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HackerVipers

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Jun 10th, 2018
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  1. loop = game:GetService("RunService").RenderStepped:connect(function()
  2. game:GetService("Players").LocalPlayer.PlayerGui.Main.Core.ServerFunctions.ServerEvent:FireServer("Punch", 0, 400)
  3. end)
  4. if game.Players.LocalPlayer.PlayerGui.Main.Stats.Exp.LV.Text == "LV.90000000000000000000000" then
  5. loop:disconnect()
  6. end
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