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- public abstract class AbstractRenderBullet<T extends BulletEntity> extends EntityRenderer<T> {
- AbstractRenderBullet(EntityRendererManager manager) {
- super(manager);
- }
- public abstract ItemStack getStack();
- public void render(T entity, MatrixStack matrixStack, IRenderTypeBuffer renderTypeBuffer, float partialTicks, int light) {
- IBakedModel model = RenderUtil.getModel(getStack());
- RenderUtil.renderModel(getStack(), ItemCameraTransforms.TransformType.FIRST_PERSON_RIGHT_HAND, false, matrixStack, renderTypeBuffer, light, OverlayTexture.NO_OVERLAY, model);
- }
- }
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