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SS Idealist fail why

Velvetisis Jan 25th, 2019 86 Never
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  1. GameView Start
  2. GameController puts Automated Turret into play.
  3. GameController puts Explosive Launcher into play.
  4. GameController puts Sonic Mine into play.
  5. GameController puts Reactive Plating into play.
  6. Ambuscade shuffles their the villain deck.
  7. Went to Ambuscade's Start phase.
  8. Went from Ambuscade's Start phase to PlayCard phase.
  9. GameController plays Sonic Mine.
  10. Went from Ambuscade's PlayCard phase to End phase.
  11. Ambuscade initiates 4 Projectile damage to Freedom Five Legacy.
  12. Ambuscade deals Freedom Five Legacy 4 Projectile damage.
  13. Freedom Five Legacy is now at 28 HP.
  14. Automated Turret initiates 2 Projectile damage to Fanatic.
  15. Automated Turret deals Fanatic 2 Projectile damage.
  16. Fanatic is now at 28 HP.
  17. Ambuscade initiates 3 Fire damage to Freedom Five Legacy.
  18. Ambuscade deals Freedom Five Legacy 3 Fire damage.
  19. Freedom Five Legacy is now at 25 HP.
  20. Ambuscade initiates 3 Fire damage to Freedom Six Tachyon.
  21. Ambuscade deals Freedom Six Tachyon 3 Fire damage.
  22. Freedom Six Tachyon is now at 25 HP.
  23. Ambuscade initiates 3 Fire damage to Tempest.
  24. Ambuscade deals Tempest 3 Fire damage.
  25. Tempest is now at 23 HP.
  26. Ambuscade initiates 3 Fire damage to The Idealist.
  27. Ambuscade deals The Idealist 3 Fire damage.
  28. The Idealist is now at 21 HP.
  29. Ambuscade initiates 3 Fire damage to Fanatic.
  30. Ambuscade deals Fanatic 3 Fire damage.
  31. Fanatic is now at 25 HP.
  32. Went from Ambuscade's End phase to Legacy's Start phase.
  33. Went from Legacy's Start phase to PlayCard phase.
  34. GameController plays Inspiring Presence.
  35. Inspiring Presence caused Freedom Five Legacy to regain 1 HP. HP is now 26.
  36. Inspiring Presence caused Freedom Six Tachyon to regain 1 HP. HP is now 26.
  37. Inspiring Presence caused Tempest to regain 1 HP. HP is now 24.
  38. Inspiring Presence caused The Idealist to regain 1 HP. HP is now 22.
  39. Inspiring Presence caused Fanatic to regain 1 HP. HP is now 26.
  40. Went from Legacy's PlayCard phase to UsePower phase.
  41. Legacy uses the power on Freedom Five Legacy.
  42. Freedom Five Legacy's Overwatch plays Vivid Thoughts.
  43. Revealed card: Hedgy Hogs
  44. Revealed card: Vivid Thoughts
  45. Revealed card: Karate Robot
  46. Vivid Thoughts puts Karate Robot into play.
  47. Vivid Thoughts puts Hedgy Hogs into play.
  48. The Idealist initiates 2 Melee damage to Explosive Launcher.
  49. Inspiring Presence increases the damage dealt by The Idealist by 1.
  50. The Idealist deals Explosive Launcher 3 Melee damage.
  51. Explosive Launcher is now at 3 HP.
  52. The Idealist initiates 2 Melee damage to Automated Turret.
  53. Inspiring Presence increases the damage dealt by The Idealist by 1.
  54. The Idealist deals Automated Turret 3 Melee damage.
  55. Automated Turret is now at 5 HP.
  56. Hedgy Hogs was moved under Karate Robot.
  57. Vivid Thoughts moved Vivid Thoughts from Void Guard The Idealist's revealed cards to Void Guard The Idealist's hand.
  58. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  59. Went from Legacy's UsePower phase to DrawCard phase.
  60. Legacy draws Bolster Allies.
  61. Went from Legacy's DrawCard phase to End phase.
  62. Went from Legacy's End phase to Tachyon's Start phase.
  63. Went from Tachyon's Start phase to PlayCard phase.
  64. GameController plays Hypersonic Assault.
  65. Freedom Six Tachyon initiates 1 Sonic damage to Sonic Mine.
  66. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  67. Freedom Six Tachyon deals Sonic Mine 2 Sonic damage.
  68. Sonic Mine is now at -1 HP.
  69. Applying ongoing effect: Sonic Mine cannot deal damage.
  70. Freedom Six Tachyon's Team Leader destroys Sonic Mine!
  71. GameController moved Sonic Mine to the villain trash.
  72. Freedom Six Tachyon initiates 1 Sonic damage to Sonic Mine.
  73. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  74. Freedom Six Tachyon deals Sonic Mine 2 Sonic damage.
  75. Sonic Mine is now at -1 HP.
  76. Applying ongoing effect: Sonic Mine cannot deal damage.
  77. Freedom Six Tachyon's Team Leader destroys Sonic Mine!
  78. GameController moved Sonic Mine to the villain trash.
  79. Freedom Six Tachyon initiates 1 Sonic damage to Reactive Plating.
  80. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  81. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  82. Freedom Six Tachyon deals Reactive Plating 1 Sonic damage.
  83. Reactive Plating is now at 9 HP.
  84. Applying ongoing effect: Reactive Plating cannot deal damage.
  85. Freedom Six Tachyon initiates 1 Sonic damage to Ambuscade.
  86. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  87. Reactive Plating reduces the damage dealt to Ambuscade by Freedom Six Tachyon by 1.
  88. Freedom Six Tachyon deals Ambuscade 1 Sonic damage.
  89. Ambuscade is now at 49 HP.
  90. Applying ongoing effect: Ambuscade cannot deal damage.
  91. Reactive Plating reacts!
  92. Freedom Six Tachyon initiates 1 Sonic damage to Automated Turret.
  93. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  94. Freedom Six Tachyon deals Automated Turret 2 Sonic damage.
  95. Automated Turret is now at 3 HP.
  96. Applying ongoing effect: Automated Turret cannot deal damage.
  97. Freedom Six Tachyon initiates 1 Sonic damage to Explosive Launcher.
  98. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  99. Freedom Six Tachyon deals Explosive Launcher 2 Sonic damage.
  100. Explosive Launcher is now at 1 HP.
  101. Applying ongoing effect: Explosive Launcher cannot deal damage.
  102. GameController moved Hypersonic Assault to Tachyon's trash.
  103. Went from Tachyon's PlayCard phase to UsePower phase.
  104. Tachyon uses the power on Freedom Six Tachyon.
  105. Legacy draws Danger Sense.
  106. Tachyon draws Nimble Strike.
  107. Tempest draws Vicious Cyclone.
  108. Void Guard The Idealist draws Focusing Tiara.
  109. Fanatic draws Sacrosanct Martyr.
  110. Went from Tachyon's UsePower phase to DrawCard phase.
  111. Tachyon draws Fleet of Foot.
  112. Went from Tachyon's DrawCard phase to End phase.
  113. Went from Tachyon's End phase to Tempest's Start phase.
  114. Went from Tempest's Start phase to PlayCard phase.
  115. GameController plays Shielding Winds.
  116. Went from Tempest's PlayCard phase to UsePower phase.
  117. Tempest uses the power on Tempest.
  118. Tempest initiates 1 Projectile damage to Ambuscade.
  119. Inspiring Presence increases the damage dealt by Tempest by 1.
  120. Reactive Plating reduces the damage dealt to Ambuscade by Tempest by 1.
  121. Tempest deals Ambuscade 1 Projectile damage.
  122. Ambuscade is now at 48 HP.
  123. Reactive Plating reacts!
  124. Tempest initiates 1 Projectile damage to Automated Turret.
  125. Inspiring Presence increases the damage dealt by Tempest by 1.
  126. Tempest deals Automated Turret 2 Projectile damage.
  127. Automated Turret is now at 1 HP.
  128. Tempest initiates 1 Projectile damage to Explosive Launcher.
  129. Inspiring Presence increases the damage dealt by Tempest by 1.
  130. Tempest deals Explosive Launcher 2 Projectile damage.
  131. Explosive Launcher is now at -1 HP.
  132. Tempest's Squall destroys Explosive Launcher!
  133. GameController moved Explosive Launcher to the villain trash.
  134. Tempest initiates 1 Projectile damage to Reactive Plating.
  135. Inspiring Presence increases the damage dealt by Tempest by 1.
  136. Reactive Plating reduces the damage dealt to Reactive Plating by Tempest by 1.
  137. Tempest deals Reactive Plating 1 Projectile damage.
  138. Reactive Plating is now at 8 HP.
  139. Went from Tempest's UsePower phase to DrawCard phase.
  140. Tempest draws Cleansing Downpour.
  141. Went from Tempest's DrawCard phase to End phase.
  142. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  143. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  144. GameController plays Vivid Thoughts.
