splinterverse

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Oct 8th, 2016
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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="TIDAL_INFLUENCE_CW_1894" />
  4.     <CARDNAME text="TIDAL_INFLUENCE" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Tidal Influence]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="1894" />
  19.     <ARTID value="TIDAL_INFLUENCE" />
  20.     <ARTIST name="Tom Wänerstrand" />
  21.     <CASTING_COST cost="{2}{U}" />
  22.     <TYPE metaname="Enchantment" />
  23.     <EXPANSION value="FE" />
  24.     <RARITY metaname="U" />
  25.     <TRIGGERED_ABILITY>
  26.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  27.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  28.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  29.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  36.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Cast Tidal Influence only if no permanents named Tidal Influence are on the battlefield.]]></LOCALISED_TEXT>
  37.         <TRIGGER value="CONSIDERED_FOR_CAST" simple_qualifier="self" pre_trigger="1" >
  38.             local filter = ClearFilter()
  39.             filter:Add( FE_CARD_NAME, OP_IS, "TIDAL_INFLUENCE" )
  40.             filter:SetZone( ZONE_BATTLEFIELD )
  41.             if filter:Count() &gt; 0 then
  42.                 MTG():OverrideEvent()
  43.                 return true
  44.             end
  45.             return false
  46.         </TRIGGER>
  47.     </TRIGGERED_ABILITY>
  48.     <TRIGGERED_ABILITY replacement_effect="1" active_zone="ZONE_TRANSITION">
  49.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  50.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  51.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  52.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  53.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  54.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  55.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  56.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  57.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  58.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  59.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Tidal Influence enters the battlefield with a tide counter on it.]]></LOCALISED_TEXT>
  60.         <TRIGGER value="ZONECHANGE_TRANSITION" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" from_zone="ZONE_ANY" />
  61.         <COUNTER_REGISTRATION name="Tide" proliferate="11" />  
  62.         <RESOLUTION_TIME_ACTION>
  63.             if EffectSource() ~= nil then
  64.                 EffectSource():AddCounters( MTG():GetCountersType("Tide"), 1 )
  65.             end
  66.         </RESOLUTION_TIME_ACTION>
  67.     </TRIGGERED_ABILITY>
  68.     <TRIGGERED_ABILITY>
  69.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  70.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  71.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  72.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  73.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  74.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  75.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  76.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  77.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  78.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  79.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[At the beginning of your upkeep, put a tide counter on Tidal Influence.]]></LOCALISED_TEXT>
  80.         <TRIGGER value="BEGINNING_OF_PLAYERS_STEP" simple_qualifier="controller">
  81.             return MTG():GetStep() == STEP_UPKEEP
  82.         </TRIGGER>
  83.         <RESOLUTION_TIME_ACTION>
  84.             local oSource = EffectSource()
  85.             if oSource ~= nil then
  86.                 oSource:AddCounters(MTG():GetCountersType("Tide"), 1)
  87.             end
  88.         </RESOLUTION_TIME_ACTION>
  89.     </TRIGGERED_ABILITY>
  90.     <STATIC_ABILITY>
  91.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  92.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  93.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  94.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  95.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  96.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  97.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  98.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  99.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  100.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  101.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.]]></LOCALISED_TEXT>
  102.         <FILTER filter_id="1">
  103.             local filter = ClearFilter()
  104.             filter:Add( FE_COLOUR, OP_IS, COLOUR_BLUE )
  105.             filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
  106.         </FILTER>
  107.         <CONTINUOUS_ACTION layer="7C" filter_id="1">
  108.             local count = EffectSource():CountCounters( MTG():GetCountersType("Tide") )
  109.             if EffectSource() ~= nil and count == 1 then
  110.                 local characteristics = FilteredCard():GetCurrentCharacteristics()
  111.                 if FilteredCard() ~= nil then
  112.                     characteristics:Power_Add( -2 )
  113.                     characteristics:Toughness_Add( 0 )
  114.                 end
  115.             end
  116.         </CONTINUOUS_ACTION>
  117.     </STATIC_ABILITY>
  118.     <STATIC_ABILITY>
  119.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  120.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  121.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  122.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  123.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  124.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  125.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  126.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  127.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  128.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  129.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.]]></LOCALISED_TEXT>
  130.         <FILTER filter_id="2">
  131.             local filter = ClearFilter()
  132.             filter:Add( FE_COLOUR, OP_IS, COLOUR_BLUE )
  133.             filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
  134.         </FILTER>
  135.         <CONTINUOUS_ACTION layer="7C" filter_id="2">
  136.             local count = EffectSource():CountCounters( MTG():GetCountersType("Tide") )
  137.             if EffectSource() ~= nil and count == 3 then
  138.                 local characteristics = FilteredCard():GetCurrentCharacteristics()
  139.                 if FilteredCard() ~= nil then
  140.                     characteristics:Power_Add( 2 )
  141.                     characteristics:Toughness_Add( 0 )
  142.                 end
  143.             end
  144.         </CONTINUOUS_ACTION>
  145.     </STATIC_ABILITY>
  146.     <TRIGGERED_ABILITY forced_skip="1" pre_trigger="1">
  147.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  148.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  149.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  150.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  151.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  152.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  153.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  154.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  155.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  156.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  157.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.]]></LOCALISED_TEXT>
  158.         <CLEANUP fire_once="1" />
  159.         <TRIGGER value="STATE_BASED_EFFECTS" />
  160.         <INTERVENING_IF ignore_resolution_check="1">
  161.             if EffectSource() ~= nil and EffectSource():CountCounters(MTG():GetCountersType("Tide")) &gt;= 4 then
  162.                return true
  163.             else
  164.                return false
  165.             end
  166.         </INTERVENING_IF>
  167.         <RESOLUTION_TIME_ACTION>
  168.            if EffectSource() ~= nil then
  169.                local numCounters = EffectSource():CountCounters( MTG():GetCountersType("Tide"))
  170.                if numCounters ~= 0 then
  171.               EffectSource():RemoveCounters( MTG():GetCountersType("Tide"), numCounters )
  172.               end
  173.             end
  174.         </RESOLUTION_TIME_ACTION>
  175.     </TRIGGERED_ABILITY>
  176.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  177.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  178.     <DATE><![CDATA[29-09-16]]></DATE>
  179. </CARD_V2>
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