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- Name: Volker Welna
- Background: Manufactured
- Career Path: AT Tactician
- Weapon Skill: 36
- Ballistic Skill: 40 (Advance x 1)
- Strength: 32
- Toughness: 33
- Agility: 33
- Intelligence: 45 (Advance x 1)
- Perception: 24
- Willpower: 30
- Fellowship: 29
- Synch Ratio: 71 (Advance x 2)
- Wounds: 9
- Fate Points: 2
- Ego Barrier: 100%
- Insanity: 8
- Fatigue: 0
- CLONES: 4
- Kills: 0
- EXP: (Earned: 2000 Used: 2000 )
- Traits:
- Positive:
- Replaceable
- Implanted Memories
- -Talented: Concealment
- -Talented: Scrutiny
- Negative:
- Mental Conditioning
- Gullible
- Assets:
- Ambidextrous
- Unremarkable
- Drawbacks:
- Damaged Goods
- Dependant (Mia)
- Skills: Speak Language (English) (Int), Literacy (Int)
- Talents: Skill Prof (Logic), Skill Prof (Scrutiny)
- Tier 1: Melee Weapon Training (General), BUPx1, SUPx1, SR Advance (x2) Sound Con, AT Pull, AT Wave, Special Attack: AT Wave.
- Tier 2: Int Advance, BUP x 2, Dodge, Awareness, Quick Spread, Barrier Field, AT Float, Special Attack: Charge
- Tier 3: Layered Field, Glorious Pattern, AT Assault Wave, Distortion Pattern, AT Blast, Dodge +10, Awareness +10, Synchronize Group, BS + 5, Sprint, Accelerated Territory, BUPx1, Deadeye Shot, WUPx 2
- AT Powers: Deflective Field, Barrier Field, Neutralize, Float, Push, Pull, Wave
- Skill Proficiencies:
- Decieve
- Scrutiny
- Silent Move
- Concealment
- Gear: Plugsuit, Nerv ID
- Modifiers:
- EVA: RIE-5E
- WS: 51
- BS: 50
- S: 43 (++)
- T: 30
- Ag: 33
- Bonuses:
- Strength: 3
- Toughness: 3
- Agility: 3
- Synch Ratio: 8
- Movement:
- Half: 6 dm
- Full: 12 dm
- Charge: 18 dm
- Run: 36 dm
- AP:
- Head - 2
- R. Arm - 2
- L. Arm - 2
- Body - 4
- R. Leg - 2
- L. Leg - 2
- Wounds:
- Head: 3
- R. Arm: 5
- L. Arm: 5
- Body: 9
- R. Leg: 5
- L. Leg: 5
- ATS/Initial ATP:
- Half: 3
- Full: 6
- Distinguishing Features:
- Soul: Skittish
- Mutation: Unrestrained Jaw
- Construction: Marker Light
- History: Mysterious Source
- Colorscheme:
- Primary: Dark Blue
- Secondary: Neon White
- Upgrade Points (Used):
- WUP: 2 (0)
- SUP:1 (1)
- BUP: 4 (4)
- Weapons:
- Spear: Melee, Thrown 10dm 1d10 +1 R 2
- Hand Cannon: Pistol 35 dm S/-/- 1d10+2 I 2 5 2Full Compact
- Structural Upgrades:
- Wing Dock (Pistol)
- Unidentified System
- Biological Upgrades:
- Strength +10 (2)
- Acidic Saliva
- Core Array
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