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- loop = game:GetService("RunService").RenderStepped:connect(function()
- game:GetService("Players").LocalPlayer.PlayerGui.Main.Core.ServerFunctions.ServerEvent:FireServer("Punch", 0, 400)
- end)
- if game.Players.LocalPlayer.PlayerGui.Main.Stats.Exp.LV.Text == "LV.90000000000000000000000" then
- loop:disconnect()
- end
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