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Nephilim Error Save

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Jan 31st, 2025
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  1. I'm sorry, but an uncaught exception occurred.
  2.  
  3. While running game code:
  4. File "renpy/common/00action_file.rpy", line 382, in __call__
  5. renpy.save(fn, extra_info=save_name)
  6. PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[112].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)
  7.  
  8. -- Full Traceback ------------------------------------------------------------
  9.  
  10. Full traceback:
  11. File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
  12. $ ui.interact()
  13. File "renpy/ast.py", line 928, in execute
  14. renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  15. File "renpy/python.py", line 2245, in py_exec_bytecode
  16. exec(bytecode, globals, locals)
  17. File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
  18. $ ui.interact()
  19. File "renpy/ui.py", line 298, in interact
  20. rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  21. File "renpy/display/core.py", line 3325, in interact
  22. repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  23. File "renpy/display/core.py", line 4160, in interact_core
  24. rv = root_widget.event(ev, x, y, 0)
  25. File "renpy/display/layout.py", line 1102, in event
  26. rv = i.event(ev, x - xo, y - yo, cst)
  27. File "renpy/display/layout.py", line 1102, in event
  28. rv = i.event(ev, x - xo, y - yo, cst)
  29. File "renpy/display/layout.py", line 1102, in event
  30. rv = i.event(ev, x - xo, y - yo, cst)
  31. File "renpy/display/screen.py", line 727, in event
  32. rv = self.child.event(ev, x, y, st)
  33. File "renpy/display/layout.py", line 1102, in event
  34. rv = i.event(ev, x - xo, y - yo, cst)
  35. File "renpy/display/layout.py", line 1323, in event
  36. rv = super(Window, self).event(ev, x, y, st)
  37. File "renpy/display/layout.py", line 273, in event
  38. rv = d.event(ev, x - xo, y - yo, st)
  39. File "renpy/display/layout.py", line 1102, in event
  40. rv = i.event(ev, x - xo, y - yo, cst)
  41. File "renpy/display/layout.py", line 1102, in event
  42. rv = i.event(ev, x - xo, y - yo, cst)
  43. File "renpy/display/behavior.py", line 983, in event
  44. return handle_click(self.clicked)
  45. File "renpy/display/behavior.py", line 918, in handle_click
  46. rv = run(action)
  47. File "renpy/display/behavior.py", line 323, in run
  48. new_rv = run(i, *args, **kwargs)
  49. File "renpy/display/behavior.py", line 330, in run
  50. return action(*args, **kwargs)
  51. File "renpy/common/00action_file.rpy", line 382, in __call__
  52. renpy.save(fn, extra_info=save_name)
  53. File "renpy/loadsave.py", line 420, in save
  54. reraise(t, e, tb)
  55. File "renpy/loadsave.py", line 401, in save
  56. dump((roots, renpy.game.log), logf)
  57. File "renpy/loadsave.py", line 49, in dump
  58. cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
  59. PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed (perhaps renpy.game.log.log[112].context.scene_lists.layers[u'screens'][3].displayable.scope['choice'].evaluator.context['sys'] = <module 'sys' (built-in)>)
  60.  
  61. Windows-10-10.0.22621
  62. Ren'Py 7.4.11.2266
  63. Nephilim 0.5.1
  64. Fri Jan 31 11:06:55 2025
  65.  
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