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Road Roller Da FE by owenpinet06

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Jun 20th, 2019
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  1. -- This script has been converted to FE by owenpinet06
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by owenpinet06")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. A = true
  87. if A == true then
  88. Model = Instance.new("Model")
  89. Model.Name = "Weapon"
  90. p = Instance.new("Part", Model)
  91. p.Name = "Part"
  92. p.TopSurface = 0
  93. p.BottomSurface = 0
  94. p.formFactor = "Custom"
  95. p.Size = Vector3.new(10, 12, 10)
  96. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  97. p.BrickColor = BrickColor.new("Medium stone grey")
  98. p.Transparency = 0
  99. p.Reflectance = .1
  100. p.Material = Enum.Material.Concrete
  101. m = Instance.new("CylinderMesh")
  102. m.Scale = Vector3.new(1, 1.02999997, 1)
  103. m.Parent = p
  104. p = Instance.new("Part", Model)
  105. p.Name = "Part"
  106. p.TopSurface = 0
  107. p.BottomSurface = 0
  108. p.formFactor = "Custom"
  109. p.Size = Vector3.new(2, 12.8, 2)
  110. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  111. p.BrickColor = BrickColor.new("Bright yellow")
  112. p.Transparency = 0
  113. p.Reflectance = .1
  114. p.Material = Enum.Material.Plastic
  115. m = Instance.new("CylinderMesh")
  116. m.Scale = Vector3.new(1, 1, 1)
  117. m.Parent = p
  118. p = Instance.new("Part", Model)
  119. p.Name = "Part"
  120. p.TopSurface = 0
  121. p.BottomSurface = 0
  122. p.formFactor = "Custom"
  123. p.Size = Vector3.new(1.79, 5, 1)
  124. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  125. p.BrickColor = BrickColor.new("Bright yellow")
  126. p.Transparency = 0
  127. p.Reflectance = .1
  128. p.Material = Enum.Material.Plastic
  129. p = Instance.new("Part", Model)
  130. p.Name = "Part"
  131. p.TopSurface = 0
  132. p.BottomSurface = 0
  133. p.formFactor = "Custom"
  134. p.Size = Vector3.new(5, 1.40, 0.99)
  135. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  136. p.BrickColor = BrickColor.new("Bright yellow")
  137. p.Transparency = 0
  138. p.Reflectance = .1
  139. p.Material = Enum.Material.Plastic
  140. m = Instance.new("SpecialMesh")
  141. m.Scale = Vector3.new(1, 1, 1)
  142. m.Parent = p
  143. m.MeshType = Enum.MeshType.Wedge
  144. p = Instance.new("Part", Model)
  145. p.Name = "Center"
  146. p.TopSurface = 0
  147. p.BottomSurface = 0
  148. p.formFactor = "Custom"
  149. p.Size = Vector3.new(12.5, 5.80, 27.6)
  150. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  151. p.BrickColor = BrickColor.new("Bright yellow")
  152. p.Transparency = 1
  153. p.Reflectance = .1
  154. p.Material = Enum.Material.Plastic
  155. p = Instance.new("Part", Model)
  156. p.Name = "Part"
  157. p.TopSurface = 0
  158. p.BottomSurface = 0
  159. p.formFactor = "Custom"
  160. p.Size = Vector3.new(6.80, 1, 6.00)
  161. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  162. p.BrickColor = BrickColor.new("Bright yellow")
  163. p.Transparency = 0
  164. p.Reflectance = .1
  165. p.Material = Enum.Material.Plastic
  166. p = Instance.new("Part", Model)
  167. p.Name = "Part"
  168. p.TopSurface = 0
  169. p.BottomSurface = 0
  170. p.formFactor = "Custom"
  171. p.Size = Vector3.new(11, 5.40, 2.79)
  172. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  173. p.BrickColor = BrickColor.new("Bright yellow")
  174. p.Transparency = 0
  175. p.Reflectance = .1
  176. p.Material = Enum.Material.Plastic
  177. m = Instance.new("SpecialMesh")
  178. m.Scale = Vector3.new(1, 1, 1)
  179. m.Parent = p
  180. m.MeshType = Enum.MeshType.Wedge
  181. p = Instance.new("Part", Model)
  182. p.Name = "Part"
  183. p.TopSurface = 0
  184. p.BottomSurface = 0
  185. p.formFactor = "Custom"
  186. p.Size = Vector3.new(2.60, 11, 1.99)
  187. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  188. p.BrickColor = BrickColor.new("Bright yellow")
  189. p.Transparency = 0
  190. p.Reflectance = .1
  191. p.Material = Enum.Material.Plastic
  192. p = Instance.new("Part", Model)
  193. p.Name = "Part"
  194. p.TopSurface = 0
  195. p.BottomSurface = 0
  196. p.formFactor = "Custom"
  197. p.Size = Vector3.new(3.20, 11.0, 5)
  198. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  199. p.BrickColor = BrickColor.new("Bright yellow")
  200. p.Transparency = 0
  201. p.Reflectance = .1
  202. p.Material = Enum.Material.Plastic
  203. p = Instance.new("Part", Model)
  204. p.Name = "Part"
  205. p.TopSurface = 0
  206. p.BottomSurface = 0
  207. p.formFactor = "Custom"
  208. p.Size = Vector3.new(1.99, 1, 1)
  209. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  210. p.BrickColor = BrickColor.new("Mid gray")
  211. p.Transparency = 0
