteractablePoint(1045, 65) is less then 4 pixels away.
- 00:57:24 DEBUG Attempted to hover Coordinate.Minimap(1678, 3478, 0) since InteractablePoint(1045, 65) was less than 4 pixels away (success: false)
- 00:57:24 DEBUG We're not hovering Coordinate.Minimap(1678, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:57:24 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 00:57:27 DEBUG Timed action (WebPath#getNext()) took 96ms
- 00:57:28 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1070, 79) is less then 4 pixels away.
- 00:57:28 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1070, 79) was less than 4 pixels away (success: false)
- 00:57:28 DEBUG We're not hovering Coordinate.Minimap(1675, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 00:57:28 DEBUG [WebPath] Incremented the last successful step index cache to 12.
- 00:59:46 DEBUG Looting ground items.
- 00:59:47 DEBUG Hovered Casket [1675, 3477, 0] on the first attempt.
- 00:59:47 DEBUG Looting ground items.
- 00:59:47 DEBUG Attempting to hover Casket [1675, 3477, 0] since the target of InteractablePoint(608, 436) is less then 4 pixels away.
- 00:59:47 DEBUG Attempted to hover Casket [1675, 3477, 0] since InteractablePoint(608, 436) was less than 4 pixels away (success: true)
- 00:59:47 DEBUG Hovered MenuItem{4 : "Take" : "Casket" : Casket [1675, 3477, 0]} on the first attempt.
- 01:08:20 DEBUG Login Handler has been activated!
- 01:08:20 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:08:26 DEBUG Interface Closer - Play Button has been activated!
- 01:08:27 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:13:28 DEBUG Login Handler has been activated!
- 01:13:28 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:13:34 DEBUG Interface Closer - Play Button has been activated!
- 01:13:35 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:18:36 DEBUG Login Handler has been activated!
- 01:18:36 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:18:42 DEBUG Interface Closer - Play Button has been activated!
- 01:18:42 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:23:44 DEBUG Login Handler has been activated!
- 01:23:44 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:23:50 DEBUG Interface Closer - Play Button has been activated!
- 01:23:50 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:28:52 DEBUG Login Handler has been activated!
- 01:28:52 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:28:58 DEBUG Interface Closer - Play Button has been activated!
- 01:28:59 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:34:00 DEBUG Login Handler has been activated!
- 01:34:00 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:34:06 DEBUG Interface Closer - Play Button has been activated!
- 01:34:07 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:39:07 DEBUG Login Handler has been activated!
- 01:39:07 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:39:14 DEBUG Interface Closer - Play Button has been activated!
- 01:39:14 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:44:15 DEBUG Login Handler has been activated!
- 01:44:15 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:44:22 DEBUG Interface Closer - Play Button has been activated!
- 01:44:22 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:49:24 DEBUG Login Handler has been activated!
- 01:49:24 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:49:31 DEBUG Interface Closer - Play Button has been activated!
- 01:49:31 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:54:32 DEBUG Login Handler has been activated!
- 01:54:32 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 01:54:39 DEBUG Interface Closer - Play Button has been activated!
- 01:54:39 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 01:55:19 DEBUG Timed action (WebPath#getNext()) took 106ms
- 01:55:19 DEBUG Attempting to hover Coordinate.Minimap(1691, 3478, 0) since the target of InteractablePoint(1047, 80) is less then 4 pixels away.
- 01:55:20 DEBUG Attempted to hover Coordinate.Minimap(1691, 3478, 0) since InteractablePoint(1047, 80) was less than 4 pixels away (success: false)
- 01:55:20 DEBUG We're not hovering Coordinate.Minimap(1691, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:55:20 DEBUG [WebPath] Incremented the last successful step index cache to 13.
- 01:55:27 DEBUG Attempting to hover Coordinate.Minimap(1704, 3478, 0) since the target of InteractablePoint(1039, 88) is less then 4 pixels away.
- 01:55:27 DEBUG Attempted to hover Coordinate.Minimap(1704, 3478, 0) since InteractablePoint(1039, 88) was less than 4 pixels away (success: true)
- 01:55:28 DEBUG Attempting to hover Coordinate.Minimap(1708, 3478, 0) since the target of InteractablePoint(1043, 92) is less then 4 pixels away.
- 01:55:28 DEBUG Attempted to hover Coordinate.Minimap(1708, 3478, 0) since InteractablePoint(1043, 92) was less than 4 pixels away (success: true)
- 01:55:29 DEBUG Hovered SpriteItem(name:Stamina potion(1), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 01:55:34 DEBUG Attempting to hover Coordinate.Minimap(1700, 3478, 0) since the target of InteractablePoint(1047, 88) is less then 4 pixels away.
- 01:55:34 DEBUG Attempted to hover Coordinate.Minimap(1700, 3478, 0) since InteractablePoint(1047, 88) was less than 4 pixels away (success: false)
- 01:55:34 DEBUG We're not hovering Coordinate.Minimap(1700, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:55:36 DEBUG Timed action (WebPath#getNext()) took 114ms
- 01:55:36 DEBUG Attempting to hover Coordinate.Minimap(1692, 3476, 0) since the target of InteractablePoint(1043, 96) is less then 4 pixels away.
- 01:55:36 DEBUG Attempted to hover Coordinate.Minimap(1692, 3476, 0) since InteractablePoint(1043, 96) was less than 4 pixels away (success: true)
- 01:55:36 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 01:55:38 DEBUG Timed action (WebPath#getNext()) took 104ms
- 01:55:38 DEBUG Attempting to hover Coordinate.Minimap(1685, 3475, 0) since the target of InteractablePoint(1047, 100) is less then 4 pixels away.
- 01:55:38 DEBUG Attempted to hover Coordinate.Minimap(1685, 3475, 0) since InteractablePoint(1047, 100) was less than 4 pixels away (success: false)
- 01:55:38 DEBUG We're not hovering Coordinate.Minimap(1685, 3475, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:55:38 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 01:55:41 DEBUG Timed action (WebPath#getNext()) took 105ms
- 01:55:41 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1043, 84) is less then 4 pixels away.
- 01:55:41 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1043, 84) was less than 4 pixels away (success: true)
- 01:55:41 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 02:06:15 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:15 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 02:06:15 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 02:06:15 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:15 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 02:06:15 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:16 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 02:06:16 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:16 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:17 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:17 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:17 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:18 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:18 DEBUG Attempting to hover Coordinate.Minimap(1695, 3482, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 02:06:18 DEBUG Attempted to hover Coordinate.Minimap(1695, 3482, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: true)
- 02:06:18 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:19 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:19 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:20 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:20 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:20 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:21 DEBUG Attempting to hover Coordinate.Minimap(1702, 3483, 0) since the target of InteractablePoint(1147, 64) is less then 4 pixels away.
- 02:06:21 DEBUG Attempted to hover Coordinate.Minimap(1702, 3483, 0) since InteractablePoint(1147, 64) was less than 4 pixels away (success: false)
- 02:06:21 DEBUG We're not hovering Coordinate.Minimap(1702, 3483, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:06:21 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:21 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:21 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:22 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:22 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:23 DEBUG Attempting to hover Coordinate.Minimap(1709, 3486, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 02:06:23 DEBUG Attempted to hover Coordinate.Minimap(1709, 3486, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: false)
- 02:06:23 DEBUG We're not hovering Coordinate.Minimap(1709, 3486, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:06:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:24 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:24 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:25 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:25 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:25 DEBUG Attempting to hover Coordinate.Minimap(1717, 3488, 0) since the target of InteractablePoint(1147, 64) is less then 4 pixels away.
- 02:06:25 DEBUG Attempted to hover Coordinate.Minimap(1717, 3488, 0) since InteractablePoint(1147, 64) was less than 4 pixels away (success: true)
- 02:06:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:27 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:27 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:28 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:28 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:28 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:29 DEBUG Attempting to hover Coordinate.Minimap(1718, 3488, 0) since the target of InteractablePoint(1111, 84) is less then 4 pixels away.
- 02:06:29 DEBUG Attempted to hover Coordinate.Minimap(1718, 3488, 0) since InteractablePoint(1111, 84) was less than 4 pixels away (success: true)
- 02:06:29 DEBUG [ResetAggro] Resetting Crab aggro
- 02:06:30 DEBUG Timed action (WebPath#getNext()) took 114ms
- 02:06:31 DEBUG Attempting to hover Coordinate.Minimap(1704, 3490, 0) since the target of InteractablePoint(1043, 76) is less then 4 pixels away.
- 02:06:31 DEBUG Attempted to hover Coordinate.Minimap(1704, 3490, 0) since InteractablePoint(1043, 76) was less than 4 pixels away (success: true)
- 02:06:31 DEBUG [WebPath] Incremented the last successful step index cache to 14.
- 02:06:31 DEBUG Timed action (WebPath#getNext()) took 113ms
- 02:06:31 DEBUG Hovered Coordinate.Minimap(1704, 3490, 0) on the first attempt.
- 02:06:31 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 02:06:34 DEBUG Attempting to hover Coordinate.Minimap(1703, 3479, 0) since the target of InteractablePoint(1067, 132) is less then 4 pixels away.
- 02:06:34 DEBUG Attempted to hover Coordinate.Minimap(1703, 3479, 0) since InteractablePoint(1067, 132) was less than 4 pixels away (success: true)
- 02:06:37 DEBUG Timed action (WebPath#getNext()) took 109ms
- 02:06:37 DEBUG Attempting to hover Coordinate.Minimap(1693, 3478, 0) since the target of InteractablePoint(1047, 108) is less then 4 pixels away.
- 02:06:37 DEBUG Attempted to hover Coordinate.Minimap(1693, 3478, 0) since InteractablePoint(1047, 108) was less than 4 pixels away (success: true)
- 02:06:37 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 02:06:39 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 13, origin: INVENTORY) on the first attempt.
- 02:06:40 DEBUG Timed action (WebPath#getNext()) took 119ms
- 02:06:41 DEBUG Attempting to hover Coordinate.Minimap(1686, 3477, 0) since the target of InteractablePoint(1047, 100) is less then 4 pixels away.
- 02:06:41 DEBUG Attempted to hover Coordinate.Minimap(1686, 3477, 0) since InteractablePoint(1047, 100) was less than 4 pixels away (success: false)
- 02:06:41 DEBUG We're not hovering Coordinate.Minimap(1686, 3477, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:06:41 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 02:06:41 DEBUG Timed action (WebPath#getNext()) took 108ms
- 02:06:41 DEBUG Attempting to hover Coordinate.Minimap(1681, 3476, 0) since the target of InteractablePoint(1043, 100) is less then 4 pixels away.
- 02:06:41 DEBUG Attempted to hover Coordinate.Minimap(1681, 3476, 0) since InteractablePoint(1043, 100) was less than 4 pixels away (success: true)
- 02:06:41 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 02:06:44 DEBUG Timed action (WebPath#getNext()) took 102ms
- 02:06:44 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1047, 84) is less then 4 pixels away.
- 02:06:44 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1047, 84) was less than 4 pixels away (success: true)
- 02:06:44 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 02:13:58 DEBUG Looting ground items.
- 02:13:59 DEBUG Hovered Opal bolt tips x 5 [1675, 3477, 0] on the first attempt.
- 02:13:59 DEBUG Hovered MenuItem{3 : "Take" : "Opal bolt tips" : Opal bolt tips x 5 [1675, 3477, 0]} on the first attempt.
- 02:18:56 DEBUG Timed action (WebPath#getNext()) took 111ms
- 02:18:56 DEBUG Attempting to hover Coordinate.Minimap(1686, 3477, 0) since the target of InteractablePoint(1047, 84) is less then 4 pixels away.
