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- I'm sorry, but an uncaught exception occurred.
- While running game code:
- File "renpy/common/00action_file.rpy", line 382, in __call__
- renpy.save(fn, extra_info=save_name)
- PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[112].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)
- -- Full Traceback ------------------------------------------------------------
- Full traceback:
- File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
- $ ui.interact()
- File "renpy/ast.py", line 928, in execute
- renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
- File "renpy/python.py", line 2245, in py_exec_bytecode
- exec(bytecode, globals, locals)
- File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
- $ ui.interact()
- File "renpy/ui.py", line 298, in interact
- rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
- File "renpy/display/core.py", line 3325, in interact
- repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
- File "renpy/display/core.py", line 4160, in interact_core
- rv = root_widget.event(ev, x, y, 0)
- File "renpy/display/layout.py", line 1102, in event
- rv = i.event(ev, x - xo, y - yo, cst)
- File "renpy/display/layout.py", line 1102, in event
- rv = i.event(ev, x - xo, y - yo, cst)
- File "renpy/display/layout.py", line 1102, in event
- rv = i.event(ev, x - xo, y - yo, cst)
- File "renpy/display/screen.py", line 727, in event
- rv = self.child.event(ev, x, y, st)
- File "renpy/display/layout.py", line 1102, in event
- rv = i.event(ev, x - xo, y - yo, cst)
- File "renpy/display/layout.py", line 1323, in event
- rv = super(Window, self).event(ev, x, y, st)
- File "renpy/display/layout.py", line 273, in event
- rv = d.event(ev, x - xo, y - yo, st)
- File "renpy/display/layout.py", line 1102, in event
- rv = i.event(ev, x - xo, y - yo, cst)
- File "renpy/display/layout.py", line 1102, in event
- rv = i.event(ev, x - xo, y - yo, cst)
- File "renpy/display/behavior.py", line 983, in event
- return handle_click(self.clicked)
- File "renpy/display/behavior.py", line 918, in handle_click
- rv = run(action)
- File "renpy/display/behavior.py", line 323, in run
- new_rv = run(i, *args, **kwargs)
- File "renpy/display/behavior.py", line 330, in run
- return action(*args, **kwargs)
- File "renpy/common/00action_file.rpy", line 382, in __call__
- renpy.save(fn, extra_info=save_name)
- File "renpy/loadsave.py", line 420, in save
- reraise(t, e, tb)
- File "renpy/loadsave.py", line 401, in save
- dump((roots, renpy.game.log), logf)
- File "renpy/loadsave.py", line 49, in dump
- cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
- PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[112].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)
- Windows-10-10.0.22621
- Ren'Py 7.4.11.2266
- Nephilim 0.5.1
- Fri Jan 31 11:06:55 2025
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