  145. Revealed card: Spark of Inspiration
  146. Revealed card: Conceptualize
  147. Revealed card: Better Punching!
  148. Vivid Thoughts puts Conceptualize into play.
  149. Conceptualize puts Giant Floaty Head into play.
  150. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  151. Conceptualize moves 1 cards to the top of Void Guard The Idealist's Deck.
  152. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  153. Conceptualize was moved under Giant Floaty Head.
  154. Vivid Thoughts puts Spark of Inspiration into play.
  155. Spark of Inspiration caused The Idealist to regain 1 HP. HP is now 23.
  156. The Idealist initiates 1 Psychic damage to Ambuscade.
  157. Inspiring Presence increases the damage dealt by The Idealist by 1.
  158. Reactive Plating reduces the damage dealt to Ambuscade by The Idealist by 1.
  159. The Idealist deals Ambuscade 1 Psychic damage.
  160. Ambuscade is now at 47 HP.
  161. Reactive Plating reacts!
  162. The Idealist initiates 1 Psychic damage to Automated Turret.
  163. Inspiring Presence increases the damage dealt by The Idealist by 1.
  164. The Idealist deals Automated Turret 2 Psychic damage.
  165. Automated Turret is now at -1 HP.
  166. The Idealist's Wild Imagination destroys Automated Turret!
  167. GameController moved Automated Turret to the villain trash.
  168. The Idealist initiates 1 Psychic damage to Reactive Plating.
  169. Inspiring Presence increases the damage dealt by The Idealist by 1.
  170. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  171. The Idealist deals Reactive Plating 1 Psychic damage.
  172. Reactive Plating is now at 7 HP.
  173. Void Guard The Idealist draws Hedgy Hogs.
  174. Spark of Inspiration was moved under Karate Robot.
  175. Vivid Thoughts puts Better Punching! into play.
  176. The Idealist initiates 1 Melee damage to Reactive Plating.
  177. Inspiring Presence increases the damage dealt by The Idealist by 1.
  178. Reactive Plating cannot reduce the damage, because it is irreducible.
  179. The Idealist deals Reactive Plating 2 Melee damage.
  180. Reactive Plating is now at 5 HP.
  181. Better Punching! was moved under Giant Floaty Head.
  182. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  183. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  184. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  185. Void Guard The Idealist draws Strained Superego.
  186. Went from Void Guard The Idealist's DrawCard phase to End phase.
  187. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  188. Went from Fanatic's Start phase to PlayCard phase.
  189. GameController plays Holy Nova.
  190. Fanatic initiates 1 Radiant damage to Ambuscade.
  191. Inspiring Presence increases the damage dealt by Fanatic by 1.
  192. Reactive Plating reduces the damage dealt to Ambuscade by Fanatic by 1.
  193. Fanatic deals Ambuscade 1 Radiant damage.
  194. Ambuscade is now at 46 HP.
  195. Reactive Plating reacts!
  196. Fanatic initiates 1 Radiant damage to Reactive Plating.
  197. Inspiring Presence increases the damage dealt by Fanatic by 1.
  198. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  199. Fanatic deals Reactive Plating 1 Radiant damage.
  200. Reactive Plating is now at 4 HP.
  201. Holy Nova caused Freedom Five Legacy to regain 1 HP. HP is now 27.
  202. Holy Nova caused Freedom Six Tachyon to regain 1 HP. HP is now 27.
  203. Holy Nova caused Tempest to regain 1 HP. HP is now 25.
  204. Holy Nova caused The Idealist to regain 1 HP, up to their maximum HP. HP is now 24.
  205. Holy Nova caused Fanatic to regain 1 HP. HP is now 27.
  206. GameController moved Holy Nova to Fanatic's trash.
  207. Went from Fanatic's PlayCard phase to UsePower phase.
  208. Fanatic uses the power on Fanatic.
  209. Fanatic initiates 1 Melee damage to Reactive Plating.
  210. Inspiring Presence increases the damage dealt by Fanatic by 1.
  211. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  212. Fanatic deals Reactive Plating 1 Melee damage.
  213. Reactive Plating is now at 3 HP.
  214. Fanatic initiates 1 Radiant damage to Reactive Plating.
  215. Inspiring Presence increases the damage dealt by Fanatic by 1.
  216. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  217. Fanatic deals Reactive Plating 1 Radiant damage.
  218. Reactive Plating is now at 2 HP.
  219. Went from Fanatic's UsePower phase to DrawCard phase.
  220. Fanatic draws Final Dive.
  221. Went from Fanatic's DrawCard phase to End phase.
  222. Went from Fanatic's End phase to Insula Primalis's Start phase.
  223. Went from Insula Primalis's Start phase to PlayCard phase.
  224. GameController plays Volcanic Eruption.
  225. Went from Insula Primalis's PlayCard phase to End phase.
  226. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  227. Went from Ambuscade's Start phase to PlayCard phase.
  228. GameController plays Reactive Plating.
  229. Went from Ambuscade's PlayCard phase to End phase.
  230. Went from Ambuscade's End phase to Legacy's Start phase.
  231. Went from Legacy's Start phase to PlayCard phase.
  232. GameController plays Bolster Allies.
  233. Legacy draws Take Down.
  234. Tachyon draws Supersonic Response.
  235. Tempest draws Otherworldly Resilience.
  236. Void Guard The Idealist draws Conceptualize.
  237. Fanatic draws Brutal Censure.
  238. GameController moved Bolster Allies to Legacy's trash.
  239. Went from Legacy's PlayCard phase to UsePower phase.
  240. Legacy uses the power on Freedom Five Legacy.
  241. Freedom Five Legacy's Overwatch plays Conceptualize.
  242. Conceptualize puts Flying Stabby Knives into play.
  243. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  244. Conceptualize moves 1 cards to the top of Void Guard The Idealist's Deck.
  245. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  246. Conceptualize was moved under Flying Stabby Knives.
  247. Went from Legacy's UsePower phase to DrawCard phase.
  248. Legacy draws Inspiring Presence.
  249. Went from Legacy's DrawCard phase to End phase.
  250. Went from Legacy's End phase to Tachyon's Start phase.
  251. Notice: an ongoing effect just expired: Reactive Plating cannot deal damage.
  252. Notice: an ongoing effect just expired: Ambuscade cannot deal damage.
  253. Went from Tachyon's Start phase to PlayCard phase.
  254. GameController plays Fleet of Foot.
  255. Legacy draws Inspiring Presence.
  256. Tachyon draws Pushing The Limits.
  257. Tempest draws Grievous Hail Storm.
  258. Void Guard The Idealist draws Vivid Thoughts.
  259. Fanatic draws Divine Sacrifice.
  260. Fleet of Foot plays Pushing The Limits.
  261. Pushing The Limits increased the action count of PlayCard by 1.
  262. GameController moved Fleet of Foot to Tachyon's trash.
  263. GameController plays Blinding Speed.
  264. Volcanic Eruption tried to move a copy of Obsidian Field into play, but there were none in the environment trash.
  265. Blinding Speed destroys Volcanic Eruption!
  266. GameController moved Volcanic Eruption to the environment trash.
  267. GameController moved Blinding Speed to Tachyon's trash.
  268. Went from Tachyon's PlayCard phase to UsePower phase.
  269. Tachyon uses the power on Freedom Six Tachyon.
  270. Legacy draws Surge of Strength.
  271. Tachyon draws HUD Goggles.
  272. Tempest draws Electrical Storm.
  273. Void Guard The Idealist draws Flying Stabby Knives.
  274. Fanatic draws "Absolution".
  275. Pushing The Limits increased the action count of DrawCard by 1.
  276. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  277. Tachyon draws Lightning Reflexes.