- 02:18:56 DEBUG Attempted to hover Coordinate.Minimap(1686, 3477, 0) since InteractablePoint(1047, 84) was less than 4 pixels away (success: false)
- 02:18:56 DEBUG We're not hovering Coordinate.Minimap(1686, 3477, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:18:57 DEBUG [WebPath] Incremented the last successful step index cache to 9.
- 02:19:07 DEBUG Attempting to hover Coordinate.Minimap(1708, 3478, 0) since the target of InteractablePoint(1043, 88) is less then 4 pixels away.
- 02:19:07 DEBUG Attempted to hover Coordinate.Minimap(1708, 3478, 0) since InteractablePoint(1043, 88) was less than 4 pixels away (success: true)
- 02:19:09 DEBUG Hovered SpriteItem(name:Stamina potion(3), quantity: 1, index: 13, origin: INVENTORY) on the first attempt.
- 02:19:11 DEBUG Attempting to hover Coordinate.Minimap(1702, 3478, 0) since the target of InteractablePoint(1043, 88) is less then 4 pixels away.
- 02:19:11 DEBUG Attempted to hover Coordinate.Minimap(1702, 3478, 0) since InteractablePoint(1043, 88) was less than 4 pixels away (success: false)
- 02:19:11 DEBUG We're not hovering Coordinate.Minimap(1702, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:19:13 DEBUG Attempting to hover Coordinate.Minimap(1695, 3478, 0) since the target of InteractablePoint(1043, 88) is less then 4 pixels away.
- 02:19:13 DEBUG Attempted to hover Coordinate.Minimap(1695, 3478, 0) since InteractablePoint(1043, 88) was less than 4 pixels away (success: false)
- 02:19:13 DEBUG We're not hovering Coordinate.Minimap(1695, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:19:15 DEBUG Timed action (WebPath#getNext()) took 102ms
- 02:19:15 DEBUG Attempting to hover Coordinate.Minimap(1687, 3477, 0) since the target of InteractablePoint(1043, 92) is less then 4 pixels away.
- 02:19:15 DEBUG Attempted to hover Coordinate.Minimap(1687, 3477, 0) since InteractablePoint(1043, 92) was less than 4 pixels away (success: true)
- 02:19:15 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 02:19:17 DEBUG Timed action (WebPath#getNext()) took 102ms
- 02:19:17 DEBUG Attempting to hover Coordinate.Minimap(1679, 3478, 0) since the target of InteractablePoint(1043, 88) is less then 4 pixels away.
- 02:19:17 DEBUG Attempted to hover Coordinate.Minimap(1679, 3478, 0) since InteractablePoint(1043, 88) was less than 4 pixels away (success: true)
- 02:19:17 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 02:19:29 DEBUG Timed action (WebPath#getNext()) took 103ms
- 02:19:29 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1063, 100) is less then 4 pixels away.
- 02:19:29 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1063, 100) was less than 4 pixels away (success: true)
- 02:19:29 DEBUG [WebPath] Incremented the last successful step index cache to 10.
- 02:19:30 DEBUG Timed action (WebPath#getNext()) took 103ms
- 02:19:30 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1059, 104) is less then 4 pixels away.
- 02:19:30 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1059, 104) was less than 4 pixels away (success: true)
- 02:19:30 DEBUG [WebPath] Incremented the last successful step index cache to 13.
- 02:19:32 DEBUG Timed action (WebPath#getNext()) took 99ms
- 02:19:32 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1075, 96) is less then 4 pixels away.
- 02:19:32 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1075, 96) was less than 4 pixels away (success: false)
- 02:19:32 DEBUG We're not hovering Coordinate.Minimap(1675, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:19:32 DEBUG [WebPath] Incremented the last successful step index cache to 11.
- 02:30:22 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:22 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 02:30:22 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 02:30:22 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:22 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 02:30:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:23 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 02:30:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:24 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:24 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:25 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:25 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:25 DEBUG Attempting to hover Coordinate.Minimap(1695, 3482, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 02:30:25 DEBUG Attempted to hover Coordinate.Minimap(1695, 3482, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: true)
- 02:30:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:27 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:27 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:28 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:28 DEBUG Attempting to hover Coordinate.Minimap(1703, 3483, 0) since the target of InteractablePoint(1147, 64) is less then 4 pixels away.
- 02:30:28 DEBUG Attempted to hover Coordinate.Minimap(1703, 3483, 0) since InteractablePoint(1147, 64) was less than 4 pixels away (success: true)
- 02:30:28 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:28 DEBUG Hovered Coordinate.Minimap(1704, 3484, 0) on the first attempt.
- 02:30:29 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:29 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:30 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:30 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:30 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:30 DEBUG Attempting to hover Coordinate.Minimap(1711, 3486, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 02:30:30 DEBUG Attempted to hover Coordinate.Minimap(1711, 3486, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: true)
- 02:30:31 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:31 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:31 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:32 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:32 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:33 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:33 DEBUG Attempting to hover Coordinate.Minimap(1717, 3488, 0) since the target of InteractablePoint(1143, 64) is less then 4 pixels away.
- 02:30:33 DEBUG Attempted to hover Coordinate.Minimap(1717, 3488, 0) since InteractablePoint(1143, 64) was less than 4 pixels away (success: false)
- 02:30:33 DEBUG We're not hovering Coordinate.Minimap(1717, 3488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:30:33 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:33 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:34 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:34 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:35 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:35 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:36 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:36 DEBUG Attempting to hover Coordinate.Minimap(1719, 3489, 0) since the target of InteractablePoint(1119, 80) is less then 4 pixels away.
- 02:30:36 DEBUG Attempted to hover Coordinate.Minimap(1719, 3489, 0) since InteractablePoint(1119, 80) was less than 4 pixels away (success: false)
- 02:30:36 DEBUG We're not hovering Coordinate.Minimap(1719, 3489, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:30:36 DEBUG [ResetAggro] Resetting Crab aggro
- 02:30:37 DEBUG Timed action (WebPath#getNext()) took 119ms
- 02:30:37 DEBUG Attempting to hover Coordinate.Minimap(1706, 3490, 0) since the target of InteractablePoint(1043, 80) is less then 4 pixels away.
- 02:30:37 DEBUG Attempted to hover Coordinate.Minimap(1706, 3490, 0) since InteractablePoint(1043, 80) was less than 4 pixels away (success: true)
- 02:30:37 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 02:30:41 DEBUG Timed action (WebPath#getNext()) took 107ms
- 02:30:41 DEBUG Attempting to hover Coordinate.Minimap(1699, 3491, 0) since the target of InteractablePoint(1043, 84) is less then 4 pixels away.
- 02:30:41 DEBUG Attempted to hover Coordinate.Minimap(1699, 3491, 0) since InteractablePoint(1043, 84) was less than 4 pixels away (success: false)
- 02:30:41 DEBUG We're not hovering Coordinate.Minimap(1699, 3491, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:30:41 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 02:30:42 DEBUG Timed action (WebPath#getNext()) took 108ms
- 02:30:43 DEBUG Attempting to hover Coordinate.Minimap(1695, 3484, 0) since the target of InteractablePoint(1051, 112) is less then 4 pixels away.
- 02:30:43 DEBUG Attempted to hover Coordinate.Minimap(1695, 3484, 0) since InteractablePoint(1051, 112) was less than 4 pixels away (success: false)
- 02:30:43 DEBUG We're not hovering Coordinate.Minimap(1695, 3484, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:30:43 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 02:30:44 DEBUG Hovered SpriteItem(name:Stamina potion(2), quantity: 1, index: 13, origin: INVENTORY) on the first attempt.
- 02:30:45 DEBUG Timed action (WebPath#getNext()) took 108ms
- 02:30:46 DEBUG Attempting to hover Coordinate.Minimap(1687, 3479, 0) since the target of InteractablePoint(1051, 116) is less then 4 pixels away.
- 02:30:46 DEBUG Attempted to hover Coordinate.Minimap(1687, 3479, 0) since InteractablePoint(1051, 116) was less than 4 pixels away (success: false)
- 02:30:46 DEBUG We're not hovering Coordinate.Minimap(1687, 3479, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:30:46 DEBUG [WebPath] Incremented the last successful step index cache to 23.
- 02:30:49 DEBUG Timed action (WebPath#getNext()) took 102ms
- 02:30:49 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1047, 92) is less then 4 pixels away.
- 02:30:49 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1047, 92) was less than 4 pixels away (success: true)
- 02:30:49 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 02:41:19 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:19 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 02:41:19 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 02:41:19 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:19 DEBUG Hovered Coordinate.Minimap(1688, 3481, 0) on the first attempt.
- 02:41:20 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:20 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:20 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:21 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:21 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:22 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:22 DEBUG Attempting to hover Coordinate.Minimap(1694, 3482, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 02:41:22 DEBUG Attempted to hover Coordinate.Minimap(1694, 3482, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: true)
- 02:41:22 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:22 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:23 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:24 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:24 DEBUG Hovered Coordinate.Minimap(1702, 3482, 0) on the first attempt.
- 02:41:24 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:25 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:25 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:26 DEBUG Attempting to hover Coordinate.Minimap(1706, 3486, 0) since the target of InteractablePoint(1143, 64) is less then 4 pixels away.
- 02:41:26 DEBUG Attempted to hover Coordinate.Minimap(1706, 3486, 0) since InteractablePoint(1143, 64) was less than 4 pixels away (success: true)
- 02:41:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:26 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:27 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:27 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:28 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:28 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:28 DEBUG Hovered Coordinate.Minimap(1714, 3487, 0) on the first attempt.
- 02:41:28 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:29 DEBUG Attempting to hover Coordinate.Minimap(1716, 3488, 0) since the target of InteractablePoint(1143, 68) is less then 4 pixels away.
- 02:41:29 DEBUG Attempted to hover Coordinate.Minimap(1716, 3488, 0) since InteractablePoint(1143, 68) was less than 4 pixels away (success: true)
- 02:41:29 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:29 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:30 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:30 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:30 DEBUG Attempting to hover Coordinate.Minimap(1719, 3489, 0) since the target of InteractablePoint(1139, 68) is less then 4 pixels away.
- 02:41:30 DEBUG Attempted to hover Coordinate.Minimap(1719, 3489, 0) since InteractablePoint(1139, 68) was less than 4 pixels away (success: false)
- 02:41:30 DEBUG We're not hovering Coordinate.Minimap(1719, 3489, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:41:30 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:31 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:31 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:32 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:32 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:33 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:33 DEBUG [ResetAggro] Resetting Crab aggro
- 02:41:34 DEBUG Timed action (WebPath#getNext()) took 123ms
- 02:41:34 DEBUG Hovered Coordinate.Minimap(1706, 3490, 0) on the first attempt.
- 02:41:35 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 02:41:35 DEBUG Timed action (WebPath#getNext()) took 115ms
- 02:41:35 DEBUG Hovered Coordinate.Minimap(1706, 3490, 0) on the first attempt.
- 02:41:35 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 02:41:38 DEBUG Timed action (WebPath#getNext()) took 114ms
- 02:41:38 DEBUG Attempting to hover Coordinate.Minimap(1699, 3491, 0) since the target of InteractablePoint(1047, 84) is less then 4 pixels away.
- 02:41:38 DEBUG Attempted to hover Coordinate.Minimap(1699, 3491, 0) since InteractablePoint(1047, 84) was less than 4 pixels away (success: true)
- 02:41:38 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 02:41:40 DEBUG Timed action (WebPath#getNext()) took 135ms
- 02:41:40 DEBUG Attempting to hover Coordinate.Minimap(1695, 3484, 0) since the target of InteractablePoint(1051, 112) is less then 4 pixels away.