  212. p.Reflectance = .1
  213. p.Material = Enum.Material.Plastic
  214. p = Instance.new("Part", Model)
  215. p.Name = "Part"
  216. p.TopSurface = 0
  217. p.BottomSurface = 0
  218. p.formFactor = "Custom"
  219. p.Size = Vector3.new(1, 1, 4.59)
  220. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  221. p.BrickColor = BrickColor.new("Mid gray")
  222. p.Transparency = 0
  223. p.Reflectance = .1
  224. p.Material = Enum.Material.Plastic
  225. p = Instance.new("Part", Model)
  226. p.Name = "Part"
  227. p.TopSurface = 0
  228. p.BottomSurface = 0
  229. p.formFactor = "Custom"
  230. p.Size = Vector3.new(1, 12.6, 9.80)
  231. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  232. p.BrickColor = BrickColor.new("Bright yellow")
  233. p.Transparency = 0
  234. p.Reflectance = .1
  235. p.Material = Enum.Material.Plastic
  236. p = Instance.new("Part", Model)
  237. p.Name = "Part"
  238. p.TopSurface = 0
  239. p.BottomSurface = 0
  240. p.formFactor = "Custom"
  241. p.Size = Vector3.new(5.19, 1.39, 2.39)
  242. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  243. p.BrickColor = BrickColor.new("Bright yellow")
  244. p.Transparency = 0
  245. p.Reflectance = .1
  246. p.Material = Enum.Material.Plastic
  247. m = Instance.new("SpecialMesh")
  248. m.Scale = Vector3.new(1, 1, 1)
  249. m.Parent = p
  250. m.MeshType = Enum.MeshType.Wedge
  251. p = Instance.new("Part", Model)
  252. p.Name = "Part"
  253. p.TopSurface = 0
  254. p.BottomSurface = 0
  255. p.formFactor = "Custom"
  256. p.Size = Vector3.new(11, 0.60, 1.99)
  257. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  258. p.BrickColor = BrickColor.new("Bright yellow")
  259. p.Transparency = 0
  260. p.Reflectance = .1
  261. p.Material = Enum.Material.Plastic
  262. m = Instance.new("SpecialMesh")
  263. m.Scale = Vector3.new(1, 1, 1)
  264. m.Parent = p
  265. m.MeshType = Enum.MeshType.Wedge
  266. p = Instance.new("Part", Model)
  267. p.Name = "Part"
  268. p.TopSurface = 0
  269. p.BottomSurface = 0
  270. p.formFactor = "Custom"
  271. p.Size = Vector3.new(3.20, 11, 5.60)
  272. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  273. p.BrickColor = BrickColor.new("Bright yellow")
  274. p.Transparency = 0
  275. p.Reflectance = .1
  276. p.Material = Enum.Material.Plastic
  277. p = Instance.new("Part", Model)
  278. p.Name = "Part"
  279. p.TopSurface = 0
  280. p.BottomSurface = 0
  281. p.formFactor = "Custom"
  282. p.Size = Vector3.new(5, 13, 3.79)
  283. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  284. p.BrickColor = BrickColor.new("Bright yellow")
  285. p.Transparency = 0
  286. p.Reflectance = .1
  287. p.Material = Enum.Material.Plastic
  288. p = Instance.new("Part", Model)
  289. p.Name = "Part"
  290. p.TopSurface = 0
  291. p.BottomSurface = 0
  292. p.formFactor = "Custom"
  293. p.Size = Vector3.new(5.19, 1.39, 2.39)
  294. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  295. p.BrickColor = BrickColor.new("Bright yellow")
  296. p.Transparency = 0
  297. p.Reflectance = .1
  298. p.Material = Enum.Material.Plastic
  299. m = Instance.new("SpecialMesh")
  300. m.Scale = Vector3.new(1, 1, 1)
  301. m.Parent = p
  302. m.MeshType = Enum.MeshType.Wedge
  303. p = Instance.new("Part", Model)
  304. p.Name = "Part"
  305. p.TopSurface = 0
  306. p.BottomSurface = 0
  307. p.formFactor = "Custom"
  308. p.Size = Vector3.new(5.19, 1, 1)
  309. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  310. p.BrickColor = BrickColor.new("Mid gray")
  311. p.Transparency = 0
  312. p.Reflectance = .1
  313. p.Material = Enum.Material.Plastic
  314. p = Instance.new("Part", Model)
  315. p.Name = "Part"
  316. p.TopSurface = 0
  317. p.BottomSurface = 0
  318. p.formFactor = "Custom"
  319. p.Size = Vector3.new(3.20, 5, 4)
  320. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  321. p.BrickColor = BrickColor.new("Bright yellow")
  322. p.Transparency = 0
  323. p.Reflectance = .1
  324. p.Material = Enum.Material.Plastic
  325. p = Instance.new("Part", Model)
  326. p.Name = "Part"
  327. p.TopSurface = 0
  328. p.BottomSurface = 0
  329. p.formFactor = "Custom"
  330. p.Size = Vector3.new(6, 6.79, 2.79)
  331. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  332. p.BrickColor = BrickColor.new("Bright yellow")
  333. p.Transparency = 0
  334. p.Reflectance = .1
  335. p.Material = Enum.Material.Plastic
  336. m = Instance.new("SpecialMesh")
  337. m.Scale = Vector3.new(1, 1, 1)
  338. m.Parent = p
  339. m.MeshType = Enum.MeshType.Wedge
  340. p = Instance.new("Part", Model)
  341. p.Name = "Part"
  342. p.TopSurface = 0
  343. p.BottomSurface = 0
  344. p.formFactor = "Custom"
  345. p.Size = Vector3.new(0.60, 7.40, 3.79)
  346. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  347. p.BrickColor = BrickColor.new("Black")