  278. Tachyon draws Quick Insight.
  279. Went from Tachyon's DrawCard phase to End phase.
  280. Went from Tachyon's End phase to Tempest's Start phase.
  281. Went from Tempest's Start phase to PlayCard phase.
  282. GameController plays Cleansing Downpour.
  283. Went from Tempest's PlayCard phase to UsePower phase.
  284. Tempest uses the power on Cleansing Downpour.
  285. Cleansing Downpour caused Freedom Five Legacy to regain 2 HP. HP is now 29.
  286. Cleansing Downpour caused Freedom Six Tachyon to regain 1 HP, up to their maximum HP. HP is now 28.
  287. Cleansing Downpour caused Tempest to regain 1 HP, up to their maximum HP. HP is now 26.
  288. Cleansing Downpour tried to increase The Idealist's HP, but they are already at their maximum HP.
  289. Cleansing Downpour caused Fanatic to regain 2 HP. HP is now 29.
  290. Went from Tempest's UsePower phase to DrawCard phase.
  291. Tempest draws Localized Hurricane.
  292. Went from Tempest's DrawCard phase to End phase.
  293. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  294. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  295. GameController plays Flying Stabby Knives.
  296. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  297. Void Guard The Idealist uses the power on The Idealist.
  298. Void Guard The Idealist draws Sound Beating.
  299. The Idealist moved Hedgy Hogs from Void Guard The Idealist's hand under Flying Stabby Knives.
  300. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  301. Void Guard The Idealist draws Bright Idea.
  302. Went from Void Guard The Idealist's DrawCard phase to End phase.
  303. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  304. Went from Fanatic's Start phase to PlayCard phase.
  305. GameController plays Brutal Censure.
  306. Fanatic initiates 2 Radiant damage to Reactive Plating.
  307. Inspiring Presence increases the damage dealt by Fanatic by 1.
  308. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  309. Fanatic deals Reactive Plating 2 Radiant damage.
  310. Reactive Plating is now at 0 HP.
  311. Fanatic's Exorcism destroys Reactive Plating!
  312. GameController moved Reactive Plating to the villain trash.
  313. Fanatic draws Sanctifying Strike.
  314. GameController moved Brutal Censure to Fanatic's trash.
  315. Went from Fanatic's PlayCard phase to UsePower phase.
  316. Fanatic uses the power on Fanatic.
  317. Fanatic initiates 1 Melee damage to Reactive Plating.
  318. Inspiring Presence increases the damage dealt by Fanatic by 1.
  319. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  320. Fanatic deals Reactive Plating 1 Melee damage.
  321. Reactive Plating is now at 9 HP.
  322. Fanatic initiates 1 Radiant damage to Reactive Plating.
  323. Inspiring Presence increases the damage dealt by Fanatic by 1.
  324. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  325. Fanatic deals Reactive Plating 1 Radiant damage.
  326. Reactive Plating is now at 8 HP.
  327. Went from Fanatic's UsePower phase to DrawCard phase.
  328. Fanatic draws Divine Sacrifice.
  329. Went from Fanatic's DrawCard phase to End phase.
  330. Went from Fanatic's End phase to Insula Primalis's Start phase.
  331. Went from Insula Primalis's Start phase to PlayCard phase.
  332. GameController plays Obsidian Field.
  333. Went from Insula Primalis's PlayCard phase to End phase.
  334. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  335. Went from Ambuscade's Start phase to PlayCard phase.
  336. GameController plays Run and Gun.
  337. Ambuscade initiates 2 Projectile damage to Freedom Five Legacy.
  338. Obsidian Field increases the damage dealt by Ambuscade by 1.
  339. Ambuscade deals Freedom Five Legacy 3 Projectile damage.
  340. Freedom Five Legacy is now at 26 HP.
  341. Run and Gun moves 5 cards to the top of Ambuscade's Deck.
  342. Ambuscade shuffles their the villain deck.
  343. Run and Gun plays Snatch and Grab.
  344. Ambuscade initiates 3 Melee damage to Fanatic.
  345. Obsidian Field increases the damage dealt by Ambuscade by 1.
  346. Ambuscade deals Fanatic 4 Melee damage.
  347. Fanatic is now at 25 HP.
  348. Ambuscade initiates 4 Energy damage to Fanatic.
  349. Obsidian Field increases the damage dealt by Ambuscade by 1.
  350. Shielding Winds reduces the damage dealt to Fanatic by Ambuscade by 2.
  351. Ambuscade deals Fanatic 3 Energy damage.
  352. Fanatic is now at 22 HP.
  353. GameController moved Snatch and Grab to the villain trash.
  354. GameController moved Run and Gun to the villain trash.
  355. Went from Ambuscade's PlayCard phase to End phase.
  356. Ambuscade initiates 4 Projectile damage to Freedom Six Tachyon.
  357. Obsidian Field increases the damage dealt by Ambuscade by 1.
  358. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by Ambuscade by 2.
  359. Ambuscade deals Freedom Six Tachyon 3 Projectile damage.
  360. Freedom Six Tachyon is now at 25 HP.
  361. Went from Ambuscade's End phase to Legacy's Start phase.
  362. Went from Legacy's Start phase to PlayCard phase.
  363. GameController plays Next Evolution.
  364. Went from Legacy's PlayCard phase to UsePower phase.
  365. Legacy uses the power on Next Evolution.
  366. Applying ongoing effect: Freedom Five Legacy is immune to Projectile damage.
  367. Went from Legacy's UsePower phase to DrawCard phase.
  368. Legacy draws "Thokk!".
  369. Went from Legacy's DrawCard phase to End phase.
  370. Went from Legacy's End phase to Tachyon's Start phase.
  371. Pushing The Limits destroys itself!
  372. GameController moved Pushing The Limits to Tachyon's trash.
  373. Went from Tachyon's Start phase to PlayCard phase.
  374. GameController plays HUD Goggles.
  375. HUD Goggles increased the action count of PlayCard by 1.
  376. GameController plays Nimble Strike.
  377. Freedom Six Tachyon initiates 1 Melee damage to Reactive Plating.
  378. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  379. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  380. Reactive Plating reduces the damage dealt to Reactive Plating by Freedom Six Tachyon by 1.
  381. Freedom Six Tachyon deals Reactive Plating 2 Melee damage.
  382. Reactive Plating is now at 6 HP.
  383. Tachyon draws Nimble Strike.
  384. GameController moved Nimble Strike to Tachyon's trash.
  385. Went from Tachyon's PlayCard phase to UsePower phase.
  386. Tachyon uses the power on Freedom Six Tachyon.
  387. Legacy draws Fortitude.
  388. Tachyon draws Quick Insight.
  389. Tempest draws Cleansing Downpour.
  390. Void Guard The Idealist draws Hedgy Hogs.
  391. Fanatic draws Zealous Offense.
  392. Went from Tachyon's UsePower phase to DrawCard phase.
  393. Tachyon draws Lightspeed Barrage.
  394. Went from Tachyon's DrawCard phase to End phase.
  395. Went from Tachyon's End phase to Tempest's Start phase.
  396. Went from Tempest's Start phase to PlayCard phase.
  397. GameController plays Otherworldly Resilience.
  398. Went from Tempest's PlayCard phase to UsePower phase.
  399. Tempest uses the power on Cleansing Downpour.
  400. Cleansing Downpour caused Freedom Five Legacy to regain 2 HP. HP is now 28.
  401. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 27.
  402. Cleansing Downpour tried to increase Tempest's HP, but they are already at their maximum HP.
  403. Cleansing Downpour tried to increase The Idealist's HP, but they are already at their maximum HP.
  404. Cleansing Downpour caused Fanatic to regain 2 HP. HP is now 24.
  405. Went from Tempest's UsePower phase to DrawCard phase.
  406. Tempest draws Chain Lightning.
  407. Went from Tempest's DrawCard phase to End phase.
  408. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  409. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  410. GameController plays Vivid Thoughts.