- 02:41:40 DEBUG Attempted to hover Coordinate.Minimap(1695, 3484, 0) since InteractablePoint(1051, 112) was less than 4 pixels away (success: false)
- 02:41:40 DEBUG We're not hovering Coordinate.Minimap(1695, 3484, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:41:40 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 02:41:41 DEBUG Hovered InterfaceComponent [161, 55] on the first attempt.
- 02:41:41 DEBUG Hovered SpriteItem(name:Stamina potion(1), quantity: 1, index: 13, origin: INVENTORY) on the first attempt.
- 02:41:43 DEBUG Timed action (WebPath#getNext()) took 114ms
- 02:41:43 DEBUG Attempting to hover Coordinate.Minimap(1687, 3479, 0) since the target of InteractablePoint(1051, 116) is less then 4 pixels away.
- 02:41:43 DEBUG Attempted to hover Coordinate.Minimap(1687, 3479, 0) since InteractablePoint(1051, 116) was less than 4 pixels away (success: false)
- 02:41:43 DEBUG We're not hovering Coordinate.Minimap(1687, 3479, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:41:43 DEBUG [WebPath] Incremented the last successful step index cache to 23.
- 02:41:46 DEBUG Timed action (WebPath#getNext()) took 110ms
- 02:41:46 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1047, 92) is less then 4 pixels away.
- 02:41:46 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1047, 92) was less than 4 pixels away (success: false)
- 02:41:46 DEBUG We're not hovering Coordinate.Minimap(1675, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:41:46 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 02:42:39 DEBUG Looting ground items.
- 02:42:40 DEBUG Hovered Opal bolt tips x 5 [1675, 3477, 0] on the first attempt.
- 02:42:40 DEBUG Looting ground items.
- 02:42:54 DEBUG Looting ground items.
- 02:42:55 DEBUG Hovered Casket [1674, 3477, 0] on the first attempt.
- 02:45:22 DEBUG Attempting to hover Coordinate.Minimap(1705, 3478, 0) since the target of InteractablePoint(1039, 88) is less then 4 pixels away.
- 02:45:22 DEBUG Attempted to hover Coordinate.Minimap(1705, 3478, 0) since InteractablePoint(1039, 88) was less than 4 pixels away (success: false)
- 02:45:22 DEBUG We're not hovering Coordinate.Minimap(1705, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:45:26 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 17, origin: INVENTORY) on the first attempt.
- 02:45:27 DEBUG Attempting to hover Coordinate.Minimap(1701, 3478, 0) since the target of InteractablePoint(1043, 88) is less then 4 pixels away.
- 02:45:27 DEBUG Attempted to hover Coordinate.Minimap(1701, 3478, 0) since InteractablePoint(1043, 88) was less than 4 pixels away (success: false)
- 02:45:27 DEBUG We're not hovering Coordinate.Minimap(1701, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:45:29 DEBUG Timed action (WebPath#getNext()) took 110ms
- 02:45:29 DEBUG Attempting to hover Coordinate.Minimap(1692, 3476, 0) since the target of InteractablePoint(1043, 96) is less then 4 pixels away.
- 02:45:29 DEBUG Attempted to hover Coordinate.Minimap(1692, 3476, 0) since InteractablePoint(1043, 96) was less than 4 pixels away (success: true)
- 02:45:29 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 02:45:32 DEBUG Timed action (WebPath#getNext()) took 104ms
- 02:45:32 DEBUG Attempting to hover Coordinate.Minimap(1683, 3475, 0) since the target of InteractablePoint(1043, 100) is less then 4 pixels away.
- 02:45:32 DEBUG Attempted to hover Coordinate.Minimap(1683, 3475, 0) since InteractablePoint(1043, 100) was less than 4 pixels away (success: true)
- 02:45:32 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 02:45:35 DEBUG Timed action (WebPath#getNext()) took 102ms
- 02:45:35 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1043, 84) is less then 4 pixels away.
- 02:45:35 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1043, 84) was less than 4 pixels away (success: false)
- 02:45:35 DEBUG We're not hovering Coordinate.Minimap(1675, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:45:35 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 02:51:16 DEBUG Login Handler has been activated!
- 02:51:16 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 02:51:22 DEBUG Interface Closer - Play Button has been activated!
- 02:51:23 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 02:56:24 DEBUG Login Handler has been activated!
- 02:56:24 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 02:56:31 DEBUG Interface Closer - Play Button has been activated!
- 02:56:31 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 03:01:33 DEBUG Login Handler has been activated!
- 03:01:33 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 03:01:39 DEBUG Interface Closer - Play Button has been activated!
- 03:01:40 DEBUG Attempting to hover InterfaceComponent [378, 82] since the target of InteractablePoint(689, 380) is less then 4 pixels away.
- 03:01:40 DEBUG Attempted to hover InterfaceComponent [378, 82] since InteractablePoint(689, 380) was less than 4 pixels away (success: true)
- 03:02:35 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:35 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:36 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:36 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:37 DEBUG Attempting to hover Coordinate.Minimap(1718, 3488, 0) since the target of InteractablePoint(1127, 48) is less then 4 pixels away.
- 03:02:37 DEBUG Attempted to hover Coordinate.Minimap(1718, 3488, 0) since InteractablePoint(1127, 48) was less than 4 pixels away (success: false)
- 03:02:37 DEBUG We're not hovering Coordinate.Minimap(1718, 3488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:02:37 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:37 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:38 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:38 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:39 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:39 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:40 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:40 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:40 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:42 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:42 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:44 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
- 03:02:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:44 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
- 03:02:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:45 DEBUG Attempting to hover Coordinate.Minimap(1706, 3483, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 03:02:45 DEBUG Attempted to hover Coordinate.Minimap(1706, 3483, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: false)
- 03:02:45 DEBUG We're not hovering Coordinate.Minimap(1706, 3483, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:02:45 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
- 03:02:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:46 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
- 03:02:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:46 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 11, origin: INVENTORY) on the first attempt.
- 03:02:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:50 DEBUG Attempting to hover Coordinate.Minimap(1695, 3480, 0) since the target of InteractablePoint(1151, 60) is less then 4 pixels away.
- 03:02:50 DEBUG Attempted to hover Coordinate.Minimap(1695, 3480, 0) since InteractablePoint(1151, 60) was less than 4 pixels away (success: false)
- 03:02:50 DEBUG We're not hovering Coordinate.Minimap(1695, 3480, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:02:50 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:50 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:50 DEBUG Attempting to hover Coordinate.Minimap(1691, 3479, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 03:02:50 DEBUG Attempted to hover Coordinate.Minimap(1691, 3479, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: true)
- 03:02:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:51 DEBUG Attempting to hover Coordinate.Minimap(1693, 3481, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 03:02:51 DEBUG Attempted to hover Coordinate.Minimap(1693, 3481, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: false)
- 03:02:51 DEBUG We're not hovering Coordinate.Minimap(1693, 3481, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:02:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:52 DEBUG Attempting to hover Coordinate.Minimap(1695, 3481, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 03:02:52 DEBUG Attempted to hover Coordinate.Minimap(1695, 3481, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: true)
- 03:02:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:52 DEBUG Attempting to hover Coordinate.Minimap(1697, 3482, 0) since the target of InteractablePoint(1147, 64) is less then 4 pixels away.
- 03:02:53 DEBUG Attempted to hover Coordinate.Minimap(1697, 3482, 0) since InteractablePoint(1147, 64) was less than 4 pixels away (success: false)
- 03:02:53 DEBUG We're not hovering Coordinate.Minimap(1697, 3482, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:02:53 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:53 DEBUG Attempting to hover Coordinate.Minimap(1698, 3481, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 03:02:53 DEBUG Attempted to hover Coordinate.Minimap(1698, 3481, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: true)
- 03:02:53 DEBUG [ResetAggro] Resetting Crab aggro
- 03:02:54 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:40 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:41 DEBUG Attempting to hover Coordinate.Minimap(1687, 3483, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 03:06:41 DEBUG Attempted to hover Coordinate.Minimap(1687, 3483, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 03:06:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:41 DEBUG Hovered Coordinate.Minimap(1687, 3483, 0) on the first attempt.
- 03:06:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:42 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:42 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:44 DEBUG Attempting to hover Coordinate.Minimap(1694, 3483, 0) since the target of InteractablePoint(1147, 72) is less then 4 pixels away.
- 03:06:44 DEBUG Attempted to hover Coordinate.Minimap(1694, 3483, 0) since InteractablePoint(1147, 72) was less than 4 pixels away (success: true)
- 03:06:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:45 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:45 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:45 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:46 DEBUG Attempting to hover Coordinate.Minimap(1700, 3484, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 03:06:46 DEBUG Attempted to hover Coordinate.Minimap(1700, 3484, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: false)
- 03:06:46 DEBUG We're not hovering Coordinate.Minimap(1700, 3484, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:06:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:48 DEBUG Attempting to hover Coordinate.Minimap(1708, 3486, 0) since the target of InteractablePoint(1147, 64) is less then 4 pixels away.
- 03:06:48 DEBUG Attempted to hover Coordinate.Minimap(1708, 3486, 0) since InteractablePoint(1147, 64) was less than 4 pixels away (success: true)
- 03:06:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:50 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:50 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:50 DEBUG Attempting to hover Coordinate.Minimap(1715, 3487, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 03:06:50 DEBUG Attempted to hover Coordinate.Minimap(1715, 3487, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: false)
- 03:06:50 DEBUG We're not hovering Coordinate.Minimap(1715, 3487, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:06:50 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:53 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:53 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:53 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:54 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:54 DEBUG Attempting to hover Coordinate.Minimap(1716, 3488, 0) since the target of InteractablePoint(1107, 84) is less then 4 pixels away.
- 03:06:54 DEBUG Attempted to hover Coordinate.Minimap(1716, 3488, 0) since InteractablePoint(1107, 84) was less than 4 pixels away (success: false)
- 03:06:54 DEBUG We're not hovering Coordinate.Minimap(1716, 3488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:06:54 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:55 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:55 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:55 DEBUG Attempting to hover Coordinate.Minimap(1717, 3487, 0) since the target of InteractablePoint(1103, 84) is less then 4 pixels away.
- 03:06:55 DEBUG Attempted to hover Coordinate.Minimap(1717, 3487, 0) since InteractablePoint(1103, 84) was less than 4 pixels away (success: true)
- 03:06:55 DEBUG [ResetAggro] Resetting Crab aggro
- 03:06:57 DEBUG Timed action (WebPath#getNext()) took 116ms
- 03:06:57 DEBUG Attempting to hover Coordinate.Minimap(1703, 3490, 0) since the target of InteractablePoint(1043, 72) is less then 4 pixels away.
- 03:06:57 DEBUG Attempted to hover Coordinate.Minimap(1703, 3490, 0) since InteractablePoint(1043, 72) was less than 4 pixels away (success: true)
- 03:06:57 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 03:06:57 DEBUG Timed action (WebPath#getNext()) took 111ms
- 03:06:57 DEBUG Hovered Coordinate.Minimap(1703, 3490, 0) on the first attempt.
- 03:06:57 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 03:07:00 DEBUG Attempting to hover Coordinate.Minimap(1699, 3483, 0) since the target of InteractablePoint(1051, 116) is less then 4 pixels away.
- 03:07:00 DEBUG Attempted to hover Coordinate.Minimap(1699, 3483, 0) since InteractablePoint(1051, 116) was less than 4 pixels away (success: true)
- 03:07:04 DEBUG Timed action (WebPath#getNext()) took 118ms
- 03:07:04 DEBUG Attempting to hover Coordinate.Minimap(1687, 3483, 0) since the target of InteractablePoint(1043, 104) is less then 4 pixels away.