  348. p.Transparency = 0
  349. p.Reflectance = .1
  350. p.Material = Enum.Material.Plastic
  351. p = Instance.new("Part", Model)
  352. p.Name = "Part"
  353. p.TopSurface = 0
  354. p.BottomSurface = 0
  355. p.formFactor = "Custom"
  356. p.Size = Vector3.new(6.80, 1, 6.00)
  357. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  358. p.BrickColor = BrickColor.new("Bright yellow")
  359. p.Transparency = 0
  360. p.Reflectance = .1
  361. p.Material = Enum.Material.Plastic
  362. p = Instance.new("Part", Model)
  363. p.Name = "Part"
  364. p.TopSurface = 0
  365. p.BottomSurface = 0
  366. p.formFactor = "Custom"
  367. p.Size = Vector3.new(11, 3.20, 2.19)
  368. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  369. p.BrickColor = BrickColor.new("Bright yellow")
  370. p.Transparency = 0
  371. p.Reflectance = .1
  372. p.Material = Enum.Material.Plastic
  373. m = Instance.new("SpecialMesh")
  374. m.Scale = Vector3.new(1, 1, 1)
  375. m.Parent = p
  376. m.MeshType = Enum.MeshType.Wedge
  377. p = Instance.new("Part", Model)
  378. p.Name = "Part"
  379. p.TopSurface = 0
  380. p.BottomSurface = 0
  381. p.formFactor = "Custom"
  382. p.Size = Vector3.new(2.60, 11, 2.39)
  383. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  384. p.BrickColor = BrickColor.new("Bright yellow")
  385. p.Transparency = 0
  386. p.Reflectance = .1
  387. p.Material = Enum.Material.Plastic
  388. p = Instance.new("Part", Model)
  389. p.Name = "Part"
  390. p.TopSurface = 0
  391. p.BottomSurface = 0
  392. p.formFactor = "Custom"
  393. p.Size = Vector3.new(5.19, 1, 1)
  394. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  395. p.BrickColor = BrickColor.new("Mid gray")
  396. p.Transparency = 0
  397. p.Reflectance = .1
  398. p.Material = Enum.Material.Plastic
  399. p = Instance.new("Part", Model)
  400. p.Name = "Part"
  401. p.TopSurface = 0
  402. p.BottomSurface = 0
  403. p.formFactor = "Custom"
  404. p.Size = Vector3.new(5, 0.80, 0.79)
  405. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  406. p.BrickColor = BrickColor.new("Bright yellow")
  407. p.Transparency = 0
  408. p.Reflectance = .1
  409. p.Material = Enum.Material.Plastic
  410. m = Instance.new("SpecialMesh")
  411. m.Scale = Vector3.new(1, 1, 1)
  412. m.Parent = p
  413. m.MeshType = Enum.MeshType.Wedge
  414. p = Instance.new("Part", Model)
  415. p.Name = "Part"
  416. p.TopSurface = 0
  417. p.BottomSurface = 0
  418. p.formFactor = "Custom"
  419. p.Size = Vector3.new(10, 12, 10)
  420. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  421. p.BrickColor = BrickColor.new("Medium stone grey")
  422. p.Transparency = 0
  423. p.Reflectance = .1
  424. p.Material = Enum.Material.Concrete
  425. m = Instance.new("CylinderMesh")
  426. m.Scale = Vector3.new(1, 1.02999997, 1)
  427. m.Parent = p
  428. p = Instance.new("Part", Model)
  429. p.Name = "Part"
  430. p.TopSurface = 0
  431. p.BottomSurface = 0
  432. p.formFactor = "Custom"
  433. p.Size = Vector3.new(0.60, 5.19, 5)
  434. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  435. p.BrickColor = BrickColor.new("Bright yellow")
  436. p.Transparency = 0
  437. p.Reflectance = .1
  438. p.Material = Enum.Material.Plastic
  439. p = Instance.new("Part", Model)
  440. p.Name = "Part"
  441. p.TopSurface = 0
  442. p.BottomSurface = 0
  443. p.formFactor = "Custom"
  444. p.Size = Vector3.new(6, 6.79, 2.79)
  445. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  446. p.BrickColor = BrickColor.new("Bright yellow")
  447. p.Transparency = 0
  448. p.Reflectance = .1
  449. p.Material = Enum.Material.Plastic
  450. m = Instance.new("SpecialMesh")
  451. m.Scale = Vector3.new(1, 1, 1)
  452. m.Parent = p
  453. m.MeshType = Enum.MeshType.Wedge
  454. p = Instance.new("Part", Model)
  455. p.Name = "Part"
  456. p.TopSurface = 0
  457. p.BottomSurface = 0
  458. p.formFactor = "Custom"
  459. p.Size = Vector3.new(2.79, 7.40, 0.79)
  460. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  461. p.BrickColor = BrickColor.new("Black")
  462. p.Transparency = 0
  463. p.Reflectance = .1
  464. p.Material = Enum.Material.Plastic
  465. p = Instance.new("Part", Model)
  466. p.Name = "Part"
  467. p.TopSurface = 0
  468. p.BottomSurface = 0
  469. p.formFactor = "Custom"
  470. p.Size = Vector3.new(5.40, 11, 10)
  471. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  472. p.BrickColor = BrickColor.new("Bright yellow")
  473. p.Transparency = 0
  474. p.Reflectance = .1
  475. p.Material = Enum.Material.Plastic
  476. p = Instance.new("Part", Model)
  477. p.Name = "Part"
  478. p.TopSurface = 0
  479. p.BottomSurface = 0
  480. p.formFactor = "Custom"
  481. p.Size = Vector3.new(11, 0.60, 2.39)
