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- local AmmoFrame = game:GetService("Players").LocalPlayer.PlayerGui.HudGui["#main"]["#hud"].right["#ammo"]
- local function ModGuns()
- if AmmoFrame.Visible then
- for _, Userdata in next, getgc(true) do
- if type(Userdata) == "table" and rawget(Userdata, "recoil") then
- Userdata.recoil = 0
- Userdata.range = 100000
- Userdata.velocity = 100000
- end
- end
- end
- end
- AmmoFrame:GetPropertyChangedSignal("Visible"):Connect(ModGuns)
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