- 03:07:04 DEBUG Attempted to hover Coordinate.Minimap(1687, 3483, 0) since InteractablePoint(1043, 104) was less than 4 pixels away (success: true)
- 03:07:04 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 03:07:04 DEBUG Timed action (WebPath#getNext()) took 108ms
- 03:07:04 DEBUG Attempting to hover Coordinate.Minimap(1688, 3479, 0) since the target of InteractablePoint(1047, 112) is less then 4 pixels away.
- 03:07:04 DEBUG Attempted to hover Coordinate.Minimap(1688, 3479, 0) since InteractablePoint(1047, 112) was less than 4 pixels away (success: true)
- 03:07:04 DEBUG [WebPath] Incremented the last successful step index cache to 21.
- 03:07:05 DEBUG Hovered SpriteItem(name:Stamina potion(3), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
- 03:07:07 DEBUG Timed action (WebPath#getNext()) took 108ms
- 03:07:07 DEBUG Attempting to hover Coordinate.Minimap(1679, 3478, 0) since the target of InteractablePoint(1043, 104) is less then 4 pixels away.
- 03:07:07 DEBUG Attempted to hover Coordinate.Minimap(1679, 3478, 0) since InteractablePoint(1043, 104) was less than 4 pixels away (success: false)
- 03:07:07 DEBUG We're not hovering Coordinate.Minimap(1679, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:07:07 DEBUG [WebPath] Incremented the last successful step index cache to 24.
- 03:10:55 DEBUG Starting bot...
- 03:10:55 DEBUG [Coordinate] Coordinate(1675, 3478, 0)
- 03:10:55 DEBUG [Traditional banking] true
- 03:10:55 DEBUG [Presets] false
- 03:10:55 DEBUG [Banking] Overloads: false
- 03:10:55 DEBUG [Banking] Food: false
- 03:10:55 DEBUG [Banking] Inventory full: true
- 03:10:55 DEBUG [Premium] Is bot premium: true
- 03:10:55 DEBUG [Banking] No alch runes: false
- 03:10:55 DEBUG [Banking] No prayer pots: false
- 03:10:55 DEBUG [Banking] No restore pots: false
- 03:10:55 DEBUG [Looting] Loot above: false
- 03:10:55 DEBUG [Notepaper] Items: []
- 03:10:55 DEBUG [Alching] Items: []
- 03:10:55 DEBUG [Teleport] No alch runes: false
- 03:10:55 DEBUG [Prayer] Use soulsplit: false
- 03:10:55 DEBUG [Prayer] Use Quick prayers: false
- 03:10:55 DEBUG [Prayer] Minimal prayer points: 0
- 03:10:55 DEBUG [Teleport] Out of prayer pots: false
- 03:10:55 DEBUG [Teleport] Out of restore pots: false
- 03:10:55 DEBUG [Potions] Use Aggression pots: false
- 03:10:55 DEBUG [Potions] Use prayer renewal: false
- 03:10:55 DEBUG [Special] Use special attack: false
- 03:10:55 DEBUG [Safespotting] Use safespotting: false
- 03:10:55 DEBUG [Looting] Bury bones: false
- 03:10:55 DEBUG [Teleport] Out of food: false
- 03:10:55 DEBUG [Teleport] Out of ovls: false
- 03:10:55 DEBUG [Teleport] Should teleport out below hp: false
- 03:10:55 DEBUG [Teleport] Slayer task done: false
- 03:10:55 DEBUG [Teleport] Inventory full: false
- 03:10:55 DEBUG [Potions] Drink overlaod: false
- 03:10:55 DEBUG [Potions] Drink prayer renewal: false
- 03:10:55 DEBUG [Potions] Drink antifire: false
- 03:10:55 DEBUG [Potions] Drink super set: false
- 03:10:55 DEBUG [Potions] Drink super combat (osrs) : false
- 03:10:55 DEBUG [Combat] Consider npc lvls: false
- 03:10:55 DEBUG [Combat] Attack npc's in combat: true
- 03:10:55 DEBUG [Loot] Eat for loot: false
- 03:10:55 DEBUG [Food] Eat below: 79.64285714285715
- 03:10:55 DEBUG [Potions] Drink aggresion potions: false
- 03:10:55 DEBUG [Food] Eat with random value of: 1.0
- 03:10:55 DEBUG [NPC] Npc list: []
- 03:10:55 DEBUG [NPC] Starting coordinate: Coordinate(1675, 3478, 0)
- 03:10:55 DEBUG [NPC] Attacking range: 6
- 03:10:55 DEBUG [Loot] Looting list: [Casket, Opal bolt tips, Coins]
- 03:10:55 DEBUG [Loot] Looting range: 8
- 03:10:55 DEBUG [Loot] Loot in combat: true
- 03:10:55 DEBUG [Abilities] Use revolution++: false
- 03:17:37 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:37 DEBUG Attempting to hover Coordinate.Minimap(1688, 3482, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 03:17:37 DEBUG Attempted to hover Coordinate.Minimap(1688, 3482, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: true)
- 03:17:38 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:38 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 03:17:38 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:38 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 03:17:38 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 03:17:38 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:39 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:39 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:39 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:40 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:40 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:41 DEBUG Attempting to hover Coordinate.Minimap(1695, 3482, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 03:17:41 DEBUG Attempted to hover Coordinate.Minimap(1695, 3482, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: false)
- 03:17:41 DEBUG We're not hovering Coordinate.Minimap(1695, 3482, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:17:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:42 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:42 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:44 DEBUG Attempting to hover Coordinate.Minimap(1704, 3482, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 03:17:44 DEBUG Attempted to hover Coordinate.Minimap(1704, 3482, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: true)
- 03:17:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:45 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:45 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:45 DEBUG Attempting to hover Coordinate.Minimap(1708, 3487, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 03:17:45 DEBUG Attempted to hover Coordinate.Minimap(1708, 3487, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: false)
- 03:17:45 DEBUG We're not hovering Coordinate.Minimap(1708, 3487, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:17:45 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:48 DEBUG Attempting to hover Coordinate.Minimap(1717, 3487, 0) since the target of InteractablePoint(1143, 68) is less then 4 pixels away.
- 03:17:48 DEBUG Attempted to hover Coordinate.Minimap(1717, 3487, 0) since InteractablePoint(1143, 68) was less than 4 pixels away (success: true)
- 03:17:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:49 DEBUG Attempting to hover Coordinate.Minimap(1716, 3490, 0) since the target of InteractablePoint(1127, 64) is less then 4 pixels away.
- 03:17:49 DEBUG Attempted to hover Coordinate.Minimap(1716, 3490, 0) since InteractablePoint(1127, 64) was less than 4 pixels away (success: true)
- 03:17:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:50 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:50 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:52 DEBUG Attempting to hover Coordinate.Minimap(1718, 3489, 0) since the target of InteractablePoint(1111, 92) is less then 4 pixels away.
- 03:17:52 DEBUG Attempted to hover Coordinate.Minimap(1718, 3489, 0) since InteractablePoint(1111, 92) was less than 4 pixels away (success: false)
- 03:17:52 DEBUG We're not hovering Coordinate.Minimap(1718, 3489, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:17:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:17:54 DEBUG Timed action (WebPath#getNext()) took 117ms
- 03:17:54 DEBUG Hovered Coordinate.Minimap(1703, 3490, 0) on the first attempt.
- 03:17:54 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 03:17:58 DEBUG Timed action (WebPath#getNext()) took 110ms
- 03:17:58 DEBUG Attempting to hover Coordinate.Minimap(1697, 3486, 0) since the target of InteractablePoint(1043, 104) is less then 4 pixels away.
- 03:17:58 DEBUG Attempted to hover Coordinate.Minimap(1697, 3486, 0) since InteractablePoint(1043, 104) was less than 4 pixels away (success: true)
- 03:17:58 DEBUG [WebPath] Incremented the last successful step index cache to 21.
- 03:17:59 DEBUG Hovered SpriteItem(name:Stamina potion(2), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
- 03:18:00 DEBUG Hovered SpriteItem(name:Stamina potion(2), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
- 03:18:01 DEBUG Timed action (WebPath#getNext()) took 103ms
- 03:18:01 DEBUG Attempting to hover Coordinate.Minimap(1688, 3483, 0) since the target of InteractablePoint(1047, 112) is less then 4 pixels away.
- 03:18:01 DEBUG Attempted to hover Coordinate.Minimap(1688, 3483, 0) since InteractablePoint(1047, 112) was less than 4 pixels away (success: true)
- 03:18:01 DEBUG [WebPath] Incremented the last successful step index cache to 21.
- 03:18:04 DEBUG Timed action (WebPath#getNext()) took 104ms
- 03:18:04 DEBUG Hovered Coordinate.Minimap(1680, 3479, 0) on the first attempt.
- 03:18:04 DEBUG [WebPath] Incremented the last successful step index cache to 23.
- 03:18:07 DEBUG Timed action (WebPath#getNext()) took 124ms
- 03:18:07 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1071, 96) is less then 4 pixels away.
- 03:18:07 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1071, 96) was less than 4 pixels away (success: true)
- 03:18:07 DEBUG [WebPath] Incremented the last successful step index cache to 14.
- 03:28:35 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:36 DEBUG Attempting to hover Coordinate.Minimap(1688, 3482, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 03:28:36 DEBUG Attempted to hover Coordinate.Minimap(1688, 3482, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: true)
- 03:28:36 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:36 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 03:28:36 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:37 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:37 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:37 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:38 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:38 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:39 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:39 DEBUG Hovered Coordinate.Minimap(1697, 3482, 0) on the first attempt.
- 03:28:39 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:40 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:40 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:41 DEBUG Attempting to hover Coordinate.Minimap(1702, 3484, 0) since the target of InteractablePoint(1147, 72) is less then 4 pixels away.
- 03:28:41 DEBUG Attempted to hover Coordinate.Minimap(1702, 3484, 0) since InteractablePoint(1147, 72) was less than 4 pixels away (success: true)
- 03:28:41 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:42 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:42 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:43 DEBUG Attempting to hover Coordinate.Minimap(1708, 3486, 0) since the target of InteractablePoint(1147, 64) is less then 4 pixels away.
- 03:28:43 DEBUG Attempted to hover Coordinate.Minimap(1708, 3486, 0) since InteractablePoint(1147, 64) was less than 4 pixels away (success: false)
- 03:28:43 DEBUG We're not hovering Coordinate.Minimap(1708, 3486, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:28:43 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:44 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:45 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:45 DEBUG Attempting to hover Coordinate.Minimap(1714, 3489, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 03:28:45 DEBUG Attempted to hover Coordinate.Minimap(1714, 3489, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: false)
- 03:28:45 DEBUG We're not hovering Coordinate.Minimap(1714, 3489, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:28:45 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:46 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:47 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:48 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:48 DEBUG Attempting to hover Coordinate.Minimap(1717, 3488, 0) since the target of InteractablePoint(1119, 84) is less then 4 pixels away.
- 03:28:49 DEBUG Attempted to hover Coordinate.Minimap(1717, 3488, 0) since InteractablePoint(1119, 84) was less than 4 pixels away (success: false)
- 03:28:49 DEBUG We're not hovering Coordinate.Minimap(1717, 3488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:28:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:49 DEBUG [ResetAggro] Resetting Crab aggro
- 03:28:51 DEBUG Timed action (WebPath#getNext()) took 124ms
- 03:28:51 DEBUG Attempting to hover Coordinate.Minimap(1704, 3490, 0) since the target of InteractablePoint(1043, 76) is less then 4 pixels away.
- 03:28:51 DEBUG Attempted to hover Coordinate.Minimap(1704, 3490, 0) since InteractablePoint(1043, 76) was less than 4 pixels away (success: true)
- 03:28:51 DEBUG [WebPath] Incremented the last successful step index cache to 14.