  482. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  483. p.BrickColor = BrickColor.new("Bright yellow")
  484. p.Transparency = 0
  485. p.Reflectance = .1
  486. p.Material = Enum.Material.Plastic
  487. m = Instance.new("SpecialMesh")
  488. m.Scale = Vector3.new(1, 1, 1)
  489. m.Parent = p
  490. m.MeshType = Enum.MeshType.Wedge
  491. p = Instance.new("Part", Model)
  492. p.Name = "Part"
  493. p.TopSurface = 0
  494. p.BottomSurface = 0
  495. p.formFactor = "Custom"
  496. p.Size = Vector3.new(4, 13, 1)
  497. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  498. p.BrickColor = BrickColor.new("Bright yellow")
  499. p.Transparency = 0
  500. p.Reflectance = .1
  501. p.Material = Enum.Material.Plastic
  502. p = Instance.new("Part", Model)
  503. p.Name = "Part"
  504. p.TopSurface = 0
  505. p.BottomSurface = 0
  506. p.formFactor = "Custom"
  507. p.Size = Vector3.new(10.1, 1, 0.99)
  508. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  509. p.BrickColor = BrickColor.new("Mid gray")
  510. p.Transparency = 0
  511. p.Reflectance = .1
  512. p.Material = Enum.Material.Plastic
  513. m = Instance.new("SpecialMesh")
  514. m.Scale = Vector3.new(1, 1, 1)
  515. m.Parent = p
  516. m.MeshType = Enum.MeshType.Wedge
  517. p = Instance.new("Part", Model)
  518. p.Name = "Part"
  519. p.TopSurface = 0
  520. p.BottomSurface = 0
  521. p.formFactor = "Custom"
  522. p.Size = Vector3.new(1, 1, 4.59)
  523. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  524. p.BrickColor = BrickColor.new("Mid gray")
  525. p.Transparency = 0
  526. p.Reflectance = .1
  527. p.Material = Enum.Material.Plastic
  528. p = Instance.new("Part", Model)
  529. p.Name = "Part"
  530. p.TopSurface = 0
  531. p.BottomSurface = 0
  532. p.formFactor = "Custom"
  533. p.Size = Vector3.new(1.99, 1, 1)
  534. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  535. p.BrickColor = BrickColor.new("Mid gray")
  536. p.Transparency = 0
  537. p.Reflectance = .1
  538. p.Material = Enum.Material.Plastic
  539. p = Instance.new("Part", Model)
  540. p.Name = "Part"
  541. p.TopSurface = 0
  542. p.BottomSurface = 0
  543. p.formFactor = "Custom"
  544. p.Size = Vector3.new(1, 1, 4.59)
  545. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  546. p.BrickColor = BrickColor.new("Mid gray")
  547. p.Transparency = 0
  548. p.Reflectance = .1
  549. p.Material = Enum.Material.Plastic
  550. p = Instance.new("Part", Model)
  551. p.Name = "Part"
  552. p.TopSurface = 0
  553. p.BottomSurface = 0
  554. p.formFactor = "Custom"
  555. p.Size = Vector3.new(10.1, 1, 0.99)
  556. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  557. p.BrickColor = BrickColor.new("Mid gray")
  558. p.Transparency = 0
  559. p.Reflectance = .1
  560. p.Material = Enum.Material.Plastic
  561. m = Instance.new("SpecialMesh")
  562. m.Scale = Vector3.new(1, 1, 1)
  563. m.Parent = p
  564. m.MeshType = Enum.MeshType.Wedge
  565.  
  566. Spawn = function()
  567. Modelc = Model:clone()
  568. for _, v in pairs(Modelc:children()) do
  569. if v.className == "Part" then
  570. if v.Name ~= "Center" then
  571. w = Instance.new("Weld")
  572. w.Part0 = Modelc.Center
  573. w.Part1 = v
  574. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  575. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  576. w.Parent = w.Part0
  577. end
  578. end
  579. end
  580. return Modelc
  581. end
  582.  
  583. CameraRadius = 66
  584. TimeStopRadius = 66
  585.  
  586. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  587. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  588. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  589. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  590. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  591. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  592. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  593. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  594. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  595. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  596. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  597. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  598.  
  599. getWelds = function(c) --designate weld variables
  600. local t = c.Torso
  601. local hrp = c.HumanoidRootPart.RootJoint
  602. RightShoulder = t:FindFirstChild("Right Shoulder")
  603. LeftShoulder = t:FindFirstChild("Left Shoulder")
  604. RightHip = t:FindFirstChild("Right Hip")
  605. LeftHip = t:FindFirstChild("Left Hip")
  606. RootJoint = hrp
  607. Neck = t:FindFirstChild("Neck")
  608. end
  609. resetWelds = function(ext, occ) --extent 1-3; occlusion
  610. --1 == reset desiredangle/currentangle
  611. --2 == reset C0/C1
  612. --3 == reset both des/cur/c0/c1
  613. local r = {
  614. RightShoulder,
  615. LeftShoulder,
  616. RightHip,
