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- <?xml version="1.0"?>
- <CARD_V2 ExportVersion="1">
- <FILENAME text="TIDAL_INFLUENCE_CW_1894" />
- <CARDNAME text="TIDAL_INFLUENCE" />
- <TITLE>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
- </TITLE>
- <MULTIVERSEID value="1894" />
- <ARTID value="TIDAL_INFLUENCE" />
- <ARTIST name="Tom Wänerstrand" />
- <CASTING_COST cost="{2}{U}" />
- <TYPE metaname="Enchantment" />
- <EXPANSION value="FE" />
- <RARITY metaname="U" />
- <TRIGGERED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
- <TRIGGER value="CONSIDERED_FOR_CAST" simple_qualifier="self" pre_trigger="1" >
- local filter = ClearFilter()
- filter:Add( FE_CARD_NAME, OP_IS, "TIDAL_INFLUENCE" )
- filter:SetZone( ZONE_BATTLEFIELD )
- if filter:Count() > 0 then
- MTG():OverrideEvent()
- return true
- end
- return false
- </TRIGGER>
- </TRIGGERED_ABILITY>
- <TRIGGERED_ABILITY replacement_effect="1" active_zone="ZONE_TRANSITION">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
- <TRIGGER value="ZONECHANGE_TRANSITION" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" from_zone="ZONE_ANY" />
- <COUNTER_REGISTRATION name="Tide" proliferate="11" />
- <RESOLUTION_TIME_ACTION>
- if EffectSource() ~= nil then
- EffectSource():AddCounters( MTG():GetCountersType("Tide"), 1 )
- end
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <TRIGGERED_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
- <TRIGGER value="BEGINNING_OF_PLAYERS_STEP" simple_qualifier="controller">
- return MTG():GetStep() == STEP_UPKEEP
- </TRIGGER>
- <RESOLUTION_TIME_ACTION>
- local oSource = EffectSource()
- if oSource ~= nil then
- oSource:AddCounters(MTG():GetCountersType("Tide"), 1)
- end
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <STATIC_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
- <FILTER filter_id="1">
- local filter = ClearFilter()
- filter:Add( FE_COLOUR, OP_IS, COLOUR_BLUE )
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- </FILTER>
- <CONTINUOUS_ACTION layer="7C" filter_id="1">
- local count = EffectSource():CountCounters( MTG():GetCountersType("Tide") )
- if EffectSource() ~= nil and count == 1 then
- local characteristics = FilteredCard():GetCurrentCharacteristics()
- if FilteredCard() ~= nil then
- characteristics:Power_Add( -2 )
- characteristics:Toughness_Add( 0 )
- end
- end
- </CONTINUOUS_ACTION>
- </STATIC_ABILITY>
- <STATIC_ABILITY>
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
- <FILTER filter_id="2">
- local filter = ClearFilter()
- filter:Add( FE_COLOUR, OP_IS, COLOUR_BLUE )
- filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
- </FILTER>
- <CONTINUOUS_ACTION layer="7C" filter_id="2">
- local count = EffectSource():CountCounters( MTG():GetCountersType("Tide") )
- if EffectSource() ~= nil and count == 3 then
- local characteristics = FilteredCard():GetCurrentCharacteristics()
- if FilteredCard() ~= nil then
- characteristics:Power_Add( 2 )
- characteristics:Toughness_Add( 0 )
- end
- end
- </CONTINUOUS_ACTION>
- </STATIC_ABILITY>
- <TRIGGERED_ABILITY forced_skip="1" pre_trigger="1">
- <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
- <CLEANUP fire_once="1" />
- <TRIGGER value="STATE_BASED_EFFECTS" />
- <INTERVENING_IF ignore_resolution_check="1">
- if EffectSource() ~= nil and EffectSource():CountCounters(MTG():GetCountersType("Tide")) >= 4 then
- return true
- else
- return false
- end
- </INTERVENING_IF>
- <RESOLUTION_TIME_ACTION>
- if EffectSource() ~= nil then
- local numCounters = EffectSource():CountCounters( MTG():GetCountersType("Tide"))
- if numCounters ~= 0 then
- EffectSource():RemoveCounters( MTG():GetCountersType("Tide"), numCounters )
- end
- end
- </RESOLUTION_TIME_ACTION>
- </TRIGGERED_ABILITY>
- <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
- <EDITORS><![CDATA[Splinterverse]]></EDITORS>
- <DATE><![CDATA[29-09-16]]></DATE>
- </CARD_V2>
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