- 03:28:52 DEBUG Timed action (WebPath#getNext()) took 108ms
- 03:28:52 DEBUG Hovered Coordinate.Minimap(1704, 3490, 0) on the first attempt.
- 03:28:52 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 03:28:55 DEBUG Attempting to hover Coordinate.Minimap(1702, 3479, 0) since the target of InteractablePoint(1059, 128) is less then 4 pixels away.
- 03:28:55 DEBUG Attempted to hover Coordinate.Minimap(1702, 3479, 0) since InteractablePoint(1059, 128) was less than 4 pixels away (success: false)
- 03:28:55 DEBUG We're not hovering Coordinate.Minimap(1702, 3479, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:28:58 DEBUG Timed action (WebPath#getNext()) took 107ms
- 03:28:58 DEBUG Attempting to hover Coordinate.Minimap(1691, 3478, 0) since the target of InteractablePoint(1047, 104) is less then 4 pixels away.
- 03:28:59 DEBUG Attempted to hover Coordinate.Minimap(1691, 3478, 0) since InteractablePoint(1047, 104) was less than 4 pixels away (success: true)
- 03:28:59 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 03:29:00 DEBUG Hovered SpriteItem(name:Stamina potion(1), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
- 03:29:01 DEBUG Timed action (WebPath#getNext()) took 122ms
- 03:29:01 DEBUG Attempting to hover Coordinate.Minimap(1682, 3478, 0) since the target of InteractablePoint(1043, 92) is less then 4 pixels away.
- 03:29:01 DEBUG Attempted to hover Coordinate.Minimap(1682, 3478, 0) since InteractablePoint(1043, 92) was less than 4 pixels away (success: false)
- 03:29:01 DEBUG We're not hovering Coordinate.Minimap(1682, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:29:02 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 03:29:03 DEBUG Timed action (WebPath#getNext()) took 101ms
- 03:29:03 DEBUG Attempting to hover Coordinate.Minimap(1677, 3478, 0) since the target of InteractablePoint(1047, 84) is less then 4 pixels away.
- 03:29:03 DEBUG Attempted to hover Coordinate.Minimap(1677, 3478, 0) since InteractablePoint(1047, 84) was less than 4 pixels away (success: true)
- 03:29:03 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 03:34:14 DEBUG Login Handler has been activated!
- 03:34:14 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 03:34:21 DEBUG Interface Closer - Play Button has been activated!
- 03:34:21 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 03:39:21 DEBUG Login Handler has been activated!
- 03:39:21 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 03:39:28 DEBUG Interface Closer - Play Button has been activated!
- 03:39:28 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 03:40:58 DEBUG Looting ground items.
- 03:40:59 DEBUG Attempting to hover Coins x 4 [1675, 3477, 0] since the target of InteractablePoint(496, 450) is less then 4 pixels away.
- 03:40:59 DEBUG Attempted to hover Coins x 4 [1675, 3477, 0] since InteractablePoint(496, 450) was less than 4 pixels away (success: true)
- 03:42:22 DEBUG Looting ground items.
- 03:42:22 DEBUG Attempting to hover Coins x 4 [1675, 3477, 0] since the target of InteractablePoint(580, 409) is less then 4 pixels away.
- 03:42:22 DEBUG Attempted to hover Coins x 4 [1675, 3477, 0] since InteractablePoint(580, 409) was less than 4 pixels away (success: true)
- 03:42:23 DEBUG Hovered MenuItem{4 : "Take" : "Coins" : Coins x 4 [1675, 3477, 0]} on the first attempt.
- 03:44:40 DEBUG Looting ground items.
- 03:44:40 DEBUG Hovered Coins x 8 [1675, 3477, 0] on the first attempt.
- 03:44:40 DEBUG Hovered MenuItem{5 : "Take" : "Coins" : Coins x 8 [1675, 3477, 0]} on the first attempt.
- 03:45:08 DEBUG Looting ground items.
- 03:45:08 DEBUG Attempting to hover Coins x 4 [1674, 3478, 0] since the target of InteractablePoint(541, 369) is less then 4 pixels away.
- 03:45:08 DEBUG Attempted to hover Coins x 4 [1674, 3478, 0] since InteractablePoint(541, 369) was less than 4 pixels away (success: true)
- 03:45:08 DEBUG Hovered MenuItem{2 : "Take" : "Coins" : Coins x 4 [1674, 3478, 0]} on the first attempt.
- 03:46:31 DEBUG Looting ground items.
- 03:46:31 DEBUG Hovered Coins x 4 [1675, 3477, 0] on the first attempt.
- 03:46:31 DEBUG Looting ground items.
- 03:46:32 DEBUG Hovered MenuItem{2 : "Take" : "Coins" : Coins x 4 [1675, 3477, 0]} on the first attempt.
- 03:49:38 DEBUG Looting ground items.
- 03:49:38 DEBUG Hovered Coins x 4 [1675, 3478, 0] on the first attempt.
- 03:49:38 DEBUG Hovered MenuItem{1 : "Take" : "Coins" : Coins x 4 [1675, 3478, 0]} on the first attempt.
- 03:49:51 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:51 DEBUG Attempting to hover Coordinate.Minimap(1688, 3482, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 03:49:51 DEBUG Attempted to hover Coordinate.Minimap(1688, 3482, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: true)
- 03:49:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:52 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1151, 72) is less then 4 pixels away.
- 03:49:52 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1151, 72) was less than 4 pixels away (success: true)
- 03:49:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:52 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:53 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:53 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:54 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:54 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:54 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:55 DEBUG Attempting to hover Coordinate.Minimap(1696, 3482, 0) since the target of InteractablePoint(1151, 68) is less then 4 pixels away.
- 03:49:55 DEBUG Attempted to hover Coordinate.Minimap(1696, 3482, 0) since InteractablePoint(1151, 68) was less than 4 pixels away (success: true)
- 03:49:55 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:55 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:55 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:56 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:56 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:57 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:57 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:58 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:58 DEBUG Attempting to hover Coordinate.Minimap(1705, 3484, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 03:49:58 DEBUG Attempted to hover Coordinate.Minimap(1705, 3484, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: true)
- 03:49:58 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:58 DEBUG Attempting to hover Coordinate.Minimap(1706, 3484, 0) since the target of InteractablePoint(1147, 64) is less then 4 pixels away.
- 03:49:58 DEBUG Attempted to hover Coordinate.Minimap(1706, 3484, 0) since InteractablePoint(1147, 64) was less than 4 pixels away (success: true)
- 03:49:58 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:59 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:59 DEBUG [ResetAggro] Resetting Crab aggro
- 03:49:59 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:00 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:00 DEBUG Attempting to hover Coordinate.Minimap(1711, 3486, 0) since the target of InteractablePoint(1147, 68) is less then 4 pixels away.
- 03:50:00 DEBUG Attempted to hover Coordinate.Minimap(1711, 3486, 0) since InteractablePoint(1147, 68) was less than 4 pixels away (success: false)
- 03:50:00 DEBUG We're not hovering Coordinate.Minimap(1711, 3486, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:50:00 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:00 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:01 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:01 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:02 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:02 DEBUG Attempting to hover Coordinate.Minimap(1718, 3489, 0) since the target of InteractablePoint(1147, 60) is less then 4 pixels away.
- 03:50:02 DEBUG Attempted to hover Coordinate.Minimap(1718, 3489, 0) since InteractablePoint(1147, 60) was less than 4 pixels away (success: true)
- 03:50:02 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:02 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:03 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:03 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:04 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:04 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:04 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:05 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:05 DEBUG [ResetAggro] Resetting Crab aggro
- 03:50:06 DEBUG Attempting to hover Coordinate.Minimap(1717, 3491, 0) since the target of InteractablePoint(1103, 72) is less then 4 pixels away.
- 03:50:06 DEBUG Attempted to hover Coordinate.Minimap(1717, 3491, 0) since InteractablePoint(1103, 72) was less than 4 pixels away (success: false)
- 03:50:06 DEBUG We're not hovering Coordinate.Minimap(1717, 3491, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:50:07 DEBUG Timed action (WebPath#getNext()) took 122ms
- 03:50:07 DEBUG Attempting to hover Coordinate.Minimap(1704, 3490, 0) since the target of InteractablePoint(1043, 80) is less then 4 pixels away.
- 03:50:07 DEBUG Attempted to hover Coordinate.Minimap(1704, 3490, 0) since InteractablePoint(1043, 80) was less than 4 pixels away (success: true)
- 03:50:07 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 03:50:10 DEBUG Timed action (WebPath#getNext()) took 108ms
- 03:50:10 DEBUG Attempting to hover Coordinate.Minimap(1699, 3491, 0) since the target of InteractablePoint(1047, 84) is less then 4 pixels away.
- 03:50:10 DEBUG Attempted to hover Coordinate.Minimap(1699, 3491, 0) since InteractablePoint(1047, 84) was less than 4 pixels away (success: true)
- 03:50:10 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 03:50:11 DEBUG Timed action (WebPath#getNext()) took 109ms
- 03:50:11 DEBUG Attempting to hover Coordinate.Minimap(1695, 3484, 0) since the target of InteractablePoint(1047, 112) is less then 4 pixels away.
- 03:50:11 DEBUG Attempted to hover Coordinate.Minimap(1695, 3484, 0) since InteractablePoint(1047, 112) was less than 4 pixels away (success: false)
- 03:50:11 DEBUG We're not hovering Coordinate.Minimap(1695, 3484, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:50:11 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 03:50:12 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 03:50:12 DEBUG Looting ground items.
- 03:50:14 DEBUG Looting ground items.
- 03:50:14 DEBUG Looting ground items.
- 03:50:15 DEBUG Attempting to hover Coordinate.Minimap(1687, 3478, 0) since the target of InteractablePoint(1062, 37) is less then 4 pixels away.
- 03:50:15 DEBUG Attempted to hover Coordinate.Minimap(1687, 3478, 0) since InteractablePoint(1062, 37) was less than 4 pixels away (success: false)
- 03:50:15 DEBUG We're not hovering Coordinate.Minimap(1687, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 03:50:15 DEBUG Looting ground items.
- 03:50:15 DEBUG Looting ground items.
- 03:50:16 DEBUG Looting ground items.
- 03:50:16 DEBUG Looting ground items.
- 03:50:16 DEBUG Looting ground items.
- 03:50:17 DEBUG Looting ground items.
- 03:50:17 DEBUG Attempting to hover Coins x 4 [1676, 3477, 0] since the target of InteractablePoint(516, 124) is less then 4 pixels away.
- 03:50:17 DEBUG Attempted to hover Coins x 4 [1676, 3477, 0] since InteractablePoint(516, 124) was less than 4 pixels away (success: false)
- 03:50:17 DEBUG We're not hovering Coins x 4 [1676, 3477, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 03:50:17 DEBUG Looting ground items.
- 03:50:17 DEBUG Attempting to hover Coins x 4 [1676, 3477, 0] since the target of InteractablePoint(552, 142) is less then 4 pixels away.
- 03:50:17 DEBUG Attempted to hover Coins x 4 [1676, 3477, 0] since InteractablePoint(552, 142) was less than 4 pixels away (success: false)
- 03:50:17 DEBUG We're not hovering Coins x 4 [1676, 3477, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 03:50:18 DEBUG Looting ground items.
- 03:50:18 DEBUG Hovered Coins x 4 [1676, 3477, 0] on the first attempt.
- 03:50:18 DEBUG Looting ground items.
- 03:50:18 DEBUG Hovered Coins x 4 [1676, 3477, 0] on the first attempt.