  617. LeftHip,
  618. RootJoint,
  619. Neck,
  620. Grip
  621. }
  622. for _, v in pairs(r) do
  623. for i = 1, #occ do
  624. if occ[i] == v then
  625. table.remove(r, _)
  626. end
  627. end
  628. end
  629. for _, v in pairs(r) do
  630. if v.Name == "Right Shoulder" then
  631. if ext == 1 then
  632. v.DesiredAngle = 0
  633. v.CurrentAngle = 0
  634. elseif ext == 2 then
  635. v.C0 = RightShoulderC0
  636. v.C1 = RightShoulderC1
  637. elseif ext == 3 then
  638. v.DesiredAngle = 0
  639. v.CurrentAngle = 0
  640. v.C0 = RightShoulderC0
  641. v.C1 = RightShoulderC1
  642. end
  643. elseif v.Name == "Left Shoulder" then
  644. if ext == 1 then
  645. v.DesiredAngle = 0
  646. v.CurrentAngle = 0
  647. elseif ext == 2 then
  648. v.C0 = LeftShoulderC0
  649. v.C1 = LeftShoulderC1
  650. elseif ext == 3 then
  651. v.DesiredAngle = 0
  652. v.CurrentAngle = 0
  653. v.C0 = LeftShoulderC0
  654. v.C1 = LeftShoulderC1
  655. end
  656. elseif v.Name == "Right Hip" then
  657. if ext == 1 then
  658. v.DesiredAngle = 0
  659. v.CurrentAngle = 0
  660. elseif ext == 2 then
  661. v.C0 = RightHipC0
  662. v.C1 = RightHipC1
  663. elseif ext == 3 then
  664. v.DesiredAngle = 0
  665. v.CurrentAngle = 0
  666. v.C0 = RightHipC0
  667. v.C1 = RightHipC1
  668. end
  669. elseif v.Name == "Left Hip" then
  670. if ext == 1 then
  671. v.DesiredAngle = 0
  672. v.CurrentAngle = 0
  673. elseif ext == 2 then
  674. v.C0 = LeftHipC0
  675. v.C1 = LeftHipC1
  676. elseif ext == 3 then
  677. v.DesiredAngle = 0
  678. v.CurrentAngle = 0
  679. v.C0 = LeftHipC0
  680. v.C1 = LeftHipC1
  681. end
  682. elseif v.Name == "Neck" then
  683. if ext == 1 then
  684. v.DesiredAngle = 0
  685. v.CurrentAngle = 0
  686. elseif ext == 2 then
  687. v.C0 = NeckC0
  688. v.C1 = NeckC1
  689. elseif ext == 3 then
  690. v.DesiredAngle = 0
  691. v.CurrentAngle = 0
  692. v.C0 = NeckC0
  693. v.C1 = NeckC1
  694. end
  695. elseif v.Name == "RootJoint" then
  696. if ext == 1 then
  697. v.DesiredAngle = 0
  698. v.CurrentAngle = 0
  699. elseif ext == 2 then
  700. v.C0 = RootJointC0
  701. v.C1 = RootJointC1
  702. elseif ext == 3 then
  703. v.DesiredAngle = 0
  704. v.CurrentAngle = 0
  705. v.C0 = RootJointC0
  706. v.C1 = RootJointC1
  707. end
  708. elseif v.Name == "RightGrip" then
  709. if ext == 1 then
  710. elseif ext == 2 then
  711. Grip.C0 = nGrip.C0
  712. Grip.C1 = nGrip.C1
  713. elseif ext == 3 then
  714. Grip.C0 = nGrip.C0
  715. Grip.C1 = nGrip.C1
  716. end
  717. end
  718. end
  719. end
  720.  
  721.  
  722. doitdocdoit = function()
  723. if deb == false then
  724. return
  725. end
  726. deb = false
  727.  
  728. vPlayer = owner
  729. cPlayer = vPlayer.Character
  730. Anim = cPlayer.Animate
  731. Anim.Disabled = true
  732. Hum = cPlayer.Humanoid
  733. Hum.Name = "NOPE"
  734. Hum.WalkSpeed = 0
  735. getWelds(cPlayer)
  736. resetWelds(3, {})
  737.  
  738. bodypos = Instance.new("BodyPosition")
  739. bodypos.P = 4000
  740. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  741. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  742. bodypos.Parent = cPlayer.Torso
  743.  
  744. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  745. CPlayer = cPlayer
  746. partpos = Instance.new("Part", workspace)
  747. partpos.Transparency = 1
  748. partpos.CanCollide = false
  749. partpos.Anchored = true
  750. partpos.CFrame = cPlayer.Torso.CFrame
  751.  
  752. sound = Instance.new("Sound")
  753. sound.Parent = partpos
  754. sound.Volume = 1
  755. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  756. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  757. sound2 = Instance.new("Sound")
  758. sound2.Parent = workspace.CurrentCamera
  759. sound2.Volume = 1
  760. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  761. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  762. sound:Play()
  763. sound2:Play()
  764. expected = 10
  765. did = false
  766. pooted = 0
  767. sos = game:GetService("RunService").Stepped:connect(function()
  768. pooted = pooted + 1
  769. if pooted >= expected + 1 then
  770. sos:disconnect()
  771. did = true
  772. return
  773. end
  774. resetWelds(3, {})
  775. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  776. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  777. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  778. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  779. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  780. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  781. end)
  782. --[[sound=Instance.new("Sound")
  783. sound.Parent=cPlayer.Torso
  784. sound.Volume=1
  785. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  786. sound:Play()]]--
  787. while did == false do
  788. wait()
  789. end
  790.  