  411. Revealed card: Spark of Inspiration
  412. Revealed card: Monster of Id
  413. Revealed card: Conceptualize
  414. Vivid Thoughts puts Conceptualize into play.
  415. Conceptualize puts Giant Floaty Head into play.
  416. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  417. Void Guard The Idealist shuffles their Void Guard The Idealist's deck.
  418. Conceptualize was moved under Giant Floaty Head.
  419. Vivid Thoughts puts Spark of Inspiration into play.
  420. Spark of Inspiration tried to increase The Idealist's HP, but they are already at their maximum HP.
  421. The Idealist initiates 1 Psychic damage to Ambuscade.
  422. Inspiring Presence increases the damage dealt by The Idealist by 1.
  423. Obsidian Field increases the damage dealt by The Idealist by 1.
  424. Reactive Plating reduces the damage dealt to Ambuscade by The Idealist by 1.
  425. The Idealist deals Ambuscade 2 Psychic damage.
  426. Ambuscade is now at 44 HP.
  427. Reactive Plating reacts!
  428. Reactive Plating initiates 2 Energy damage to The Idealist.
  429. Obsidian Field increases the damage dealt by Reactive Plating by 1.
  430. Reactive Plating deals The Idealist 3 Energy damage.
  431. The Idealist is now at 21 HP.
  432. The Idealist initiates 1 Psychic damage to Reactive Plating.
  433. Inspiring Presence increases the damage dealt by The Idealist by 1.
  434. Obsidian Field increases the damage dealt by The Idealist by 1.
  435. Reactive Plating reduces the damage dealt to Reactive Plating by The Idealist by 1.
  436. The Idealist deals Reactive Plating 2 Psychic damage.
  437. Reactive Plating is now at 4 HP.
  438. Void Guard The Idealist draws Focusing Tiara.
  439. Spark of Inspiration was moved under Flying Stabby Knives.
  440. Vivid Thoughts puts Monster of Id into play.
  441. GameController moved Vivid Thoughts to Void Guard The Idealist's trash.
  442. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  443. Void Guard The Idealist uses the power on The Idealist.
  444. Void Guard The Idealist draws Bored Now.
  445. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
  446. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  447. Void Guard The Idealist draws Bored Now.
  448. Went from Void Guard The Idealist's DrawCard phase to End phase.
  449. Monster of Id moved Bright Idea from under Flying Stabby Knives under Monster of Id.
  450. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  451. Went from Fanatic's Start phase to PlayCard phase.
  452. GameController plays Sanctifying Strike.
  453. Fanatic initiates 1 Melee damage to Reactive Plating.
  454. Inspiring Presence increases the damage dealt by Fanatic by 1.
  455. Obsidian Field increases the damage dealt by Fanatic by 1.
  456. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  457. Fanatic deals Reactive Plating 2 Melee damage.
  458. Reactive Plating is now at 2 HP.
  459. Fanatic draws Chastise.
  460. Sanctifying Strike caused Fanatic to regain 1 HP. HP is now 25.
  461. GameController moved Sanctifying Strike to Fanatic's trash.
  462. Went from Fanatic's PlayCard phase to UsePower phase.
  463. Fanatic uses the power on Fanatic.
  464. Fanatic initiates 1 Melee damage to Reactive Plating.
  465. Inspiring Presence increases the damage dealt by Fanatic by 1.
  466. Obsidian Field increases the damage dealt by Fanatic by 1.
  467. Reactive Plating reduces the damage dealt to Reactive Plating by Fanatic by 1.
  468. Fanatic deals Reactive Plating 2 Melee damage.
  469. Reactive Plating is now at 0 HP.
  470. Fanatic's Exorcism destroys Reactive Plating!
  471. GameController moved Reactive Plating to the villain trash.
  472. Went from Fanatic's UsePower phase to DrawCard phase.
  473. Fanatic draws Holy Nova.
  474. Went from Fanatic's DrawCard phase to End phase.
  475. Went from Fanatic's End phase to Insula Primalis's Start phase.
  476. Went from Insula Primalis's Start phase to PlayCard phase.
  477. GameController plays River of Lava.
  478. Went from Insula Primalis's PlayCard phase to End phase.
  479. River of Lava initiates 5 Fire damage to Freedom Five Legacy.
  480. Obsidian Field increases the damage dealt by River of Lava by 1.
  481. Shielding Winds reduces the damage dealt to Freedom Five Legacy by River of Lava by 2.
  482. River of Lava deals Freedom Five Legacy 4 Fire damage.
  483. Freedom Five Legacy is now at 24 HP.
  484. River of Lava initiates 5 Fire damage to Freedom Six Tachyon.
  485. Obsidian Field increases the damage dealt by River of Lava by 1.
  486. Shielding Winds reduces the damage dealt to Freedom Six Tachyon by River of Lava by 2.
  487. River of Lava deals Freedom Six Tachyon 4 Fire damage.
  488. Freedom Six Tachyon is now at 23 HP.
  489. River of Lava initiates 5 Fire damage to Tempest.
  490. Obsidian Field increases the damage dealt by River of Lava by 1.
  491. Shielding Winds reduces the damage dealt to Tempest by River of Lava by 2.
  492. Otherworldly Resilience reduces the damage dealt to Tempest by River of Lava by 1.
  493. River of Lava deals Tempest 3 Fire damage.
  494. Tempest is now at 23 HP.
  495. River of Lava initiates 5 Fire damage to The Idealist.
  496. Obsidian Field increases the damage dealt by River of Lava by 1.
  497. Shielding Winds reduces the damage dealt to The Idealist by River of Lava by 2.
  498. River of Lava deals The Idealist 4 Fire damage.
  499. The Idealist is now at 17 HP.
  500. River of Lava initiates 5 Fire damage to Fanatic.
  501. Obsidian Field increases the damage dealt by River of Lava by 1.
  502. Shielding Winds reduces the damage dealt to Fanatic by River of Lava by 2.
  503. River of Lava deals Fanatic 4 Fire damage.
  504. Fanatic is now at 21 HP.
  505. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  506. Went from Ambuscade's Start phase to PlayCard phase.
  507. GameController plays Quick Stim-Patch.
  508. Quick Stim-Patch caused Ambuscade to regain 5 HP. HP is now 49.
  509. Quick Stim-Patch moves 3 cards to the top of Ambuscade's Deck.
  510. Ambuscade shuffles their the villain deck.
  511. Quick Stim-Patch plays Sonic Mine.
  512. GameController moved Quick Stim-Patch to the villain trash.
  513. Went from Ambuscade's PlayCard phase to End phase.
  514. Ambuscade initiates 4 Projectile damage to Freedom Five Legacy.
  515. Next Evolution made Freedom Five Legacy immune to damage.
  516. Damage amount was 0, so no damage was dealt.
  517. Went from Ambuscade's End phase to Legacy's Start phase.
  518. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Projectile damage.
  519. Went from Legacy's Start phase to PlayCard phase.
  520. GameController plays Fortitude.
  521. Went from Legacy's PlayCard phase to UsePower phase.
  522. Legacy uses the power on Next Evolution.
  523. Applying ongoing effect: Freedom Five Legacy is immune to Projectile damage.
  524. Went from Legacy's UsePower phase to DrawCard phase.
  525. Legacy draws Back-Fist Strike.
  526. Went from Legacy's DrawCard phase to End phase.
  527. Went from Legacy's End phase to Tachyon's Start phase.
  528. HUD Goggles increased the action count of PlayCard by 1.
  529. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  530. GameController plays Quick Insight.
  531. Tachyon draws Pushing The Limits.
  532. Tachyon draws Lightspeed Barrage.
  533. Tachyon draws Synaptic Interruption.
  534. Tachyon discards Sucker Punch.
  535. Quick Insight moved Sucker Punch from Tachyon's hand to Tachyon's trash.
  536. Tachyon discards Quick Insight.
  537. Quick Insight moved Quick Insight from Tachyon's hand to Tachyon's trash.
  538. GameController moved Quick Insight to Tachyon's trash.
  539. GameController plays Pushing The Limits.
  540. Pushing The Limits increased the action count of PlayCard by 1.
  541. GameController plays Nimble Strike.
  542. Freedom Six Tachyon initiates 1 Melee damage to Ambuscade.
  543. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  544. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  545. Freedom Six Tachyon deals Ambuscade 3 Melee damage.