- 03:50:19 DEBUG Looting ground items.
- 03:50:19 DEBUG Attempting to hover Coins x 4 [1676, 3477, 0] since the target of InteractablePoint(647, 173) is less then 4 pixels away.
- 03:50:19 DEBUG Attempted to hover Coins x 4 [1676, 3477, 0] since InteractablePoint(647, 173) was less than 4 pixels away (success: true)
- 03:50:19 DEBUG Hovered MenuItem{4 : "Take" : "Coins" : Coins x 4 [1676, 3477, 0]} on the first attempt.
- 03:56:15 DEBUG Looting ground items.
- 03:56:15 DEBUG Hovered Opal bolt tips x 5 [1675, 3477, 0] on the first attempt.
- 03:56:15 DEBUG Hovered MenuItem{1 : "Take" : "Opal bolt tips" : Opal bolt tips x 5 [1675, 3477, 0]} on the first attempt.
- 04:07:16 DEBUG Login Handler has been activated!
- 04:07:17 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 04:07:24 DEBUG Interface Closer - Play Button has been activated!
- 04:07:24 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 04:08:02 DEBUG Attempting to hover Coordinate.Minimap(1709, 3478, 0) since the target of InteractablePoint(1050, 117) is less then 4 pixels away.
- 04:08:02 DEBUG Attempted to hover Coordinate.Minimap(1709, 3478, 0) since InteractablePoint(1050, 117) was less than 4 pixels away (success: false)
- 04:08:02 DEBUG We're not hovering Coordinate.Minimap(1709, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 04:08:06 DEBUG Attempting to hover SpriteItem(name:Stamina potion(3), quantity: 1, index: 10, origin: INVENTORY) since the target of InteractablePoint(1076, 602) is less then 4 pixels away.
- 04:08:06 DEBUG Attempted to hover SpriteItem(name:Stamina potion(3), quantity: 1, index: 10, origin: INVENTORY) since InteractablePoint(1076, 602) was less than 4 pixels away (success: true)
- 04:08:07 DEBUG Attempting to hover Coordinate.Minimap(1702, 3478, 0) since the target of InteractablePoint(1046, 105) is less then 4 pixels away.
- 04:08:07 DEBUG Attempted to hover Coordinate.Minimap(1702, 3478, 0) since InteractablePoint(1046, 105) was less than 4 pixels away (success: false)
- 04:08:07 DEBUG We're not hovering Coordinate.Minimap(1702, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 04:08:09 DEBUG Attempting to hover Coordinate.Minimap(1695, 3478, 0) since the target of InteractablePoint(1050, 104) is less then 4 pixels away.
- 04:08:09 DEBUG Attempted to hover Coordinate.Minimap(1695, 3478, 0) since InteractablePoint(1050, 104) was less than 4 pixels away (success: true)
- 04:08:11 DEBUG Timed action (WebPath#getNext()) took 111ms
- 04:08:11 DEBUG Attempting to hover Coordinate.Minimap(1688, 3477, 0) since the target of InteractablePoint(1047, 109) is less then 4 pixels away.
- 04:08:11 DEBUG Attempted to hover Coordinate.Minimap(1688, 3477, 0) since InteractablePoint(1047, 109) was less than 4 pixels away (success: true)
- 04:08:11 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 04:08:13 DEBUG Timed action (WebPath#getNext()) took 101ms
- 04:08:13 DEBUG Attempting to hover Coordinate.Minimap(1680, 3479, 0) since the target of InteractablePoint(1045, 101) is less then 4 pixels away.
- 04:08:14 DEBUG Attempted to hover Coordinate.Minimap(1680, 3479, 0) since InteractablePoint(1045, 101) was less than 4 pixels away (success: true)
- 04:08:14 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 04:08:32 DEBUG Timed action (WebPath#getNext()) took 96ms
- 04:08:32 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1053, 99) is less then 4 pixels away.
- 04:08:32 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1053, 99) was less than 4 pixels away (success: true)
- 04:08:32 DEBUG [WebPath] Incremented the last successful step index cache to 12.
- 04:08:32 DEBUG Timed action (WebPath#getNext()) took 101ms
- 04:08:32 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1048, 96) is less then 4 pixels away.
- 04:08:32 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1048, 96) was less than 4 pixels away (success: true)
- 04:08:32 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 04:08:33 DEBUG Timed action (WebPath#getNext()) took 100ms
- 04:08:33 DEBUG Attempting to hover Coordinate.Minimap(1677, 3478, 0) since the target of InteractablePoint(1046, 92) is less then 4 pixels away.
- 04:08:33 DEBUG Attempted to hover Coordinate.Minimap(1677, 3478, 0) since InteractablePoint(1046, 92) was less than 4 pixels away (success: true)
- 04:08:33 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 04:08:34 DEBUG Timed action (WebPath#getNext()) took 109ms
- 04:08:34 DEBUG Attempting to hover Coordinate.Minimap(1677, 3478, 0) since the target of InteractablePoint(1043, 94) is less then 4 pixels away.
- 04:08:34 DEBUG Attempted to hover Coordinate.Minimap(1677, 3478, 0) since InteractablePoint(1043, 94) was less than 4 pixels away (success: true)
- 04:08:34 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 04:08:35 DEBUG Timed action (WebPath#getNext()) took 100ms
- 04:08:35 DEBUG Hovered Coordinate.Minimap(1678, 3478, 0) on the first attempt.
- 04:08:35 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 04:08:35 DEBUG Timed action (WebPath#getNext()) took 97ms
- 04:08:35 DEBUG Hovered Coordinate.Minimap(1678, 3478, 0) on the first attempt.
- 04:08:35 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 04:08:36 DEBUG Timed action (WebPath#getNext()) took 101ms
- 04:08:36 DEBUG Attempting to hover Coordinate.Minimap(1677, 3478, 0) since the target of InteractablePoint(1046, 92) is less then 4 pixels away.
- 04:08:36 DEBUG Attempted to hover Coordinate.Minimap(1677, 3478, 0) since InteractablePoint(1046, 92) was less than 4 pixels away (success: true)
- 04:08:36 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 04:08:36 DEBUG Timed action (WebPath#getNext()) took 93ms
- 04:08:36 DEBUG Attempting to hover Coordinate.Minimap(1678, 3478, 0) since the target of InteractablePoint(1043, 94) is less then 4 pixels away.
- 04:08:36 DEBUG Attempted to hover Coordinate.Minimap(1678, 3478, 0) since InteractablePoint(1043, 94) was less than 4 pixels away (success: true)
- 04:08:36 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 04:08:37 DEBUG Timed action (WebPath#getNext()) took 97ms
- 04:08:37 DEBUG Attempting to hover Coordinate.Minimap(1678, 3478, 0) since the target of InteractablePoint(1043, 94) is less then 4 pixels away.
- 04:08:37 DEBUG Attempted to hover Coordinate.Minimap(1678, 3478, 0) since InteractablePoint(1043, 94) was less than 4 pixels away (success: false)
- 04:08:37 DEBUG We're not hovering Coordinate.Minimap(1678, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 04:08:37 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 04:08:37 DEBUG Timed action (WebPath#getNext()) took 93ms
- 04:08:37 DEBUG Attempting to hover Coordinate.Minimap(1677, 3478, 0) since the target of InteractablePoint(1046, 92) is less then 4 pixels away.
- 04:08:37 DEBUG Attempted to hover Coordinate.Minimap(1677, 3478, 0) since InteractablePoint(1046, 92) was less than 4 pixels away (success: true)
- 04:08:37 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 04:08:38 DEBUG Timed action (WebPath#getNext()) took 100ms
- 04:08:38 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1050, 91) is less then 4 pixels away.
- 04:08:38 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1050, 91) was less than 4 pixels away (success: true)
- 04:08:38 DEBUG [WebPath] Incremented the last successful step index cache to 15.
- 04:08:39 DEBUG Timed action (WebPath#getNext()) took 102ms
- 04:08:39 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1059, 93) is less then 4 pixels away.
- 04:08:39 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1059, 93) was less than 4 pixels away (success: true)
- 04:08:39 DEBUG [WebPath] Incremented the last successful step index cache to 12.
- 04:09:00 DEBUG Looting ground items.
- 04:09:00 DEBUG Hovered Casket [1675, 3477, 0] on the first attempt.
- 04:12:13 DEBUG Looting ground items.
- 04:12:13 DEBUG Hovered Opal bolt tips x 5 [1675, 3478, 0] on the first attempt.
- 04:13:46 DEBUG Looting ground items.
- 04:13:46 DEBUG Hovered Opal bolt tips x 5 [1675, 3477, 0] on the first attempt.
- 04:13:46 DEBUG Hovered MenuItem{2 : "Take" : "Opal bolt tips" : Opal bolt tips x 5 [1675, 3477, 0]} on the first attempt.
- 04:19:07 DEBUG Login Handler has been activated!
- 04:19:07 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 04:19:14 DEBUG Interface Closer - Play Button has been activated!
- 04:19:14 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 04:22:55 DEBUG Timed action (WebPath#getNext()) took 131ms
- 04:22:56 DEBUG Attempting to hover Coordinate.Minimap(1696, 3475, 0) since the target of InteractablePoint(1047, 96) is less then 4 pixels away.
- 04:22:56 DEBUG Attempted to hover Coordinate.Minimap(1696, 3475, 0) since InteractablePoint(1047, 96) was less than 4 pixels away (success: false)
- 04:22:56 DEBUG We're not hovering Coordinate.Minimap(1696, 3475, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 04:22:56 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 04:23:01 DEBUG Timed action (WebPath#getNext()) took 105ms
- 04:23:01 DEBUG Attempting to hover Coordinate.Minimap(1689, 3474, 0) since the target of InteractablePoint(1043, 100) is less then 4 pixels away.
- 04:23:01 DEBUG Attempted to hover Coordinate.Minimap(1689, 3474, 0) since InteractablePoint(1043, 100) was less than 4 pixels away (success: true)
- 04:23:01 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 04:23:03 DEBUG Timed action (WebPath#getNext()) took 110ms
- 04:23:03 DEBUG Attempting to hover Coordinate.Minimap(1682, 3478, 0) since the target of InteractablePoint(1043, 76) is less then 4 pixels away.
- 04:23:03 DEBUG Attempted to hover Coordinate.Minimap(1682, 3478, 0) since InteractablePoint(1043, 76) was less than 4 pixels away (success: false)
- 04:23:03 DEBUG We're not hovering Coordinate.Minimap(1682, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 04:23:03 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 04:23:04 DEBUG Hovered SpriteItem(name:Stamina potion(2), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 04:23:05 DEBUG Timed action (WebPath#getNext()) took 102ms
- 04:23:06 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1047, 76) is less then 4 pixels away.
- 04:23:06 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1047, 76) was less than 4 pixels away (success: false)
- 04:23:06 DEBUG We're not hovering Coordinate.Minimap(1675, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 04:23:06 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 04:23:38 DEBUG Looting ground items.
- 04:23:38 DEBUG Hovered Casket [1674, 3477, 0] on the first attempt.
- 04:23:38 DEBUG Looting ground items.
- 04:31:10 DEBUG Login Handler has been activated!
- 04:31:10 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 04:31:17 DEBUG Interface Closer - Play Button has been activated!
- 04:31:17 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 04:36:18 DEBUG Login Handler has been activated!
- 04:36:18 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 04:36:24 DEBUG Interface Closer - Play Button has been activated!
- 04:36:25 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 04:41:25 DEBUG Login Handler has been activated!
- 04:41:25 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 04:41:33 DEBUG Interface Closer - Play Button has been activated!
- 04:41:33 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 04:46:33 DEBUG Login Handler has been activated!