  791. expected = 10
  792. did = false
  793. pooted = 0
  794. sos = game:GetService("RunService").Stepped:connect(function()
  795. pooted = pooted + 1
  796. if pooted >= expected + 1 then
  797. sos:disconnect()
  798. did = true
  799. return
  800. end
  801. resetWelds(3, {})
  802. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  803. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  804. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  805. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  806. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  807. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  808. end)
  809. while did == false do
  810. wait()
  811. end
  812. wait(.2)
  813. expected = 5
  814. did = false
  815. pooted = 0
  816. nubhit = nil
  817. sos = game:GetService("RunService").Stepped:connect(function()
  818. pooted = pooted + 1
  819. if pooted >= expected + 1 then
  820. sos:disconnect()
  821. did = true
  822. return
  823. end
  824. resetWelds(3, {})
  825. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  826. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  827. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  828. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  829. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  830. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  831. if nubhit == nil then
  832. bodypos.position = bodypos.position + dir * 4
  833. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  834. --bodypos.position=bodypos.position + dir*9
  835. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  836. end
  837. if nubhit == nil and pooted >= 2 then
  838. pos = bodypos.position + dir * 2
  839. radi = 6
  840. for _, v in pairs(workspace:children()) do
  841. h = v:FindFirstChild("Humanoid")
  842. t = v:FindFirstChild("Torso")
  843. if h ~= nil and t ~= nil and v ~= cPlayer then
  844. if (t.Position - pos).magnitude <= radi then
  845. print(":>")
  846. nubhit = v
  847. break
  848. end
  849. end
  850. end
  851. end
  852. if nubhit ~= nil then
  853. if nubhit.Torso:FindFirstChild("PART1") == nil then
  854. v = Instance.new("BodyVelocity")
  855. v.P = 4000
  856. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  857. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  858. v.Name = "PART1"
  859. v.Parent = nubhit.Torso
  860. game:GetService("Debris"):AddItem(v, 5)
  861. coroutine.resume(coroutine.create(function(v)
  862. for i = 1, 100 do
  863. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  864. wait()
  865. end
  866. end), v)
  867. v = Instance.new("BodyGyro")
  868. v.P = 20
  869. v.D = 30
  870. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  871. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  872. v.Name = "PART1"
  873. v.Parent = nubhit.Torso
  874. game:GetService("Debris"):AddItem(v, 5)
  875. end
  876. end
  877. end)
  878. while did == false do
  879. wait()
  880. end
  881. if nubhit == nil then
  882. sound:Stop()
  883. wait(.5)
  884. sound2:Stop()
  885. else
  886. expected = 32
  887. did = false
  888. pooted = 0
  889. sos = game:GetService("RunService").Stepped:connect(function()
  890. pooted = pooted + 1
  891. if pooted >= expected + 1 then
  892. sos:disconnect()
  893. did = true
  894. return
  895. end
  896. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  897. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  898. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  899. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  900. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  901. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  902. bodypos.position = bodypos.position + dir * .05
  903. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  904. end)
  905. while did == false do
  906. wait()
  907. end
  908. bodypos.Parent = nil
  909. expected = 12
  910. did = false
  911. pooted = 0
  912. sos = game:GetService("RunService").Stepped:connect(function()
  913. pooted = pooted + 1
  914. if pooted >= expected + 1 then
  915. sos:disconnect()
  916. did = true
  917. return
  918. end
  919. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  920. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  921. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  922. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  923. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  924. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  925. end)
  926.  
  927. while did == false do
  928. wait()
  929. end
  930. expected = 6
  931. did = false
  932. pooted = 0
  933. sos = game:GetService("RunService").Stepped:connect(function()
  934. pooted = pooted + 1
  935. if pooted >= expected + 1 then
  936. sos:disconnect()
  937. did = true
  938. return
  939. end
  940. resetWelds(3, {})
  941. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  942. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  943. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  944. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  945. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  946. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  947. print(":(")
  948. end)
  949. wait(.3)
  950. while did == false do
  951. wait()
  952. end
  953. resetWelds(3, {
  954. "Neck"
  955. })
  956. expected = 5
  957. did = false
  958. pooted = 0
  959. p = Instance.new("Part", workspace)
  960. p.Name = "ORB"
  961. p.TopSurface = 0
  962. p.BottomSurface = 0
  963. p.formFactor = "Custom"
  964. p.CFrame = cPlayer.Torso.CFrame
  965. m = Instance.new("SpecialMesh", p)
  966. m.MeshType = "Sphere"
  967. p.BrickColor = BrickColor:White()
  968. p.Size = Vector3.new(1, 1, 1)
  969. p.CanCollide = false
  970. p.Anchored = true
  971. game:GetService("Debris"):AddItem(p, 5)
  972. coroutine.resume(coroutine.create(function(p)
  973. nubhit.Torso.Anchored = true
  974. for i = 1, 10 do
  975. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  976. p.Transparency = .5 + i / 20
  977. wait()
  978. end
  979. p:Remove()
  980. end), p)
  981. sos = game:GetService("RunService").Stepped:connect(function()
  982. pooted = pooted + 1
  983. if pooted >= expected + 1 then
  984. sos:disconnect()
  985. did = true
  986. return
  987. end
  988. resetWelds(3, {})
  989. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  990. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  991. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  992. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  993. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  994. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  995. print(":(")
  996. end)
  997.  
  998. while did == false do
  999. wait()
  1000. end
  1001. wait(1)
  1002. expected = 5
  1003. did = false
  1004. pooted = 0
  1005. sos = game:GetService("RunService").Stepped:connect(function()
  1006. pooted = pooted + 1
  1007. if pooted >= expected + 1 then
  1008. sos:disconnect()
  1009. did = true
  1010. return
  1011. end
  1012. resetWelds(3, {})
  1013. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1014. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1015. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1016. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1017. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1018. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1019. print(":(")
  1020. end)
  1021. while did == false do
  1022. wait()
  1023. end
  1024. wait(.8)
  1025. expected = 5
  1026. did = false
  1027. pooted = 0
  1028. bodypos.Parent = cPlayer.Torso
  1029. workspace.CurrentCamera.CameraType = "Follow"
  1030. sos = game:GetService("RunService").Stepped:connect(function()
  1031. pooted = pooted + 1
  1032. if pooted >= expected + 1 then
  1033. sos:disconnect()
  1034. did = true
  1035. return
  1036. end
  1037. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1038. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1039. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1040. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1041. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1042. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1043.  
  1044. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1045. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1046.  
  1047. print(":(")
  1048. end)
  1049. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1050. DIOPLS.SoundId = "rbxassetid://316900066"
  1051. DIOPLS.Volume = 1
  1052. DIOPLS:Play()
  1053. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1054. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1055. while did == false do
  1056. wait()
  1057. end
  1058. wait(.8)
  1059. LOL = Spawn()
  1060. LOL.Parent = workspace
  1061. LOL:MakeJoints()
  1062. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1063. C = LOL.Center
  1064. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1065.  
