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- listen(integer channel, string name, key id, string msg)
- {
- if (msg == "blinds open")
- {
- llSay(0,"Blinds open");
- llSetTexture((string) on, lroom1);
- }
- else if (msg == "blinds closed")
- {
- llSay(0,"Blinds closed");
- llSetTexture((string) off, lroom1);
- }
- else if (msg == "hide blinds")
- {
- llSay(0,"Hide blinds");
- llSetTexture((string) hide, lroom1);
- }
- }
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