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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Part")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Model")
- o7 = Instance.new("Part")
- o8 = Instance.new("ManualWeld")
- o9 = Instance.new("ManualWeld")
- o10 = Instance.new("Part")
- o11 = Instance.new("ManualWeld")
- o12 = Instance.new("Part")
- o13 = Instance.new("SurfaceGui")
- o14 = Instance.new("TextLabel")
- o1.Parent = mas
- o1.Transparency = 0.20000000298023
- o1.Position = Vector3.new(-57.6424904, -0.00765371323, -60.3529587)
- o1.Rotation = Vector3.new(0, 0, -90)
- o1.Shape = Enum.PartType.Cylinder
- o1.Size = Vector3.new(0.0500000007, 6.56999969, 2.42999935)
- o1.CFrame = CFrame.new(-57.6424904, -0.00765371323, -60.3529587, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o1.BottomSurface = Enum.SurfaceType.Smooth
- o1.TopSurface = Enum.SurfaceType.Smooth
- o1.Position = Vector3.new(-57.6424904, -0.00765371323, -60.3529587)
- o2.Parent = mas
- o2.Transparency = 0.20000000298023
- o2.Position = Vector3.new(-59.8348045, -0.00765371323, -59.0300446)
- o2.Rotation = Vector3.new(0, 0, -90)
- o2.Shape = Enum.PartType.Cylinder
- o2.Size = Vector3.new(0.0500000007, 6.56999969, 1.64999962)
- o2.CFrame = CFrame.new(-59.8348045, -0.00765371323, -59.0300446, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(-59.8348045, -0.00765371323, -59.0300446)
- o3.Parent = mas
- o3.Transparency = 0.20000000298023
- o3.Position = Vector3.new(-52.9949989, -0.00765371323, -62.7299881)
- o3.Rotation = Vector3.new(0, 0, -90)
- o3.Shape = Enum.PartType.Cylinder
- o3.Size = Vector3.new(0.0500000007, 6.56999969, 6.68000031)
- o3.CFrame = CFrame.new(-52.9949989, -0.00765371323, -62.7299881, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Position = Vector3.new(-52.9949989, -0.00765371323, -62.7299881)
- o4.Parent = mas
- o4.Transparency = 0.20000000298023
- o4.Position = Vector3.new(-53.7092285, -0.00765371323, -60.8150024)
- o4.Rotation = Vector3.new(0, 0, -90)
- o4.Shape = Enum.PartType.Cylinder
- o4.Size = Vector3.new(0.0500000007, 6.56999969, 4.72999907)
- o4.CFrame = CFrame.new(-53.7092285, -0.00765371323, -60.8150024, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Position = Vector3.new(-53.7092285, -0.00765371323, -60.8150024)
- o5.Parent = mas
- o5.Transparency = 0.20000000298023
- o5.Position = Vector3.new(-49.7096825, -0.00765371323, -61.7549782)
- o5.Rotation = Vector3.new(0, 0, -90)
- o5.Shape = Enum.PartType.Cylinder
- o5.Size = Vector3.new(0.0500000007, 6.56999969, 4.72999907)
- o5.CFrame = CFrame.new(-49.7096825, -0.00765371323, -61.7549782, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Position = Vector3.new(-49.7096825, -0.00765371323, -61.7549782)
- o6.Name = "Sign"
- o6.Parent = mas
- o7.Parent = o6
- o7.Material = Enum.Material.WoodPlanks
- o7.BrickColor = BrickColor.new("Reddish brown")
- o7.Position = Vector3.new(-55.9265366, 2.40000772, -67.315506)
- o7.Rotation = Vector3.new(-180, -20, -180)
- o7.Size = Vector3.new(0.400000006, 4.80000019, 0.200000003)
- o7.CFrame = CFrame.new(-55.9265366, 2.40000772, -67.315506, -0.939692855, 0, -0.342019975, 0, 1, 0, 0.342020005, 0, -0.939692855)
- o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o7.Position = Vector3.new(-55.9265366, 2.40000772, -67.315506)
- o8.Name = "Part-to-Part Strong Joint"
- o8.Parent = o7
- o8.C0 = CFrame.new(0.200000003, -2.4000001, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o8.C1 = CFrame.new(0.199996948, -3.5, 0.100006104, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o8.Active = true
- o8.Part0 = o7
- o8.Part1 = o10
- o9.Name = "Part Terrain Joint"
- o9.Parent = o7
- o9.Part1 = o7
- o10.Parent = o6
- o10.Material = Enum.Material.WoodPlanks
- o10.BrickColor = BrickColor.new("Reddish brown")
- o10.Position = Vector3.new(-55.8581352, 3.50000763, -67.1275635)
- o10.Rotation = Vector3.new(-180, -20, -180)
- o10.Size = Vector3.new(4, 2.20000005, 0.200000003)
- o10.CFrame = CFrame.new(-55.8581352, 3.50000763, -67.1275635, -0.939692855, 0, -0.342019975, 0, 1, 0, 0.342020005, 0, -0.939692855)
- o10.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o10.Position = Vector3.new(-55.8581352, 3.50000763, -67.1275635)
- o11.Name = "Part-to-Text Strong Joint"
- o11.Parent = o10
- o11.C0 = CFrame.new(2, -1.10000002, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o11.C1 = CFrame.new(2.01499939, -1.10499954, 0.100006104, -1.00000012, 0, -5.96046448e-08, 0, 1, 0, 5.96046448e-08, 0, -1.00000012)
- o11.Active = true
- o11.Part0 = o10
- o11.Part1 = o12
- o12.Name = "Text"
- o12.Parent = o6
- o12.Material = Enum.Material.WoodPlanks
- o12.BrickColor = BrickColor.new("Reddish brown")
- o12.Position = Vector3.new(-55.7756348, 3.50500703, -66.9447479)
- o12.Rotation = Vector3.new(-180, -20, -180)
- o12.Anchored = true
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(3.97000051, 2.21000004, 0.200000003)
- o12.CFrame = CFrame.new(-55.7756348, 3.50500703, -66.9447479, -0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, -0.939692736)
- o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- o12.Position = Vector3.new(-55.7756348, 3.50500703, -66.9447479)
- o13.Parent = o12
- o13.CanvasSize = Vector2.new(200, 100)
- o14.Parent = o13
- o14.Size = UDim2.new(1,0,1,0)
- o14.Text = "this is RandomGameDev's water right here"
- o14.Active = true
- o14.BackgroundColor3 = Color3.new(1, 1, 1)
- o14.BackgroundTransparency = 1
- o14.Font = Enum.Font.ArialBold
- o14.FontSize = Enum.FontSize.Size12
- o14.TextColor3 = Color3.new(1, 1, 1)
- o14.TextScaled = true
- o14.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- o14.TextStrokeTransparency = 0
- o14.TextWrapped = true
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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