  1066. bb = Instance.new("BodyPosition")
  1067. bb.Parent = C
  1068. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1069. bb.position = bb.Parent.Position
  1070. C.CFrame = CFrame.new(bb.position)
  1071. orig = bb.position
  1072.  
  1073. gg = Instance.new("BodyGyro")
  1074. gg.P = 15000
  1075. gg.D = 100
  1076. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1077. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1078. gg.Parent = C
  1079.  
  1080. expected = 80
  1081. did = false
  1082. pooted = 0
  1083.  
  1084. resetWelds(3, {})
  1085.  
  1086. Hum.PlatformStand = true
  1087.  
  1088. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1089. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1090. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1091. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1092. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1093. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1094.  
  1095. bodypos.Parent = nil
  1096. w = Instance.new("Weld")
  1097. w.Part0 = C
  1098. w.Part1 = cPlayer.Torso
  1099. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1100. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1101. w.Parent = w.Part0
  1102.  
  1103. sos = game:GetService("RunService").Stepped:connect(function()
  1104. pooted = pooted + 1
  1105. if pooted >= expected + 1 then
  1106. sos:disconnect()
  1107. did = true
  1108. return
  1109. end
  1110.  
  1111. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1112. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1113. print(":(")
  1114. end)
  1115.  
  1116. while did == false do
  1117. wait()
  1118. end
  1119. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1120. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1121. bl2 = Instance.new("Part")
  1122. bl2.TopSurface = 0
  1123. bl2.BottomSurface = 0
  1124. bl2.CanCollide = false
  1125. bl2.formFactor = "Symmetric"
  1126. local ShockWaveSound = Instance.new("Sound", bl2)
  1127. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1128. ShockWaveSound.Pitch = 0.8
  1129. ShockWaveSound.Volume = 1
  1130. ShockWaveSound:Play()
  1131. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1132. m = Instance.new("SpecialMesh")
  1133. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1134. m.Scale = Vector3.new(1, 4, 1)
  1135. m.Parent = bl2
  1136. bl2.Size = Vector3.new(1, 1, 1)
  1137. bl2.Anchored = false
  1138. bl2.Name = "c"
  1139. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1140. bl2.BrickColor = BrickColor.new("White")
  1141. bl2.Parent = CPlayer
  1142. coroutine.resume(coroutine.create(function(p)
  1143. for i = 1, 10 do
  1144. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1145. p.Transparency = .25 + i * .075
  1146. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1147. wait()
  1148. end
  1149. p:Remove()
  1150. end), bl2)
  1151. bl2.Anchored = true
  1152.  
  1153. bl2 = Instance.new("Part")
  1154. bl2.TopSurface = 0
  1155. bl2.BottomSurface = 0
  1156. bl2.CanCollide = false
  1157. bl2.formFactor = "Symmetric"
  1158. m = Instance.new("SpecialMesh")
  1159. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1160. m.Scale = Vector3.new(1, 6, 1)
  1161. m.Parent = bl2
  1162. bl2.Size = Vector3.new(1, 1, 1)
  1163. bl2.Anchored = false
  1164. bl2.Name = "c"
  1165. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1166. bl2.BrickColor = BrickColor.new("White")
  1167. bl2.Parent = CPlayer
  1168. coroutine.resume(coroutine.create(function(p)
  1169. for i = 1, 20 do
  1170. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1171. p.Transparency = i / 20
  1172. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1173. wait()
  1174. end
  1175. p:Remove()
  1176. end), bl2)
  1177. bl2.Anchored = true
  1178.  
  1179. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1180. expected = 3
  1181. did = false
  1182. pooted = 0
  1183. workspace.CurrentCamera.CameraType = "Follow"
  1184. sos = game:GetService("RunService").Stepped:connect(function()
  1185. pooted = pooted + 1
  1186. if pooted >= expected + 1 then
  1187. sos:disconnect()
  1188. did = true
  1189. return
  1190. end
  1191. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1192. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1193. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1194. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1195. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1196. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1197.  
  1198. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1199.  
  1200. print(":(")
  1201. end)
  1202. while did == false do
  1203. wait()
  1204. end
  1205. wait(.3)
  1206. expected = 5
  1207. did = false
  1208. pooted = 0
  1209. workspace.CurrentCamera.CameraType = "Follow"
  1210. sos = game:GetService("RunService").Stepped:connect(function()
  1211. pooted = pooted + 1
  1212. if pooted >= expected + 1 then
  1213. sos:disconnect()
  1214. did = true
  1215. return
  1216. end
  1217. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1218. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1219. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1220. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1221. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1222. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1223.  
  1224. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1225.  
  1226. print(":(")
  1227. end)
  1228. while did == false do
  1229. wait()
  1230. end
  1231. expected = 203
  1232. did = false
  1233. pooted = 0
  1234. workspace.CurrentCamera.CameraType = "Follow"
  1235. sos = game:GetService("RunService").Stepped:connect(function()
  1236. pooted = pooted + 1
  1237. if pooted >= expected + 1 then
  1238. sos:disconnect()
  1239. did = true
  1240. return
  1241. end
  1242. resetWelds(3, {
  1243. RightHip,
  1244. LeftHip,
  1245. RootJoint,
  1246. Neck
  1247. })
  1248. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1249. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1250. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1251. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1252. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1253. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1254. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1255. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1256.  
  1257. if pooted / 2 == math.floor(pooted / 2) then
  1258. p = cPlayer["Right Arm"]:clone()
  1259. p.Anchored = true
  1260. p.CanCollide = false
  1261. p.Parent = workspace
  1262. p.Transparency = .5
  1263. game:GetService("Debris"):AddItem(p, .2)
  1264. p = cPlayer["Left Arm"]:clone()
  1265. p.Anchored = true
  1266. p.CanCollide = false
  1267. p.Parent = workspace
  1268. p.Transparency = .5
  1269. game:GetService("Debris"):AddItem(p, .2)
  1270.  