  546. Ambuscade is now at 46 HP.
  547. Tachyon draws Fleet of Foot.
  548. GameController moved Nimble Strike to Tachyon's trash.
  549. Went from Tachyon's PlayCard phase to UsePower phase.
  550. Tachyon uses the power on Freedom Six Tachyon.
  551. Legacy draws Lead from the Front.
  552. Tachyon draws Research Grant.
  553. Tempest draws Flash Flood.
  554. Void Guard The Idealist draws Bright Idea.
  555. Fanatic draws End of Days.
  556. Pushing The Limits increased the action count of DrawCard by 1.
  557. Went from Tachyon's UsePower phase to DrawCard phase. (Count: 2)
  558. Tachyon draws Lightning Reflexes.
  559. Tachyon draws Sonic Vortex.
  560. Went from Tachyon's DrawCard phase to End phase.
  561. Went from Tachyon's End phase to Tempest's Start phase.
  562. Went from Tempest's Start phase to PlayCard phase.
  563. GameController plays Gene-Bound Shackles.
  564. Went from Tempest's PlayCard phase to UsePower phase.
  565. Tempest uses the power on Cleansing Downpour.
  566. Cleansing Downpour caused Freedom Five Legacy to regain 2 HP. HP is now 26.
  567. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 25.
  568. Cleansing Downpour caused Tempest to regain 2 HP. HP is now 25.
  569. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 19.
  570. Cleansing Downpour caused Fanatic to regain 2 HP. HP is now 23.
  571. Went from Tempest's UsePower phase to DrawCard phase.
  572. Tempest draws Reclaim from the Deep.
  573. Went from Tempest's DrawCard phase to End phase.
  574. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  575. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  576. GameController plays Better Punching!.
  577. The Idealist initiates 1 Melee damage to Ambuscade.
  578. Inspiring Presence increases the damage dealt by The Idealist by 1.
  579. Obsidian Field increases the damage dealt by The Idealist by 1.
  580. Monster of Id increases the damage dealt by The Idealist by 1.
  581. The Idealist deals Ambuscade 4 Melee damage.
  582. Ambuscade is now at 42 HP.
  583. Void Guard The Idealist uses the power on Giant Floaty Head.
  584. Giant Floaty Head destroys Conceptualize!
  585. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  586. Void Guard The Idealist draws Sound Beating.
  587. Void Guard The Idealist draws Making Things Up.
  588. Monster of Id moved Bright Idea from under Monster of Id to Void Guard The Idealist's trash.
  589. Giant Floaty Head destroys Monster of Id!
  590. GameController moved Monster of Id to Void Guard The Idealist's trash.
  591. Better Punching! was moved under Giant Floaty Head.
  592. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  593. Void Guard The Idealist uses the power on The Idealist.
  594. Void Guard The Idealist draws Vivid Thoughts.
  595. The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Flying Stabby Knives.
  596. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  597. Void Guard The Idealist draws Strained Superego.
  598. Went from Void Guard The Idealist's DrawCard phase to End phase.
  599. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  600. Went from Fanatic's Start phase to PlayCard phase.
  601. GameController plays End of Days.
  602. Went from Fanatic's PlayCard phase to UsePower phase.
  603. Went from Fanatic's UsePower phase to DrawCard phase.
  604. Fanatic draws Aegis of Resurrection.
  605. Went from Fanatic's DrawCard phase to End phase.
  606. Went from Fanatic's End phase to Insula Primalis's Start phase.
  607. End of Days destroys Hedgy Hogs!
  608. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  609. End of Days destroys Conceptualize!
  610. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  611. End of Days destroys Spark of Inspiration!
  612. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  613. End of Days destroys Better Punching!!
  614. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  615. End of Days destroys Conceptualize!
  616. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  617. End of Days destroys Hedgy Hogs!
  618. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  619. End of Days destroys Spark of Inspiration!
  620. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  621. End of Days destroys Better Punching!!
  622. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  623. ***** LOADED UNDO FILE: undo-122-InsulaPrimalis-Start *****
  624. Possible achievement: Base_CumulativeDamage, progress: 100
  625. Possible achievement: Base_CumulativeHeal, progress: 2130
  626. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  627. Possible achievement: Base_LargeAttack
  628. Possible achievement: Base_LastHeroStanding
  629. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  630. Possible achievement: Base_NoCards
  631. Possible achievement: Base_NoPowers
  632. Possible achievement: Base_RedirectMany
  633. Possible achievement: Base_WinFullHP
  634. Possible achievement: Base_WinGame
  635. Went from Fanatic's End phase to Insula Primalis's Start phase.
  636. End of Days destroys Hedgy Hogs!
  637. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  638. End of Days destroys Spark of Inspiration!
  639. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  640. End of Days destroys Better Punching!!
  641. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  642. End of Days destroys Conceptualize!
  643. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  644. End of Days destroys Conceptualize!
  645. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  646. End of Days destroys Hedgy Hogs!
  647. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  648. End of Days destroys Spark of Inspiration!
  649. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  650. End of Days destroys Better Punching!!
  651. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  652. End of Days destroys Spark of Inspiration!
  653. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  654. ***** LOADED UNDO FILE: undo-114-VoidGuardTheIdealist-UsePower *****
  655. Possible achievement: Base_CumulativeDamage, progress: 100
  656. Possible achievement: Base_CumulativeHeal, progress: 2130
  657. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  658. Possible achievement: Base_LargeAttack
  659. Possible achievement: Base_LastHeroStanding
  660. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  661. Possible achievement: Base_NoCards
  662. Possible achievement: Base_NoPowers
  663. Possible achievement: Base_RedirectMany
  664. Possible achievement: Base_WinFullHP
  665. Possible achievement: Base_WinGame
  666. Void Guard The Idealist uses the power on The Idealist.
  667. Void Guard The Idealist draws Vivid Thoughts.
  668. The Idealist moved Spark of Inspiration from Void Guard The Idealist's hand under Flying Stabby Knives.
  669. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  670. Void Guard The Idealist draws Strained Superego.
  671. Went from Void Guard The Idealist's DrawCard phase to End phase.
  672. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  673. Went from Fanatic's Start phase to PlayCard phase.
  674. GameController plays Holy Nova.
  675. Fanatic initiates 1 Radiant damage to Sonic Mine.
  676. Inspiring Presence increases the damage dealt by Fanatic by 1.
  677. Obsidian Field increases the damage dealt by Fanatic by 1.
  678. Fanatic deals Sonic Mine 3 Radiant damage.
  679. Sonic Mine is now at -2 HP.
  680. Sonic Mine initiates 2 Sonic damage to Freedom Five Legacy.
  681. Obsidian Field increases the damage dealt by Sonic Mine by 1.
  682. Fortitude reduces the damage dealt to Freedom Five Legacy by Sonic Mine by 1.
  683. Sonic Mine deals Freedom Five Legacy 2 Sonic damage.
  684. Freedom Five Legacy is now at 24 HP.
  685. Applying ongoing effect: Freedom Five Legacy cannot deal damage.
  686. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  687. Obsidian Field increases the damage dealt by Sonic Mine by 1.
