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UHC Beta

diabloIIIROS Jan 19th, 2020 76 Never
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  1. command /uhc [<text>]:
  2.     permission: powercraft.uhc
  3.     permission message: &4Insignificant permissions to use "/uhc <value>"
  4.     trigger:
  5.         if arg-1 is "but":
  6.             if player is in world "uhc_spawn":
  7.                 open virtual chest with 1 rows named "&dMenu &0> &cKits" to player
  8.                 format gui slot 0 of player with dirt named "&l&7Normal" to run:
  9.                     close player's inventory
  10.                     set {uhc.game.type} to "normal"
  11.                 format gui slot 1 of player with water bucket named "&l&bWater" to run:
  12.                     close player's inventory
  13.                     set {uhc.game.type} to "water"
  14.                 format gui slot 2 of player with lava bucket named "&l&cLava" to run:
  15.                     close player's inventory
  16.                     set {uhc.game.type} to "lava"
  17.                 format gui slot 3 of player with feather named "&l&5More Jump Power" to run:
  18.                     close player's inventory
  19.                     set {uhc.game.type} to "more jump"
  20.                 format gui slot 4 of player with diamond boots named "&l&5Can't Jump At All" to run:
  21.                     close player's inventory
  22.                     set {uhc.game.type} to "no jump"
  23.                 format gui slot 5 of player with bedrock named "&l&6Gravity" to run:
  24.                     close player's inventory
  25.                     set {uhc.game.type} to "gravity"
  26.         else if arg-1 is "start":
  27.             loop all players in world "uhc_spawn":
  28.                 send "Starting uhc game in 10 seconds, game type is %{uhc.game.type}%" to the player
  29.                 if {uhc.game.type} is "normal":
  30.                     teleport loop-player to location at -548.634, 67.0, 84.482 in world "uhc_spawn"
  31.                     set {uhc.game.type} to "started"
  32.                 else if {uhc.game.type} is "water":
  33.                     teleport loop-player to location at -548.634, 67.0, 84.482 in world "uhc_spawn"
  34.                     set {uhc.game.type} to "started"
  35.                 else if {uhc.game.type} is "lava":
  36.                     teleport loop-player to location at -548.634, 67.0, 84.482 in world "uhc_spawn"
  37.                     set {uhc.game.type} to "started"
  38.                 else if {uhc.game.type} is "more jump":
  39.                     teleport loop-player to location at -548.634, 67.0, 84.482 in world "uhc_spawn"
  40.                     set {uhc.game.type} to "started"
  41.                 else if {uhc.game.type} is "no jump":
  42.                     teleport loop-player to location at -548.634, 67.0, 84.482 in world "uhc_spawn"
  43.                     set {uhc.game.type} to "started"
  44.                 else if {uhc.game.type} is "gravity":
  45.                     set {uhc.game.type} to "started"
  46.                     teleport loop-player to location at -548.634, 67.0, 84.482 in world "uhc_spawn"
  47.                     every 10 seconds:
  48.                         loop all players in world "uhc":
  49.                             loop blocks in radius 5 of player:
  50.                                 loop-block isn't obsidian or bedrock:
  51.                                     block below loop-block is air:
  52.                                         spawn falling loop-block at loop-block
  53.                                         set loop-block to air
  54.                 else:
  55.                     send "&c&lPlease Select A(n) Gamemode!" to the player
  56.         else if arg-1 is "stop":
  57.             send "stop in beta" to the player
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