  1271. p = Instance.new("Part", workspace)
  1272. p.Name = "ORB"
  1273. p.TopSurface = 0
  1274. p.BottomSurface = 0
  1275. p.formFactor = "Custom"
  1276. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1277. m = Instance.new("SpecialMesh", p)
  1278. m.MeshType = "Sphere"
  1279. p.BrickColor = BrickColor:White()
  1280. p.Size = Vector3.new(.4, .4, .4)
  1281. p.CanCollide = false
  1282. p.Anchored = true
  1283. game:GetService("Debris"):AddItem(p, 5)
  1284. coroutine.resume(coroutine.create(function(p)
  1285. for i = 1, 8 do
  1286. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1287. p.Transparency = i / 8
  1288. wait()
  1289. end
  1290. p:Remove()
  1291. end), p)
  1292.  
  1293. end
  1294.  
  1295. print(":)")
  1296. end)
  1297. while did == false do
  1298. wait()
  1299. end
  1300. wait(.5)
  1301. expected = 20
  1302. did = false
  1303. pooted = 0
  1304. workspace.CurrentCamera.CameraType = "Follow"
  1305. sos = game:GetService("RunService").Stepped:connect(function()
  1306. pooted = pooted + 1
  1307. if pooted >= expected + 1 then
  1308. sos:disconnect()
  1309. did = true
  1310. return
  1311. end
  1312. resetWelds(3, {
  1313. Neck,
  1314. RootJoint,
  1315. RightHip,
  1316. LeftHip
  1317. })
  1318. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1319. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1320. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1321. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1322. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1323. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1324. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1325. print(":)")
  1326. end)
  1327. while did == false do
  1328. wait()
  1329. end
  1330. wait(2)
  1331. expected = 5
  1332. did = false
  1333. pooted = 0
  1334. workspace.CurrentCamera.CameraType = "Follow"
  1335. w.Parent = nil
  1336. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1337. poo = cPlayer.Torso.CFrame.lookVector
  1338. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1339. bodypos.Parent = cPlayer.Torso
  1340. sos = game:GetService("RunService").Stepped:connect(function()
  1341. pooted = pooted + 1
  1342. if pooted >= expected + 1 then
  1343. sos:disconnect()
  1344. did = true
  1345. return
  1346. end
  1347. resetWelds(3, {})
  1348. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1349. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1350. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1351. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1352. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1353. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1354. print(":)")
  1355. end)
  1356. while did == false do
  1357. wait()
  1358. end
  1359. wait(.7)
  1360. expected = 5
  1361. did = false
  1362. pooted = 0
  1363. sos = game:GetService("RunService").Stepped:connect(function()
  1364. pooted = pooted + 1
  1365. if pooted >= expected + 1 then
  1366. sos:disconnect()
  1367. did = true
  1368. return
  1369. end
  1370. resetWelds(3, {})
  1371. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1372. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1373. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1374. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1375. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1376. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1377. print(":(")
  1378. end)
  1379. while did == false do
  1380. wait()
  1381. end
  1382. wait(.2)
  1383. expected = 10
  1384. did = false
  1385. pooted = 0
  1386. workspace.CurrentCamera.CameraType = "Follow"
  1387. g = Instance.new("BodyGyro")
  1388. g.Parent = cPlayer.Torso
  1389. sos = game:GetService("RunService").Stepped:connect(function()
  1390. pooted = pooted + 1
  1391. if pooted >= expected + 1 then
  1392. sos:disconnect()
  1393. did = true
  1394. return
  1395. end
  1396. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1397. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1398. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1399. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1400. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1401. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1402. if pooted >= 2 then
  1403. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1404. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1405. end
  1406. print(":(")
  1407. end)
  1408. while did == false do
  1409. wait()
  1410. end
  1411. wait(.2)
  1412. bodypos:Remove()
  1413. wait(.5)
  1414.  
  1415. e = Instance.new("Explosion")
  1416. e.BlastRadius = 30
  1417. e.Position = C.Position
  1418. e.BlastPressure = e.BlastPressure * 2.5
  1419. e.Parent = workspace
  1420. s = Instance.new("Sound", C)
  1421. s.SoundId = "rbxassetid://258057783"
  1422. s.Volume = 1
  1423. s:Play()
  1424. Instance.new("DistortionSoundEffect", s).Level = 1
  1425. g:Remove()
  1426. --dun
  1427. nubhit.Torso.Anchored = false
  1428. Hum.PlatformStand = false
  1429. C.Anchored = true
  1430.  
  1431. coroutine.resume(coroutine.create(function(t)
  1432. wait(3)
  1433. p = Instance.new("Sound")
  1434. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1435. p.Parent = t
  1436. p.Volume = 1
  1437. p:Play()
  1438. end), C)
  1439. game:GetService("Debris"):AddItem(LOL, 5)
  1440. end
  1441. resetWelds(3, {})
  1442. workspace.CurrentCamera.CameraType = "Custom"
  1443. Hum.WalkSpeed = 16
  1444. Hum.Name = "Humanoid"
  1445. bodypos:Remove()
  1446. partpos:Remove()
  1447. Anim.Parent = nil
  1448. wait(.1)
  1449. Anim.Disabled = false
  1450. Anim.Parent = cPlayer
  1451. deb = true
  1452. end
  1453.  
  1454. Tool = Instance.new("HopperBin")
  1455. Tool.Name = "ROAD ROLLER DA"
  1456. Tool.Parent = game.Players.LocalPlayer.Backpack
  1457. Tool.Selected:connect(function(mouse)
  1458. mouse.Button1Down:connect(function()
  1459. doitdocdoit()
  1460. end)
  1461. end)
  1462.  
  1463. end
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