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- https://theswissbay.ch/pdf/Gentoomen%20Library/Game%20Development/Programming/
- https://www.phstudios.com/game-algorithm-series
- https://github.com/UnterrainerInformatik/GameDevelopmentLinks
- http://guillaume.belz.free.fr/doku.php?id=start
- http://sean.cm/tutorials
- http://www.learncpp.com/
- http://thispointer.com/
- https://gamedevelopment.tutsplus.com/tutorials/collision-detection-using-the-separating-axis-theorem--gamedev-169
- https://gamedevelopment.tutsplus.com/tutorials/understanding-steering-behaviors-leader-following--gamedev-10810
- https://gamedevelopment.tutsplus.com/tutorials/building-a-peer-to-peer-multiplayer-networked-game--gamedev-10074
- https://gamedevelopment.tutsplus.com/tutorials/understanding-steering-behaviors-path-following--gamedev-8769
- https://gamedevelopment.tutsplus.com/tutorials/how-to-generate-shockingly-good-2d-lightning-effects--gamedev-2681
- https://gamedevelopment.tutsplus.com/categories/game-design?page=7
- https://gamedevelopment.tutsplus.com/tutorials/redesign-your-display-list-with-spatial-hashes--cms-27586
- https://wildbunny.co.uk/gamedev-blog/page/5/
- https://fr.wikiversity.org/wiki/Langage_C%2B%2B
- https://fr.wikiversity.org/wiki/Le%C3%A7ons_d%27informatique_par_niveau
- A lightweight 2D framework for MonoGame and FNA : http://prime31.github.io/Nez/
- Lidgren.Network – an introduction to networking in C# games: http://genericgamedev.com/tutorials/lidgren-network-an-introduction-to-networking-in-csharp-games/
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