  688. Sonic Mine deals Freedom Six Tachyon 3 Sonic damage.
  689. Freedom Six Tachyon is now at 22 HP.
  690. Applying ongoing effect: Freedom Six Tachyon cannot deal damage.
  691. Sonic Mine initiates 2 Sonic damage to Tempest.
  692. Obsidian Field increases the damage dealt by Sonic Mine by 1.
  693. Otherworldly Resilience reduces the damage dealt to Tempest by Sonic Mine by 1.
  694. Sonic Mine deals Tempest 2 Sonic damage.
  695. Tempest is now at 23 HP.
  696. Applying ongoing effect: Tempest cannot deal damage.
  697. Sonic Mine initiates 2 Sonic damage to The Idealist.
  698. Obsidian Field increases the damage dealt by Sonic Mine by 1.
  699. Sonic Mine deals The Idealist 3 Sonic damage.
  700. The Idealist is now at 16 HP.
  701. Applying ongoing effect: The Idealist cannot deal damage.
  702. Sonic Mine initiates 2 Sonic damage to Fanatic.
  703. Obsidian Field increases the damage dealt by Sonic Mine by 1.
  704. Sonic Mine deals Fanatic 3 Sonic damage.
  705. Fanatic is now at 20 HP.
  706. Applying ongoing effect: Fanatic cannot deal damage.
  707. Fanatic's Exorcism destroys Sonic Mine!
  708. GameController moved Sonic Mine to the villain trash.
  709. Holy Nova caused Freedom Five Legacy to regain 1 HP. HP is now 25.
  710. Holy Nova caused Freedom Six Tachyon to regain 1 HP. HP is now 23.
  711. Holy Nova caused Tempest to regain 1 HP. HP is now 24.
  712. Holy Nova caused The Idealist to regain 1 HP. HP is now 17.
  713. Holy Nova caused Fanatic to regain 1 HP. HP is now 21.
  714. GameController moved Holy Nova to Fanatic's trash.
  715. Went from Fanatic's PlayCard phase to UsePower phase.
  716. Went from Fanatic's UsePower phase to DrawCard phase.
  717. Fanatic draws Aegis of Resurrection.
  718. Went from Fanatic's DrawCard phase to End phase.
  719. Went from Fanatic's End phase to Insula Primalis's Start phase.
  720. River of Lava moved Flying Smash from Legacy's deck to Legacy's trash.
  721. River of Lava moved Superhuman Durability from Legacy's deck to Legacy's trash.
  722. River of Lava moved "Thokk!" from Legacy's deck to Legacy's trash.
  723. River of Lava moved Accelerated Assault from Tachyon's deck to Tachyon's trash.
  724. River of Lava moved Sucker Punch from Tachyon's deck to Tachyon's trash.
  725. River of Lava moved Synaptic Interruption from Tachyon's deck to Tachyon's trash.
  726. River of Lava moved Lightning Slash from Tempest's deck to Tempest's trash.
  727. River of Lava moved Reclaim from the Deep from Tempest's deck to Tempest's trash.
  728. River of Lava moved Otherworldly Resilience from Tempest's deck to Tempest's trash.
  729. River of Lava moved Making Things Up from Void Guard The Idealist's deck to Void Guard The Idealist's trash.
  730. River of Lava moved Better Punching! from Void Guard The Idealist's deck to Void Guard The Idealist's trash.
  731. River of Lava moved Sound Beating from Void Guard The Idealist's deck to Void Guard The Idealist's trash.
  732. River of Lava moved "Absolution" from Fanatic's deck to Fanatic's trash.
  733. River of Lava moved Undaunted from Fanatic's deck to Fanatic's trash.
  734. River of Lava moved Prayer of Desperation from Fanatic's deck to Fanatic's trash.
  735. River of Lava destroys itself!
  736. GameController moved River of Lava to the environment trash.
  737. Went from Insula Primalis's Start phase to PlayCard phase.
  738. GameController plays Velociraptor Pack.
  739. Went from Insula Primalis's PlayCard phase to End phase.
  740. Velociraptor Pack initiates 2 Melee damage to The Idealist.
  741. Obsidian Field increases the damage dealt by Velociraptor Pack by 1.
  742. Velociraptor Pack deals The Idealist 3 Melee damage.
  743. The Idealist is now at 14 HP.
  744. Went from Insula Primalis's End phase to Ambuscade's Start phase.
  745. Notice: an ongoing effect just expired: Freedom Five Legacy cannot deal damage.
  746. Notice: an ongoing effect just expired: Freedom Six Tachyon cannot deal damage.
  747. Notice: an ongoing effect just expired: Tempest cannot deal damage.
  748. Notice: an ongoing effect just expired: The Idealist cannot deal damage.
  749. Notice: an ongoing effect just expired: Fanatic cannot deal damage.
  750. Went from Ambuscade's Start phase to PlayCard phase.
  751. GameController plays Sonic Mine.
  752. Went from Ambuscade's PlayCard phase to End phase.
  753. Ambuscade initiates 4 Projectile damage to Freedom Five Legacy.
  754. Next Evolution made Freedom Five Legacy immune to damage.
  755. Damage amount was 0, so no damage was dealt.
  756. Went from Ambuscade's End phase to Legacy's Start phase.
  757. Notice: an ongoing effect just expired: Freedom Five Legacy is immune to Projectile damage.
  758. Went from Legacy's Start phase to PlayCard phase.
  759. GameController plays Lead from the Front.
  760. Went from Legacy's PlayCard phase to UsePower phase.
  761. Legacy uses the power on Next Evolution.
  762. Applying ongoing effect: Freedom Five Legacy is immune to Sonic damage.
  763. Went from Legacy's UsePower phase to DrawCard phase.
  764. Legacy draws Heroic Interception.
  765. Went from Legacy's DrawCard phase to End phase.
  766. Went from Legacy's End phase to Tachyon's Start phase.
  767. Pushing The Limits destroys itself!
  768. GameController moved Pushing The Limits to Tachyon's trash.
  769. HUD Goggles increased the action count of PlayCard by 1.
  770. Went from Tachyon's Start phase to PlayCard phase. (Count: 2)
  771. GameController plays Supersonic Response.
  772. Freedom Six Tachyon initiates 2 Melee damage to Sonic Mine.
  773. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  774. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  775. Freedom Six Tachyon deals Sonic Mine 4 Melee damage.
  776. Sonic Mine is now at -3 HP.
  777. Sonic Mine initiates 2 Sonic damage to Freedom Five Legacy.
  778. Next Evolution made Freedom Five Legacy immune to damage.
  779. Damage amount was 0, so no damage was dealt.
  780. Sonic Mine initiates 2 Sonic damage to Freedom Six Tachyon.
  781. Lead from the Front redirects the damage dealt from Freedom Six Tachyon to Freedom Five Legacy.
  782. Next Evolution made Freedom Five Legacy immune to damage.
  783. Damage amount was 0, so no damage was dealt.
  784. Sonic Mine initiates 2 Sonic damage to Tempest.
  785. Lead from the Front redirects the damage dealt from Tempest to Freedom Five Legacy.
  786. Next Evolution made Freedom Five Legacy immune to damage.
  787. Damage amount was 0, so no damage was dealt.
  788. Sonic Mine initiates 2 Sonic damage to The Idealist.
  789. Lead from the Front redirects the damage dealt from The Idealist to Freedom Five Legacy.
  790. Next Evolution made Freedom Five Legacy immune to damage.
  791. Damage amount was 0, so no damage was dealt.
  792. Sonic Mine initiates 2 Sonic damage to Fanatic.
  793. Lead from the Front redirects the damage dealt from Fanatic to Freedom Five Legacy.
  794. Next Evolution made Freedom Five Legacy immune to damage.
  795. Damage amount was 0, so no damage was dealt.
  796. Freedom Six Tachyon's Team Leader destroys Sonic Mine!
  797. GameController moved Sonic Mine to the villain trash.
  798. GameController moved Supersonic Response to Tachyon's trash.
  799. GameController plays Sonic Vortex.
  800. Tachyon may select up to 11 targets.
  801. Freedom Six Tachyon initiates 3 Sonic damage to Velociraptor Pack.
  802. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  803. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  804. Freedom Six Tachyon deals Velociraptor Pack 5 Sonic damage.
