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- -----------------------------------------------------------------------
- -- func: @reraise <player> <power>
- -- desc: Gives reraise to GM or target player.
- -----------------------------------------------------------------------
- cmdprops =
- {
- permission = 1,
- parameters = "si"
- };
- function onTrigger(player, target, power)
- if (power == nil or power > 3) then
- power = 3;
- elseif (power < 1) then
- power = 1;
- end
- if (target == nil) then
- player:sendReraise(power);
- else
- local targ = GetPlayerByName(target);
- if (targ ~= nil) then
- player:PrintToPlayer(string.format("Sending reraise to '%s'!", target));
- targ:addStatusEffect(EFFECT_RERAISE, 3, 0, 0);
- else
- player:PrintToPlayer(string.format("Player named '%s' not found!", target));
- end
- end
- end;
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