- 04:46:33 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 04:46:39 DEBUG Interface Closer - Play Button has been activated!
- 04:46:40 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 04:50:47 DEBUG Looting ground items.
- 04:50:47 DEBUG Hovered Coins x 4 [1675, 3477, 0] on the first attempt.
- 04:50:47 DEBUG Hovered MenuItem{1 : "Take" : "Coins" : Coins x 4 [1675, 3477, 0]} on the first attempt.
- 04:51:06 DEBUG Looting ground items.
- 04:51:06 DEBUG Hovered Coins x 4 [1674, 3478, 0] on the first attempt.
- 04:51:06 DEBUG Hovered MenuItem{1 : "Take" : "Coins" : Coins x 4 [1674, 3478, 0]} on the first attempt.
- 04:52:06 DEBUG Looting ground items.
- 04:52:06 DEBUG Hovered Opal bolt tips x 5 [1674, 3478, 0] on the first attempt.
- 04:52:06 DEBUG Hovered MenuItem{1 : "Take" : "Opal bolt tips" : Opal bolt tips x 5 [1674, 3478, 0]} on the first attempt.
- 04:53:11 DEBUG Looting ground items.
- 04:53:11 DEBUG Attempting to hover Coins x 16 [1674, 3478, 0] since the target of InteractablePoint(581, 403) is less then 4 pixels away.
- 04:53:11 DEBUG Attempted to hover Coins x 16 [1674, 3478, 0] since InteractablePoint(581, 403) was less than 4 pixels away (success: true)
- 04:53:52 DEBUG Looting ground items.
- 04:53:52 DEBUG Hovered Coins x 4 [1675, 3477, 0] on the first attempt.
- 04:53:52 DEBUG Looting ground items.
- 04:53:52 DEBUG Attempting to hover Coins x 4 [1675, 3477, 0] since the target of InteractablePoint(628, 452) is less then 4 pixels away.
- 04:53:52 DEBUG Attempted to hover Coins x 4 [1675, 3477, 0] since InteractablePoint(628, 452) was less than 4 pixels away (success: true)
- 04:58:53 DEBUG Login Handler has been activated!
- 04:58:53 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 04:59:00 DEBUG Interface Closer - Play Button has been activated!
- 04:59:00 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 05:04:02 DEBUG Login Handler has been activated!
- 05:04:02 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 05:04:08 DEBUG Interface Closer - Play Button has been activated!
- 05:04:08 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 05:09:09 DEBUG Login Handler has been activated!
- 05:09:09 DEBUG Hovered InteractableRectangle(523, 287, 138, 32) on the first attempt.
- 05:09:16 DEBUG Interface Closer - Play Button has been activated!
- 05:09:16 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 05:09:49 DEBUG Attempting to hover Coordinate.Minimap(1708, 3478, 0) since the target of InteractablePoint(1043, 84) is less then 4 pixels away.
- 05:09:49 DEBUG Attempted to hover Coordinate.Minimap(1708, 3478, 0) since InteractablePoint(1043, 84) was less than 4 pixels away (success: false)
- 05:09:49 DEBUG We're not hovering Coordinate.Minimap(1708, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:09:49 DEBUG Attempting to hover Coordinate.Minimap(1710, 3478, 0) since the target of InteractablePoint(1043, 80) is less then 4 pixels away.
- 05:09:50 DEBUG Attempted to hover Coordinate.Minimap(1710, 3478, 0) since InteractablePoint(1043, 80) was less than 4 pixels away (success: false)
- 05:09:50 DEBUG We're not hovering Coordinate.Minimap(1710, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:09:50 DEBUG Hovered Coordinate.Minimap(1709, 3478, 0) on the first attempt.
- 05:09:51 DEBUG Attempting to hover Coordinate.Minimap(1710, 3478, 0) since the target of InteractablePoint(1043, 76) is less then 4 pixels away.
- 05:09:51 DEBUG Attempted to hover Coordinate.Minimap(1710, 3478, 0) since InteractablePoint(1043, 76) was less than 4 pixels away (success: true)
- 05:09:52 DEBUG Attempting to hover Coordinate.Minimap(1712, 3478, 0) since the target of InteractablePoint(1047, 72) is less then 4 pixels away.
- 05:09:52 DEBUG Attempted to hover Coordinate.Minimap(1712, 3478, 0) since InteractablePoint(1047, 72) was less than 4 pixels away (success: true)
- 05:09:53 DEBUG Attempting to hover Coordinate.Minimap(1711, 3478, 0) since the target of InteractablePoint(1043, 72) is less then 4 pixels away.
- 05:09:53 DEBUG Attempted to hover Coordinate.Minimap(1711, 3478, 0) since InteractablePoint(1043, 72) was less than 4 pixels away (success: false)
- 05:09:53 DEBUG We're not hovering Coordinate.Minimap(1711, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:09:55 DEBUG Hovered SpriteItem(name:Stamina potion(1), quantity: 1, index: 10, origin: INVENTORY) on the first attempt.
- 05:09:56 DEBUG Attempting to hover Coordinate.Minimap(1705, 3478, 0) since the target of InteractablePoint(1047, 88) is less then 4 pixels away.
- 05:09:56 DEBUG Attempted to hover Coordinate.Minimap(1705, 3478, 0) since InteractablePoint(1047, 88) was less than 4 pixels away (success: false)
- 05:09:56 DEBUG We're not hovering Coordinate.Minimap(1705, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:09:57 DEBUG Attempting to hover Coordinate.Minimap(1699, 3478, 0) since the target of InteractablePoint(1043, 84) is less then 4 pixels away.
- 05:09:57 DEBUG Attempted to hover Coordinate.Minimap(1699, 3478, 0) since InteractablePoint(1043, 84) was less than 4 pixels away (success: true)
- 05:09:59 DEBUG Timed action (WebPath#getNext()) took 102ms
- 05:09:59 DEBUG Attempting to hover Coordinate.Minimap(1694, 3475, 0) since the target of InteractablePoint(1043, 96) is less then 4 pixels away.
- 05:09:59 DEBUG Attempted to hover Coordinate.Minimap(1694, 3475, 0) since InteractablePoint(1043, 96) was less than 4 pixels away (success: true)
- 05:09:59 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 05:10:01 DEBUG Timed action (WebPath#getNext()) took 101ms
- 05:10:01 DEBUG Attempting to hover Coordinate.Minimap(1687, 3479, 0) since the target of InteractablePoint(1047, 80) is less then 4 pixels away.
- 05:10:02 DEBUG Attempted to hover Coordinate.Minimap(1687, 3479, 0) since InteractablePoint(1047, 80) was less than 4 pixels away (success: false)
- 05:10:02 DEBUG We're not hovering Coordinate.Minimap(1687, 3479, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:10:02 DEBUG [WebPath] Incremented the last successful step index cache to 13.
- 05:10:04 DEBUG Timed action (WebPath#getNext()) took 102ms
- 05:10:04 DEBUG Attempting to hover Coordinate.Minimap(1678, 3478, 0) since the target of InteractablePoint(1043, 76) is less then 4 pixels away.
- 05:10:04 DEBUG Attempted to hover Coordinate.Minimap(1678, 3478, 0) since InteractablePoint(1043, 76) was less than 4 pixels away (success: true)
- 05:10:04 DEBUG [WebPath] Incremented the last successful step index cache to 17.
- 05:20:40 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:41 DEBUG Attempting to hover Coordinate.Minimap(1688, 3482, 0) since the target of InteractablePoint(1133, 68) is less then 4 pixels away.
- 05:20:41 DEBUG Attempted to hover Coordinate.Minimap(1688, 3482, 0) since InteractablePoint(1133, 68) was less than 4 pixels away (success: true)
- 05:20:41 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:41 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 05:20:41 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:41 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 05:20:42 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:42 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:43 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:43 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:43 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:44 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:44 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:44 DEBUG Attempting to hover Coordinate.Minimap(1696, 3482, 0) since the target of InteractablePoint(1129, 68) is less then 4 pixels away.
- 05:20:45 DEBUG Attempted to hover Coordinate.Minimap(1696, 3482, 0) since InteractablePoint(1129, 68) was less than 4 pixels away (success: false)
- 05:20:45 DEBUG We're not hovering Coordinate.Minimap(1696, 3482, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:20:45 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:45 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:46 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:46 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:46 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:47 DEBUG Hovered Coordinate.Minimap(1703, 3485, 0) on the first attempt.
- 05:20:47 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:47 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:48 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:48 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:48 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:49 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:49 DEBUG Attempting to hover Coordinate.Minimap(1710, 3487, 0) since the target of InteractablePoint(1129, 60) is less then 4 pixels away.
- 05:20:49 DEBUG Attempted to hover Coordinate.Minimap(1710, 3487, 0) since InteractablePoint(1129, 60) was less than 4 pixels away (success: true)
- 05:20:49 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:49 DEBUG Attempting to hover Coordinate.Minimap(1711, 3486, 0) since the target of InteractablePoint(1129, 64) is less then 4 pixels away.
- 05:20:49 DEBUG Attempted to hover Coordinate.Minimap(1711, 3486, 0) since InteractablePoint(1129, 64) was less than 4 pixels away (success: true)
- 05:20:50 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:50 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:50 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:51 DEBUG Attempting to hover Coordinate.Minimap(1716, 3488, 0) since the target of InteractablePoint(1133, 72) is less then 4 pixels away.
- 05:20:51 DEBUG Attempted to hover Coordinate.Minimap(1716, 3488, 0) since InteractablePoint(1133, 72) was less than 4 pixels away (success: true)
- 05:20:51 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:51 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:51 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:52 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:52 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:53 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:53 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:54 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:54 DEBUG Attempting to hover Coordinate.Minimap(1717, 3488, 0) since the target of InteractablePoint(1097, 84) is less then 4 pixels away.
- 05:20:54 DEBUG Attempted to hover Coordinate.Minimap(1717, 3488, 0) since InteractablePoint(1097, 84) was less than 4 pixels away (success: true)
- 05:20:54 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:55 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:55 DEBUG [ResetAggro] Resetting Crab aggro
- 05:20:55 DEBUG Attempting to hover Coordinate.Minimap(1715, 3489, 0) since the target of InteractablePoint(1077, 80) is less then 4 pixels away.
- 05:20:55 DEBUG Attempted to hover Coordinate.Minimap(1715, 3489, 0) since InteractablePoint(1077, 80) was less than 4 pixels away (success: false)
- 05:20:55 DEBUG We're not hovering Coordinate.Minimap(1715, 3489, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:20:56 DEBUG Timed action (WebPath#getNext()) took 116ms
- 05:20:57 DEBUG Hovered Coordinate.Minimap(1702, 3490, 0) on the first attempt.
- 05:20:57 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 05:21:00 DEBUG Timed action (WebPath#getNext()) took 110ms
- 05:21:00 DEBUG Attempting to hover Coordinate.Minimap(1696, 3484, 0) since the target of InteractablePoint(1029, 112) is less then 4 pixels away.
- 05:21:00 DEBUG Attempted to hover Coordinate.Minimap(1696, 3484, 0) since InteractablePoint(1029, 112) was less than 4 pixels away (success: true)
- 05:21:00 DEBUG [WebPath] Incremented the last successful step index cache to 24.
- 05:21:03 DEBUG Timed action (WebPath#getNext()) took 107ms
- 05:21:03 DEBUG Attempting to hover Coordinate.Minimap(1686, 3483, 0) since the target of InteractablePoint(1025, 104) is less then 4 pixels away.
- 05:21:03 DEBUG Attempted to hover Coordinate.Minimap(1686, 3483, 0) since InteractablePoint(1025, 104) was less than 4 pixels away (success: true)
- 05:21:03 DEBUG [WebPath] Incremented the last successful step index cache to 23.