  805. Velociraptor Pack is now at 0 HP.
  806. Freedom Six Tachyon's Team Leader destroys Velociraptor Pack!
  807. GameController moved Velociraptor Pack to the environment trash.
  808. Freedom Six Tachyon initiates 3 Sonic damage to Ambuscade.
  809. Inspiring Presence increases the damage dealt by Freedom Six Tachyon by 1.
  810. Obsidian Field increases the damage dealt by Freedom Six Tachyon by 1.
  811. Freedom Six Tachyon deals Ambuscade 5 Sonic damage.
  812. Ambuscade is now at 37 HP.
  813. GameController moved Sonic Vortex to Tachyon's trash.
  814. Went from Tachyon's PlayCard phase to UsePower phase.
  815. Went from Tachyon's UsePower phase to DrawCard phase.
  816. Tachyon draws Supersonic Response.
  817. Went from Tachyon's DrawCard phase to End phase.
  818. Went from Tachyon's End phase to Tempest's Start phase.
  819. Went from Tempest's Start phase to PlayCard phase.
  820. Went from Tempest's PlayCard phase to UsePower phase.
  821. Tempest uses the power on Cleansing Downpour.
  822. Cleansing Downpour caused Freedom Five Legacy to regain 2 HP. HP is now 27.
  823. Cleansing Downpour caused Freedom Six Tachyon to regain 2 HP. HP is now 25.
  824. Cleansing Downpour caused Tempest to regain 2 HP, up to their maximum HP. HP is now 26.
  825. Cleansing Downpour caused The Idealist to regain 2 HP. HP is now 16.
  826. Cleansing Downpour caused Fanatic to regain 2 HP. HP is now 23.
  827. Went from Tempest's UsePower phase to DrawCard phase.
  828. Tempest draws Flash Flood.
  829. Went from Tempest's DrawCard phase to End phase.
  830. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  831. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  832. GameController plays Sound Beating.
  833. The Idealist initiates 3 Sonic damage to Ambuscade.
  834. Inspiring Presence increases the damage dealt by The Idealist by 1.
  835. Obsidian Field increases the damage dealt by The Idealist by 1.
  836. The Idealist deals Ambuscade 5 Sonic damage.
  837. Ambuscade is now at 32 HP.
  838. Sound Beating was moved under Giant Floaty Head.
  839. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  840. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  841. Void Guard The Idealist draws Focusing Tiara.
  842. Went from Void Guard The Idealist's DrawCard phase to End phase.
  843. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  844. Went from Fanatic's Start phase to PlayCard phase.
  845. GameController plays Aegis of Resurrection.
  846. Went from Fanatic's PlayCard phase to UsePower phase.
  847. ***** LOADED UNDO FILE: undo-149-Fanatic-PlayCard *****
  848. Possible achievement: Base_CumulativeDamage, progress: 100
  849. Possible achievement: Base_CumulativeHeal, progress: 2137.5
  850. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  851. Possible achievement: Base_LargeAttack
  852. Possible achievement: Base_LastHeroStanding
  853. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  854. Possible achievement: Base_NoCards
  855. Possible achievement: Base_NoPowers
  856. Possible achievement: Base_RedirectMany
  857. Possible achievement: Base_WinFullHP
  858. Possible achievement: Base_WinGame
  859. GameController plays End of Days.
  860. Went from Fanatic's PlayCard phase to UsePower phase.
  861. Went from Fanatic's UsePower phase to DrawCard phase.
  862. Fanatic draws "Absolution".
  863. Went from Fanatic's DrawCard phase to End phase.
  864. Went from Fanatic's End phase to Insula Primalis's Start phase.
  865. End of Days destroys Hedgy Hogs!
  866. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  867. End of Days destroys Conceptualize!
  868. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  869. End of Days destroys Spark of Inspiration!
  870. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  871. End of Days destroys Better Punching!!
  872. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  873. End of Days destroys Conceptualize!
  874. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  875. End of Days destroys Hedgy Hogs!
  876. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  877. End of Days destroys Spark of Inspiration!
  878. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  879. End of Days destroys Better Punching!!
  880. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  881. End of Days destroys Spark of Inspiration!
  882. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  883. End of Days destroys Sound Beating!
  884. GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
  885. ***** LOADED UNDO FILE: undo-143-VoidGuardTheIdealist-Start *****
  886. Possible achievement: Base_CumulativeDamage, progress: 100
  887. Possible achievement: Base_CumulativeHeal, progress: 2137.5
  888. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  889. Possible achievement: Base_LargeAttack
  890. Possible achievement: Base_LastHeroStanding
  891. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  892. Possible achievement: Base_NoCards
  893. Possible achievement: Base_NoPowers
  894. Possible achievement: Base_RedirectMany
  895. Possible achievement: Base_WinFullHP
  896. Possible achievement: Base_WinGame
  897. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  898. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  899. GameController plays Strained Superego.
  900. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  901. Void Guard The Idealist uses the power on The Idealist.
  902. Void Guard The Idealist draws Focusing Tiara.
  903. The Idealist moved Sound Beating from Void Guard The Idealist's hand under Giant Floaty Head.
  904. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  905. Void Guard The Idealist draws Making Things Up.
  906. Went from Void Guard The Idealist's DrawCard phase to End phase.
  907. Strained Superego moved Sound Beating from under Giant Floaty Head under Giant Floaty Head.
  908. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  909. Went from Fanatic's Start phase to PlayCard phase.
  910. GameController plays End of Days.
  911. Went from Fanatic's PlayCard phase to UsePower phase.
  912. Went from Fanatic's UsePower phase to DrawCard phase.
  913. Fanatic draws "Absolution".
  914. Went from Fanatic's DrawCard phase to End phase.
  915. Went from Fanatic's End phase to Insula Primalis's Start phase.
  916. End of Days destroys Hedgy Hogs!
  917. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  918. End of Days destroys Conceptualize!
  919. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  920. End of Days destroys Spark of Inspiration!
  921. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  922. End of Days destroys Better Punching!!
  923. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  924. End of Days destroys Conceptualize!
  925. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  926. End of Days destroys Hedgy Hogs!
  927. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  928. End of Days destroys Spark of Inspiration!
  929. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  930. End of Days destroys Better Punching!!
  931. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  932. End of Days destroys Spark of Inspiration!
  933. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  934. End of Days destroys Sound Beating!
  935. GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
  936. ***** LOADED UNDO FILE: undo-153-InsulaPrimalis-Start *****
  937. Possible achievement: Base_CumulativeDamage, progress: 100
  938. Possible achievement: Base_CumulativeHeal, progress: 2137.5
  939. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  940. Possible achievement: Base_LargeAttack
  941. Possible achievement: Base_LastHeroStanding
  942. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  943. Possible achievement: Base_NoCards
  944. Possible achievement: Base_NoPowers
  945. Possible achievement: Base_RedirectMany
  946. Possible achievement: Base_WinFullHP
  947. Possible achievement: Base_WinGame
  948. Went from Fanatic's End phase to Insula Primalis's Start phase.
  949. End of Days destroys Hedgy Hogs!
  950. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  951. End of Days destroys Conceptualize!
  952. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  953. End of Days destroys Spark of Inspiration!
  954. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  955. End of Days destroys Better Punching!!
  956. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  957. End of Days destroys Conceptualize!
  958. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  959. End of Days destroys Hedgy Hogs!
  960. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  961. End of Days destroys Spark of Inspiration!
  962. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  963. End of Days destroys Better Punching!!
  964. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  965. End of Days destroys Spark of Inspiration!
  966. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  967. End of Days destroys Sound Beating!
  968. GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
  969. ***** LOADED UNDO FILE: undo-153-InsulaPrimalis-Start *****
  970. Possible achievement: Base_CumulativeDamage, progress: 100
  971. Possible achievement: Base_CumulativeHeal, progress: 2137.5
  972. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  973. Possible achievement: Base_LargeAttack
  974. Possible achievement: Base_LastHeroStanding
  975. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  976. Possible achievement: Base_NoCards
  977. Possible achievement: Base_NoPowers
  978. Possible achievement: Base_RedirectMany
  979. Possible achievement: Base_WinFullHP
  980. Possible achievement: Base_WinGame
  981. Went from Fanatic's End phase to Insula Primalis's Start phase.
  982. End of Days destroys Sound Beating!
  983. GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
  984. End of Days destroys Spark of Inspiration!
  985. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  986. End of Days destroys Better Punching!!
  987. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  988. End of Days destroys Spark of Inspiration!
  989. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  990. End of Days destroys Hedgy Hogs!
  991. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  992. End of Days destroys Spark of Inspiration!
  993. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  994. End of Days destroys Conceptualize!
  995. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  996. End of Days destroys Conceptualize!
  997. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  998. End of Days destroys Better Punching!!
  999. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  1000. End of Days destroys Hedgy Hogs!
  1001. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  1002. ***** LOADED UNDO FILE: undo-143-VoidGuardTheIdealist-Start *****
  1003. Possible achievement: Base_CumulativeDamage, progress: 100
  1004. Possible achievement: Base_CumulativeHeal, progress: 2137.5
  1005. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  1006. Possible achievement: Base_LargeAttack
  1007. Possible achievement: Base_LastHeroStanding
  1008. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1009. Possible achievement: Base_NoCards
  1010. Possible achievement: Base_NoPowers
  1011. Possible achievement: Base_RedirectMany
  1012. Possible achievement: Base_WinFullHP
  1013. Possible achievement: Base_WinGame
  1014. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  1015. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1016. GameController plays Sound Beating.
  1017. The Idealist initiates 3 Sonic damage to Ambuscade.
  1018. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1019. Obsidian Field increases the damage dealt by The Idealist by 1.
  1020. The Idealist deals Ambuscade 5 Sonic damage.
  1021. Ambuscade is now at 32 HP.
  1022. Sound Beating was moved under Giant Floaty Head.
  1023. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1024. Void Guard The Idealist uses the power on The Idealist.
  1025. Void Guard The Idealist draws Focusing Tiara.
  1026. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
  1027. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1028. Void Guard The Idealist draws Making Things Up.
  1029. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1030. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  1031. Went from Fanatic's Start phase to PlayCard phase.
  1032. GameController plays End of Days.
  1033. Went from Fanatic's PlayCard phase to UsePower phase.
  1034. Went from Fanatic's UsePower phase to DrawCard phase.
  1035. Fanatic draws "Absolution".
  1036. Went from Fanatic's DrawCard phase to End phase.
  1037. Went from Fanatic's End phase to Insula Primalis's Start phase.
  1038. End of Days destroys Hedgy Hogs!
  1039. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  1040. End of Days destroys Conceptualize!
  1041. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  1042. End of Days destroys Spark of Inspiration!
  1043. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  1044. End of Days destroys Better Punching!!
  1045. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  1046. End of Days destroys Conceptualize!
  1047. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1048. End of Days destroys Hedgy Hogs!
  1049. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1050. End of Days destroys Spark of Inspiration!
  1051. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1052. End of Days destroys Better Punching!!
  1053. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  1054. End of Days destroys Spark of Inspiration!
  1055. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1056. End of Days destroys Sound Beating!
  1057. GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
  1058. End of Days destroys Bright Idea!
  1059. GameController moved Bright Idea from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1060. ***** LOADED UNDO FILE: undo-143-VoidGuardTheIdealist-Start *****
  1061. Possible achievement: Base_CumulativeDamage, progress: 100
  1062. Possible achievement: Base_CumulativeHeal, progress: 2137.5
  1063. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  1064. Possible achievement: Base_LargeAttack
  1065. Possible achievement: Base_LastHeroStanding
  1066. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1067. Possible achievement: Base_NoCards
  1068. Possible achievement: Base_NoPowers
  1069. Possible achievement: Base_RedirectMany
  1070. Possible achievement: Base_WinFullHP
  1071. Possible achievement: Base_WinGame
  1072. Went from Tempest's End phase to Void Guard The Idealist's Start phase.
  1073. Went from Void Guard The Idealist's Start phase to PlayCard phase.
  1074. GameController plays Strained Superego.
  1075. Went from Void Guard The Idealist's PlayCard phase to UsePower phase.
  1076. Void Guard The Idealist uses the power on Strained Superego.
  1077. Strained Superego plays Sound Beating.
  1078. The Idealist initiates 3 Sonic damage to Ambuscade.
  1079. Inspiring Presence increases the damage dealt by The Idealist by 1.
  1080. Obsidian Field increases the damage dealt by The Idealist by 1.
  1081. The Idealist deals Ambuscade 5 Sonic damage.
  1082. Ambuscade is now at 32 HP.
  1083. Sound Beating was moved under Giant Floaty Head.
  1084. Went from Void Guard The Idealist's UsePower phase to DrawCard phase.
  1085. Void Guard The Idealist draws Focusing Tiara.
  1086. Went from Void Guard The Idealist's DrawCard phase to End phase.
  1087. Strained Superego moved Spark of Inspiration from under Flying Stabby Knives under Flying Stabby Knives.
  1088. Void Guard The Idealist uses the power on The Idealist.
  1089. Void Guard The Idealist draws Making Things Up.
  1090. The Idealist moved Bright Idea from Void Guard The Idealist's hand under Flying Stabby Knives.
  1091. Went from Void Guard The Idealist's End phase to Fanatic's Start phase.
  1092. Went from Fanatic's Start phase to PlayCard phase.
  1093. GameController plays End of Days.
  1094. Went from Fanatic's PlayCard phase to UsePower phase.
  1095. Went from Fanatic's UsePower phase to DrawCard phase.
  1096. Fanatic draws "Absolution".
  1097. Went from Fanatic's DrawCard phase to End phase.
  1098. Went from Fanatic's End phase to Insula Primalis's Start phase.
  1099. End of Days destroys Hedgy Hogs!
  1100. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  1101. End of Days destroys Conceptualize!
  1102. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  1103. End of Days destroys Spark of Inspiration!
  1104. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  1105. End of Days destroys Better Punching!!
  1106. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  1107. End of Days destroys Conceptualize!
  1108. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1109. End of Days destroys Hedgy Hogs!
  1110. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1111. End of Days destroys Spark of Inspiration!
  1112. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1113. End of Days destroys Better Punching!!
  1114. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  1115. End of Days destroys Spark of Inspiration!
  1116. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1117. End of Days destroys Sound Beating!
  1118. GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
  1119. End of Days destroys Bright Idea!
  1120. GameController moved Bright Idea from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1121. ***** LOADED UNDO FILE: undo-153-InsulaPrimalis-Start *****
  1122. Possible achievement: Base_CumulativeDamage, progress: 100
  1123. Possible achievement: Base_CumulativeHeal, progress: 2137.5
  1124. Possible achievement: Base_DefeatAllEnvironments, progress: 100
  1125. Possible achievement: Base_LargeAttack
  1126. Possible achievement: Base_LastHeroStanding
  1127. WARNING: Could not find achievement controller class for Base_MultiplayerInfection
  1128. Possible achievement: Base_NoCards
  1129. Possible achievement: Base_NoPowers
  1130. Possible achievement: Base_RedirectMany
  1131. Possible achievement: Base_WinFullHP
  1132. Possible achievement: Base_WinGame
  1133. Went from Fanatic's End phase to Insula Primalis's Start phase.
  1134. End of Days destroys Hedgy Hogs!
  1135. GameController moved Hedgy Hogs from under Karate Robot to Void Guard The Idealist's trash.
  1136. End of Days destroys Conceptualize!
  1137. GameController moved Conceptualize from under Giant Floaty Head to Void Guard The Idealist's trash.
  1138. End of Days destroys Better Punching!!
  1139. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  1140. End of Days destroys Conceptualize!
  1141. GameController moved Conceptualize from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1142. End of Days destroys Spark of Inspiration!
  1143. GameController moved Spark of Inspiration from under Karate Robot to Void Guard The Idealist's trash.
  1144. End of Days destroys Hedgy Hogs!
  1145. GameController moved Hedgy Hogs from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1146. End of Days destroys Spark of Inspiration!
  1147. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1148. End of Days destroys Better Punching!!
  1149. GameController moved Better Punching! from under Giant Floaty Head to Void Guard The Idealist's trash.
  1150. End of Days destroys Spark of Inspiration!
  1151. GameController moved Spark of Inspiration from under Flying Stabby Knives to Void Guard The Idealist's trash.
  1152. End of Days destroys Sound Beating!
  1153. GameController moved Sound Beating from under Giant Floaty Head to Void Guard The Idealist's trash.
  1154. End of Days destroys Bright Idea!
  1155. GameController moved Bright Idea from under Flying Stabby Knives to Void Guard The Idealist's trash.
RAW Paste Data
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