- 05:21:05 DEBUG Hovered SpriteItem(name:Stamina potion(4), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
- 05:21:06 DEBUG Timed action (WebPath#getNext()) took 105ms
- 05:21:06 DEBUG Attempting to hover Coordinate.Minimap(1678, 3478, 0) since the target of InteractablePoint(1029, 108) is less then 4 pixels away.
- 05:21:06 DEBUG Attempted to hover Coordinate.Minimap(1678, 3478, 0) since InteractablePoint(1029, 108) was less than 4 pixels away (success: false)
- 05:21:06 DEBUG We're not hovering Coordinate.Minimap(1678, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:21:06 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 05:35:53 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:54 DEBUG Attempting to hover Coordinate.Minimap(1688, 3481, 0) since the target of InteractablePoint(1133, 72) is less then 4 pixels away.
- 05:35:54 DEBUG Attempted to hover Coordinate.Minimap(1688, 3481, 0) since InteractablePoint(1133, 72) was less than 4 pixels away (success: true)
- 05:35:54 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:54 DEBUG Attempting to hover Coordinate.Minimap(1688, 3482, 0) since the target of InteractablePoint(1133, 68) is less then 4 pixels away.
- 05:35:54 DEBUG Attempted to hover Coordinate.Minimap(1688, 3482, 0) since InteractablePoint(1133, 68) was less than 4 pixels away (success: true)
- 05:35:54 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:54 DEBUG Hovered Coordinate.Minimap(1688, 3482, 0) on the first attempt.
- 05:35:55 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:55 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:55 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:56 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:56 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:57 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:57 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:57 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:58 DEBUG Hovered Coordinate.Minimap(1697, 3482, 0) on the first attempt.
- 05:35:58 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:58 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:59 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:59 DEBUG [ResetAggro] Resetting Crab aggro
- 05:35:59 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:00 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:00 DEBUG Attempting to hover Coordinate.Minimap(1704, 3485, 0) since the target of InteractablePoint(1129, 68) is less then 4 pixels away.
- 05:36:00 DEBUG Attempted to hover Coordinate.Minimap(1704, 3485, 0) since InteractablePoint(1129, 68) was less than 4 pixels away (success: true)
- 05:36:00 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:01 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:01 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:02 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:02 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:02 DEBUG Attempting to hover Coordinate.Minimap(1711, 3486, 0) since the target of InteractablePoint(1125, 64) is less then 4 pixels away.
- 05:36:02 DEBUG Attempted to hover Coordinate.Minimap(1711, 3486, 0) since InteractablePoint(1125, 64) was less than 4 pixels away (success: true)
- 05:36:02 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:03 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:03 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:04 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:04 DEBUG Attempting to hover Coordinate.Minimap(1717, 3488, 0) since the target of InteractablePoint(1133, 68) is less then 4 pixels away.
- 05:36:04 DEBUG Attempted to hover Coordinate.Minimap(1717, 3488, 0) since InteractablePoint(1133, 68) was less than 4 pixels away (success: false)
- 05:36:04 DEBUG We're not hovering Coordinate.Minimap(1717, 3488, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:36:04 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:05 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:05 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:05 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:06 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:06 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:06 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:07 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:07 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:08 DEBUG Attempting to hover Coordinate.Minimap(1719, 3489, 0) since the target of InteractablePoint(1097, 80) is less then 4 pixels away.
- 05:36:08 DEBUG Attempted to hover Coordinate.Minimap(1719, 3489, 0) since InteractablePoint(1097, 80) was less than 4 pixels away (success: true)
- 05:36:08 DEBUG [ResetAggro] Resetting Crab aggro
- 05:36:09 DEBUG Timed action (WebPath#getNext()) took 126ms
- 05:36:09 DEBUG Attempting to hover Coordinate.Minimap(1706, 3490, 0) since the target of InteractablePoint(1029, 80) is less then 4 pixels away.
- 05:36:09 DEBUG Attempted to hover Coordinate.Minimap(1706, 3490, 0) since InteractablePoint(1029, 80) was less than 4 pixels away (success: true)
- 05:36:09 DEBUG [WebPath] Incremented the last successful step index cache to 14.
- 05:36:12 DEBUG Timed action (WebPath#getNext()) took 113ms
- 05:36:12 DEBUG Attempting to hover Coordinate.Minimap(1700, 3490, 0) since the target of InteractablePoint(1025, 88) is less then 4 pixels away.
- 05:36:12 DEBUG Attempted to hover Coordinate.Minimap(1700, 3490, 0) since InteractablePoint(1025, 88) was less than 4 pixels away (success: true)
- 05:36:12 DEBUG [WebPath] Incremented the last successful step index cache to 21.
- 05:36:14 DEBUG Timed action (WebPath#getNext()) took 118ms
- 05:36:14 DEBUG Attempting to hover Coordinate.Minimap(1695, 3484, 0) since the target of InteractablePoint(1033, 112) is less then 4 pixels away.
- 05:36:14 DEBUG Attempted to hover Coordinate.Minimap(1695, 3484, 0) since InteractablePoint(1033, 112) was less than 4 pixels away (success: true)
- 05:36:14 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 05:36:16 DEBUG Hovered InterfaceComponent [161, 55] on the first attempt.
- 05:36:16 DEBUG Hovered SpriteItem(name:Stamina potion(3), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
- 05:36:17 DEBUG Hovered SpriteItem(name:Stamina potion(3), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
- 05:36:17 DEBUG Timed action (WebPath#getNext()) took 111ms
- 05:36:18 DEBUG Attempting to hover Coordinate.Minimap(1684, 3480, 0) since the target of InteractablePoint(1029, 108) is less then 4 pixels away.
- 05:36:18 DEBUG Attempted to hover Coordinate.Minimap(1684, 3480, 0) since InteractablePoint(1029, 108) was less than 4 pixels away (success: false)
- 05:36:18 DEBUG We're not hovering Coordinate.Minimap(1684, 3480, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:36:18 DEBUG [WebPath] Incremented the last successful step index cache to 26.
- 05:36:21 DEBUG Timed action (WebPath#getNext()) took 117ms
- 05:36:21 DEBUG Attempting to hover Coordinate.Minimap(1675, 3478, 0) since the target of InteractablePoint(1033, 104) is less then 4 pixels away.
- 05:36:21 DEBUG Attempted to hover Coordinate.Minimap(1675, 3478, 0) since InteractablePoint(1033, 104) was less than 4 pixels away (success: false)
- 05:36:21 DEBUG We're not hovering Coordinate.Minimap(1675, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:36:21 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 05:37:08 DEBUG Looting ground items.
- 05:37:08 DEBUG Hovered Casket [1675, 3477, 0] on the first attempt.
- 05:37:08 DEBUG Hovered MenuItem{2 : "Take" : "Casket" : Casket [1675, 3477, 0]} on the first attempt.
- 05:43:26 DEBUG Looting ground items.
- 05:43:26 DEBUG Attempting to hover Opal bolt tips x 5 [1675, 3476, 0] since the target of InteractablePoint(582, 427) is less then 4 pixels away.
- 05:43:26 DEBUG Attempted to hover Opal bolt tips x 5 [1675, 3476, 0] since InteractablePoint(582, 427) was less than 4 pixels away (success: true)
- 05:48:27 DEBUG Login Handler has been activated!
- 05:48:27 DEBUG Hovered InteractableRectangle(514, 287, 138, 32) on the first attempt.
- 05:48:34 DEBUG Interface Closer - Play Button has been activated!
- 05:48:34 DEBUG Hovered InterfaceComponent [378, 82] on the first attempt.
- 05:50:42 DEBUG Timed action (WebPath#getNext()) took 117ms
- 05:50:43 DEBUG Attempting to hover Coordinate.Minimap(1686, 3477, 0) since the target of InteractablePoint(1029, 84) is less then 4 pixels away.
- 05:50:43 DEBUG Attempted to hover Coordinate.Minimap(1686, 3477, 0) since InteractablePoint(1029, 84) was less than 4 pixels away (success: false)
- 05:50:43 DEBUG We're not hovering Coordinate.Minimap(1686, 3477, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:50:43 DEBUG [WebPath] Incremented the last successful step index cache to 10.
- 05:50:50 DEBUG Attempting to hover Coordinate.Minimap(1705, 3478, 0) since the target of InteractablePoint(1025, 88) is less then 4 pixels away.
- 05:50:50 DEBUG Attempted to hover Coordinate.Minimap(1705, 3478, 0) since InteractablePoint(1025, 88) was less than 4 pixels away (success: false)
- 05:50:50 DEBUG We're not hovering Coordinate.Minimap(1705, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:50:51 DEBUG Attempting to hover Coordinate.Minimap(1709, 3478, 0) since the target of InteractablePoint(1021, 76) is less then 4 pixels away.
- 05:50:51 DEBUG Attempted to hover Coordinate.Minimap(1709, 3478, 0) since InteractablePoint(1021, 76) was less than 4 pixels away (success: true)
- 05:50:52 DEBUG Attempting to hover Coordinate.Minimap(1711, 3478, 0) since the target of InteractablePoint(1025, 68) is less then 4 pixels away.
- 05:50:52 DEBUG Attempted to hover Coordinate.Minimap(1711, 3478, 0) since InteractablePoint(1025, 68) was less than 4 pixels away (success: false)
- 05:50:52 DEBUG We're not hovering Coordinate.Minimap(1711, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:50:55 DEBUG Hovered SpriteItem(name:Stamina potion(2), quantity: 1, index: 9, origin: INVENTORY) on the first attempt.
- 05:50:56 DEBUG Attempting to hover Coordinate.Minimap(1705, 3478, 0) since the target of InteractablePoint(1025, 88) is less then 4 pixels away.
- 05:50:56 DEBUG Attempted to hover Coordinate.Minimap(1705, 3478, 0) since InteractablePoint(1025, 88) was less than 4 pixels away (success: false)
- 05:50:56 DEBUG We're not hovering Coordinate.Minimap(1705, 3478, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 05:50:58 DEBUG Hovered Coordinate.Minimap(1697, 3478, 0) on the first attempt.
- 05:51:00 DEBUG Timed action (WebPath#getNext()) took 105ms
- 05:51:00 DEBUG Attempting to hover Coordinate.Minimap(1690, 3476, 0) since the target of InteractablePoint(1025, 96) is less then 4 pixels away.
- 05:51:00 DEBUG Attempted to hover Coordinate.Minimap(1690, 3476, 0) since InteractablePoint(1025, 96) was less than 4 pixels away (success: true)
- 05:51:00 DEBUG [WebPath] Incremented the last successful step index cache to 20.
- 05:51:03 DEBUG Timed action (WebPath#getNext()) took 101ms
- 05:51:03 DEBUG Attempting to hover Coordinate.Minimap(1680, 3477, 0) since the target of InteractablePoint(1025, 92) is less then 4 pixels away.
- 05:51:03 DEBUG Attempted to hover Coordinate.Minimap(1680, 3477, 0) since InteractablePoint(1025, 92) was less than 4 pixels away (success: true)
- 05:51:03 DEBUG [WebPath] Incremented the last successful step index cache to 23.
- 05:51:03 DEBUG Timed action (WebPath#getNext()) took 102ms
- 05:51:03 DEBUG Attempting to hover Coordinate.Minimap(1678, 3478, 0) since the target of InteractablePoint(1025, 84) is less then 4 pixels away.
- 05:51:03 DEBUG Attempted to hover Coordinate.Minimap(1678, 3478, 0) since InteractablePoint(1025, 84) was less than 4 pixels away (success: true)
- 05:51:03 DEBUG [WebPath] Incremented the last successful step index cache to 20.
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